help.c revision 1.1 1 1.1 cgd /*
2 1.1 cgd * Copyright (c) 1980 Regents of the University of California.
3 1.1 cgd * All rights reserved.
4 1.1 cgd *
5 1.1 cgd * Redistribution and use in source and binary forms, with or without
6 1.1 cgd * modification, are permitted provided that the following conditions
7 1.1 cgd * are met:
8 1.1 cgd * 1. Redistributions of source code must retain the above copyright
9 1.1 cgd * notice, this list of conditions and the following disclaimer.
10 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer in the
12 1.1 cgd * documentation and/or other materials provided with the distribution.
13 1.1 cgd * 3. All advertising materials mentioning features or use of this software
14 1.1 cgd * must display the following acknowledgement:
15 1.1 cgd * This product includes software developed by the University of
16 1.1 cgd * California, Berkeley and its contributors.
17 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
18 1.1 cgd * may be used to endorse or promote products derived from this software
19 1.1 cgd * without specific prior written permission.
20 1.1 cgd *
21 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 1.1 cgd * SUCH DAMAGE.
32 1.1 cgd */
33 1.1 cgd
34 1.1 cgd #ifndef lint
35 1.1 cgd static char sccsid[] = "@(#)help.c 5.4 (Berkeley) 6/1/90";
36 1.1 cgd #endif /* not lint */
37 1.1 cgd
38 1.1 cgd # include "trek.h"
39 1.1 cgd
40 1.1 cgd /*
41 1.1 cgd ** call starbase for help
42 1.1 cgd **
43 1.1 cgd ** First, the closest starbase is selected. If there is a
44 1.1 cgd ** a starbase in your own quadrant, you are in good shape.
45 1.1 cgd ** This distance takes quadrant distances into account only.
46 1.1 cgd **
47 1.1 cgd ** A magic number is computed based on the distance which acts
48 1.1 cgd ** as the probability that you will be rematerialized. You
49 1.1 cgd ** get three tries.
50 1.1 cgd **
51 1.1 cgd ** When it is determined that you should be able to be remater-
52 1.1 cgd ** ialized (i.e., when the probability thing mentioned above
53 1.1 cgd ** comes up positive), you are put into that quadrant (anywhere).
54 1.1 cgd ** Then, we try to see if there is a spot adjacent to the star-
55 1.1 cgd ** base. If not, you can't be rematerialized!!! Otherwise,
56 1.1 cgd ** it drops you there. It only tries five times to find a spot
57 1.1 cgd ** to drop you. After that, it's your problem.
58 1.1 cgd */
59 1.1 cgd
60 1.1 cgd char *Cntvect[3] =
61 1.1 cgd {"first", "second", "third"};
62 1.1 cgd
63 1.1 cgd help()
64 1.1 cgd {
65 1.1 cgd register int i;
66 1.1 cgd double dist, x;
67 1.1 cgd register int dx, dy;
68 1.1 cgd int j, l;
69 1.1 cgd
70 1.1 cgd /* check to see if calling for help is reasonable ... */
71 1.1 cgd if (Ship.cond == DOCKED)
72 1.1 cgd return (printf("Uhura: But Captain, we're already docked\n"));
73 1.1 cgd
74 1.1 cgd /* or possible */
75 1.1 cgd if (damaged(SSRADIO))
76 1.1 cgd return (out(SSRADIO));
77 1.1 cgd if (Now.bases <= 0)
78 1.1 cgd return (printf("Uhura: I'm not getting any response from starbase\n"));
79 1.1 cgd
80 1.1 cgd /* tut tut, there goes the score */
81 1.1 cgd Game.helps += 1;
82 1.1 cgd
83 1.1 cgd /* find the closest base */
84 1.1 cgd dist = 1e50;
85 1.1 cgd if (Quad[Ship.quadx][Ship.quady].bases <= 0)
86 1.1 cgd {
87 1.1 cgd /* there isn't one in this quadrant */
88 1.1 cgd for (i = 0; i < Now.bases; i++)
89 1.1 cgd {
90 1.1 cgd /* compute distance */
91 1.1 cgd dx = Now.base[i].x - Ship.quadx;
92 1.1 cgd dy = Now.base[i].y - Ship.quady;
93 1.1 cgd x = dx * dx + dy * dy;
94 1.1 cgd x = sqrt(x);
95 1.1 cgd
96 1.1 cgd /* see if better than what we already have */
97 1.1 cgd if (x < dist)
98 1.1 cgd {
99 1.1 cgd dist = x;
100 1.1 cgd l = i;
101 1.1 cgd }
102 1.1 cgd }
103 1.1 cgd
104 1.1 cgd /* go to that quadrant */
105 1.1 cgd Ship.quadx = Now.base[l].x;
106 1.1 cgd Ship.quady = Now.base[l].y;
107 1.1 cgd initquad(1);
108 1.1 cgd }
109 1.1 cgd else
110 1.1 cgd {
111 1.1 cgd dist = 0.0;
112 1.1 cgd }
113 1.1 cgd
114 1.1 cgd /* dematerialize the Enterprise */
115 1.1 cgd Sect[Ship.sectx][Ship.secty] = EMPTY;
116 1.1 cgd printf("Starbase in %d,%d responds\n", Ship.quadx, Ship.quady);
117 1.1 cgd
118 1.1 cgd /* this next thing acts as a probability that it will work */
119 1.1 cgd x = pow(1.0 - pow(0.94, dist), 0.3333333);
120 1.1 cgd
121 1.1 cgd /* attempt to rematerialize */
122 1.1 cgd for (i = 0; i < 3; i++)
123 1.1 cgd {
124 1.1 cgd sleep(2);
125 1.1 cgd printf("%s attempt to rematerialize ", Cntvect[i]);
126 1.1 cgd if (franf() > x)
127 1.1 cgd {
128 1.1 cgd /* ok, that's good. let's see if we can set her down */
129 1.1 cgd for (j = 0; j < 5; j++)
130 1.1 cgd {
131 1.1 cgd dx = Etc.starbase.x + ranf(3) - 1;
132 1.1 cgd if (dx < 0 || dx >= NSECTS)
133 1.1 cgd continue;
134 1.1 cgd dy = Etc.starbase.y + ranf(3) - 1;
135 1.1 cgd if (dy < 0 || dy >= NSECTS || Sect[dx][dy] != EMPTY)
136 1.1 cgd continue;
137 1.1 cgd break;
138 1.1 cgd }
139 1.1 cgd if (j < 5)
140 1.1 cgd {
141 1.1 cgd /* found an empty spot */
142 1.1 cgd printf("succeeds\n");
143 1.1 cgd Ship.sectx = dx;
144 1.1 cgd Ship.secty = dy;
145 1.1 cgd Sect[dx][dy] = Ship.ship;
146 1.1 cgd dock();
147 1.1 cgd compkldist(0);
148 1.1 cgd return;
149 1.1 cgd }
150 1.1 cgd /* the starbase must have been surrounded */
151 1.1 cgd }
152 1.1 cgd printf("fails\n");
153 1.1 cgd }
154 1.1 cgd
155 1.1 cgd /* one, two, three strikes, you're out */
156 1.1 cgd lose(L_NOHELP);
157 1.1 cgd }
158