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play.c revision 1.5
      1 /*	$NetBSD: play.c,v 1.5 1999/07/21 13:19:11 hubertf Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: play.c,v 1.5 1999/07/21 13:19:11 hubertf Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 #include <stdio.h>
     46 #include <setjmp.h>
     47 #include "trek.h"
     48 #include "getpar.h"
     49 
     50 /*
     51 **  INSTRUCTION READ AND MAIN PLAY LOOP
     52 **
     53 **	Well folks, this is it.  Here we have the guts of the game.
     54 **	This routine executes moves.  It sets up per-move variables,
     55 **	gets the command, and executes the command.  After the command,
     56 **	it calls events() to use up time, attack() to have Klingons
     57 **	attack if the move was not free, and checkcond() to check up
     58 **	on how we are doing after the move.
     59 */
     60 
     61 const struct cvntab	Comtab[] =
     62 {
     63 	{ "abandon",		"",		abandon,	0 },
     64 	{ "ca",			"pture",	capture,	0 },
     65 	{ "cl",			"oak",		shield,		-1 },
     66 	{ "c",			"omputer",	computer,	0 },
     67 	{ "da",			"mages",	dcrept,		0 },
     68 	{ "destruct",		"",		destruct,	0 },
     69 	{ "do",			"ck",		dock,		0 },
     70 	{ "help",		"",		help,		0 },
     71 	{ "i",			"mpulse",	impulse,	0 },
     72 	{ "l",			"rscan",	lrscan,		0 },
     73 	{ "m",			"ove",		dowarp,		0 },
     74 	{ "p",			"hasers",	phaser,		0 },
     75 	{ "ram",		"",		dowarp,		1 },
     76 	{ "dump",		"",		dumpgame,	0 },
     77 	{ "r",			"est",		rest,		0 },
     78 	{ "sh",			"ield",		shield,		0 },
     79 	{ "s",			"rscan",	srscan,		0 },
     80 	{ "st",			"atus",		srscan,		-1 },
     81 	{ "terminate",		"",		myreset,	0 },
     82 	{ "t",			"orpedo",	torped,		0 },
     83 	{ "u",			"ndock",	undock,		0 },
     84 	{ "v",			"isual",	visual,		0 },
     85 	{ "w",			"arp",		setwarp,	0 },
     86 	{ NULL,			NULL,		NULL,		0 }
     87 };
     88 
     89 /*ARGSUSED*/
     90 void
     91 myreset(v)
     92 	int v;
     93 {
     94 	extern jmp_buf env;
     95 
     96 	longjmp(env, 1);
     97 }
     98 
     99 void
    100 play()
    101 {
    102 	const struct cvntab		*r;
    103 
    104 	while (1)
    105 	{
    106 		Move.free = 1;
    107 		Move.time = 0.0;
    108 		Move.shldchg = 0;
    109 		Move.newquad = 0;
    110 		Move.resting = 0;
    111 		skiptonl(0);
    112 		r = getcodpar("\nCommand", Comtab);
    113 		(*r->value)(r->value2);
    114 		events(0);
    115 		attack(0);
    116 		checkcond();
    117 	}
    118 }
    119