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nova.c revision 1.3
      1  1.3  cgd /*	$NetBSD: nova.c,v 1.3 1995/04/22 10:59:14 cgd Exp $	*/
      2  1.3  cgd 
      3  1.1  cgd /*
      4  1.3  cgd  * Copyright (c) 1980, 1993
      5  1.3  cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1  cgd  *
      7  1.1  cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1  cgd  * modification, are permitted provided that the following conditions
      9  1.1  cgd  * are met:
     10  1.1  cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1  cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1  cgd  *    must display the following acknowledgement:
     17  1.1  cgd  *	This product includes software developed by the University of
     18  1.1  cgd  *	California, Berkeley and its contributors.
     19  1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1  cgd  *    may be used to endorse or promote products derived from this software
     21  1.1  cgd  *    without specific prior written permission.
     22  1.1  cgd  *
     23  1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1  cgd  * SUCH DAMAGE.
     34  1.1  cgd  */
     35  1.1  cgd 
     36  1.1  cgd #ifndef lint
     37  1.3  cgd #if 0
     38  1.3  cgd static char sccsid[] = "@(#)nova.c	8.1 (Berkeley) 5/31/93";
     39  1.3  cgd #else
     40  1.3  cgd static char rcsid[] = "$NetBSD: nova.c,v 1.3 1995/04/22 10:59:14 cgd Exp $";
     41  1.3  cgd #endif
     42  1.1  cgd #endif /* not lint */
     43  1.1  cgd 
     44  1.1  cgd # include	"trek.h"
     45  1.1  cgd 
     46  1.1  cgd /*
     47  1.1  cgd **  CAUSE A NOVA TO OCCUR
     48  1.1  cgd **
     49  1.1  cgd **	A nova occurs.  It is the result of having a star hit with
     50  1.1  cgd **	a photon torpedo.  There are several things which may happen.
     51  1.1  cgd **	The star may not be affected.  It may go nova.  It may turn
     52  1.1  cgd **	into a black hole.  Any (yummy) it may go supernova.
     53  1.1  cgd **
     54  1.1  cgd **	Stars that go nova cause stars which surround them to undergo
     55  1.1  cgd **	the same probabilistic process.  Klingons next to them are
     56  1.1  cgd **	destroyed.  And if the starship is next to it, it gets zapped.
     57  1.1  cgd **	If the zap is too much, it gets destroyed.
     58  1.1  cgd */
     59  1.1  cgd 
     60  1.1  cgd nova(x, y)
     61  1.1  cgd int	x, y;
     62  1.1  cgd {
     63  1.1  cgd 	register int		i, j;
     64  1.1  cgd 	register int		se;
     65  1.1  cgd 
     66  1.1  cgd 	if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0)
     67  1.1  cgd 		return;
     68  1.1  cgd 	if (ranf(100) < 15)
     69  1.1  cgd 	{
     70  1.1  cgd 		printf("Spock: Star at %d,%d failed to nova.\n", x, y);
     71  1.1  cgd 		return;
     72  1.1  cgd 	}
     73  1.1  cgd 	if (ranf(100) < 5)
     74  1.1  cgd 		return (snova(x, y));
     75  1.1  cgd 	printf("Spock: Star at %d,%d gone nova\n", x, y);
     76  1.1  cgd 
     77  1.1  cgd 	if (ranf(4) != 0)
     78  1.1  cgd 		Sect[x][y] = EMPTY;
     79  1.1  cgd 	else
     80  1.1  cgd 	{
     81  1.1  cgd 		Sect[x][y] = HOLE;
     82  1.1  cgd 		Quad[Ship.quadx][Ship.quady].holes += 1;
     83  1.1  cgd 	}
     84  1.1  cgd 	Quad[Ship.quadx][Ship.quady].stars -= 1;
     85  1.1  cgd 	Game.kills += 1;
     86  1.1  cgd 	for (i = x - 1; i <= x + 1; i++)
     87  1.1  cgd 	{
     88  1.1  cgd 		if (i < 0 || i >= NSECTS)
     89  1.1  cgd 			continue;
     90  1.1  cgd 		for (j = y - 1; j <= y + 1; j++)
     91  1.1  cgd 		{
     92  1.1  cgd 			if (j < 0 || j >= NSECTS)
     93  1.1  cgd 				continue;
     94  1.1  cgd 			se = Sect[i][j];
     95  1.1  cgd 			switch (se)
     96  1.1  cgd 			{
     97  1.1  cgd 
     98  1.1  cgd 			  case EMPTY:
     99  1.1  cgd 			  case HOLE:
    100  1.1  cgd 				break;
    101  1.1  cgd 
    102  1.1  cgd 			  case KLINGON:
    103  1.1  cgd 				killk(i, j);
    104  1.1  cgd 				break;
    105  1.1  cgd 
    106  1.1  cgd 			  case STAR:
    107  1.1  cgd 				nova(i, j);
    108  1.1  cgd 				break;
    109  1.1  cgd 
    110  1.1  cgd 			  case INHABIT:
    111  1.1  cgd 				kills(i, j, -1);
    112  1.1  cgd 				break;
    113  1.1  cgd 
    114  1.1  cgd 			  case BASE:
    115  1.1  cgd 				killb(i, j);
    116  1.1  cgd 				Game.killb += 1;
    117  1.1  cgd 				break;
    118  1.1  cgd 
    119  1.1  cgd 			  case ENTERPRISE:
    120  1.1  cgd 			  case QUEENE:
    121  1.1  cgd 				se = 2000;
    122  1.1  cgd 				if (Ship.shldup)
    123  1.1  cgd 					if (Ship.shield >= se)
    124  1.1  cgd 					{
    125  1.1  cgd 						Ship.shield -= se;
    126  1.1  cgd 						se = 0;
    127  1.1  cgd 					}
    128  1.1  cgd 					else
    129  1.1  cgd 					{
    130  1.1  cgd 						se -= Ship.shield;
    131  1.1  cgd 						Ship.shield = 0;
    132  1.1  cgd 					}
    133  1.1  cgd 				Ship.energy -= se;
    134  1.1  cgd 				if (Ship.energy <= 0)
    135  1.1  cgd 					lose(L_SUICID);
    136  1.1  cgd 				break;
    137  1.1  cgd 
    138  1.1  cgd 			  default:
    139  1.1  cgd 				printf("Unknown object %c at %d,%d destroyed\n",
    140  1.1  cgd 					se, i, j);
    141  1.1  cgd 				Sect[i][j] = EMPTY;
    142  1.1  cgd 				break;
    143  1.1  cgd 			}
    144  1.1  cgd 		}
    145  1.1  cgd 	}
    146  1.1  cgd 	return;
    147  1.1  cgd }
    148