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main.c revision 1.1
      1 /*
      2  * Copyright (c) 1980 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 char copyright[] =
     36 "@(#) Copyright (c) 1980 Regents of the University of California.\n\
     37  All rights reserved.\n";
     38 #endif /* not lint */
     39 
     40 #ifndef lint
     41 static char sccsid[] = "@(#)main.c	5.7 (Berkeley) 2/28/91";
     42 #endif /* not lint */
     43 
     44 # include	"trek.h"
     45 # include	<stdio.h>
     46 # include	<sgtty.h>
     47 # include	<setjmp.h>
     48 
     49 # define	PRIO		00	/* default priority */
     50 
     51 int	Mother	= 51 + (51 << 8);
     52 
     53 /*
     54 **	 ####  #####    #    ####          #####  ####   #####  #   #
     55 **	#        #     # #   #   #           #    #   #  #      #  #
     56 **	 ###     #    #####  ####            #    ####   ###    ###
     57 **	    #    #    #   #  #  #            #    #  #   #      #  #
     58 **	####     #    #   #  #   #           #    #   #  #####  #   #
     59 **
     60 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
     61 **		from Jeff Poskanzer and Pete Rubinstein.
     62 **
     63 **	I also want to thank everyone here at Berkeley who
     64 **	where crazy enough to play the undebugged game.  I want to
     65 **	particularly thank Nick Whyte, who made considerable
     66 **	suggestions regarding the content of the game.  Why, I'll
     67 **	never forget the time he suggested the name for the
     68 **	"capture" command.
     69 **
     70 **	Please send comments, questions, and suggestions about this
     71 **		game to:
     72 **			Eric P. Allman
     73 **			Project INGRES
     74 **			Electronics Research Laboratory
     75 **			Cory Hall
     76 **			University of California
     77 **			Berkeley, California  94720
     78 **
     79 **	If you make ANY changes in the game, I sure would like to
     80 **	know about them.  It is sort of an ongoing project for me,
     81 **	and I very much want to put in any bug fixes and improvements
     82 **	that you might come up with.
     83 **
     84 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
     85 **	That was adapted from the "original BASIC program" (ha!) by
     86 **		Mike Mayfield (Centerline Engineering).
     87 **
     88 **	Additional inspiration taken from FORTRAN version by
     89 **		David Matuszek and Paul Reynolds which runs on the CDC
     90 **		7600 at Lawrence Berkeley Lab, maintained there by
     91 **		Andy Davidson.  This version is also available at LLL
     92 **		and at LMSC.  In all fairness, this version was the
     93 **		major inspiration for this version of the game (trans-
     94 **		lation:  I ripped off a whole lot of code).
     95 **
     96 **	Minor other input from the "Battelle Version 7A" by Joe Miller
     97 **		(Graphics Systems Group, Battelle-Columbus Labs) and
     98 **		Ross Pavlac (Systems Programmer, Battelle Memorial
     99 **		Institute).  That version was written in December '74
    100 **		and extensively modified June '75.  It was adapted
    101 **		from the FTN version by Ron Williams of CDC Sunnyvale,
    102 **		which was adapted from the Basic version distributed
    103 **		by DEC.  It also had "neat stuff swiped" from T. T.
    104 **		Terry and Jim Korp (University of Texas), Hicks (Penn
    105 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
    106 **		was not as readable as it could have been and so the
    107 **		translation effort was severely hampered.  None the
    108 **		less, I got the idea of inhabited starsystems from this
    109 **		version.
    110 **
    111 **	Permission is given for use, copying, and modification of
    112 **		all or part of this program and related documentation,
    113 **		provided that all reference to the authors are maintained.
    114 **
    115 **
    116 **********************************************************************
    117 **
    118 **  NOTES TO THE MAINTAINER:
    119 **
    120 **	There is a compilation option xTRACE which must be set for any
    121 **	trace information to be generated.  It is probably defined in
    122 **	the version that you get.  It can be removed, however, if you
    123 **	have trouble finding room in core.
    124 **
    125 **	Many things in trek are not as clear as they might be, but are
    126 **	done to reduce space.  I compile with the -f and -O flags.  I
    127 **	am constrained to running with non-seperated I/D space, since
    128 **	we don't have doubleing point hardware here; even if we did, I
    129 **	would like trek to be available to the large number of people
    130 **	who either have an 11/40 or do not have FP hardware.  I also
    131 **	found it desirable to make the code run reentrant, so this
    132 **	added even more space constraints.
    133 **
    134 **	I use the portable C library to do my I/O.  This is done be-
    135 **	cause I wanted the game easily transportable to other C
    136 **	implementations, and because I was too lazy to do the doubleing
    137 **	point input myself.  Little did I know.  The portable C library
    138 **	released by Bell Labs has more bugs than you would believe, so
    139 **	I ended up rewriting the whole blessed thing.  Trek excercises
    140 **	many of the bugs in it, as well as bugs in some of the section
    141 **	III UNIX routines.  We have fixed them here.  One main problem
    142 **	was a bug in alloc() that caused it to always ask for a large
    143 **	hunk of memory, which worked fine unless you were almost out,
    144 **	which I inevitably was.  If you want the code for all of this
    145 **	stuff, it is also available through me.
    146 **
    147 ***********************************************************************
    148 */
    149 
    150 jmp_buf env;
    151 
    152 main(argc, argv)
    153 int	argc;
    154 char	**argv;
    155 {
    156 	long			vect;
    157 	/* extern FILE		*f_log; */
    158 	register char		opencode;
    159 	int			prio;
    160 	register int		ac;
    161 	register char		**av;
    162 	struct	sgttyb		argp;
    163 
    164 	av = argv;
    165 	ac = argc;
    166 	av++;
    167 	time(&vect);
    168 	srand(vect);
    169 	opencode = 'w';
    170 	prio = PRIO;
    171 	if (gtty(1, &argp) == 0)
    172 	{
    173 		if ((argp.sg_ispeed ) < B1200)
    174 			Etc.fast++;
    175 	}
    176 	while (ac > 1 && av[0][0] == '-')
    177 	{
    178 		switch (av[0][1])
    179 		{
    180 		  case 'a':	/* append to log file */
    181 			opencode = 'a';
    182 			break;
    183 
    184 		  case 'f':	/* set fast mode */
    185 			Etc.fast++;
    186 			break;
    187 
    188 		  case 's':	/* set slow mode */
    189 			Etc.fast = 0;
    190 			break;
    191 
    192 #		ifdef xTRACE
    193 		  case 't':	/* trace */
    194 			if (getuid() != Mother)
    195 				goto badflag;
    196 			Trace++;
    197 			break;
    198 #		endif
    199 
    200 		  case 'p':	/* set priority */
    201 			if (getuid() != Mother)
    202 				goto badflag;
    203 			prio = atoi(av[0] + 2);
    204 			break;
    205 
    206 		  default:
    207 		  badflag:
    208 			printf("Invalid option: %s\n", av[0]);
    209 
    210 		}
    211 		ac--;
    212 		av++;
    213 	}
    214 	if (ac > 2)
    215 		syserr(0, "arg count");
    216 		/*
    217 	if (ac > 1)
    218 		f_log = fopen(av[0], opencode);
    219 		*/
    220 
    221 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
    222 
    223 	if (setjmp(env))
    224 	{
    225 		if ( !getynpar("Another game") )
    226 			exit(0);
    227 	}
    228 	do
    229 	{
    230 		setup();
    231 		play();
    232 	} while (getynpar("Another game"));
    233 
    234 	fflush(stdout);
    235 }
    236