torped.c revision 1.7 1 1.7 agc /* $NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.7 agc * 3. Neither the name of the University nor the names of its contributors
16 1.1 cgd * may be used to endorse or promote products derived from this software
17 1.1 cgd * without specific prior written permission.
18 1.1 cgd *
19 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 1.1 cgd * SUCH DAMAGE.
30 1.1 cgd */
31 1.1 cgd
32 1.4 christos #include <sys/cdefs.h>
33 1.1 cgd #ifndef lint
34 1.3 cgd #if 0
35 1.3 cgd static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
36 1.3 cgd #else
37 1.7 agc __RCSID("$NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $");
38 1.3 cgd #endif
39 1.1 cgd #endif /* not lint */
40 1.1 cgd
41 1.4 christos #include <stdio.h>
42 1.6 matt #include <stdlib.h>
43 1.4 christos #include <math.h>
44 1.4 christos #include "trek.h"
45 1.4 christos #include "getpar.h"
46 1.1 cgd
47 1.1 cgd /*
48 1.1 cgd ** PHOTON TORPEDO CONTROL
49 1.1 cgd **
50 1.1 cgd ** Either one or three photon torpedoes are fired. If three
51 1.1 cgd ** are fired, it is called a "burst" and you also specify
52 1.1 cgd ** a spread angle.
53 1.1 cgd **
54 1.1 cgd ** Torpedoes are never 100% accurate. There is always a random
55 1.1 cgd ** cludge factor in their course which is increased if you have
56 1.1 cgd ** your shields up. Hence, you will find that they are more
57 1.1 cgd ** accurate at close range. However, they have the advantage that
58 1.1 cgd ** at long range they don't lose any of their power as phasers
59 1.1 cgd ** do, i.e., a hit is a hit is a hit, by any other name.
60 1.1 cgd **
61 1.1 cgd ** When the course spreads too much, you get a misfire, and the
62 1.1 cgd ** course is randomized even more. You also have the chance that
63 1.1 cgd ** the misfire damages your torpedo tubes.
64 1.1 cgd */
65 1.1 cgd
66 1.4 christos static int randcourse __P((int));
67 1.1 cgd
68 1.4 christos /*ARGSUSED*/
69 1.4 christos void
70 1.4 christos torped(v)
71 1.5 jsm int v __attribute__((__unused__));
72 1.1 cgd {
73 1.4 christos int ix, iy;
74 1.4 christos double x, y, dx, dy;
75 1.4 christos double angle;
76 1.4 christos int course, course2;
77 1.4 christos int k;
78 1.4 christos double bigger;
79 1.4 christos double sectsize;
80 1.4 christos int burst;
81 1.4 christos int n;
82 1.1 cgd
83 1.1 cgd if (Ship.cloaked)
84 1.1 cgd {
85 1.4 christos printf("Federation regulations do not permit attack while cloaked.\n");
86 1.4 christos return;
87 1.1 cgd }
88 1.1 cgd if (check_out(TORPED))
89 1.1 cgd return;
90 1.1 cgd if (Ship.torped <= 0)
91 1.1 cgd {
92 1.4 christos printf("All photon torpedos expended\n");
93 1.4 christos return;
94 1.1 cgd }
95 1.1 cgd
96 1.1 cgd /* get the course */
97 1.1 cgd course = getintpar("Torpedo course");
98 1.1 cgd if (course < 0 || course > 360)
99 1.1 cgd return;
100 1.1 cgd burst = -1;
101 1.1 cgd
102 1.1 cgd /* need at least three torpedoes for a burst */
103 1.1 cgd if (Ship.torped < 3)
104 1.1 cgd {
105 1.1 cgd printf("No-burst mode selected\n");
106 1.1 cgd burst = 0;
107 1.1 cgd }
108 1.1 cgd else
109 1.1 cgd {
110 1.1 cgd /* see if the user wants one */
111 1.1 cgd if (!testnl())
112 1.1 cgd {
113 1.1 cgd k = ungetc(cgetc(0), stdin);
114 1.1 cgd if (k >= '0' && k <= '9')
115 1.1 cgd burst = 1;
116 1.1 cgd }
117 1.1 cgd }
118 1.1 cgd if (burst < 0)
119 1.1 cgd {
120 1.1 cgd burst = getynpar("Do you want a burst");
121 1.1 cgd }
122 1.1 cgd if (burst)
123 1.1 cgd {
124 1.1 cgd burst = getintpar("burst angle");
125 1.1 cgd if (burst <= 0)
126 1.1 cgd return;
127 1.4 christos if (burst > 15) {
128 1.4 christos printf("Maximum burst angle is 15 degrees\n");
129 1.4 christos return;
130 1.4 christos }
131 1.1 cgd }
132 1.1 cgd sectsize = NSECTS;
133 1.1 cgd n = -1;
134 1.1 cgd if (burst)
135 1.1 cgd {
136 1.1 cgd n = 1;
137 1.1 cgd course -= burst;
138 1.1 cgd }
139 1.1 cgd for (; n && n <= 3; n++)
140 1.1 cgd {
141 1.1 cgd /* select a nice random course */
142 1.1 cgd course2 = course + randcourse(n);
143 1.1 cgd angle = course2 * 0.0174532925; /* convert to radians */
144 1.1 cgd dx = -cos(angle);
145 1.1 cgd dy = sin(angle);
146 1.1 cgd bigger = fabs(dx);
147 1.1 cgd x = fabs(dy);
148 1.1 cgd if (x > bigger)
149 1.1 cgd bigger = x;
150 1.1 cgd dx /= bigger;
151 1.1 cgd dy /= bigger;
152 1.1 cgd x = Ship.sectx + 0.5;
153 1.1 cgd y = Ship.secty + 0.5;
154 1.1 cgd if (Ship.cond != DOCKED)
155 1.1 cgd Ship.torped -= 1;
156 1.1 cgd printf("Torpedo track");
157 1.1 cgd if (n > 0)
158 1.1 cgd printf(", torpedo number %d", n);
159 1.1 cgd printf(":\n%6.1f\t%4.1f\n", x, y);
160 1.1 cgd while (1)
161 1.1 cgd {
162 1.1 cgd ix = x += dx;
163 1.1 cgd iy = y += dy;
164 1.1 cgd if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
165 1.1 cgd {
166 1.1 cgd printf("Torpedo missed\n");
167 1.1 cgd break;
168 1.1 cgd }
169 1.1 cgd printf("%6.1f\t%4.1f\n", x, y);
170 1.1 cgd switch (Sect[ix][iy])
171 1.1 cgd {
172 1.1 cgd case EMPTY:
173 1.1 cgd continue;
174 1.1 cgd
175 1.1 cgd case HOLE:
176 1.1 cgd printf("Torpedo disappears into a black hole\n");
177 1.1 cgd break;
178 1.1 cgd
179 1.1 cgd case KLINGON:
180 1.1 cgd for (k = 0; k < Etc.nkling; k++)
181 1.1 cgd {
182 1.1 cgd if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
183 1.1 cgd continue;
184 1.1 cgd Etc.klingon[k].power -= 500 + ranf(501);
185 1.1 cgd if (Etc.klingon[k].power > 0)
186 1.1 cgd {
187 1.1 cgd printf("*** Hit on Klingon at %d,%d: extensive damages\n",
188 1.1 cgd ix, iy);
189 1.1 cgd break;
190 1.1 cgd }
191 1.1 cgd killk(ix, iy);
192 1.1 cgd break;
193 1.1 cgd }
194 1.1 cgd break;
195 1.1 cgd
196 1.1 cgd case STAR:
197 1.1 cgd nova(ix, iy);
198 1.1 cgd break;
199 1.1 cgd
200 1.1 cgd case INHABIT:
201 1.1 cgd kills(ix, iy, -1);
202 1.1 cgd break;
203 1.1 cgd
204 1.1 cgd case BASE:
205 1.1 cgd killb(Ship.quadx, Ship.quady);
206 1.1 cgd Game.killb += 1;
207 1.1 cgd break;
208 1.1 cgd default:
209 1.1 cgd printf("Unknown object %c at %d,%d destroyed\n",
210 1.1 cgd Sect[ix][iy], ix, iy);
211 1.1 cgd Sect[ix][iy] = EMPTY;
212 1.1 cgd break;
213 1.1 cgd }
214 1.1 cgd break;
215 1.1 cgd }
216 1.1 cgd if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
217 1.1 cgd break;
218 1.1 cgd course += burst;
219 1.1 cgd }
220 1.1 cgd Move.free = 0;
221 1.1 cgd }
222 1.1 cgd
223 1.1 cgd
224 1.1 cgd /*
225 1.1 cgd ** RANDOMIZE COURSE
226 1.1 cgd **
227 1.1 cgd ** This routine randomizes the course for torpedo number 'n'.
228 1.1 cgd ** Other things handled by this routine are misfires, damages
229 1.1 cgd ** to the tubes, etc.
230 1.1 cgd */
231 1.1 cgd
232 1.4 christos static int
233 1.1 cgd randcourse(n)
234 1.1 cgd int n;
235 1.1 cgd {
236 1.1 cgd double r;
237 1.4 christos int d;
238 1.1 cgd
239 1.1 cgd d = ((franf() + franf()) - 1.0) * 20;
240 1.1 cgd if (abs(d) > 12)
241 1.1 cgd {
242 1.1 cgd printf("Photon tubes misfire");
243 1.1 cgd if (n < 0)
244 1.1 cgd printf("\n");
245 1.1 cgd else
246 1.1 cgd printf(" on torpedo %d\n", n);
247 1.1 cgd if (ranf(2))
248 1.1 cgd {
249 1.1 cgd damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
250 1.1 cgd }
251 1.1 cgd d *= 1.0 + 2.0 * franf();
252 1.1 cgd }
253 1.1 cgd if (Ship.shldup || Ship.cond == DOCKED)
254 1.1 cgd {
255 1.1 cgd r = Ship.shield;
256 1.1 cgd r = 1.0 + r / Param.shield;
257 1.1 cgd if (Ship.cond == DOCKED)
258 1.1 cgd r = 2.0;
259 1.1 cgd d *= r;
260 1.1 cgd }
261 1.1 cgd return (d);
262 1.1 cgd }
263