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main.c revision 1.6
      1 /*	$NetBSD: main.c,v 1.6 1997/10/13 22:18:32 cjs Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 __COPYRIGHT("@(#) Copyright (c) 1980, 1993\n\
     39 	The Regents of the University of California.  All rights reserved.\n");
     40 #endif /* not lint */
     41 
     42 #ifndef lint
     43 #if 0
     44 static char sccsid[] = "@(#)main.c	8.1 (Berkeley) 5/31/93";
     45 #else
     46 __RCSID("$NetBSD: main.c,v 1.6 1997/10/13 22:18:32 cjs Exp $");
     47 #endif
     48 #endif /* not lint */
     49 
     50 #include <stdio.h>
     51 #include <setjmp.h>
     52 #include <termios.h>
     53 #include <stdlib.h>
     54 #include <unistd.h>
     55 #include <err.h>
     56 #include <time.h>
     57 #include "trek.h"
     58 #include "getpar.h"
     59 
     60 # define	PRIO		00	/* default priority */
     61 
     62 int	Mother	= 51 + (51 << 8);
     63 
     64 /*
     65 **	 ####  #####    #    ####          #####  ####   #####  #   #
     66 **	#        #     # #   #   #           #    #   #  #      #  #
     67 **	 ###     #    #####  ####            #    ####   ###    ###
     68 **	    #    #    #   #  #  #            #    #  #   #      #  #
     69 **	####     #    #   #  #   #           #    #   #  #####  #   #
     70 **
     71 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
     72 **		from Jeff Poskanzer and Pete Rubinstein.
     73 **
     74 **	I also want to thank everyone here at Berkeley who
     75 **	where crazy enough to play the undebugged game.  I want to
     76 **	particularly thank Nick Whyte, who made considerable
     77 **	suggestions regarding the content of the game.  Why, I'll
     78 **	never forget the time he suggested the name for the
     79 **	"capture" command.
     80 **
     81 **	Please send comments, questions, and suggestions about this
     82 **		game to:
     83 **			Eric P. Allman
     84 **			Project INGRES
     85 **			Electronics Research Laboratory
     86 **			Cory Hall
     87 **			University of California
     88 **			Berkeley, California  94720
     89 **
     90 **	If you make ANY changes in the game, I sure would like to
     91 **	know about them.  It is sort of an ongoing project for me,
     92 **	and I very much want to put in any bug fixes and improvements
     93 **	that you might come up with.
     94 **
     95 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
     96 **	That was adapted from the "original BASIC program" (ha!) by
     97 **		Mike Mayfield (Centerline Engineering).
     98 **
     99 **	Additional inspiration taken from FORTRAN version by
    100 **		David Matuszek and Paul Reynolds which runs on the CDC
    101 **		7600 at Lawrence Berkeley Lab, maintained there by
    102 **		Andy Davidson.  This version is also available at LLL
    103 **		and at LMSC.  In all fairness, this version was the
    104 **		major inspiration for this version of the game (trans-
    105 **		lation:  I ripped off a whole lot of code).
    106 **
    107 **	Minor other input from the "Battelle Version 7A" by Joe Miller
    108 **		(Graphics Systems Group, Battelle-Columbus Labs) and
    109 **		Ross Pavlac (Systems Programmer, Battelle Memorial
    110 **		Institute).  That version was written in December '74
    111 **		and extensively modified June '75.  It was adapted
    112 **		from the FTN version by Ron Williams of CDC Sunnyvale,
    113 **		which was adapted from the Basic version distributed
    114 **		by DEC.  It also had "neat stuff swiped" from T. T.
    115 **		Terry and Jim Korp (University of Texas), Hicks (Penn
    116 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
    117 **		was not as readable as it could have been and so the
    118 **		translation effort was severely hampered.  None the
    119 **		less, I got the idea of inhabited starsystems from this
    120 **		version.
    121 **
    122 **	Permission is given for use, copying, and modification of
    123 **		all or part of this program and related documentation,
    124 **		provided that all reference to the authors are maintained.
    125 **
    126 **
    127 **********************************************************************
    128 **
    129 **  NOTES TO THE MAINTAINER:
    130 **
    131 **	There is a compilation option xTRACE which must be set for any
    132 **	trace information to be generated.  It is probably defined in
    133 **	the version that you get.  It can be removed, however, if you
    134 **	have trouble finding room in core.
    135 **
    136 **	Many things in trek are not as clear as they might be, but are
    137 **	done to reduce space.  I compile with the -f and -O flags.  I
    138 **	am constrained to running with non-seperated I/D space, since
    139 **	we don't have doubleing point hardware here; even if we did, I
    140 **	would like trek to be available to the large number of people
    141 **	who either have an 11/40 or do not have FP hardware.  I also
    142 **	found it desirable to make the code run reentrant, so this
    143 **	added even more space constraints.
    144 **
    145 **	I use the portable C library to do my I/O.  This is done be-
    146 **	cause I wanted the game easily transportable to other C
    147 **	implementations, and because I was too lazy to do the doubleing
    148 **	point input myself.  Little did I know.  The portable C library
    149 **	released by Bell Labs has more bugs than you would believe, so
    150 **	I ended up rewriting the whole blessed thing.  Trek excercises
    151 **	many of the bugs in it, as well as bugs in some of the section
    152 **	III UNIX routines.  We have fixed them here.  One main problem
    153 **	was a bug in alloc() that caused it to always ask for a large
    154 **	hunk of memory, which worked fine unless you were almost out,
    155 **	which I inevitably was.  If you want the code for all of this
    156 **	stuff, it is also available through me.
    157 **
    158 ***********************************************************************
    159 */
    160 
    161 jmp_buf env;
    162 
    163 int main __P((int, char **));
    164 
    165 int
    166 main(argc, argv)
    167 int	argc;
    168 char	**argv;
    169 {
    170 	time_t		curtime;
    171 	long			vect;
    172 	char		opencode;
    173 	int			prio;
    174 	int		ac;
    175 	char		**av;
    176 	struct	termios		argp;
    177 
    178 	av = argv;
    179 	ac = argc;
    180 	av++;
    181 	time(&curtime);
    182 	vect = (long) curtime;
    183 	srand(vect);
    184 	opencode = 'w';
    185 	prio = PRIO;
    186 
    187 	if (tcgetattr(1, &argp) == 0)
    188 	{
    189 		if (cfgetispeed(&argp) < B1200)
    190 			Etc.fast++;
    191 	}
    192 
    193 	while (ac > 1 && av[0][0] == '-')
    194 	{
    195 		switch (av[0][1])
    196 		{
    197 		  case 'a':	/* append to log file */
    198 			opencode = 'a';
    199 			break;
    200 
    201 		  case 'f':	/* set fast mode */
    202 			Etc.fast++;
    203 			break;
    204 
    205 		  case 's':	/* set slow mode */
    206 			Etc.fast = 0;
    207 			break;
    208 
    209 #		ifdef xTRACE
    210 		  case 't':	/* trace */
    211 			if (getuid() != Mother)
    212 				goto badflag;
    213 			Trace++;
    214 			break;
    215 #		endif
    216 
    217 		  case 'p':	/* set priority */
    218 			if (getuid() != Mother)
    219 				goto badflag;
    220 			prio = atoi(av[0] + 2);
    221 			break;
    222 
    223 		  default:
    224 		  badflag:
    225 			printf("Invalid option: %s\n", av[0]);
    226 
    227 		}
    228 		ac--;
    229 		av++;
    230 	}
    231 	if (ac > 2)
    232 		errx(1, "arg count");
    233 		/*
    234 	if (ac > 1)
    235 		f_log = fopen(av[0], opencode);
    236 		*/
    237 
    238 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
    239 
    240 	if (setjmp(env))
    241 	{
    242 		if ( !getynpar("Another game") )
    243 			exit(0);
    244 	}
    245 	do
    246 	{
    247 		setup();
    248 		play();
    249 	} while (getynpar("Another game"));
    250 
    251 	fflush(stdout);
    252 	return 0;
    253 }
    254