torped.c revision 1.3 1 1.3 cgd /* $NetBSD: torped.c,v 1.3 1995/04/22 10:59:34 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: torped.c,v 1.3 1995/04/22 10:59:34 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd # include <stdio.h>
45 1.1 cgd # include "trek.h"
46 1.1 cgd
47 1.1 cgd /*
48 1.1 cgd ** PHOTON TORPEDO CONTROL
49 1.1 cgd **
50 1.1 cgd ** Either one or three photon torpedoes are fired. If three
51 1.1 cgd ** are fired, it is called a "burst" and you also specify
52 1.1 cgd ** a spread angle.
53 1.1 cgd **
54 1.1 cgd ** Torpedoes are never 100% accurate. There is always a random
55 1.1 cgd ** cludge factor in their course which is increased if you have
56 1.1 cgd ** your shields up. Hence, you will find that they are more
57 1.1 cgd ** accurate at close range. However, they have the advantage that
58 1.1 cgd ** at long range they don't lose any of their power as phasers
59 1.1 cgd ** do, i.e., a hit is a hit is a hit, by any other name.
60 1.1 cgd **
61 1.1 cgd ** When the course spreads too much, you get a misfire, and the
62 1.1 cgd ** course is randomized even more. You also have the chance that
63 1.1 cgd ** the misfire damages your torpedo tubes.
64 1.1 cgd */
65 1.1 cgd
66 1.1 cgd
67 1.1 cgd torped()
68 1.1 cgd {
69 1.1 cgd register int ix, iy;
70 1.1 cgd double x, y, dx, dy;
71 1.1 cgd double angle;
72 1.1 cgd int course, course2;
73 1.1 cgd register int k;
74 1.1 cgd double bigger;
75 1.1 cgd double sectsize;
76 1.1 cgd int burst;
77 1.1 cgd int n;
78 1.1 cgd
79 1.1 cgd if (Ship.cloaked)
80 1.1 cgd {
81 1.1 cgd return (printf("Federation regulations do not permit attack while cloaked.\n"));
82 1.1 cgd }
83 1.1 cgd if (check_out(TORPED))
84 1.1 cgd return;
85 1.1 cgd if (Ship.torped <= 0)
86 1.1 cgd {
87 1.1 cgd return (printf("All photon torpedos expended\n"));
88 1.1 cgd }
89 1.1 cgd
90 1.1 cgd /* get the course */
91 1.1 cgd course = getintpar("Torpedo course");
92 1.1 cgd if (course < 0 || course > 360)
93 1.1 cgd return;
94 1.1 cgd burst = -1;
95 1.1 cgd
96 1.1 cgd /* need at least three torpedoes for a burst */
97 1.1 cgd if (Ship.torped < 3)
98 1.1 cgd {
99 1.1 cgd printf("No-burst mode selected\n");
100 1.1 cgd burst = 0;
101 1.1 cgd }
102 1.1 cgd else
103 1.1 cgd {
104 1.1 cgd /* see if the user wants one */
105 1.1 cgd if (!testnl())
106 1.1 cgd {
107 1.1 cgd k = ungetc(cgetc(0), stdin);
108 1.1 cgd if (k >= '0' && k <= '9')
109 1.1 cgd burst = 1;
110 1.1 cgd }
111 1.1 cgd }
112 1.1 cgd if (burst < 0)
113 1.1 cgd {
114 1.1 cgd burst = getynpar("Do you want a burst");
115 1.1 cgd }
116 1.1 cgd if (burst)
117 1.1 cgd {
118 1.1 cgd burst = getintpar("burst angle");
119 1.1 cgd if (burst <= 0)
120 1.1 cgd return;
121 1.1 cgd if (burst > 15)
122 1.1 cgd return (printf("Maximum burst angle is 15 degrees\n"));
123 1.1 cgd }
124 1.1 cgd sectsize = NSECTS;
125 1.1 cgd n = -1;
126 1.1 cgd if (burst)
127 1.1 cgd {
128 1.1 cgd n = 1;
129 1.1 cgd course -= burst;
130 1.1 cgd }
131 1.1 cgd for (; n && n <= 3; n++)
132 1.1 cgd {
133 1.1 cgd /* select a nice random course */
134 1.1 cgd course2 = course + randcourse(n);
135 1.1 cgd angle = course2 * 0.0174532925; /* convert to radians */
136 1.1 cgd dx = -cos(angle);
137 1.1 cgd dy = sin(angle);
138 1.1 cgd bigger = fabs(dx);
139 1.1 cgd x = fabs(dy);
140 1.1 cgd if (x > bigger)
141 1.1 cgd bigger = x;
142 1.1 cgd dx /= bigger;
143 1.1 cgd dy /= bigger;
144 1.1 cgd x = Ship.sectx + 0.5;
145 1.1 cgd y = Ship.secty + 0.5;
146 1.1 cgd if (Ship.cond != DOCKED)
147 1.1 cgd Ship.torped -= 1;
148 1.1 cgd printf("Torpedo track");
149 1.1 cgd if (n > 0)
150 1.1 cgd printf(", torpedo number %d", n);
151 1.1 cgd printf(":\n%6.1f\t%4.1f\n", x, y);
152 1.1 cgd while (1)
153 1.1 cgd {
154 1.1 cgd ix = x += dx;
155 1.1 cgd iy = y += dy;
156 1.1 cgd if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
157 1.1 cgd {
158 1.1 cgd printf("Torpedo missed\n");
159 1.1 cgd break;
160 1.1 cgd }
161 1.1 cgd printf("%6.1f\t%4.1f\n", x, y);
162 1.1 cgd switch (Sect[ix][iy])
163 1.1 cgd {
164 1.1 cgd case EMPTY:
165 1.1 cgd continue;
166 1.1 cgd
167 1.1 cgd case HOLE:
168 1.1 cgd printf("Torpedo disappears into a black hole\n");
169 1.1 cgd break;
170 1.1 cgd
171 1.1 cgd case KLINGON:
172 1.1 cgd for (k = 0; k < Etc.nkling; k++)
173 1.1 cgd {
174 1.1 cgd if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
175 1.1 cgd continue;
176 1.1 cgd Etc.klingon[k].power -= 500 + ranf(501);
177 1.1 cgd if (Etc.klingon[k].power > 0)
178 1.1 cgd {
179 1.1 cgd printf("*** Hit on Klingon at %d,%d: extensive damages\n",
180 1.1 cgd ix, iy);
181 1.1 cgd break;
182 1.1 cgd }
183 1.1 cgd killk(ix, iy);
184 1.1 cgd break;
185 1.1 cgd }
186 1.1 cgd break;
187 1.1 cgd
188 1.1 cgd case STAR:
189 1.1 cgd nova(ix, iy);
190 1.1 cgd break;
191 1.1 cgd
192 1.1 cgd case INHABIT:
193 1.1 cgd kills(ix, iy, -1);
194 1.1 cgd break;
195 1.1 cgd
196 1.1 cgd case BASE:
197 1.1 cgd killb(Ship.quadx, Ship.quady);
198 1.1 cgd Game.killb += 1;
199 1.1 cgd break;
200 1.1 cgd default:
201 1.1 cgd printf("Unknown object %c at %d,%d destroyed\n",
202 1.1 cgd Sect[ix][iy], ix, iy);
203 1.1 cgd Sect[ix][iy] = EMPTY;
204 1.1 cgd break;
205 1.1 cgd }
206 1.1 cgd break;
207 1.1 cgd }
208 1.1 cgd if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
209 1.1 cgd break;
210 1.1 cgd course += burst;
211 1.1 cgd }
212 1.1 cgd Move.free = 0;
213 1.1 cgd }
214 1.1 cgd
215 1.1 cgd
216 1.1 cgd /*
217 1.1 cgd ** RANDOMIZE COURSE
218 1.1 cgd **
219 1.1 cgd ** This routine randomizes the course for torpedo number 'n'.
220 1.1 cgd ** Other things handled by this routine are misfires, damages
221 1.1 cgd ** to the tubes, etc.
222 1.1 cgd */
223 1.1 cgd
224 1.1 cgd randcourse(n)
225 1.1 cgd int n;
226 1.1 cgd {
227 1.1 cgd double r;
228 1.1 cgd register int d;
229 1.1 cgd
230 1.1 cgd d = ((franf() + franf()) - 1.0) * 20;
231 1.1 cgd if (abs(d) > 12)
232 1.1 cgd {
233 1.1 cgd printf("Photon tubes misfire");
234 1.1 cgd if (n < 0)
235 1.1 cgd printf("\n");
236 1.1 cgd else
237 1.1 cgd printf(" on torpedo %d\n", n);
238 1.1 cgd if (ranf(2))
239 1.1 cgd {
240 1.1 cgd damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
241 1.1 cgd }
242 1.1 cgd d *= 1.0 + 2.0 * franf();
243 1.1 cgd }
244 1.1 cgd if (Ship.shldup || Ship.cond == DOCKED)
245 1.1 cgd {
246 1.1 cgd r = Ship.shield;
247 1.1 cgd r = 1.0 + r / Param.shield;
248 1.1 cgd if (Ship.cond == DOCKED)
249 1.1 cgd r = 2.0;
250 1.1 cgd d *= r;
251 1.1 cgd }
252 1.1 cgd return (d);
253 1.1 cgd }
254