Home | History | Annotate | Line # | Download | only in trek
torped.c revision 1.7
      1 /*	$NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)torped.c	8.1 (Berkeley) 5/31/93";
     36 #else
     37 __RCSID("$NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include <stdio.h>
     42 #include <stdlib.h>
     43 #include <math.h>
     44 #include "trek.h"
     45 #include "getpar.h"
     46 
     47 /*
     48 **  PHOTON TORPEDO CONTROL
     49 **
     50 **	Either one or three photon torpedoes are fired.  If three
     51 **	are fired, it is called a "burst" and you also specify
     52 **	a spread angle.
     53 **
     54 **	Torpedoes are never 100% accurate.  There is always a random
     55 **	cludge factor in their course which is increased if you have
     56 **	your shields up.  Hence, you will find that they are more
     57 **	accurate at close range.  However, they have the advantage that
     58 **	at long range they don't lose any of their power as phasers
     59 **	do, i.e., a hit is a hit is a hit, by any other name.
     60 **
     61 **	When the course spreads too much, you get a misfire, and the
     62 **	course is randomized even more.  You also have the chance that
     63 **	the misfire damages your torpedo tubes.
     64 */
     65 
     66 static int randcourse __P((int));
     67 
     68 /*ARGSUSED*/
     69 void
     70 torped(v)
     71 	int v __attribute__((__unused__));
     72 {
     73 	int		ix, iy;
     74 	double		x, y, dx, dy;
     75 	double		angle;
     76 	int		course, course2;
     77 	int		k;
     78 	double		bigger;
     79 	double		sectsize;
     80 	int		burst;
     81 	int		n;
     82 
     83 	if (Ship.cloaked)
     84 	{
     85 		printf("Federation regulations do not permit attack while cloaked.\n");
     86 		return;
     87 	}
     88 	if (check_out(TORPED))
     89 		return;
     90 	if (Ship.torped <= 0)
     91 	{
     92 		printf("All photon torpedos expended\n");
     93 		return;
     94 	}
     95 
     96 	/* get the course */
     97 	course = getintpar("Torpedo course");
     98 	if (course < 0 || course > 360)
     99 		return;
    100 	burst = -1;
    101 
    102 	/* need at least three torpedoes for a burst */
    103 	if (Ship.torped < 3)
    104 	{
    105 		printf("No-burst mode selected\n");
    106 		burst = 0;
    107 	}
    108 	else
    109 	{
    110 		/* see if the user wants one */
    111 		if (!testnl())
    112 		{
    113 			k = ungetc(cgetc(0), stdin);
    114 			if (k >= '0' && k <= '9')
    115 				burst = 1;
    116 		}
    117 	}
    118 	if (burst < 0)
    119 	{
    120 		burst = getynpar("Do you want a burst");
    121 	}
    122 	if (burst)
    123 	{
    124 		burst = getintpar("burst angle");
    125 		if (burst <= 0)
    126 			return;
    127 		if (burst > 15) {
    128 			printf("Maximum burst angle is 15 degrees\n");
    129 			return;
    130 		}
    131 	}
    132 	sectsize = NSECTS;
    133 	n = -1;
    134 	if (burst)
    135 	{
    136 		n = 1;
    137 		course -= burst;
    138 	}
    139 	for (; n && n <= 3; n++)
    140 	{
    141 		/* select a nice random course */
    142 		course2 = course + randcourse(n);
    143 		angle = course2 * 0.0174532925;			/* convert to radians */
    144 		dx = -cos(angle);
    145 		dy =  sin(angle);
    146 		bigger = fabs(dx);
    147 		x = fabs(dy);
    148 		if (x > bigger)
    149 			bigger = x;
    150 		dx /= bigger;
    151 		dy /= bigger;
    152 		x = Ship.sectx + 0.5;
    153 		y = Ship.secty + 0.5;
    154 		if (Ship.cond != DOCKED)
    155 			Ship.torped -= 1;
    156 		printf("Torpedo track");
    157 		if (n > 0)
    158 			printf(", torpedo number %d", n);
    159 		printf(":\n%6.1f\t%4.1f\n", x, y);
    160 		while (1)
    161 		{
    162 			ix = x += dx;
    163 			iy = y += dy;
    164 			if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
    165 			{
    166 				printf("Torpedo missed\n");
    167 				break;
    168 			}
    169 			printf("%6.1f\t%4.1f\n", x, y);
    170 			switch (Sect[ix][iy])
    171 			{
    172 			  case EMPTY:
    173 				continue;
    174 
    175 			  case HOLE:
    176 				printf("Torpedo disappears into a black hole\n");
    177 				break;
    178 
    179 			  case KLINGON:
    180 				for (k = 0; k < Etc.nkling; k++)
    181 				{
    182 					if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
    183 						continue;
    184 					Etc.klingon[k].power -= 500 + ranf(501);
    185 					if (Etc.klingon[k].power > 0)
    186 					{
    187 						printf("*** Hit on Klingon at %d,%d: extensive damages\n",
    188 							ix, iy);
    189 						break;
    190 					}
    191 					killk(ix, iy);
    192 					break;
    193 				}
    194 				break;
    195 
    196 			  case STAR:
    197 				nova(ix, iy);
    198 				break;
    199 
    200 			  case INHABIT:
    201 				kills(ix, iy, -1);
    202 				break;
    203 
    204 			  case BASE:
    205 				killb(Ship.quadx, Ship.quady);
    206 				Game.killb += 1;
    207 				break;
    208 			  default:
    209 				printf("Unknown object %c at %d,%d destroyed\n",
    210 					Sect[ix][iy], ix, iy);
    211 				Sect[ix][iy] = EMPTY;
    212 				break;
    213 			}
    214 			break;
    215 		}
    216 		if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
    217 			break;
    218 		course += burst;
    219 	}
    220 	Move.free = 0;
    221 }
    222 
    223 
    224 /*
    225 **  RANDOMIZE COURSE
    226 **
    227 **	This routine randomizes the course for torpedo number 'n'.
    228 **	Other things handled by this routine are misfires, damages
    229 **	to the tubes, etc.
    230 */
    231 
    232 static int
    233 randcourse(n)
    234 int	n;
    235 {
    236 	double			r;
    237 	int		d;
    238 
    239 	d = ((franf() + franf()) - 1.0) * 20;
    240 	if (abs(d) > 12)
    241 	{
    242 		printf("Photon tubes misfire");
    243 		if (n < 0)
    244 			printf("\n");
    245 		else
    246 			printf(" on torpedo %d\n", n);
    247 		if (ranf(2))
    248 		{
    249 			damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
    250 		}
    251 		d *= 1.0 + 2.0 * franf();
    252 	}
    253 	if (Ship.shldup || Ship.cond == DOCKED)
    254 	{
    255 		r = Ship.shield;
    256 		r = 1.0 + r / Param.shield;
    257 		if (Ship.cond == DOCKED)
    258 			r = 2.0;
    259 		d *= r;
    260 	}
    261 	return (d);
    262 }
    263