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torped.c revision 1.1
      1 /*
      2  * Copyright (c) 1980 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)torped.c	5.4 (Berkeley) 6/1/90";
     36 #endif /* not lint */
     37 
     38 # include	<stdio.h>
     39 # include	"trek.h"
     40 
     41 /*
     42 **  PHOTON TORPEDO CONTROL
     43 **
     44 **	Either one or three photon torpedoes are fired.  If three
     45 **	are fired, it is called a "burst" and you also specify
     46 **	a spread angle.
     47 **
     48 **	Torpedoes are never 100% accurate.  There is always a random
     49 **	cludge factor in their course which is increased if you have
     50 **	your shields up.  Hence, you will find that they are more
     51 **	accurate at close range.  However, they have the advantage that
     52 **	at long range they don't lose any of their power as phasers
     53 **	do, i.e., a hit is a hit is a hit, by any other name.
     54 **
     55 **	When the course spreads too much, you get a misfire, and the
     56 **	course is randomized even more.  You also have the chance that
     57 **	the misfire damages your torpedo tubes.
     58 */
     59 
     60 
     61 torped()
     62 {
     63 	register int		ix, iy;
     64 	double			x, y, dx, dy;
     65 	double			angle;
     66 	int			course, course2;
     67 	register int		k;
     68 	double			bigger;
     69 	double			sectsize;
     70 	int			burst;
     71 	int			n;
     72 
     73 	if (Ship.cloaked)
     74 	{
     75 		return (printf("Federation regulations do not permit attack while cloaked.\n"));
     76 	}
     77 	if (check_out(TORPED))
     78 		return;
     79 	if (Ship.torped <= 0)
     80 	{
     81 		return (printf("All photon torpedos expended\n"));
     82 	}
     83 
     84 	/* get the course */
     85 	course = getintpar("Torpedo course");
     86 	if (course < 0 || course > 360)
     87 		return;
     88 	burst = -1;
     89 
     90 	/* need at least three torpedoes for a burst */
     91 	if (Ship.torped < 3)
     92 	{
     93 		printf("No-burst mode selected\n");
     94 		burst = 0;
     95 	}
     96 	else
     97 	{
     98 		/* see if the user wants one */
     99 		if (!testnl())
    100 		{
    101 			k = ungetc(cgetc(0), stdin);
    102 			if (k >= '0' && k <= '9')
    103 				burst = 1;
    104 		}
    105 	}
    106 	if (burst < 0)
    107 	{
    108 		burst = getynpar("Do you want a burst");
    109 	}
    110 	if (burst)
    111 	{
    112 		burst = getintpar("burst angle");
    113 		if (burst <= 0)
    114 			return;
    115 		if (burst > 15)
    116 			return (printf("Maximum burst angle is 15 degrees\n"));
    117 	}
    118 	sectsize = NSECTS;
    119 	n = -1;
    120 	if (burst)
    121 	{
    122 		n = 1;
    123 		course -= burst;
    124 	}
    125 	for (; n && n <= 3; n++)
    126 	{
    127 		/* select a nice random course */
    128 		course2 = course + randcourse(n);
    129 		angle = course2 * 0.0174532925;			/* convert to radians */
    130 		dx = -cos(angle);
    131 		dy =  sin(angle);
    132 		bigger = fabs(dx);
    133 		x = fabs(dy);
    134 		if (x > bigger)
    135 			bigger = x;
    136 		dx /= bigger;
    137 		dy /= bigger;
    138 		x = Ship.sectx + 0.5;
    139 		y = Ship.secty + 0.5;
    140 		if (Ship.cond != DOCKED)
    141 			Ship.torped -= 1;
    142 		printf("Torpedo track");
    143 		if (n > 0)
    144 			printf(", torpedo number %d", n);
    145 		printf(":\n%6.1f\t%4.1f\n", x, y);
    146 		while (1)
    147 		{
    148 			ix = x += dx;
    149 			iy = y += dy;
    150 			if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
    151 			{
    152 				printf("Torpedo missed\n");
    153 				break;
    154 			}
    155 			printf("%6.1f\t%4.1f\n", x, y);
    156 			switch (Sect[ix][iy])
    157 			{
    158 			  case EMPTY:
    159 				continue;
    160 
    161 			  case HOLE:
    162 				printf("Torpedo disappears into a black hole\n");
    163 				break;
    164 
    165 			  case KLINGON:
    166 				for (k = 0; k < Etc.nkling; k++)
    167 				{
    168 					if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
    169 						continue;
    170 					Etc.klingon[k].power -= 500 + ranf(501);
    171 					if (Etc.klingon[k].power > 0)
    172 					{
    173 						printf("*** Hit on Klingon at %d,%d: extensive damages\n",
    174 							ix, iy);
    175 						break;
    176 					}
    177 					killk(ix, iy);
    178 					break;
    179 				}
    180 				break;
    181 
    182 			  case STAR:
    183 				nova(ix, iy);
    184 				break;
    185 
    186 			  case INHABIT:
    187 				kills(ix, iy, -1);
    188 				break;
    189 
    190 			  case BASE:
    191 				killb(Ship.quadx, Ship.quady);
    192 				Game.killb += 1;
    193 				break;
    194 			  default:
    195 				printf("Unknown object %c at %d,%d destroyed\n",
    196 					Sect[ix][iy], ix, iy);
    197 				Sect[ix][iy] = EMPTY;
    198 				break;
    199 			}
    200 			break;
    201 		}
    202 		if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
    203 			break;
    204 		course += burst;
    205 	}
    206 	Move.free = 0;
    207 }
    208 
    209 
    210 /*
    211 **  RANDOMIZE COURSE
    212 **
    213 **	This routine randomizes the course for torpedo number 'n'.
    214 **	Other things handled by this routine are misfires, damages
    215 **	to the tubes, etc.
    216 */
    217 
    218 randcourse(n)
    219 int	n;
    220 {
    221 	double			r;
    222 	register int		d;
    223 
    224 	d = ((franf() + franf()) - 1.0) * 20;
    225 	if (abs(d) > 12)
    226 	{
    227 		printf("Photon tubes misfire");
    228 		if (n < 0)
    229 			printf("\n");
    230 		else
    231 			printf(" on torpedo %d\n", n);
    232 		if (ranf(2))
    233 		{
    234 			damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
    235 		}
    236 		d *= 1.0 + 2.0 * franf();
    237 	}
    238 	if (Ship.shldup || Ship.cond == DOCKED)
    239 	{
    240 		r = Ship.shield;
    241 		r = 1.0 + r / Param.shield;
    242 		if (Ship.cond == DOCKED)
    243 			r = 2.0;
    244 		d *= r;
    245 	}
    246 	return (d);
    247 }
    248