torped.c revision 1.11 1 /* $NetBSD: torped.c,v 1.11 2009/05/24 20:43:09 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: torped.c,v 1.11 2009/05/24 20:43:09 dholland Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdio.h>
42 #include <stdlib.h>
43 #include <math.h>
44 #include "trek.h"
45 #include "getpar.h"
46
47 /*
48 ** PHOTON TORPEDO CONTROL
49 **
50 ** Either one or three photon torpedoes are fired. If three
51 ** are fired, it is called a "burst" and you also specify
52 ** a spread angle.
53 **
54 ** Torpedoes are never 100% accurate. There is always a random
55 ** cludge factor in their course which is increased if you have
56 ** your shields up. Hence, you will find that they are more
57 ** accurate at close range. However, they have the advantage that
58 ** at long range they don't lose any of their power as phasers
59 ** do, i.e., a hit is a hit is a hit, by any other name.
60 **
61 ** When the course spreads too much, you get a misfire, and the
62 ** course is randomized even more. You also have the chance that
63 ** the misfire damages your torpedo tubes.
64 */
65
66 static int randcourse(int);
67
68 /*ARGSUSED*/
69 void
70 torped(int v __unused)
71 {
72 int ix, iy;
73 double x, y, dx, dy;
74 double angle;
75 int course, course2;
76 int k;
77 double bigger;
78 double sectsize;
79 int burst;
80 int n;
81
82 if (Ship.cloaked)
83 {
84 printf("Federation regulations do not permit attack while cloaked.\n");
85 return;
86 }
87 if (check_out(TORPED))
88 return;
89 if (Ship.torped <= 0)
90 {
91 printf("All photon torpedos expended\n");
92 return;
93 }
94
95 /* get the course */
96 course = getintpar("Torpedo course");
97 if (course < 0 || course > 360)
98 return;
99 burst = -1;
100
101 /* need at least three torpedoes for a burst */
102 if (Ship.torped < 3)
103 {
104 printf("No-burst mode selected\n");
105 burst = 0;
106 }
107 else
108 {
109 /* see if the user wants one */
110 if (!testnl())
111 {
112 k = ungetc(cgetc(0), stdin);
113 if (k >= '0' && k <= '9')
114 burst = 1;
115 }
116 }
117 if (burst < 0)
118 {
119 burst = getynpar("Do you want a burst");
120 }
121 if (burst)
122 {
123 burst = getintpar("burst angle");
124 if (burst <= 0)
125 return;
126 if (burst > 15) {
127 printf("Maximum burst angle is 15 degrees\n");
128 return;
129 }
130 }
131 sectsize = NSECTS;
132 n = -1;
133 if (burst)
134 {
135 n = 1;
136 course -= burst;
137 }
138 for (; n && n <= 3; n++)
139 {
140 /* select a nice random course */
141 course2 = course + randcourse(n);
142 angle = course2 * 0.0174532925; /* convert to radians */
143 dx = -cos(angle);
144 dy = sin(angle);
145 bigger = fabs(dx);
146 x = fabs(dy);
147 if (x > bigger)
148 bigger = x;
149 dx /= bigger;
150 dy /= bigger;
151 x = Ship.sectx + 0.5;
152 y = Ship.secty + 0.5;
153 if (Ship.cond != DOCKED)
154 Ship.torped -= 1;
155 printf("Torpedo track");
156 if (n > 0)
157 printf(", torpedo number %d", n);
158 printf(":\n%6.1f\t%4.1f\n", x, y);
159 while (1)
160 {
161 ix = x += dx;
162 iy = y += dy;
163 if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
164 {
165 printf("Torpedo missed\n");
166 break;
167 }
168 printf("%6.1f\t%4.1f\n", x, y);
169 switch (Sect[ix][iy])
170 {
171 case EMPTY:
172 continue;
173
174 case HOLE:
175 printf("Torpedo disappears into a black hole\n");
176 break;
177
178 case KLINGON:
179 for (k = 0; k < Etc.nkling; k++)
180 {
181 if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
182 continue;
183 Etc.klingon[k].power -= 500 + ranf(501);
184 if (Etc.klingon[k].power > 0)
185 {
186 printf("*** Hit on Klingon at %d,%d: extensive damages\n",
187 ix, iy);
188 break;
189 }
190 killk(ix, iy);
191 break;
192 }
193 break;
194
195 case STAR:
196 nova(ix, iy);
197 break;
198
199 case INHABIT:
200 kills(ix, iy, -1);
201 break;
202
203 case BASE:
204 killb(Ship.quadx, Ship.quady);
205 Game.killb += 1;
206 break;
207
208 default:
209 printf("Unknown object %c at %d,%d destroyed\n",
210 Sect[ix][iy], ix, iy);
211 Sect[ix][iy] = EMPTY;
212 break;
213 }
214 break;
215 }
216 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
217 break;
218 course += burst;
219 }
220 Move.free = 0;
221 }
222
223
224 /*
225 ** RANDOMIZE COURSE
226 **
227 ** This routine randomizes the course for torpedo number 'n'.
228 ** Other things handled by this routine are misfires, damages
229 ** to the tubes, etc.
230 */
231
232 static int
233 randcourse(int n)
234 {
235 double r;
236 int d;
237
238 d = ((franf() + franf()) - 1.0) * 20;
239 if (abs(d) > 12)
240 {
241 printf("Photon tubes misfire");
242 if (n < 0)
243 printf("\n");
244 else
245 printf(" on torpedo %d\n", n);
246 if (ranf(2))
247 {
248 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
249 }
250 d *= 1.0 + 2.0 * franf();
251 }
252 if (Ship.shldup || Ship.cond == DOCKED)
253 {
254 r = Ship.shield;
255 r = 1.0 + r / Param.shield;
256 if (Ship.cond == DOCKED)
257 r = 2.0;
258 d *= r;
259 }
260 return (d);
261 }
262