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scores.c revision 1.13
      1 /*	$NetBSD: scores.c,v 1.13 2004/01/27 20:30:30 jsm Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 1992, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Chris Torek and Darren F. Provine.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  *
     34  *	@(#)scores.c	8.1 (Berkeley) 5/31/93
     35  */
     36 
     37 /*
     38  * Score code for Tetris, by Darren Provine (kilroy (at) gboro.glassboro.edu)
     39  * modified 22 January 1992, to limit the number of entries any one
     40  * person has.
     41  *
     42  * Major whacks since then.
     43  */
     44 #include <err.h>
     45 #include <errno.h>
     46 #include <fcntl.h>
     47 #include <pwd.h>
     48 #include <stdio.h>
     49 #include <stdlib.h>
     50 #include <string.h>
     51 #include <sys/stat.h>
     52 #include <time.h>
     53 #include <termcap.h>
     54 #include <unistd.h>
     55 
     56 #include "pathnames.h"
     57 #include "screen.h"
     58 #include "scores.h"
     59 #include "tetris.h"
     60 
     61 /*
     62  * Within this code, we can hang onto one extra "high score", leaving
     63  * room for our current score (whether or not it is high).
     64  *
     65  * We also sometimes keep tabs on the "highest" score on each level.
     66  * As long as the scores are kept sorted, this is simply the first one at
     67  * that level.
     68  */
     69 #define NUMSPOTS (MAXHISCORES + 1)
     70 #define	NLEVELS (MAXLEVEL + 1)
     71 
     72 static time_t now;
     73 static int nscores;
     74 static int gotscores;
     75 static struct highscore scores[NUMSPOTS];
     76 
     77 static int checkscores(struct highscore *, int);
     78 static int cmpscores(const void *, const void *);
     79 static void getscores(FILE **);
     80 static void printem(int, int, struct highscore *, int, const char *);
     81 static char *thisuser(void);
     82 
     83 /*
     84  * Read the score file.  Can be called from savescore (before showscores)
     85  * or showscores (if savescore will not be called).  If the given pointer
     86  * is not NULL, sets *fpp to an open file pointer that corresponds to a
     87  * read/write score file that is locked with LOCK_EX.  Otherwise, the
     88  * file is locked with LOCK_SH for the read and closed before return.
     89  *
     90  * Note, we assume closing the stdio file releases the lock.
     91  */
     92 static void
     93 getscores(fpp)
     94 	FILE **fpp;
     95 {
     96 	int sd, mint, lck;
     97 	mode_t mask;
     98 	const char *mstr, *human;
     99 	FILE *sf;
    100 
    101 	if (fpp != NULL) {
    102 		mint = O_RDWR | O_CREAT;
    103 		mstr = "r+";
    104 		human = "read/write";
    105 		lck = LOCK_EX;
    106 	} else {
    107 		mint = O_RDONLY;
    108 		mstr = "r";
    109 		human = "reading";
    110 		lck = LOCK_SH;
    111 	}
    112 	setegid(egid);
    113 	mask = umask(S_IWOTH);
    114 	sd = open(_PATH_SCOREFILE, mint, 0666);
    115 	(void)umask(mask);
    116 	if (sd < 0) {
    117 		if (fpp == NULL) {
    118 			nscores = 0;
    119 			setegid(gid);
    120 			return;
    121 		}
    122 		err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
    123 	}
    124 	if ((sf = fdopen(sd, mstr)) == NULL) {
    125 		err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
    126 	}
    127 	setegid(gid);
    128 
    129 	/*
    130 	 * Grab a lock.
    131 	 */
    132 	if (flock(sd, lck))
    133 		warn("warning: score file %s cannot be locked",
    134 		    _PATH_SCOREFILE);
    135 
    136 	nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
    137 	if (ferror(sf)) {
    138 		err(1, "error reading %s", _PATH_SCOREFILE);
    139 	}
    140 
    141 	if (fpp)
    142 		*fpp = sf;
    143 	else
    144 		(void)fclose(sf);
    145 }
    146 
    147 void
    148 savescore(level)
    149 	int level;
    150 {
    151 	struct highscore *sp;
    152 	int i;
    153 	int change;
    154 	FILE *sf;
    155 	const char *me;
    156 
    157 	getscores(&sf);
    158 	gotscores = 1;
    159 	(void)time(&now);
    160 
    161 	/*
    162 	 * Allow at most one score per person per level -- see if we
    163 	 * can replace an existing score, or (easiest) do nothing.
    164 	 * Otherwise add new score at end (there is always room).
    165 	 */
    166 	change = 0;
    167 	me = thisuser();
    168 	for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
    169 		if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
    170 			continue;
    171 		if (score > sp->hs_score) {
    172 			(void)printf("%s bettered %s %d score of %d!\n",
    173 			    "\nYou", "your old level", level,
    174 			    sp->hs_score * sp->hs_level);
    175 			sp->hs_score = score;	/* new score */
    176 			sp->hs_time = now;	/* and time */
    177 			change = 1;
    178 		} else if (score == sp->hs_score) {
    179 			(void)printf("%s tied %s %d high score.\n",
    180 			    "\nYou", "your old level", level);
    181 			sp->hs_time = now;	/* renew it */
    182 			change = 1;		/* gotta rewrite, sigh */
    183 		} /* else new score < old score: do nothing */
    184 		break;
    185 	}
    186 	if (i >= nscores) {
    187 		strcpy(sp->hs_name, me);
    188 		sp->hs_level = level;
    189 		sp->hs_score = score;
    190 		sp->hs_time = now;
    191 		nscores++;
    192 		change = 1;
    193 	}
    194 
    195 	if (change) {
    196 		/*
    197 		 * Sort & clean the scores, then rewrite.
    198 		 */
    199 		nscores = checkscores(scores, nscores);
    200 		rewind(sf);
    201 		if (fwrite(scores, sizeof(*sp), nscores, sf) != (size_t)nscores ||
    202 		    fflush(sf) == EOF)
    203 			warnx("error writing %s: %s -- %s",
    204 			    _PATH_SCOREFILE, strerror(errno),
    205 			    "high scores may be damaged");
    206 	}
    207 	(void)fclose(sf);	/* releases lock */
    208 }
    209 
    210 /*
    211  * Get login name, or if that fails, get something suitable.
    212  * The result is always trimmed to fit in a score.
    213  */
    214 static char *
    215 thisuser()
    216 {
    217 	const char *p;
    218 	struct passwd *pw;
    219 	size_t l;
    220 	static char u[sizeof(scores[0].hs_name)];
    221 
    222 	if (u[0])
    223 		return (u);
    224 	p = getlogin();
    225 	if (p == NULL || *p == '\0') {
    226 		pw = getpwuid(getuid());
    227 		if (pw != NULL)
    228 			p = pw->pw_name;
    229 		else
    230 			p = "  ???";
    231 	}
    232 	l = strlen(p);
    233 	if (l >= sizeof(u))
    234 		l = sizeof(u) - 1;
    235 	memcpy(u, p, l);
    236 	u[l] = '\0';
    237 	return (u);
    238 }
    239 
    240 /*
    241  * Score comparison function for qsort.
    242  *
    243  * If two scores are equal, the person who had the score first is
    244  * listed first in the highscore file.
    245  */
    246 static int
    247 cmpscores(x, y)
    248 	const void *x, *y;
    249 {
    250 	const struct highscore *a, *b;
    251 	long l;
    252 
    253 	a = x;
    254 	b = y;
    255 	l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
    256 	if (l < 0)
    257 		return (-1);
    258 	if (l > 0)
    259 		return (1);
    260 	if (a->hs_time < b->hs_time)
    261 		return (-1);
    262 	if (a->hs_time > b->hs_time)
    263 		return (1);
    264 	return (0);
    265 }
    266 
    267 /*
    268  * If we've added a score to the file, we need to check the file and ensure
    269  * that this player has only a few entries.  The number of entries is
    270  * controlled by MAXSCORES, and is to ensure that the highscore file is not
    271  * monopolised by just a few people.  People who no longer have accounts are
    272  * only allowed the highest score.  Scores older than EXPIRATION seconds are
    273  * removed, unless they are someone's personal best.
    274  * Caveat:  the highest score on each level is always kept.
    275  */
    276 static int
    277 checkscores(hs, num)
    278 	struct highscore *hs;
    279 	int num;
    280 {
    281 	struct highscore *sp;
    282 	int i, j, k, numnames;
    283 	int levelfound[NLEVELS];
    284 	struct peruser {
    285 		char *name;
    286 		int times;
    287 	} count[NUMSPOTS];
    288 	struct peruser *pu;
    289 
    290 	/*
    291 	 * Sort so that highest totals come first.
    292 	 *
    293 	 * levelfound[i] becomes set when the first high score for that
    294 	 * level is encountered.  By definition this is the highest score.
    295 	 */
    296 	qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
    297 	for (i = MINLEVEL; i < NLEVELS; i++)
    298 		levelfound[i] = 0;
    299 	numnames = 0;
    300 	for (i = 0, sp = hs; i < num;) {
    301 		/*
    302 		 * This is O(n^2), but do you think we care?
    303 		 */
    304 		for (j = 0, pu = count; j < numnames; j++, pu++)
    305 			if (strcmp(sp->hs_name, pu->name) == 0)
    306 				break;
    307 		if (j == numnames) {
    308 			/*
    309 			 * Add new user, set per-user count to 1.
    310 			 */
    311 			pu->name = sp->hs_name;
    312 			pu->times = 1;
    313 			numnames++;
    314 		} else {
    315 			/*
    316 			 * Two ways to keep this score:
    317 			 * - Not too many (per user), still has acct, &
    318 			 *	score not dated; or
    319 			 * - High score on this level.
    320 			 */
    321 			if ((pu->times < MAXSCORES &&
    322 			     getpwnam(sp->hs_name) != NULL &&
    323 			     sp->hs_time + EXPIRATION >= now) ||
    324 			    levelfound[sp->hs_level] == 0)
    325 				pu->times++;
    326 			else {
    327 				/*
    328 				 * Delete this score, do not count it,
    329 				 * do not pass go, do not collect $200.
    330 				 */
    331 				num--;
    332 				for (k = i; k < num; k++)
    333 					hs[k] = hs[k + 1];
    334 				continue;
    335 			}
    336 		}
    337 		levelfound[sp->hs_level] = 1;
    338 		i++, sp++;
    339 	}
    340 	return (num > MAXHISCORES ? MAXHISCORES : num);
    341 }
    342 
    343 /*
    344  * Show current scores.  This must be called after savescore, if
    345  * savescore is called at all, for two reasons:
    346  * - Showscores munches the time field.
    347  * - Even if that were not the case, a new score must be recorded
    348  *   before it can be shown anyway.
    349  */
    350 void
    351 showscores(level)
    352 	int level;
    353 {
    354 	struct highscore *sp;
    355 	int i, n, c;
    356 	const char *me;
    357 	int levelfound[NLEVELS];
    358 
    359 	if (!gotscores)
    360 		getscores((FILE **)NULL);
    361 	(void)printf("\n\t\t\t    Tetris High Scores\n");
    362 
    363 	/*
    364 	 * If level == 0, the person has not played a game but just asked for
    365 	 * the high scores; we do not need to check for printing in highlight
    366 	 * mode.  If SOstr is null, we can't do highlighting anyway.
    367 	 */
    368 	me = level && SOstr ? thisuser() : NULL;
    369 
    370 	/*
    371 	 * Set times to 0 except for high score on each level.
    372 	 */
    373 	for (i = MINLEVEL; i < NLEVELS; i++)
    374 		levelfound[i] = 0;
    375 	for (i = 0, sp = scores; i < nscores; i++, sp++) {
    376 		if (levelfound[sp->hs_level])
    377 			sp->hs_time = 0;
    378 		else {
    379 			sp->hs_time = 1;
    380 			levelfound[sp->hs_level] = 1;
    381 		}
    382 	}
    383 
    384 	/*
    385 	 * Page each screenful of scores.
    386 	 */
    387 	for (i = 0, sp = scores; i < nscores; sp += n) {
    388 		n = 40;
    389 		if (i + n > nscores)
    390 			n = nscores - i;
    391 		printem(level, i + 1, sp, n, me);
    392 		if ((i += n) < nscores) {
    393 			(void)printf("\nHit RETURN to continue.");
    394 			(void)fflush(stdout);
    395 			while ((c = getchar()) != '\n')
    396 				if (c == EOF)
    397 					break;
    398 			(void)printf("\n");
    399 		}
    400 	}
    401 }
    402 
    403 static void
    404 printem(level, offset, hs, n, me)
    405 	int level, offset;
    406 	struct highscore *hs;
    407 	int n;
    408 	const char *me;
    409 {
    410 	struct highscore *sp;
    411 	int nrows, row, col, item, i, highlight;
    412 	char buf[100];
    413 #define	TITLE "Rank  Score   Name     (points/level)"
    414 
    415 	/*
    416 	 * This makes a nice two-column sort with headers, but it's a bit
    417 	 * convoluted...
    418 	 */
    419 	printf("%s   %s\n", TITLE, n > 1 ? TITLE : "");
    420 
    421 	highlight = 0;
    422 	nrows = (n + 1) / 2;
    423 
    424 	for (row = 0; row < nrows; row++) {
    425 		for (col = 0; col < 2; col++) {
    426 			item = col * nrows + row;
    427 			if (item >= n) {
    428 				/*
    429 				 * Can only occur on trailing columns.
    430 				 */
    431 				(void)putchar('\n');
    432 				continue;
    433 			}
    434 			sp = &hs[item];
    435 			(void)sprintf(buf,
    436 			    "%3d%c %6d  %-11s (%6d on %d)",
    437 			    item + offset, sp->hs_time ? '*' : ' ',
    438 			    sp->hs_score * sp->hs_level,
    439 			    sp->hs_name, sp->hs_score, sp->hs_level);
    440 			/*
    441 			 * Highlight if appropriate.  This works because
    442 			 * we only get one score per level.
    443 			 */
    444 			if (me != NULL &&
    445 			    sp->hs_level == level &&
    446 			    sp->hs_score == score &&
    447 			    strcmp(sp->hs_name, me) == 0) {
    448 				putpad(SOstr);
    449 				highlight = 1;
    450 			}
    451 			(void)printf("%s", buf);
    452 			if (highlight) {
    453 				putpad(SEstr);
    454 				highlight = 0;
    455 			}
    456 
    457 			/* fill in spaces so column 1 lines up */
    458 			if (col == 0)
    459 				for (i = 40 - strlen(buf); --i >= 0;)
    460 					(void)putchar(' ');
    461 			else /* col == 1 */
    462 				(void)putchar('\n');
    463 		}
    464 	}
    465 }
    466