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play.c revision 1.7
      1  1.7  christos /*	$NetBSD: play.c,v 1.7 2001/02/05 01:12:46 christos Exp $	*/
      2  1.3       cgd 
      3  1.1       cgd /*
      4  1.3       cgd  * Copyright (c) 1980, 1993
      5  1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1       cgd  *
      7  1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1       cgd  * modification, are permitted provided that the following conditions
      9  1.1       cgd  * are met:
     10  1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1       cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1       cgd  *    must display the following acknowledgement:
     17  1.1       cgd  *	This product includes software developed by the University of
     18  1.1       cgd  *	California, Berkeley and its contributors.
     19  1.1       cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1       cgd  *    may be used to endorse or promote products derived from this software
     21  1.1       cgd  *    without specific prior written permission.
     22  1.1       cgd  *
     23  1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1       cgd  * SUCH DAMAGE.
     34  1.1       cgd  */
     35  1.1       cgd 
     36  1.4  christos #include <sys/cdefs.h>
     37  1.1       cgd #ifndef lint
     38  1.3       cgd #if 0
     39  1.3       cgd static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     40  1.3       cgd #else
     41  1.7  christos __RCSID("$NetBSD: play.c,v 1.7 2001/02/05 01:12:46 christos Exp $");
     42  1.3       cgd #endif
     43  1.1       cgd #endif /* not lint */
     44  1.1       cgd 
     45  1.4  christos #include <stdio.h>
     46  1.4  christos #include <setjmp.h>
     47  1.4  christos #include "trek.h"
     48  1.4  christos #include "getpar.h"
     49  1.1       cgd 
     50  1.1       cgd /*
     51  1.1       cgd **  INSTRUCTION READ AND MAIN PLAY LOOP
     52  1.1       cgd **
     53  1.1       cgd **	Well folks, this is it.  Here we have the guts of the game.
     54  1.1       cgd **	This routine executes moves.  It sets up per-move variables,
     55  1.1       cgd **	gets the command, and executes the command.  After the command,
     56  1.1       cgd **	it calls events() to use up time, attack() to have Klingons
     57  1.1       cgd **	attack if the move was not free, and checkcond() to check up
     58  1.1       cgd **	on how we are doing after the move.
     59  1.1       cgd */
     60  1.1       cgd 
     61  1.7  christos extern jmp_buf env;
     62  1.7  christos 
     63  1.5   hubertf const struct cvntab	Comtab[] =
     64  1.1       cgd {
     65  1.4  christos 	{ "abandon",		"",		abandon,	0 },
     66  1.4  christos 	{ "ca",			"pture",	capture,	0 },
     67  1.4  christos 	{ "cl",			"oak",		shield,		-1 },
     68  1.4  christos 	{ "c",			"omputer",	computer,	0 },
     69  1.4  christos 	{ "da",			"mages",	dcrept,		0 },
     70  1.4  christos 	{ "destruct",		"",		destruct,	0 },
     71  1.4  christos 	{ "do",			"ck",		dock,		0 },
     72  1.4  christos 	{ "help",		"",		help,		0 },
     73  1.4  christos 	{ "i",			"mpulse",	impulse,	0 },
     74  1.4  christos 	{ "l",			"rscan",	lrscan,		0 },
     75  1.4  christos 	{ "m",			"ove",		dowarp,		0 },
     76  1.4  christos 	{ "p",			"hasers",	phaser,		0 },
     77  1.4  christos 	{ "ram",		"",		dowarp,		1 },
     78  1.4  christos 	{ "dump",		"",		dumpgame,	0 },
     79  1.4  christos 	{ "r",			"est",		rest,		0 },
     80  1.4  christos 	{ "sh",			"ield",		shield,		0 },
     81  1.4  christos 	{ "s",			"rscan",	srscan,		0 },
     82  1.4  christos 	{ "st",			"atus",		srscan,		-1 },
     83  1.4  christos 	{ "terminate",		"",		myreset,	0 },
     84  1.4  christos 	{ "t",			"orpedo",	torped,		0 },
     85  1.4  christos 	{ "u",			"ndock",	undock,		0 },
     86  1.4  christos 	{ "v",			"isual",	visual,		0 },
     87  1.4  christos 	{ "w",			"arp",		setwarp,	0 },
     88  1.4  christos 	{ NULL,			NULL,		NULL,		0 }
     89  1.1       cgd };
     90  1.1       cgd 
     91  1.4  christos /*ARGSUSED*/
     92  1.4  christos void
     93  1.4  christos myreset(v)
     94  1.6       jsm 	int v __attribute__((__unused__));
     95  1.1       cgd {
     96  1.1       cgd 
     97  1.1       cgd 	longjmp(env, 1);
     98  1.1       cgd }
     99  1.1       cgd 
    100  1.4  christos void
    101  1.1       cgd play()
    102  1.1       cgd {
    103  1.5   hubertf 	const struct cvntab		*r;
    104  1.1       cgd 
    105  1.1       cgd 	while (1)
    106  1.1       cgd 	{
    107  1.1       cgd 		Move.free = 1;
    108  1.1       cgd 		Move.time = 0.0;
    109  1.1       cgd 		Move.shldchg = 0;
    110  1.1       cgd 		Move.newquad = 0;
    111  1.1       cgd 		Move.resting = 0;
    112  1.1       cgd 		skiptonl(0);
    113  1.1       cgd 		r = getcodpar("\nCommand", Comtab);
    114  1.1       cgd 		(*r->value)(r->value2);
    115  1.1       cgd 		events(0);
    116  1.1       cgd 		attack(0);
    117  1.1       cgd 		checkcond();
    118  1.1       cgd 	}
    119  1.1       cgd }
    120