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play.c revision 1.3
      1  1.3  cgd /*	$NetBSD: play.c,v 1.3 1995/04/22 10:59:18 cgd Exp $	*/
      2  1.3  cgd 
      3  1.1  cgd /*
      4  1.3  cgd  * Copyright (c) 1980, 1993
      5  1.3  cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1  cgd  *
      7  1.1  cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1  cgd  * modification, are permitted provided that the following conditions
      9  1.1  cgd  * are met:
     10  1.1  cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1  cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1  cgd  *    must display the following acknowledgement:
     17  1.1  cgd  *	This product includes software developed by the University of
     18  1.1  cgd  *	California, Berkeley and its contributors.
     19  1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1  cgd  *    may be used to endorse or promote products derived from this software
     21  1.1  cgd  *    without specific prior written permission.
     22  1.1  cgd  *
     23  1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1  cgd  * SUCH DAMAGE.
     34  1.1  cgd  */
     35  1.1  cgd 
     36  1.1  cgd #ifndef lint
     37  1.3  cgd #if 0
     38  1.3  cgd static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     39  1.3  cgd #else
     40  1.3  cgd static char rcsid[] = "$NetBSD: play.c,v 1.3 1995/04/22 10:59:18 cgd Exp $";
     41  1.3  cgd #endif
     42  1.1  cgd #endif /* not lint */
     43  1.1  cgd 
     44  1.1  cgd # include	"trek.h"
     45  1.1  cgd # include	"getpar.h"
     46  1.1  cgd # include	<setjmp.h>
     47  1.1  cgd 
     48  1.1  cgd /*
     49  1.1  cgd **  INSTRUCTION READ AND MAIN PLAY LOOP
     50  1.1  cgd **
     51  1.1  cgd **	Well folks, this is it.  Here we have the guts of the game.
     52  1.1  cgd **	This routine executes moves.  It sets up per-move variables,
     53  1.1  cgd **	gets the command, and executes the command.  After the command,
     54  1.1  cgd **	it calls events() to use up time, attack() to have Klingons
     55  1.1  cgd **	attack if the move was not free, and checkcond() to check up
     56  1.1  cgd **	on how we are doing after the move.
     57  1.1  cgd */
     58  1.1  cgd extern int	abandon(), capture(), shield(), computer(), dcrept(),
     59  1.1  cgd 		destruct(), dock(), help(), impulse(), lrscan(),
     60  1.1  cgd 		warp(), dumpgame(), rest(), srscan(),
     61  1.1  cgd 		myreset(), torped(), visual(), setwarp(), undock(), phaser();
     62  1.1  cgd 
     63  1.1  cgd struct cvntab	Comtab[] =
     64  1.1  cgd {
     65  1.1  cgd 	"abandon",		"",			abandon,	0,
     66  1.1  cgd 	"ca",			"pture",		capture,	0,
     67  1.1  cgd 	"cl",			"oak",			shield,	-1,
     68  1.1  cgd 	"c",			"omputer",		computer,	0,
     69  1.1  cgd 	"da",			"mages",		dcrept,	0,
     70  1.1  cgd 	"destruct",		"",			destruct,	0,
     71  1.1  cgd 	"do",			"ck",			dock,		0,
     72  1.1  cgd 	"help",			"",			help,		0,
     73  1.1  cgd 	"i",			"mpulse",		impulse,	0,
     74  1.1  cgd 	"l",			"rscan",		lrscan,	0,
     75  1.1  cgd 	"m",			"ove",			warp,		0,
     76  1.1  cgd 	"p",			"hasers",		phaser,	0,
     77  1.1  cgd 	"ram",			"",			warp,		1,
     78  1.1  cgd 	"dump",			"",			dumpgame,	0,
     79  1.1  cgd 	"r",			"est",			rest,		0,
     80  1.1  cgd 	"sh",			"ield",			shield,	0,
     81  1.1  cgd 	"s",			"rscan",		srscan,	0,
     82  1.1  cgd 	"st",			"atus",			srscan,	-1,
     83  1.1  cgd 	"terminate",		"",			myreset,	0,
     84  1.1  cgd 	"t",			"orpedo",		torped,	0,
     85  1.1  cgd 	"u",			"ndock",		undock,	0,
     86  1.1  cgd 	"v",			"isual",		visual,	0,
     87  1.1  cgd 	"w",			"arp",			setwarp,	0,
     88  1.1  cgd 	0
     89  1.1  cgd };
     90  1.1  cgd 
     91  1.1  cgd myreset()
     92  1.1  cgd {
     93  1.1  cgd 	extern jmp_buf env;
     94  1.1  cgd 
     95  1.1  cgd 	longjmp(env, 1);
     96  1.1  cgd }
     97  1.1  cgd 
     98  1.1  cgd play()
     99  1.1  cgd {
    100  1.1  cgd 	struct cvntab		*r;
    101  1.1  cgd 
    102  1.1  cgd 	while (1)
    103  1.1  cgd 	{
    104  1.1  cgd 		Move.free = 1;
    105  1.1  cgd 		Move.time = 0.0;
    106  1.1  cgd 		Move.shldchg = 0;
    107  1.1  cgd 		Move.newquad = 0;
    108  1.1  cgd 		Move.resting = 0;
    109  1.1  cgd 		skiptonl(0);
    110  1.1  cgd 		r = getcodpar("\nCommand", Comtab);
    111  1.1  cgd 		(*r->value)(r->value2);
    112  1.1  cgd 		events(0);
    113  1.1  cgd 		attack(0);
    114  1.1  cgd 		checkcond();
    115  1.1  cgd 	}
    116  1.1  cgd }
    117