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trek.h revision 1.6
      1 /*	$NetBSD: trek.h,v 1.6 1999/07/21 13:19:11 hubertf Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  *
     35  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
     36  */
     37 
     38 /*
     39 **  Global Declarations
     40 **
     41 **	Virtually all non-local variable declarations are made in this
     42 **	file.  Exceptions are those things which are initialized, which
     43 **	are defined in "externs.c", and things which are local to one
     44 **	program file.
     45 **
     46 **	So far as I know, nothing in here must be preinitialized to
     47 **	zero.
     48 **
     49 **	You may have problems from the loader if you move this to a
     50 **	different machine.  These things actually get allocated in each
     51 **	source file, which UNIX allows; however, you may (on other
     52 **	systems) have to change everything in here to be "extern" and
     53 **	actually allocate stuff in "externs.c"
     54 */
     55 
     56 /* external function definitions */
     57 
     58 /*********************  GALAXY  **************************/
     59 
     60 /* galactic parameters */
     61 # define	NSECTS		10	/* dimensions of quadrant in sectors */
     62 # define	NQUADS		8	/* dimension of galazy in quadrants */
     63 # define	NINHAB		32	/* number of quadrants which are inhabited */
     64 
     65 struct quad		/* definition for each quadrant */
     66 {
     67 	unsigned char	bases;	/* number of bases in this quadrant */
     68 	char	klings;		/* number of Klingons in this quadrant */
     69 	char	holes;		/* number of black holes in this quadrant */
     70 	int	scanned;	/* star chart entry (see below) */
     71 	short	stars;		/* number of stars in this quadrant */
     72 	char	qsystemname;	/* starsystem name (see below) */
     73 };
     74 
     75 # define	Q_DISTRESSED	0200
     76 # define	Q_SYSTEM	077
     77 
     78 /*  systemname conventions:
     79  *	1 -> NINHAB	index into Systemname table for live system.
     80  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
     81  *			is the index into the Event table which will
     82  *			have the system name
     83  *	0		dead or nonexistent starsystem
     84  *
     85  *  starchart ("scanned") conventions:
     86  *	0 -> 999	taken as is
     87  *	-1		not yet scanned ("...")
     88  *	1000		supernova ("///")
     89  *	1001		starbase + ??? (".1.")
     90 */
     91 
     92 /* ascii names of systems */
     93 extern const char	*const Systemname[NINHAB];
     94 
     95 /* quadrant definition */
     96 struct quad	Quad[NQUADS][NQUADS];
     97 
     98 /* defines for sector map  (below) */
     99 # define	EMPTY		'.'
    100 # define	STAR		'*'
    101 # define	BASE		'#'
    102 # define	ENTERPRISE	'E'
    103 # define	QUEENE		'Q'
    104 # define	KLINGON		'K'
    105 # define	INHABIT		'@'
    106 # define	HOLE		' '
    107 
    108 /* current sector map */
    109 char	Sect[NSECTS][NSECTS];
    110 
    111 
    112 
    113 /************************ DEVICES ******************************/
    114 
    115 # define	NDEV		16	/* max number of devices */
    116 
    117 /* device tokens */
    118 # define	WARP		0	/* warp engines */
    119 # define	SRSCAN		1	/* short range scanners */
    120 # define	LRSCAN		2	/* long range scanners */
    121 # define	PHASER		3	/* phaser control */
    122 # define	TORPED		4	/* photon torpedo control */
    123 # define	IMPULSE		5	/* impulse engines */
    124 # define	SHIELD		6	/* shield control */
    125 # define	COMPUTER	7	/* on board computer */
    126 # define	SSRADIO		8	/* subspace radio */
    127 # define	LIFESUP		9	/* life support systems */
    128 # define	SINS		10	/* Space Inertial Navigation System */
    129 # define	CLOAK		11	/* cloaking device */
    130 # define	XPORTER		12	/* transporter */
    131 # define	SHUTTLE		13	/* shuttlecraft */
    132 
    133 /* device names */
    134 struct device
    135 {
    136 	const char	*name;		/* device name */
    137 	const char	*person;	/* the person who fixes it */
    138 };
    139 
    140 const struct device	Device[NDEV];
    141 
    142 /***************************  EVENTS  ****************************/
    143 
    144 # define	NEVENTS		12	/* number of different event types */
    145 
    146 # define	E_LRTB		1	/* long range tractor beam */
    147 # define	E_KATSB		2	/* Klingon attacks starbase */
    148 # define	E_KDESB		3	/* Klingon destroys starbase */
    149 # define	E_ISSUE		4	/* distress call is issued */
    150 # define	E_ENSLV		5	/* Klingons enslave a quadrant */
    151 # define	E_REPRO		6	/* a Klingon is reproduced */
    152 # define	E_FIXDV		7	/* fix a device */
    153 # define	E_ATTACK	8	/* Klingon attack during rest period */
    154 # define	E_SNAP		9	/* take a snapshot for time warp */
    155 # define	E_SNOVA		10	/* supernova occurs */
    156 
    157 # define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
    158 # define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
    159 # define	E_EVENT		077	/* mask to get event code */
    160 
    161 struct event
    162 {
    163 	unsigned char 	x, y;		/* coordinates */
    164 	double		date;		/* trap stardate */
    165 	char		evcode;		/* event type */
    166 	unsigned char	systemname;	/* starsystem name */
    167 };
    168 /* systemname conventions:
    169  *	1 -> NINHAB	index into Systemname table for reported distress calls
    170  *
    171  * evcode conventions:
    172  *	1 -> NEVENTS-1	event type
    173  *	+ E_HIDDEN	unreported (SSradio out)
    174  *	+ E_GHOST	actually already expired
    175  *	0		unallocated
    176  */
    177 
    178 # define	MAXEVENTS	25	/* max number of concurrently pending events */
    179 
    180 struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */
    181 
    182 /*****************************  KLINGONS  *******************************/
    183 
    184 struct kling
    185 {
    186 	unsigned char	x, y;	/* coordinates */
    187 	int	power;		/* power left */
    188 	double	dist;		/* distance to Enterprise */
    189 	double	avgdist;	/* average over this move */
    190 	char	srndreq;	/* set if surrender has been requested */
    191 };
    192 
    193 # define	MAXKLQUAD	9	/* maximum klingons per quadrant */
    194 
    195 /********************** MISCELLANEOUS ***************************/
    196 
    197 /* condition codes */
    198 # define	GREEN		0
    199 # define	DOCKED		1
    200 # define	YELLOW		2
    201 # define	RED		3
    202 
    203 /* starbase coordinates */
    204 # define	MAXBASES	9	/* maximum number of starbases in galaxy */
    205 
    206 /*  distress calls  */
    207 # define	MAXDISTR	5	/* maximum concurrent distress calls */
    208 
    209 /* phaser banks */
    210 # define	NBANKS		6	/* number of phaser banks */
    211 
    212 struct xy
    213 {
    214 	unsigned char	x, y;		/* coordinates */
    215 };
    216 
    217 
    218 extern const struct cvntab	Skitab[];
    219 extern const struct cvntab	Lentab[];
    220 
    221 /*
    222  *	note that much of the stuff in the following structs CAN NOT
    223  *	be moved around!!!!
    224  */
    225 
    226 
    227 /* information regarding the state of the starship */
    228 struct
    229 {
    230 	double	warp;		/* warp factor */
    231 	double	warp2;		/* warp factor squared */
    232 	double	warp3;		/* warp factor cubed */
    233 	char	shldup;		/* shield up flag */
    234 	char	cloaked;	/* set if cloaking device on */
    235 	int	energy;		/* starship's energy */
    236 	int	shield;		/* energy in shields */
    237 	double	reserves;	/* life support reserves */
    238 	int	crew;		/* ship's complement */
    239 	int	brigfree;	/* space left in brig */
    240 	char	torped;		/* torpedoes */
    241 	char	cloakgood;	/* set if we have moved */
    242 	int	quadx;		/* quadrant x coord */
    243 	int	quady;		/* quadrant y coord */
    244 	int	sectx;		/* sector x coord */
    245 	int	secty;		/* sector y coord */
    246 	unsigned char	cond;	/* condition code */
    247 	char	sinsbad;	/* Space Inertial Navigation System condition */
    248 	const char *shipname;	/* name of current starship */
    249 	char	ship;		/* current starship */
    250 	int	distressed;	/* number of distress calls */
    251 }	Ship;
    252 
    253 /* sinsbad is set if SINS is working but not calibrated */
    254 
    255 /* game related information, mostly scoring */
    256 struct
    257 {
    258 	int	killk;		/* number of klingons killed */
    259 	int	deaths;		/* number of deaths onboard Enterprise */
    260 	char	negenbar;	/* number of hits on negative energy barrier */
    261 	char	killb;		/* number of starbases killed */
    262 	int	kills;		/* number of stars killed */
    263 	char	skill;		/* skill rating of player */
    264 	char	length;		/* length of game */
    265 	char	killed;		/* set if you were killed */
    266 	char	killinhab;	/* number of inhabited starsystems killed */
    267 	char	tourn;		/* set if a tournament game */
    268 	char	passwd[15];	/* game password */
    269 	char	snap;		/* set if snapshot taken */
    270 	char	helps;		/* number of help calls */
    271 	int	captives;	/* total number of captives taken */
    272 }	Game;
    273 
    274 /* per move information */
    275 struct
    276 {
    277 	char	free;		/* set if a move is free */
    278 	char	endgame;	/* end of game flag */
    279 	char	shldchg;	/* set if shields changed this move */
    280 	char	newquad;	/* set if just entered this quadrant */
    281 	char	resting;	/* set if this move is a rest */
    282 	double	time;		/* time used this move */
    283 }	Move;
    284 
    285 /* parametric information */
    286 struct
    287 {
    288 	unsigned char	bases;	/* number of starbases */
    289 	char	klings;		/* number of klingons */
    290 	double	date;		/* stardate */
    291 	double	time;		/* time left */
    292 	double	resource;	/* Federation resources */
    293 	int	energy;		/* starship's energy */
    294 	int	shield;		/* energy in shields */
    295 	double	reserves;	/* life support reserves */
    296 	int	crew;		/* size of ship's complement */
    297 	int	brigfree;	/* max possible number of captives */
    298 	char	torped;		/* photon torpedos */
    299 	double	damfac[NDEV];	/* damage factor */
    300 	double	dockfac;	/* docked repair time factor */
    301 	double	regenfac;	/* regeneration factor */
    302 	int	stopengy;	/* energy to do emergency stop */
    303 	int	shupengy;	/* energy to put up shields */
    304 	int	klingpwr;	/* Klingon initial power */
    305 	int	warptime;	/* time chewer multiplier */
    306 	double	phasfac;	/* Klingon phaser power eater factor */
    307 	char	moveprob[6];	/* probability that a Klingon moves */
    308 	double	movefac[6];	/* Klingon move distance multiplier */
    309 	double	eventdly[NEVENTS];	/* event time multipliers */
    310 	double	navigcrud[2];	/* navigation crudup factor */
    311 	int	cloakenergy;	/* cloaking device energy per stardate */
    312 	double	damprob[NDEV];	/* damage probability */
    313 	double	hitfac;		/* Klingon attack factor */
    314 	int	klingcrew;	/* number of Klingons in a crew */
    315 	double	srndrprob;	/* surrender probability */
    316 	int	energylow;	/* low energy mark (cond YELLOW) */
    317 }	Param;
    318 
    319 /* Sum of damage probabilities must add to 1000 */
    320 
    321 /* other information kept in a snapshot */
    322 struct
    323 {
    324 	unsigned char	bases;	/* number of starbases */
    325 	char	klings;		/* number of klingons */
    326 	double	date;		/* stardate */
    327 	double	time;		/* time left */
    328 	double	resource;	/* Federation resources */
    329 	char	distressed;	/* number of currently distressed quadrants */
    330 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
    331 	struct xy	base[MAXBASES];		/* locations of starbases */
    332 }	Now;
    333 
    334 /* Other stuff, not dumped in a snapshot */
    335 struct
    336 {
    337 	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
    338 	short		nkling;			/* number of Klingons in this sector */
    339 						/* < 0 means automatic override mode */
    340 	char		fast;			/* set if speed > 300 baud */
    341 	struct xy	starbase;	/* starbase in current quadrant */
    342 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
    343 	char		statreport;		/* set to get a status report on a srscan */
    344 }	Etc;
    345 
    346 /*
    347  *	eventptr is a pointer to the event[] entry of the last
    348  *	scheduled event of each type.  Zero if no such event scheduled.
    349  */
    350 
    351 /* Klingon move indicies */
    352 # define	KM_OB		0	/* Old quadrant, Before attack */
    353 # define	KM_OA		1	/* Old quadrant, After attack */
    354 # define	KM_EB		2	/* Enter quadrant, Before attack */
    355 # define	KM_EA		3	/* Enter quadrant, After attack */
    356 # define	KM_LB		4	/* Leave quadrant, Before attack */
    357 # define	KM_LA		5	/* Leave quadrant, After attack */
    358 
    359 /* you lose codes */
    360 # define	L_NOTIME	1	/* ran out of time */
    361 # define	L_NOENGY	2	/* ran out of energy */
    362 # define	L_DSTRYD	3	/* destroyed by a Klingon */
    363 # define	L_NEGENB	4	/* ran into the negative energy barrier */
    364 # define	L_SUICID	5	/* destroyed in a nova */
    365 # define	L_SNOVA		6	/* destroyed in a supernova */
    366 # define	L_NOLIFE	7	/* life support died (so did you) */
    367 # define	L_NOHELP	8	/* you could not be rematerialized */
    368 # define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
    369 # define	L_STAR		10	/* ran into a star */
    370 # define	L_DSTRCT	11	/* self destructed */
    371 # define	L_CAPTURED	12	/* captured by Klingons */
    372 # define	L_NOCREW	13	/* you ran out of crew */
    373 
    374 /******************  COMPILE OPTIONS  ***********************/
    375 
    376 /* Trace info */
    377 # define	xTRACE		1
    378 int	Trace;
    379 
    380 /* abandon.c */
    381 void abandon __P((int));
    382 
    383 /* attack.c */
    384 void attack __P((int));
    385 
    386 /* autover.c */
    387 void autover __P((void));
    388 
    389 /* capture.c */
    390 void capture __P((int));
    391 struct kling *selectklingon __P((void));
    392 
    393 /* cgetc.c */
    394 char cgetc __P((int));
    395 
    396 /* check_out.c */
    397 int check_out __P((int));
    398 
    399 /* checkcond.c */
    400 void checkcond __P((void));
    401 
    402 /* compkl.c */
    403 void compkldist __P((int));
    404 
    405 /* computer.c */
    406 void computer __P((int));
    407 
    408 /* damage.c */
    409 void damage __P((int, double));
    410 
    411 /* damaged.c */
    412 int damaged __P((int));
    413 
    414 /* dcrept.c */
    415 void dcrept __P((int));
    416 
    417 /* destruct.c */
    418 void destruct __P((int));
    419 
    420 /* dock.c */
    421 void dock __P((int));
    422 void undock __P((int));
    423 
    424 /* dumpgame.c */
    425 void dumpgame __P((int));
    426 int restartgame __P((void));
    427 
    428 /* dumpme.c */
    429 void dumpme __P((int));
    430 
    431 /* dumpssradio.c */
    432 int dumpssradio __P((void));
    433 
    434 /* events.c */
    435 int events __P((int));
    436 
    437 /* externs.c */
    438 
    439 /* getcodi.c */
    440 int getcodi __P((int *, double *));
    441 
    442 /* help.c */
    443 void help __P((int));
    444 
    445 /* impulse.c */
    446 void impulse __P((int));
    447 
    448 /* initquad.c */
    449 void initquad __P((int));
    450 void sector __P((int *, int *));
    451 
    452 /* kill.c */
    453 void killk __P((int, int ));
    454 void killb __P((int, int ));
    455 void kills __P((int, int , int));
    456 void killd __P((int, int , int));
    457 
    458 /* klmove.c */
    459 void klmove __P((int));
    460 
    461 /* lose.c */
    462 void lose __P((int));
    463 
    464 /* lrscan.c */
    465 void lrscan __P((int));
    466 
    467 /* move.c */
    468 double move __P((int, int, double, double));
    469 
    470 /* nova.c */
    471 void nova __P((int, int ));
    472 
    473 /* out.c */
    474 void out __P((int));
    475 
    476 /* phaser.c */
    477 void phaser __P((int));
    478 
    479 /* play.c */
    480 void myreset __P((int));
    481 void play __P((void));
    482 
    483 /* ram.c */
    484 void ram __P((int, int ));
    485 
    486 /* ranf.c */
    487 int ranf __P((int));
    488 double franf __P((void));
    489 
    490 /* rest.c */
    491 void rest __P((int));
    492 
    493 /* schedule.c */
    494 struct event *schedule __P((int, double, int, int , int));
    495 void reschedule __P((struct event *, double));
    496 void unschedule __P((struct event *));
    497 struct event *xsched __P((int, int, int, int , int ));
    498 void xresched __P((struct event *, int, int));
    499 
    500 /* score.c */
    501 long score __P((void));
    502 
    503 /* setup.c */
    504 void setup __P((void));
    505 
    506 /* setwarp.c */
    507 void setwarp __P((int));
    508 
    509 /* shield.c */
    510 void shield __P((int));
    511 
    512 /* snova.c */
    513 void snova __P((int, int ));
    514 
    515 /* srscan.c */
    516 void srscan __P((int));
    517 
    518 /* systemname.c */
    519 const char *systemname __P((const struct quad *));
    520 
    521 /* torped.c */
    522 void torped __P((int));
    523 
    524 /* visual.c */
    525 void visual __P((int));
    526 
    527 /* warp.c */
    528 void dowarp __P((int));
    529 void warp __P((int, int, double));
    530 
    531 /* win.c */
    532 void win __P((void));
    533