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destruct.c revision 1.6
      1 /*	$NetBSD: destruct.c,v 1.6 2000/07/03 03:57:44 matt Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)destruct.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: destruct.c,v 1.6 2000/07/03 03:57:44 matt Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 #include <stdio.h>
     46 #include <string.h>
     47 #include <unistd.h>
     48 #include "trek.h"
     49 #include "getpar.h"
     50 
     51 /*
     52 **  Self Destruct Sequence
     53 **
     54 **	The computer starts up the self destruct sequence.  Obviously,
     55 **	if the computer is out nothing can happen.  You get a countdown
     56 **	and a request for password.  This must match the password that
     57 **	you entered at the start of the game.
     58 **
     59 **	You get to destroy things when you blow up; hence, it is
     60 **	possible to win the game by destructing if you take the last
     61 **	Klingon with you.
     62 **
     63 **	By the way, the \032 in the message is a ^Z, which is because
     64 **	the terminal in my office is an ADM-3, which uses that char-
     65 **	acter to clear the screen.  I also stick in a \014 (form feed)
     66 **	because that clears some other screens.
     67 **
     68 **	Uses trace flag 41
     69 */
     70 
     71 /*ARGSUSED*/
     72 void
     73 destruct(v)
     74 	int v __attribute__((__unused__));
     75 {
     76 	char		checkpass[15];
     77 	int	i, j;
     78 	double		zap;
     79 
     80 	if (damaged(COMPUTER)) {
     81 		out(COMPUTER);
     82 		return;
     83 	}
     84 	printf("\n\07 --- WORKING ---\07\n");
     85 	sleep(3);
     86 	/* output the count 10 9 8 7 6 */
     87 	for (i = 10; i > 5; i--)
     88 	{
     89 		for (j = 10;  j > i; j--)
     90 			printf("   ");
     91 		printf("%d\n", i);
     92 		sleep(1);
     93 	}
     94 	/* check for password on new line only */
     95 	skiptonl(0);
     96 	getstrpar("Enter password verification", checkpass, 14, 0);
     97 	sleep(2);
     98 	if (strcmp(checkpass, Game.passwd) != 0) {
     99 		printf("Self destruct sequence aborted\n");
    100 		return;
    101 	}
    102 	printf("Password verified; self destruct sequence continues:\n");
    103 	sleep(2);
    104 	/* output count 5 4 3 2 1 0 */
    105 	for (i = 5; i >= 0; i--)
    106 	{
    107 		sleep(1);
    108 		for (j = 5; j > i; j--)
    109 			printf("   ");
    110 		printf("%d\n", i);
    111 	}
    112 	sleep(2);
    113 	printf("\032\014***** %s destroyed *****\n", Ship.shipname);
    114 	Game.killed = 1;
    115 	/* let's see what we can blow up!!!! */
    116 	zap = 20.0 * Ship.energy;
    117 	Game.deaths += Ship.crew;
    118 	for (i = 0; i < Etc.nkling; )
    119 	{
    120 		if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap)
    121 			killk(Etc.klingon[i].x, Etc.klingon[i].y);
    122 		else
    123 			i++;
    124 	}
    125 	/* if we didn't kill the last Klingon (detected by killk), */
    126 	/* then we lose.... */
    127 	lose(L_DSTRCT);
    128 }
    129