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play.c revision 1.8.22.1
      1  1.8.22.1      matt /*	$NetBSD: play.c,v 1.8.22.1 2008/01/09 01:31:04 matt Exp $	*/
      2       1.3       cgd 
      3       1.1       cgd /*
      4       1.3       cgd  * Copyright (c) 1980, 1993
      5       1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6       1.1       cgd  *
      7       1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8       1.1       cgd  * modification, are permitted provided that the following conditions
      9       1.1       cgd  * are met:
     10       1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11       1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12       1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13       1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14       1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15       1.8       agc  * 3. Neither the name of the University nor the names of its contributors
     16       1.1       cgd  *    may be used to endorse or promote products derived from this software
     17       1.1       cgd  *    without specific prior written permission.
     18       1.1       cgd  *
     19       1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20       1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21       1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22       1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23       1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24       1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25       1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26       1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27       1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28       1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29       1.1       cgd  * SUCH DAMAGE.
     30       1.1       cgd  */
     31       1.1       cgd 
     32       1.4  christos #include <sys/cdefs.h>
     33       1.1       cgd #ifndef lint
     34       1.3       cgd #if 0
     35       1.3       cgd static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     36       1.3       cgd #else
     37  1.8.22.1      matt __RCSID("$NetBSD: play.c,v 1.8.22.1 2008/01/09 01:31:04 matt Exp $");
     38       1.3       cgd #endif
     39       1.1       cgd #endif /* not lint */
     40       1.1       cgd 
     41       1.4  christos #include <stdio.h>
     42       1.4  christos #include <setjmp.h>
     43       1.4  christos #include "trek.h"
     44       1.4  christos #include "getpar.h"
     45       1.1       cgd 
     46       1.1       cgd /*
     47       1.1       cgd **  INSTRUCTION READ AND MAIN PLAY LOOP
     48       1.1       cgd **
     49       1.1       cgd **	Well folks, this is it.  Here we have the guts of the game.
     50       1.1       cgd **	This routine executes moves.  It sets up per-move variables,
     51       1.1       cgd **	gets the command, and executes the command.  After the command,
     52       1.1       cgd **	it calls events() to use up time, attack() to have Klingons
     53       1.1       cgd **	attack if the move was not free, and checkcond() to check up
     54       1.1       cgd **	on how we are doing after the move.
     55       1.1       cgd */
     56       1.1       cgd 
     57       1.7  christos extern jmp_buf env;
     58       1.7  christos 
     59       1.5   hubertf const struct cvntab	Comtab[] =
     60       1.1       cgd {
     61       1.4  christos 	{ "abandon",		"",		abandon,	0 },
     62       1.4  christos 	{ "ca",			"pture",	capture,	0 },
     63       1.4  christos 	{ "cl",			"oak",		shield,		-1 },
     64       1.4  christos 	{ "c",			"omputer",	computer,	0 },
     65       1.4  christos 	{ "da",			"mages",	dcrept,		0 },
     66       1.4  christos 	{ "destruct",		"",		destruct,	0 },
     67       1.4  christos 	{ "do",			"ck",		dock,		0 },
     68       1.4  christos 	{ "help",		"",		help,		0 },
     69       1.4  christos 	{ "i",			"mpulse",	impulse,	0 },
     70       1.4  christos 	{ "l",			"rscan",	lrscan,		0 },
     71       1.4  christos 	{ "m",			"ove",		dowarp,		0 },
     72       1.4  christos 	{ "p",			"hasers",	phaser,		0 },
     73       1.4  christos 	{ "ram",		"",		dowarp,		1 },
     74       1.4  christos 	{ "dump",		"",		dumpgame,	0 },
     75       1.4  christos 	{ "r",			"est",		rest,		0 },
     76       1.4  christos 	{ "sh",			"ield",		shield,		0 },
     77       1.4  christos 	{ "s",			"rscan",	srscan,		0 },
     78       1.4  christos 	{ "st",			"atus",		srscan,		-1 },
     79       1.4  christos 	{ "terminate",		"",		myreset,	0 },
     80       1.4  christos 	{ "t",			"orpedo",	torped,		0 },
     81       1.4  christos 	{ "u",			"ndock",	undock,		0 },
     82       1.4  christos 	{ "v",			"isual",	visual,		0 },
     83       1.4  christos 	{ "w",			"arp",		setwarp,	0 },
     84       1.4  christos 	{ NULL,			NULL,		NULL,		0 }
     85       1.1       cgd };
     86       1.1       cgd 
     87       1.4  christos /*ARGSUSED*/
     88       1.4  christos void
     89       1.4  christos myreset(v)
     90  1.8.22.1      matt 	int v __unused;
     91       1.1       cgd {
     92       1.1       cgd 
     93       1.1       cgd 	longjmp(env, 1);
     94       1.1       cgd }
     95       1.1       cgd 
     96       1.4  christos void
     97       1.1       cgd play()
     98       1.1       cgd {
     99       1.5   hubertf 	const struct cvntab		*r;
    100       1.1       cgd 
    101       1.1       cgd 	while (1)
    102       1.1       cgd 	{
    103       1.1       cgd 		Move.free = 1;
    104       1.1       cgd 		Move.time = 0.0;
    105       1.1       cgd 		Move.shldchg = 0;
    106       1.1       cgd 		Move.newquad = 0;
    107       1.1       cgd 		Move.resting = 0;
    108       1.1       cgd 		skiptonl(0);
    109       1.1       cgd 		r = getcodpar("\nCommand", Comtab);
    110       1.1       cgd 		(*r->value)(r->value2);
    111       1.1       cgd 		events(0);
    112       1.1       cgd 		attack(0);
    113       1.1       cgd 		checkcond();
    114       1.1       cgd 	}
    115       1.1       cgd }
    116