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trek.h revision 1.10
      1  1.10       jsm /*	$NetBSD: trek.h,v 1.10 2004/01/27 20:30:31 jsm Exp $	*/
      2   1.3       cgd 
      3   1.1       cgd /*
      4   1.3       cgd  * Copyright (c) 1980, 1993
      5   1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1       cgd  *
      7   1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1       cgd  * modification, are permitted provided that the following conditions
      9   1.1       cgd  * are met:
     10   1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15   1.9       agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1       cgd  *    may be used to endorse or promote products derived from this software
     17   1.1       cgd  *    without specific prior written permission.
     18   1.1       cgd  *
     19   1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1       cgd  * SUCH DAMAGE.
     30   1.1       cgd  *
     31   1.3       cgd  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
     32   1.1       cgd  */
     33   1.1       cgd 
     34   1.1       cgd /*
     35   1.1       cgd **  Global Declarations
     36   1.1       cgd **
     37   1.1       cgd **	Virtually all non-local variable declarations are made in this
     38   1.1       cgd **	file.  Exceptions are those things which are initialized, which
     39   1.1       cgd **	are defined in "externs.c", and things which are local to one
     40   1.1       cgd **	program file.
     41   1.1       cgd **
     42   1.1       cgd **	So far as I know, nothing in here must be preinitialized to
     43   1.1       cgd **	zero.
     44   1.1       cgd */
     45   1.1       cgd 
     46   1.1       cgd /* external function definitions */
     47   1.1       cgd 
     48   1.1       cgd /*********************  GALAXY  **************************/
     49   1.1       cgd 
     50   1.1       cgd /* galactic parameters */
     51   1.1       cgd # define	NSECTS		10	/* dimensions of quadrant in sectors */
     52   1.1       cgd # define	NQUADS		8	/* dimension of galazy in quadrants */
     53   1.1       cgd # define	NINHAB		32	/* number of quadrants which are inhabited */
     54   1.1       cgd 
     55   1.1       cgd struct quad		/* definition for each quadrant */
     56   1.1       cgd {
     57   1.5  christos 	unsigned char	bases;	/* number of bases in this quadrant */
     58   1.1       cgd 	char	klings;		/* number of Klingons in this quadrant */
     59   1.1       cgd 	char	holes;		/* number of black holes in this quadrant */
     60   1.1       cgd 	int	scanned;	/* star chart entry (see below) */
     61   1.4   thorpej 	short	stars;		/* number of stars in this quadrant */
     62   1.1       cgd 	char	qsystemname;	/* starsystem name (see below) */
     63   1.1       cgd };
     64   1.1       cgd 
     65   1.1       cgd # define	Q_DISTRESSED	0200
     66   1.1       cgd # define	Q_SYSTEM	077
     67   1.1       cgd 
     68   1.1       cgd /*  systemname conventions:
     69   1.1       cgd  *	1 -> NINHAB	index into Systemname table for live system.
     70   1.1       cgd  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
     71   1.1       cgd  *			is the index into the Event table which will
     72   1.1       cgd  *			have the system name
     73   1.1       cgd  *	0		dead or nonexistent starsystem
     74   1.1       cgd  *
     75   1.1       cgd  *  starchart ("scanned") conventions:
     76   1.1       cgd  *	0 -> 999	taken as is
     77   1.1       cgd  *	-1		not yet scanned ("...")
     78   1.1       cgd  *	1000		supernova ("///")
     79   1.1       cgd  *	1001		starbase + ??? (".1.")
     80   1.1       cgd */
     81   1.1       cgd 
     82   1.1       cgd /* ascii names of systems */
     83   1.6   hubertf extern const char	*const Systemname[NINHAB];
     84   1.1       cgd 
     85   1.1       cgd /* quadrant definition */
     86   1.8       jsm extern struct quad	Quad[NQUADS][NQUADS];
     87   1.1       cgd 
     88   1.1       cgd /* defines for sector map  (below) */
     89   1.1       cgd # define	EMPTY		'.'
     90   1.1       cgd # define	STAR		'*'
     91   1.1       cgd # define	BASE		'#'
     92   1.1       cgd # define	ENTERPRISE	'E'
     93   1.1       cgd # define	QUEENE		'Q'
     94   1.1       cgd # define	KLINGON		'K'
     95   1.1       cgd # define	INHABIT		'@'
     96   1.1       cgd # define	HOLE		' '
     97   1.1       cgd 
     98   1.1       cgd /* current sector map */
     99   1.8       jsm extern char	Sect[NSECTS][NSECTS];
    100   1.1       cgd 
    101   1.1       cgd 
    102   1.5  christos 
    103   1.1       cgd /************************ DEVICES ******************************/
    104   1.1       cgd 
    105   1.1       cgd # define	NDEV		16	/* max number of devices */
    106   1.1       cgd 
    107   1.1       cgd /* device tokens */
    108   1.1       cgd # define	WARP		0	/* warp engines */
    109   1.1       cgd # define	SRSCAN		1	/* short range scanners */
    110   1.1       cgd # define	LRSCAN		2	/* long range scanners */
    111   1.1       cgd # define	PHASER		3	/* phaser control */
    112   1.1       cgd # define	TORPED		4	/* photon torpedo control */
    113   1.1       cgd # define	IMPULSE		5	/* impulse engines */
    114   1.1       cgd # define	SHIELD		6	/* shield control */
    115   1.1       cgd # define	COMPUTER	7	/* on board computer */
    116   1.1       cgd # define	SSRADIO		8	/* subspace radio */
    117   1.1       cgd # define	LIFESUP		9	/* life support systems */
    118   1.1       cgd # define	SINS		10	/* Space Inertial Navigation System */
    119   1.1       cgd # define	CLOAK		11	/* cloaking device */
    120   1.1       cgd # define	XPORTER		12	/* transporter */
    121   1.1       cgd # define	SHUTTLE		13	/* shuttlecraft */
    122   1.1       cgd 
    123   1.1       cgd /* device names */
    124   1.1       cgd struct device
    125   1.1       cgd {
    126   1.6   hubertf 	const char	*name;		/* device name */
    127   1.6   hubertf 	const char	*person;	/* the person who fixes it */
    128   1.1       cgd };
    129   1.1       cgd 
    130   1.8       jsm extern const struct device	Device[NDEV];
    131   1.1       cgd 
    132   1.1       cgd /***************************  EVENTS  ****************************/
    133   1.1       cgd 
    134   1.1       cgd # define	NEVENTS		12	/* number of different event types */
    135   1.1       cgd 
    136   1.1       cgd # define	E_LRTB		1	/* long range tractor beam */
    137   1.1       cgd # define	E_KATSB		2	/* Klingon attacks starbase */
    138   1.1       cgd # define	E_KDESB		3	/* Klingon destroys starbase */
    139   1.1       cgd # define	E_ISSUE		4	/* distress call is issued */
    140   1.1       cgd # define	E_ENSLV		5	/* Klingons enslave a quadrant */
    141   1.1       cgd # define	E_REPRO		6	/* a Klingon is reproduced */
    142   1.1       cgd # define	E_FIXDV		7	/* fix a device */
    143   1.1       cgd # define	E_ATTACK	8	/* Klingon attack during rest period */
    144   1.1       cgd # define	E_SNAP		9	/* take a snapshot for time warp */
    145   1.1       cgd # define	E_SNOVA		10	/* supernova occurs */
    146   1.1       cgd 
    147   1.1       cgd # define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
    148   1.1       cgd # define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
    149   1.1       cgd # define	E_EVENT		077	/* mask to get event code */
    150   1.1       cgd 
    151   1.1       cgd struct event
    152   1.1       cgd {
    153   1.5  christos 	unsigned char 	x, y;		/* coordinates */
    154   1.5  christos 	double		date;		/* trap stardate */
    155   1.5  christos 	char		evcode;		/* event type */
    156   1.5  christos 	unsigned char	systemname;	/* starsystem name */
    157   1.1       cgd };
    158   1.1       cgd /* systemname conventions:
    159   1.1       cgd  *	1 -> NINHAB	index into Systemname table for reported distress calls
    160   1.1       cgd  *
    161   1.1       cgd  * evcode conventions:
    162   1.1       cgd  *	1 -> NEVENTS-1	event type
    163   1.1       cgd  *	+ E_HIDDEN	unreported (SSradio out)
    164   1.1       cgd  *	+ E_GHOST	actually already expired
    165   1.1       cgd  *	0		unallocated
    166   1.1       cgd  */
    167   1.1       cgd 
    168   1.1       cgd # define	MAXEVENTS	25	/* max number of concurrently pending events */
    169   1.1       cgd 
    170   1.8       jsm extern struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */
    171   1.1       cgd 
    172   1.1       cgd /*****************************  KLINGONS  *******************************/
    173   1.1       cgd 
    174   1.1       cgd struct kling
    175   1.1       cgd {
    176   1.5  christos 	unsigned char	x, y;	/* coordinates */
    177   1.1       cgd 	int	power;		/* power left */
    178   1.1       cgd 	double	dist;		/* distance to Enterprise */
    179   1.1       cgd 	double	avgdist;	/* average over this move */
    180   1.1       cgd 	char	srndreq;	/* set if surrender has been requested */
    181   1.1       cgd };
    182   1.1       cgd 
    183   1.1       cgd # define	MAXKLQUAD	9	/* maximum klingons per quadrant */
    184   1.1       cgd 
    185   1.1       cgd /********************** MISCELLANEOUS ***************************/
    186   1.1       cgd 
    187   1.1       cgd /* condition codes */
    188   1.1       cgd # define	GREEN		0
    189   1.1       cgd # define	DOCKED		1
    190   1.1       cgd # define	YELLOW		2
    191   1.1       cgd # define	RED		3
    192   1.1       cgd 
    193   1.1       cgd /* starbase coordinates */
    194   1.1       cgd # define	MAXBASES	9	/* maximum number of starbases in galaxy */
    195   1.1       cgd 
    196   1.1       cgd /*  distress calls  */
    197   1.1       cgd # define	MAXDISTR	5	/* maximum concurrent distress calls */
    198   1.1       cgd 
    199   1.1       cgd /* phaser banks */
    200   1.1       cgd # define	NBANKS		6	/* number of phaser banks */
    201   1.1       cgd 
    202   1.1       cgd struct xy
    203   1.1       cgd {
    204   1.5  christos 	unsigned char	x, y;		/* coordinates */
    205   1.1       cgd };
    206   1.1       cgd 
    207   1.1       cgd 
    208   1.6   hubertf extern const struct cvntab	Skitab[];
    209   1.6   hubertf extern const struct cvntab	Lentab[];
    210   1.5  christos 
    211   1.1       cgd /*
    212   1.1       cgd  *	note that much of the stuff in the following structs CAN NOT
    213   1.1       cgd  *	be moved around!!!!
    214   1.1       cgd  */
    215   1.1       cgd 
    216   1.1       cgd 
    217   1.1       cgd /* information regarding the state of the starship */
    218   1.8       jsm struct Ship_struct
    219   1.1       cgd {
    220   1.1       cgd 	double	warp;		/* warp factor */
    221   1.1       cgd 	double	warp2;		/* warp factor squared */
    222   1.1       cgd 	double	warp3;		/* warp factor cubed */
    223   1.1       cgd 	char	shldup;		/* shield up flag */
    224   1.1       cgd 	char	cloaked;	/* set if cloaking device on */
    225   1.1       cgd 	int	energy;		/* starship's energy */
    226   1.1       cgd 	int	shield;		/* energy in shields */
    227   1.1       cgd 	double	reserves;	/* life support reserves */
    228   1.1       cgd 	int	crew;		/* ship's complement */
    229   1.1       cgd 	int	brigfree;	/* space left in brig */
    230   1.1       cgd 	char	torped;		/* torpedoes */
    231   1.1       cgd 	char	cloakgood;	/* set if we have moved */
    232   1.1       cgd 	int	quadx;		/* quadrant x coord */
    233   1.1       cgd 	int	quady;		/* quadrant y coord */
    234   1.1       cgd 	int	sectx;		/* sector x coord */
    235   1.1       cgd 	int	secty;		/* sector y coord */
    236   1.5  christos 	unsigned char	cond;	/* condition code */
    237   1.1       cgd 	char	sinsbad;	/* Space Inertial Navigation System condition */
    238   1.6   hubertf 	const char *shipname;	/* name of current starship */
    239   1.1       cgd 	char	ship;		/* current starship */
    240   1.1       cgd 	int	distressed;	/* number of distress calls */
    241   1.8       jsm };
    242   1.8       jsm extern struct Ship_struct Ship;
    243   1.1       cgd 
    244   1.1       cgd /* sinsbad is set if SINS is working but not calibrated */
    245   1.1       cgd 
    246   1.1       cgd /* game related information, mostly scoring */
    247   1.8       jsm struct Game_struct
    248   1.1       cgd {
    249   1.1       cgd 	int	killk;		/* number of klingons killed */
    250   1.1       cgd 	int	deaths;		/* number of deaths onboard Enterprise */
    251   1.1       cgd 	char	negenbar;	/* number of hits on negative energy barrier */
    252   1.1       cgd 	char	killb;		/* number of starbases killed */
    253   1.1       cgd 	int	kills;		/* number of stars killed */
    254   1.1       cgd 	char	skill;		/* skill rating of player */
    255   1.1       cgd 	char	length;		/* length of game */
    256   1.1       cgd 	char	killed;		/* set if you were killed */
    257   1.1       cgd 	char	killinhab;	/* number of inhabited starsystems killed */
    258   1.1       cgd 	char	tourn;		/* set if a tournament game */
    259   1.1       cgd 	char	passwd[15];	/* game password */
    260   1.1       cgd 	char	snap;		/* set if snapshot taken */
    261   1.1       cgd 	char	helps;		/* number of help calls */
    262   1.1       cgd 	int	captives;	/* total number of captives taken */
    263   1.8       jsm };
    264   1.8       jsm extern struct Game_struct Game;
    265   1.1       cgd 
    266   1.1       cgd /* per move information */
    267   1.8       jsm struct Move_struct
    268   1.1       cgd {
    269   1.1       cgd 	char	free;		/* set if a move is free */
    270   1.1       cgd 	char	endgame;	/* end of game flag */
    271   1.1       cgd 	char	shldchg;	/* set if shields changed this move */
    272   1.1       cgd 	char	newquad;	/* set if just entered this quadrant */
    273   1.1       cgd 	char	resting;	/* set if this move is a rest */
    274   1.1       cgd 	double	time;		/* time used this move */
    275   1.8       jsm };
    276   1.8       jsm extern struct Move_struct Move;
    277   1.1       cgd 
    278   1.1       cgd /* parametric information */
    279   1.8       jsm struct Param_struct
    280   1.1       cgd {
    281   1.5  christos 	unsigned char	bases;	/* number of starbases */
    282   1.1       cgd 	char	klings;		/* number of klingons */
    283   1.1       cgd 	double	date;		/* stardate */
    284   1.1       cgd 	double	time;		/* time left */
    285   1.1       cgd 	double	resource;	/* Federation resources */
    286   1.1       cgd 	int	energy;		/* starship's energy */
    287   1.1       cgd 	int	shield;		/* energy in shields */
    288   1.1       cgd 	double	reserves;	/* life support reserves */
    289   1.1       cgd 	int	crew;		/* size of ship's complement */
    290   1.1       cgd 	int	brigfree;	/* max possible number of captives */
    291   1.1       cgd 	char	torped;		/* photon torpedos */
    292   1.1       cgd 	double	damfac[NDEV];	/* damage factor */
    293   1.1       cgd 	double	dockfac;	/* docked repair time factor */
    294   1.1       cgd 	double	regenfac;	/* regeneration factor */
    295   1.1       cgd 	int	stopengy;	/* energy to do emergency stop */
    296   1.1       cgd 	int	shupengy;	/* energy to put up shields */
    297   1.1       cgd 	int	klingpwr;	/* Klingon initial power */
    298   1.1       cgd 	int	warptime;	/* time chewer multiplier */
    299   1.1       cgd 	double	phasfac;	/* Klingon phaser power eater factor */
    300   1.1       cgd 	char	moveprob[6];	/* probability that a Klingon moves */
    301   1.1       cgd 	double	movefac[6];	/* Klingon move distance multiplier */
    302   1.1       cgd 	double	eventdly[NEVENTS];	/* event time multipliers */
    303   1.1       cgd 	double	navigcrud[2];	/* navigation crudup factor */
    304   1.1       cgd 	int	cloakenergy;	/* cloaking device energy per stardate */
    305   1.1       cgd 	double	damprob[NDEV];	/* damage probability */
    306   1.1       cgd 	double	hitfac;		/* Klingon attack factor */
    307   1.1       cgd 	int	klingcrew;	/* number of Klingons in a crew */
    308   1.1       cgd 	double	srndrprob;	/* surrender probability */
    309   1.1       cgd 	int	energylow;	/* low energy mark (cond YELLOW) */
    310   1.8       jsm };
    311   1.8       jsm extern struct Param_struct Param;
    312   1.1       cgd 
    313   1.1       cgd /* Sum of damage probabilities must add to 1000 */
    314   1.1       cgd 
    315   1.1       cgd /* other information kept in a snapshot */
    316   1.8       jsm struct Now_struct
    317   1.1       cgd {
    318   1.5  christos 	unsigned char	bases;	/* number of starbases */
    319   1.1       cgd 	char	klings;		/* number of klingons */
    320   1.1       cgd 	double	date;		/* stardate */
    321   1.1       cgd 	double	time;		/* time left */
    322   1.1       cgd 	double	resource;	/* Federation resources */
    323   1.1       cgd 	char	distressed;	/* number of currently distressed quadrants */
    324   1.1       cgd 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
    325   1.1       cgd 	struct xy	base[MAXBASES];		/* locations of starbases */
    326   1.8       jsm };
    327   1.8       jsm extern struct Now_struct Now;
    328   1.1       cgd 
    329   1.1       cgd /* Other stuff, not dumped in a snapshot */
    330   1.8       jsm struct Etc_struct
    331   1.1       cgd {
    332   1.1       cgd 	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
    333   1.4   thorpej 	short		nkling;			/* number of Klingons in this sector */
    334   1.1       cgd 						/* < 0 means automatic override mode */
    335   1.1       cgd 	char		fast;			/* set if speed > 300 baud */
    336   1.1       cgd 	struct xy	starbase;	/* starbase in current quadrant */
    337   1.1       cgd 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
    338   1.1       cgd 	char		statreport;		/* set to get a status report on a srscan */
    339   1.8       jsm };
    340   1.8       jsm extern struct Etc_struct Etc;
    341   1.1       cgd 
    342   1.1       cgd /*
    343   1.1       cgd  *	eventptr is a pointer to the event[] entry of the last
    344   1.1       cgd  *	scheduled event of each type.  Zero if no such event scheduled.
    345   1.1       cgd  */
    346   1.1       cgd 
    347   1.1       cgd /* Klingon move indicies */
    348   1.1       cgd # define	KM_OB		0	/* Old quadrant, Before attack */
    349   1.1       cgd # define	KM_OA		1	/* Old quadrant, After attack */
    350   1.1       cgd # define	KM_EB		2	/* Enter quadrant, Before attack */
    351   1.1       cgd # define	KM_EA		3	/* Enter quadrant, After attack */
    352   1.1       cgd # define	KM_LB		4	/* Leave quadrant, Before attack */
    353   1.1       cgd # define	KM_LA		5	/* Leave quadrant, After attack */
    354   1.1       cgd 
    355   1.1       cgd /* you lose codes */
    356   1.1       cgd # define	L_NOTIME	1	/* ran out of time */
    357   1.1       cgd # define	L_NOENGY	2	/* ran out of energy */
    358   1.1       cgd # define	L_DSTRYD	3	/* destroyed by a Klingon */
    359   1.1       cgd # define	L_NEGENB	4	/* ran into the negative energy barrier */
    360   1.1       cgd # define	L_SUICID	5	/* destroyed in a nova */
    361   1.1       cgd # define	L_SNOVA		6	/* destroyed in a supernova */
    362   1.1       cgd # define	L_NOLIFE	7	/* life support died (so did you) */
    363   1.1       cgd # define	L_NOHELP	8	/* you could not be rematerialized */
    364   1.1       cgd # define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
    365   1.1       cgd # define	L_STAR		10	/* ran into a star */
    366   1.1       cgd # define	L_DSTRCT	11	/* self destructed */
    367   1.1       cgd # define	L_CAPTURED	12	/* captured by Klingons */
    368   1.1       cgd # define	L_NOCREW	13	/* you ran out of crew */
    369   1.1       cgd 
    370   1.1       cgd /******************  COMPILE OPTIONS  ***********************/
    371   1.1       cgd 
    372   1.1       cgd /* Trace info */
    373   1.1       cgd # define	xTRACE		1
    374   1.8       jsm extern int	Trace;
    375   1.5  christos 
    376   1.5  christos /* abandon.c */
    377  1.10       jsm void abandon(int);
    378   1.5  christos 
    379   1.5  christos /* attack.c */
    380  1.10       jsm void attack(int);
    381   1.5  christos 
    382   1.5  christos /* autover.c */
    383  1.10       jsm void autover(void);
    384   1.5  christos 
    385   1.5  christos /* capture.c */
    386  1.10       jsm void capture(int);
    387  1.10       jsm struct kling *selectklingon(void);
    388   1.5  christos 
    389   1.5  christos /* cgetc.c */
    390  1.10       jsm char cgetc(int);
    391   1.5  christos 
    392   1.5  christos /* check_out.c */
    393  1.10       jsm int check_out(int);
    394   1.5  christos 
    395   1.5  christos /* checkcond.c */
    396  1.10       jsm void checkcond(void);
    397   1.5  christos 
    398   1.5  christos /* compkl.c */
    399  1.10       jsm void compkldist(int);
    400   1.5  christos 
    401   1.5  christos /* computer.c */
    402  1.10       jsm void computer(int);
    403   1.5  christos 
    404   1.5  christos /* damage.c */
    405  1.10       jsm void damage(int, double);
    406   1.5  christos 
    407   1.5  christos /* damaged.c */
    408  1.10       jsm int damaged(int);
    409   1.5  christos 
    410   1.5  christos /* dcrept.c */
    411  1.10       jsm void dcrept(int);
    412   1.5  christos 
    413   1.5  christos /* destruct.c */
    414  1.10       jsm void destruct(int);
    415   1.5  christos 
    416   1.5  christos /* dock.c */
    417  1.10       jsm void dock(int);
    418  1.10       jsm void undock(int);
    419   1.5  christos 
    420   1.5  christos /* dumpgame.c */
    421  1.10       jsm void dumpgame(int);
    422  1.10       jsm int restartgame(void);
    423   1.5  christos 
    424   1.5  christos /* dumpme.c */
    425  1.10       jsm void dumpme(int);
    426   1.5  christos 
    427   1.5  christos /* dumpssradio.c */
    428  1.10       jsm int dumpssradio(void);
    429   1.5  christos 
    430   1.5  christos /* events.c */
    431  1.10       jsm int events(int);
    432   1.5  christos 
    433   1.5  christos /* externs.c */
    434   1.5  christos 
    435   1.5  christos /* getcodi.c */
    436  1.10       jsm int getcodi(int *, double *);
    437   1.5  christos 
    438   1.5  christos /* help.c */
    439  1.10       jsm void help(int);
    440   1.5  christos 
    441   1.5  christos /* impulse.c */
    442  1.10       jsm void impulse(int);
    443   1.5  christos 
    444   1.5  christos /* initquad.c */
    445  1.10       jsm void initquad(int);
    446  1.10       jsm void sector(int *, int *);
    447   1.5  christos 
    448   1.5  christos /* kill.c */
    449  1.10       jsm void killk(int, int );
    450  1.10       jsm void killb(int, int );
    451  1.10       jsm void kills(int, int , int);
    452  1.10       jsm void killd(int, int , int);
    453   1.5  christos 
    454   1.5  christos /* klmove.c */
    455  1.10       jsm void klmove(int);
    456   1.5  christos 
    457   1.5  christos /* lose.c */
    458  1.10       jsm void lose(int) __attribute__((__noreturn__));
    459   1.5  christos 
    460   1.5  christos /* lrscan.c */
    461  1.10       jsm void lrscan(int);
    462   1.5  christos 
    463   1.5  christos /* move.c */
    464  1.10       jsm double move(int, int, double, double);
    465   1.5  christos 
    466   1.5  christos /* nova.c */
    467  1.10       jsm void nova(int, int );
    468   1.5  christos 
    469   1.5  christos /* out.c */
    470  1.10       jsm void out(int);
    471   1.5  christos 
    472   1.5  christos /* phaser.c */
    473  1.10       jsm void phaser(int);
    474   1.5  christos 
    475   1.5  christos /* play.c */
    476  1.10       jsm void myreset(int) __attribute__((__noreturn__));
    477  1.10       jsm void play(void) __attribute__((__noreturn__));
    478   1.5  christos 
    479   1.5  christos /* ram.c */
    480  1.10       jsm void ram(int, int );
    481   1.5  christos 
    482   1.5  christos /* ranf.c */
    483  1.10       jsm int ranf(int);
    484  1.10       jsm double franf(void);
    485   1.5  christos 
    486   1.5  christos /* rest.c */
    487  1.10       jsm void rest(int);
    488   1.5  christos 
    489   1.5  christos /* schedule.c */
    490  1.10       jsm struct event *schedule(int, double, int, int , int);
    491  1.10       jsm void reschedule(struct event *, double);
    492  1.10       jsm void unschedule(struct event *);
    493  1.10       jsm struct event *xsched(int, int, int, int , int );
    494  1.10       jsm void xresched(struct event *, int, int);
    495   1.5  christos 
    496   1.5  christos /* score.c */
    497  1.10       jsm long score(void);
    498   1.5  christos 
    499   1.5  christos /* setup.c */
    500  1.10       jsm void setup(void);
    501   1.5  christos 
    502   1.5  christos /* setwarp.c */
    503  1.10       jsm void setwarp(int);
    504   1.5  christos 
    505   1.5  christos /* shield.c */
    506  1.10       jsm void shield(int);
    507   1.5  christos 
    508   1.5  christos /* snova.c */
    509  1.10       jsm void snova(int, int );
    510   1.5  christos 
    511   1.5  christos /* srscan.c */
    512  1.10       jsm void srscan(int);
    513   1.5  christos 
    514   1.5  christos /* systemname.c */
    515  1.10       jsm const char *systemname(const struct quad *);
    516   1.5  christos 
    517   1.5  christos /* torped.c */
    518  1.10       jsm void torped(int);
    519   1.5  christos 
    520   1.5  christos /* visual.c */
    521  1.10       jsm void visual(int);
    522   1.5  christos 
    523   1.5  christos /* warp.c */
    524  1.10       jsm void dowarp(int);
    525  1.10       jsm void warp(int, int, double);
    526   1.5  christos 
    527   1.5  christos /* win.c */
    528  1.10       jsm void win(void) __attribute__((__noreturn__));
    529