torped.c revision 1.12 1 /* $NetBSD: torped.c,v 1.12 2009/05/24 21:44:56 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: torped.c,v 1.12 2009/05/24 21:44:56 dholland Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdio.h>
42 #include <stdlib.h>
43 #include <math.h>
44 #include "trek.h"
45 #include "getpar.h"
46
47 /*
48 ** PHOTON TORPEDO CONTROL
49 **
50 ** Either one or three photon torpedoes are fired. If three
51 ** are fired, it is called a "burst" and you also specify
52 ** a spread angle.
53 **
54 ** Torpedoes are never 100% accurate. There is always a random
55 ** cludge factor in their course which is increased if you have
56 ** your shields up. Hence, you will find that they are more
57 ** accurate at close range. However, they have the advantage that
58 ** at long range they don't lose any of their power as phasers
59 ** do, i.e., a hit is a hit is a hit, by any other name.
60 **
61 ** When the course spreads too much, you get a misfire, and the
62 ** course is randomized even more. You also have the chance that
63 ** the misfire damages your torpedo tubes.
64 */
65
66 static int randcourse(int);
67
68 /*ARGSUSED*/
69 void
70 torped(int v __unused)
71 {
72 int ix, iy;
73 double x, y, dx, dy;
74 double angle;
75 int course, course2;
76 int k;
77 double bigger;
78 double sectsize;
79 int burst;
80 int n;
81
82 if (Ship.cloaked) {
83 printf("Federation regulations do not permit attack while cloaked.\n");
84 return;
85 }
86 if (check_out(TORPED))
87 return;
88 if (Ship.torped <= 0) {
89 printf("All photon torpedos expended\n");
90 return;
91 }
92
93 /* get the course */
94 course = getintpar("Torpedo course");
95 if (course < 0 || course > 360)
96 return;
97 burst = -1;
98
99 /* need at least three torpedoes for a burst */
100 if (Ship.torped < 3) {
101 printf("No-burst mode selected\n");
102 burst = 0;
103 } else {
104 /* see if the user wants one */
105 if (!testnl()) {
106 k = ungetc(cgetc(0), stdin);
107 if (k >= '0' && k <= '9')
108 burst = 1;
109 }
110 }
111 if (burst < 0) {
112 burst = getynpar("Do you want a burst");
113 }
114 if (burst) {
115 burst = getintpar("burst angle");
116 if (burst <= 0)
117 return;
118 if (burst > 15) {
119 printf("Maximum burst angle is 15 degrees\n");
120 return;
121 }
122 }
123 sectsize = NSECTS;
124 n = -1;
125 if (burst) {
126 n = 1;
127 course -= burst;
128 }
129 for (; n && n <= 3; n++) {
130 /* select a nice random course */
131 course2 = course + randcourse(n);
132 /* convert to radians */
133 angle = course2 * 0.0174532925;
134 dx = -cos(angle);
135 dy = sin(angle);
136 bigger = fabs(dx);
137 x = fabs(dy);
138 if (x > bigger)
139 bigger = x;
140 dx /= bigger;
141 dy /= bigger;
142 x = Ship.sectx + 0.5;
143 y = Ship.secty + 0.5;
144 if (Ship.cond != DOCKED)
145 Ship.torped -= 1;
146 printf("Torpedo track");
147 if (n > 0)
148 printf(", torpedo number %d", n);
149 printf(":\n%6.1f\t%4.1f\n", x, y);
150 while (1) {
151 ix = x += dx;
152 iy = y += dy;
153 if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize) {
154 printf("Torpedo missed\n");
155 break;
156 }
157 printf("%6.1f\t%4.1f\n", x, y);
158 switch (Sect[ix][iy]) {
159 case EMPTY:
160 continue;
161
162 case HOLE:
163 printf("Torpedo disappears into a black hole\n");
164 break;
165
166 case KLINGON:
167 for (k = 0; k < Etc.nkling; k++) {
168 if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
169 continue;
170 Etc.klingon[k].power -= 500 + ranf(501);
171 if (Etc.klingon[k].power > 0) {
172 printf("*** Hit on Klingon at %d,%d: extensive damages\n",
173 ix, iy);
174 break;
175 }
176 killk(ix, iy);
177 break;
178 }
179 break;
180
181 case STAR:
182 nova(ix, iy);
183 break;
184
185 case INHABIT:
186 kills(ix, iy, -1);
187 break;
188
189 case BASE:
190 killb(Ship.quadx, Ship.quady);
191 Game.killb += 1;
192 break;
193
194 default:
195 printf("Unknown object %c at %d,%d destroyed\n",
196 Sect[ix][iy], ix, iy);
197 Sect[ix][iy] = EMPTY;
198 break;
199 }
200 break;
201 }
202 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
203 break;
204 course += burst;
205 }
206 Move.free = 0;
207 }
208
209
210 /*
211 ** RANDOMIZE COURSE
212 **
213 ** This routine randomizes the course for torpedo number 'n'.
214 ** Other things handled by this routine are misfires, damages
215 ** to the tubes, etc.
216 */
217
218 static int
219 randcourse(int n)
220 {
221 double r;
222 int d;
223
224 d = ((franf() + franf()) - 1.0) * 20;
225 if (abs(d) > 12) {
226 printf("Photon tubes misfire");
227 if (n < 0)
228 printf("\n");
229 else
230 printf(" on torpedo %d\n", n);
231 if (ranf(2)) {
232 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
233 }
234 d *= 1.0 + 2.0 * franf();
235 }
236 if (Ship.shldup || Ship.cond == DOCKED) {
237 r = Ship.shield;
238 r = 1.0 + r / Param.shield;
239 if (Ship.cond == DOCKED)
240 r = 2.0;
241 d *= r;
242 }
243 return (d);
244 }
245