play.c revision 1.3 1 1.3 cgd /* $NetBSD: play.c,v 1.3 1995/04/22 10:59:18 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)play.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: play.c,v 1.3 1995/04/22 10:59:18 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd # include "trek.h"
45 1.1 cgd # include "getpar.h"
46 1.1 cgd # include <setjmp.h>
47 1.1 cgd
48 1.1 cgd /*
49 1.1 cgd ** INSTRUCTION READ AND MAIN PLAY LOOP
50 1.1 cgd **
51 1.1 cgd ** Well folks, this is it. Here we have the guts of the game.
52 1.1 cgd ** This routine executes moves. It sets up per-move variables,
53 1.1 cgd ** gets the command, and executes the command. After the command,
54 1.1 cgd ** it calls events() to use up time, attack() to have Klingons
55 1.1 cgd ** attack if the move was not free, and checkcond() to check up
56 1.1 cgd ** on how we are doing after the move.
57 1.1 cgd */
58 1.1 cgd extern int abandon(), capture(), shield(), computer(), dcrept(),
59 1.1 cgd destruct(), dock(), help(), impulse(), lrscan(),
60 1.1 cgd warp(), dumpgame(), rest(), srscan(),
61 1.1 cgd myreset(), torped(), visual(), setwarp(), undock(), phaser();
62 1.1 cgd
63 1.1 cgd struct cvntab Comtab[] =
64 1.1 cgd {
65 1.1 cgd "abandon", "", abandon, 0,
66 1.1 cgd "ca", "pture", capture, 0,
67 1.1 cgd "cl", "oak", shield, -1,
68 1.1 cgd "c", "omputer", computer, 0,
69 1.1 cgd "da", "mages", dcrept, 0,
70 1.1 cgd "destruct", "", destruct, 0,
71 1.1 cgd "do", "ck", dock, 0,
72 1.1 cgd "help", "", help, 0,
73 1.1 cgd "i", "mpulse", impulse, 0,
74 1.1 cgd "l", "rscan", lrscan, 0,
75 1.1 cgd "m", "ove", warp, 0,
76 1.1 cgd "p", "hasers", phaser, 0,
77 1.1 cgd "ram", "", warp, 1,
78 1.1 cgd "dump", "", dumpgame, 0,
79 1.1 cgd "r", "est", rest, 0,
80 1.1 cgd "sh", "ield", shield, 0,
81 1.1 cgd "s", "rscan", srscan, 0,
82 1.1 cgd "st", "atus", srscan, -1,
83 1.1 cgd "terminate", "", myreset, 0,
84 1.1 cgd "t", "orpedo", torped, 0,
85 1.1 cgd "u", "ndock", undock, 0,
86 1.1 cgd "v", "isual", visual, 0,
87 1.1 cgd "w", "arp", setwarp, 0,
88 1.1 cgd 0
89 1.1 cgd };
90 1.1 cgd
91 1.1 cgd myreset()
92 1.1 cgd {
93 1.1 cgd extern jmp_buf env;
94 1.1 cgd
95 1.1 cgd longjmp(env, 1);
96 1.1 cgd }
97 1.1 cgd
98 1.1 cgd play()
99 1.1 cgd {
100 1.1 cgd struct cvntab *r;
101 1.1 cgd
102 1.1 cgd while (1)
103 1.1 cgd {
104 1.1 cgd Move.free = 1;
105 1.1 cgd Move.time = 0.0;
106 1.1 cgd Move.shldchg = 0;
107 1.1 cgd Move.newquad = 0;
108 1.1 cgd Move.resting = 0;
109 1.1 cgd skiptonl(0);
110 1.1 cgd r = getcodpar("\nCommand", Comtab);
111 1.1 cgd (*r->value)(r->value2);
112 1.1 cgd events(0);
113 1.1 cgd attack(0);
114 1.1 cgd checkcond();
115 1.1 cgd }
116 1.1 cgd }
117