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warp.c revision 1.3
      1  1.3  cgd /*	$NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $	*/
      2  1.3  cgd 
      3  1.1  cgd /*
      4  1.3  cgd  * Copyright (c) 1980, 1993
      5  1.3  cgd  *	The Regents of the University of California.  All rights reserved.
      6  1.1  cgd  *
      7  1.1  cgd  * Redistribution and use in source and binary forms, with or without
      8  1.1  cgd  * modification, are permitted provided that the following conditions
      9  1.1  cgd  * are met:
     10  1.1  cgd  * 1. Redistributions of source code must retain the above copyright
     11  1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     12  1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     14  1.1  cgd  *    documentation and/or other materials provided with the distribution.
     15  1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     16  1.1  cgd  *    must display the following acknowledgement:
     17  1.1  cgd  *	This product includes software developed by the University of
     18  1.1  cgd  *	California, Berkeley and its contributors.
     19  1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     20  1.1  cgd  *    may be used to endorse or promote products derived from this software
     21  1.1  cgd  *    without specific prior written permission.
     22  1.1  cgd  *
     23  1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1  cgd  * SUCH DAMAGE.
     34  1.1  cgd  */
     35  1.1  cgd 
     36  1.1  cgd #ifndef lint
     37  1.3  cgd #if 0
     38  1.3  cgd static char sccsid[] = "@(#)warp.c	8.1 (Berkeley) 5/31/93";
     39  1.3  cgd #else
     40  1.3  cgd static char rcsid[] = "$NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $";
     41  1.3  cgd #endif
     42  1.1  cgd #endif /* not lint */
     43  1.1  cgd 
     44  1.1  cgd # include	"trek.h"
     45  1.1  cgd 
     46  1.1  cgd /*
     47  1.1  cgd **  MOVE UNDER WARP POWER
     48  1.1  cgd **
     49  1.1  cgd **	This is both the "move" and the "ram" commands, differing
     50  1.1  cgd **	only in the flag 'fl'.  It is also used for automatic
     51  1.1  cgd **	emergency override mode, when 'fl' is < 0 and 'c' and 'd'
     52  1.1  cgd **	are the course and distance to be moved.  If 'fl' >= 0,
     53  1.1  cgd **	the course and distance are asked of the captain.
     54  1.1  cgd **
     55  1.1  cgd **	The guts of this routine are in the routine move(), which
     56  1.1  cgd **	is shared with impulse().  Also, the working part of this
     57  1.1  cgd **	routine is very small; the rest is to handle the slight chance
     58  1.1  cgd **	that you may be moving at some riduculous speed.  In that
     59  1.1  cgd **	case, there is code to handle time warps, etc.
     60  1.1  cgd */
     61  1.1  cgd 
     62  1.1  cgd warp(fl, c, d)
     63  1.1  cgd int	fl, c;
     64  1.1  cgd double	d;
     65  1.1  cgd {
     66  1.1  cgd 	int			course;
     67  1.1  cgd 	double			power;
     68  1.1  cgd 	double			dist;
     69  1.1  cgd 	double			time;
     70  1.1  cgd 	double			speed;
     71  1.1  cgd 	double			frac;
     72  1.1  cgd 	register int		percent;
     73  1.1  cgd 	register int		i;
     74  1.1  cgd 	extern double		move();
     75  1.1  cgd 
     76  1.1  cgd 	if (Ship.cond == DOCKED)
     77  1.1  cgd 		return (printf("%s is docked\n", Ship.shipname));
     78  1.1  cgd 	if (damaged(WARP))
     79  1.1  cgd 	{
     80  1.1  cgd 		return (out(WARP));
     81  1.1  cgd 	}
     82  1.1  cgd 	if (fl < 0)
     83  1.1  cgd 	{
     84  1.1  cgd 		course = c;
     85  1.1  cgd 		dist = d;
     86  1.1  cgd 	}
     87  1.1  cgd 	else
     88  1.1  cgd 		if (getcodi(&course, &dist))
     89  1.1  cgd 			return;
     90  1.1  cgd 
     91  1.1  cgd 	/* check to see that we are not using an absurd amount of power */
     92  1.1  cgd 	power = (dist + 0.05) * Ship.warp3;
     93  1.1  cgd 	percent = 100 * power / Ship.energy + 0.5;
     94  1.1  cgd 	if (percent >= 85)
     95  1.1  cgd 	{
     96  1.1  cgd 		printf("Scotty: That would consume %d%% of our remaining energy.\n",
     97  1.1  cgd 			percent);
     98  1.1  cgd 		if (!getynpar("Are you sure that is wise"))
     99  1.1  cgd 			return;
    100  1.1  cgd 	}
    101  1.1  cgd 
    102  1.1  cgd 	/* compute the speed we will move at, and the time it will take */
    103  1.1  cgd 	speed = Ship.warp2 / Param.warptime;
    104  1.1  cgd 	time = dist / speed;
    105  1.1  cgd 
    106  1.1  cgd 	/* check to see that that value is not ridiculous */
    107  1.1  cgd 	percent = 100 * time / Now.time + 0.5;
    108  1.1  cgd 	if (percent >= 85)
    109  1.1  cgd 	{
    110  1.1  cgd 		printf("Spock: That would take %d%% of our remaining time.\n",
    111  1.1  cgd 			percent);
    112  1.1  cgd 		if (!getynpar("Are you sure that is wise"))
    113  1.1  cgd 			return;
    114  1.1  cgd 	}
    115  1.1  cgd 
    116  1.1  cgd 	/* compute how far we will go if we get damages */
    117  1.1  cgd 	if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0))
    118  1.1  cgd 	{
    119  1.1  cgd 		frac = franf();
    120  1.1  cgd 		dist *= frac;
    121  1.1  cgd 		time *= frac;
    122  1.1  cgd 		damage(WARP, (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20);
    123  1.1  cgd 	}
    124  1.1  cgd 
    125  1.1  cgd 	/* do the move */
    126  1.1  cgd 	Move.time = move(fl, course, time, speed);
    127  1.1  cgd 
    128  1.1  cgd 	/* see how far we actually went, and decrement energy appropriately */
    129  1.1  cgd 	dist = Move.time * speed;
    130  1.1  cgd 	Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1);
    131  1.1  cgd 
    132  1.1  cgd 	/* test for bizarre events */
    133  1.1  cgd 	if (Ship.warp <= 9.0)
    134  1.1  cgd 		return;
    135  1.1  cgd 	printf("\n\n  ___ Speed exceeding warp nine ___\n\n");
    136  1.1  cgd 	sleep(2);
    137  1.1  cgd 	printf("Ship's safety systems malfunction\n");
    138  1.1  cgd 	sleep(2);
    139  1.1  cgd 	printf("Crew experiencing extreme sensory distortion\n");
    140  1.1  cgd 	sleep(4);
    141  1.1  cgd 	if (ranf(100) >= 100 * dist)
    142  1.1  cgd 	{
    143  1.1  cgd 		return (printf("Equilibrium restored -- all systems normal\n"));
    144  1.1  cgd 	}
    145  1.1  cgd 
    146  1.1  cgd 	/* select a bizzare thing to happen to us */
    147  1.1  cgd 	percent = ranf(100);
    148  1.1  cgd 	if (percent < 70)
    149  1.1  cgd 	{
    150  1.1  cgd 		/* time warp */
    151  1.1  cgd 		if (percent < 35 || !Game.snap)
    152  1.1  cgd 		{
    153  1.1  cgd 			/* positive time warp */
    154  1.1  cgd 			time = (Ship.warp - 8.0) * dist * (franf() + 1.0);
    155  1.1  cgd 			Now.date += time;
    156  1.1  cgd 			printf("Positive time portal entered -- it is now Stardate %.2f\n",
    157  1.1  cgd 				Now.date);
    158  1.1  cgd 			for (i = 0; i < MAXEVENTS; i++)
    159  1.1  cgd 			{
    160  1.1  cgd 				percent = Event[i].evcode;
    161  1.1  cgd 				if (percent == E_FIXDV || percent == E_LRTB)
    162  1.1  cgd 					Event[i].date += time;
    163  1.1  cgd 			}
    164  1.1  cgd 			return;
    165  1.1  cgd 		}
    166  1.1  cgd 
    167  1.1  cgd 		/* s/he got lucky: a negative time portal */
    168  1.1  cgd 		time = Now.date;
    169  1.1  cgd 		i = (int) Etc.snapshot;
    170  1.1  cgd 		bmove(i, Quad, sizeof Quad);
    171  1.1  cgd 		bmove(i += sizeof Quad, Event, sizeof Event);
    172  1.1  cgd 		bmove(i += sizeof Event, &Now, sizeof Now);
    173  1.1  cgd 		printf("Negative time portal entered -- it is now Stardate %.2f\n",
    174  1.1  cgd 			Now.date);
    175  1.1  cgd 		for (i = 0; i < MAXEVENTS; i++)
    176  1.1  cgd 			if (Event[i].evcode == E_FIXDV)
    177  1.1  cgd 				reschedule(&Event[i], Event[i].date - time);
    178  1.1  cgd 		return;
    179  1.1  cgd 	}
    180  1.1  cgd 
    181  1.1  cgd 	/* test for just a lot of damage */
    182  1.1  cgd 	if (percent < 80)
    183  1.1  cgd 		lose(L_TOOFAST);
    184  1.1  cgd 	printf("Equilibrium restored -- extreme damage occured to ship systems\n");
    185  1.1  cgd 	for (i = 0; i < NDEV; i++)
    186  1.1  cgd 		damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]);
    187  1.1  cgd 	Ship.shldup = 0;
    188  1.1  cgd }
    189