checkcond.c revision 1.1 1 1.1 cgd /*
2 1.1 cgd * Copyright (c) 1980 Regents of the University of California.
3 1.1 cgd * All rights reserved.
4 1.1 cgd *
5 1.1 cgd * Redistribution and use in source and binary forms, with or without
6 1.1 cgd * modification, are permitted provided that the following conditions
7 1.1 cgd * are met:
8 1.1 cgd * 1. Redistributions of source code must retain the above copyright
9 1.1 cgd * notice, this list of conditions and the following disclaimer.
10 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer in the
12 1.1 cgd * documentation and/or other materials provided with the distribution.
13 1.1 cgd * 3. All advertising materials mentioning features or use of this software
14 1.1 cgd * must display the following acknowledgement:
15 1.1 cgd * This product includes software developed by the University of
16 1.1 cgd * California, Berkeley and its contributors.
17 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
18 1.1 cgd * may be used to endorse or promote products derived from this software
19 1.1 cgd * without specific prior written permission.
20 1.1 cgd *
21 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 1.1 cgd * SUCH DAMAGE.
32 1.1 cgd */
33 1.1 cgd
34 1.1 cgd #ifndef lint
35 1.1 cgd static char sccsid[] = "@(#)checkcond.c 5.4 (Berkeley) 6/1/90";
36 1.1 cgd #endif /* not lint */
37 1.1 cgd
38 1.1 cgd # include "trek.h"
39 1.1 cgd
40 1.1 cgd /*
41 1.1 cgd ** Check for Condition After a Move
42 1.1 cgd **
43 1.1 cgd ** Various ship conditions are checked. First we check
44 1.1 cgd ** to see if we have already lost the game, due to running
45 1.1 cgd ** out of life support reserves, running out of energy,
46 1.1 cgd ** or running out of crew members. The check for running
47 1.1 cgd ** out of time is in events().
48 1.1 cgd **
49 1.1 cgd ** If we are in automatic override mode (Etc.nkling < 0), we
50 1.1 cgd ** don't want to do anything else, lest we call autover
51 1.1 cgd ** recursively.
52 1.1 cgd **
53 1.1 cgd ** In the normal case, if there is a supernova, we call
54 1.1 cgd ** autover() to help us escape. If after calling autover()
55 1.1 cgd ** we are still in the grips of a supernova, we get burnt
56 1.1 cgd ** up.
57 1.1 cgd **
58 1.1 cgd ** If there are no Klingons in this quadrant, we nullify any
59 1.1 cgd ** distress calls which might exist.
60 1.1 cgd **
61 1.1 cgd ** We then set the condition code, based on the energy level
62 1.1 cgd ** and battle conditions.
63 1.1 cgd */
64 1.1 cgd
65 1.1 cgd checkcond()
66 1.1 cgd {
67 1.1 cgd register int i, j;
68 1.1 cgd
69 1.1 cgd /* see if we are still alive and well */
70 1.1 cgd if (Ship.reserves < 0.0)
71 1.1 cgd lose(L_NOLIFE);
72 1.1 cgd if (Ship.energy <= 0)
73 1.1 cgd lose(L_NOENGY);
74 1.1 cgd if (Ship.crew <= 0)
75 1.1 cgd lose(L_NOCREW);
76 1.1 cgd /* if in auto override mode, ignore the rest */
77 1.1 cgd if (Etc.nkling < 0)
78 1.1 cgd return;
79 1.1 cgd /* call in automatic override if appropriate */
80 1.1 cgd if (Quad[Ship.quadx][Ship.quady].stars < 0)
81 1.1 cgd autover();
82 1.1 cgd if (Quad[Ship.quadx][Ship.quady].stars < 0)
83 1.1 cgd lose(L_SNOVA);
84 1.1 cgd /* nullify distress call if appropriate */
85 1.1 cgd if (Etc.nkling <= 0)
86 1.1 cgd killd(Ship.quadx, Ship.quady, 1);
87 1.1 cgd
88 1.1 cgd /* set condition code */
89 1.1 cgd if (Ship.cond == DOCKED)
90 1.1 cgd return;
91 1.1 cgd
92 1.1 cgd if (Etc.nkling > 0)
93 1.1 cgd {
94 1.1 cgd Ship.cond = RED;
95 1.1 cgd return;
96 1.1 cgd }
97 1.1 cgd if (Ship.energy < Param.energylow)
98 1.1 cgd {
99 1.1 cgd Ship.cond = YELLOW;
100 1.1 cgd return;
101 1.1 cgd }
102 1.1 cgd Ship.cond = GREEN;
103 1.1 cgd return;
104 1.1 cgd }
105