destruct.c revision 1.6 1 1.6 matt /* $NetBSD: destruct.c,v 1.6 2000/07/03 03:57:44 matt Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.4 christos #include <sys/cdefs.h>
37 1.1 cgd #ifndef lint
38 1.3 cgd #if 0
39 1.3 cgd static char sccsid[] = "@(#)destruct.c 8.1 (Berkeley) 5/31/93";
40 1.3 cgd #else
41 1.6 matt __RCSID("$NetBSD: destruct.c,v 1.6 2000/07/03 03:57:44 matt Exp $");
42 1.3 cgd #endif
43 1.1 cgd #endif /* not lint */
44 1.1 cgd
45 1.4 christos #include <stdio.h>
46 1.6 matt #include <string.h>
47 1.4 christos #include <unistd.h>
48 1.4 christos #include "trek.h"
49 1.4 christos #include "getpar.h"
50 1.1 cgd
51 1.1 cgd /*
52 1.1 cgd ** Self Destruct Sequence
53 1.1 cgd **
54 1.1 cgd ** The computer starts up the self destruct sequence. Obviously,
55 1.1 cgd ** if the computer is out nothing can happen. You get a countdown
56 1.1 cgd ** and a request for password. This must match the password that
57 1.1 cgd ** you entered at the start of the game.
58 1.1 cgd **
59 1.1 cgd ** You get to destroy things when you blow up; hence, it is
60 1.1 cgd ** possible to win the game by destructing if you take the last
61 1.1 cgd ** Klingon with you.
62 1.1 cgd **
63 1.1 cgd ** By the way, the \032 in the message is a ^Z, which is because
64 1.1 cgd ** the terminal in my office is an ADM-3, which uses that char-
65 1.1 cgd ** acter to clear the screen. I also stick in a \014 (form feed)
66 1.1 cgd ** because that clears some other screens.
67 1.1 cgd **
68 1.1 cgd ** Uses trace flag 41
69 1.1 cgd */
70 1.1 cgd
71 1.4 christos /*ARGSUSED*/
72 1.4 christos void
73 1.4 christos destruct(v)
74 1.5 jsm int v __attribute__((__unused__));
75 1.1 cgd {
76 1.1 cgd char checkpass[15];
77 1.4 christos int i, j;
78 1.1 cgd double zap;
79 1.1 cgd
80 1.4 christos if (damaged(COMPUTER)) {
81 1.4 christos out(COMPUTER);
82 1.4 christos return;
83 1.4 christos }
84 1.1 cgd printf("\n\07 --- WORKING ---\07\n");
85 1.1 cgd sleep(3);
86 1.1 cgd /* output the count 10 9 8 7 6 */
87 1.1 cgd for (i = 10; i > 5; i--)
88 1.1 cgd {
89 1.1 cgd for (j = 10; j > i; j--)
90 1.1 cgd printf(" ");
91 1.1 cgd printf("%d\n", i);
92 1.1 cgd sleep(1);
93 1.1 cgd }
94 1.1 cgd /* check for password on new line only */
95 1.1 cgd skiptonl(0);
96 1.1 cgd getstrpar("Enter password verification", checkpass, 14, 0);
97 1.1 cgd sleep(2);
98 1.4 christos if (strcmp(checkpass, Game.passwd) != 0) {
99 1.4 christos printf("Self destruct sequence aborted\n");
100 1.4 christos return;
101 1.4 christos }
102 1.1 cgd printf("Password verified; self destruct sequence continues:\n");
103 1.1 cgd sleep(2);
104 1.1 cgd /* output count 5 4 3 2 1 0 */
105 1.1 cgd for (i = 5; i >= 0; i--)
106 1.1 cgd {
107 1.1 cgd sleep(1);
108 1.1 cgd for (j = 5; j > i; j--)
109 1.1 cgd printf(" ");
110 1.1 cgd printf("%d\n", i);
111 1.1 cgd }
112 1.1 cgd sleep(2);
113 1.1 cgd printf("\032\014***** %s destroyed *****\n", Ship.shipname);
114 1.1 cgd Game.killed = 1;
115 1.1 cgd /* let's see what we can blow up!!!! */
116 1.1 cgd zap = 20.0 * Ship.energy;
117 1.1 cgd Game.deaths += Ship.crew;
118 1.1 cgd for (i = 0; i < Etc.nkling; )
119 1.1 cgd {
120 1.1 cgd if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap)
121 1.1 cgd killk(Etc.klingon[i].x, Etc.klingon[i].y);
122 1.1 cgd else
123 1.1 cgd i++;
124 1.1 cgd }
125 1.1 cgd /* if we didn't kill the last Klingon (detected by killk), */
126 1.1 cgd /* then we lose.... */
127 1.1 cgd lose(L_DSTRCT);
128 1.1 cgd }
129