warp.c revision 1.3 1 1.3 cgd /* $NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)warp.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: warp.c,v 1.3 1995/04/22 10:59:40 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd # include "trek.h"
45 1.1 cgd
46 1.1 cgd /*
47 1.1 cgd ** MOVE UNDER WARP POWER
48 1.1 cgd **
49 1.1 cgd ** This is both the "move" and the "ram" commands, differing
50 1.1 cgd ** only in the flag 'fl'. It is also used for automatic
51 1.1 cgd ** emergency override mode, when 'fl' is < 0 and 'c' and 'd'
52 1.1 cgd ** are the course and distance to be moved. If 'fl' >= 0,
53 1.1 cgd ** the course and distance are asked of the captain.
54 1.1 cgd **
55 1.1 cgd ** The guts of this routine are in the routine move(), which
56 1.1 cgd ** is shared with impulse(). Also, the working part of this
57 1.1 cgd ** routine is very small; the rest is to handle the slight chance
58 1.1 cgd ** that you may be moving at some riduculous speed. In that
59 1.1 cgd ** case, there is code to handle time warps, etc.
60 1.1 cgd */
61 1.1 cgd
62 1.1 cgd warp(fl, c, d)
63 1.1 cgd int fl, c;
64 1.1 cgd double d;
65 1.1 cgd {
66 1.1 cgd int course;
67 1.1 cgd double power;
68 1.1 cgd double dist;
69 1.1 cgd double time;
70 1.1 cgd double speed;
71 1.1 cgd double frac;
72 1.1 cgd register int percent;
73 1.1 cgd register int i;
74 1.1 cgd extern double move();
75 1.1 cgd
76 1.1 cgd if (Ship.cond == DOCKED)
77 1.1 cgd return (printf("%s is docked\n", Ship.shipname));
78 1.1 cgd if (damaged(WARP))
79 1.1 cgd {
80 1.1 cgd return (out(WARP));
81 1.1 cgd }
82 1.1 cgd if (fl < 0)
83 1.1 cgd {
84 1.1 cgd course = c;
85 1.1 cgd dist = d;
86 1.1 cgd }
87 1.1 cgd else
88 1.1 cgd if (getcodi(&course, &dist))
89 1.1 cgd return;
90 1.1 cgd
91 1.1 cgd /* check to see that we are not using an absurd amount of power */
92 1.1 cgd power = (dist + 0.05) * Ship.warp3;
93 1.1 cgd percent = 100 * power / Ship.energy + 0.5;
94 1.1 cgd if (percent >= 85)
95 1.1 cgd {
96 1.1 cgd printf("Scotty: That would consume %d%% of our remaining energy.\n",
97 1.1 cgd percent);
98 1.1 cgd if (!getynpar("Are you sure that is wise"))
99 1.1 cgd return;
100 1.1 cgd }
101 1.1 cgd
102 1.1 cgd /* compute the speed we will move at, and the time it will take */
103 1.1 cgd speed = Ship.warp2 / Param.warptime;
104 1.1 cgd time = dist / speed;
105 1.1 cgd
106 1.1 cgd /* check to see that that value is not ridiculous */
107 1.1 cgd percent = 100 * time / Now.time + 0.5;
108 1.1 cgd if (percent >= 85)
109 1.1 cgd {
110 1.1 cgd printf("Spock: That would take %d%% of our remaining time.\n",
111 1.1 cgd percent);
112 1.1 cgd if (!getynpar("Are you sure that is wise"))
113 1.1 cgd return;
114 1.1 cgd }
115 1.1 cgd
116 1.1 cgd /* compute how far we will go if we get damages */
117 1.1 cgd if (Ship.warp > 6.0 && ranf(100) < 20 + 15 * (Ship.warp - 6.0))
118 1.1 cgd {
119 1.1 cgd frac = franf();
120 1.1 cgd dist *= frac;
121 1.1 cgd time *= frac;
122 1.1 cgd damage(WARP, (frac + 1.0) * Ship.warp * (franf() + 0.25) * 0.20);
123 1.1 cgd }
124 1.1 cgd
125 1.1 cgd /* do the move */
126 1.1 cgd Move.time = move(fl, course, time, speed);
127 1.1 cgd
128 1.1 cgd /* see how far we actually went, and decrement energy appropriately */
129 1.1 cgd dist = Move.time * speed;
130 1.1 cgd Ship.energy -= dist * Ship.warp3 * (Ship.shldup + 1);
131 1.1 cgd
132 1.1 cgd /* test for bizarre events */
133 1.1 cgd if (Ship.warp <= 9.0)
134 1.1 cgd return;
135 1.1 cgd printf("\n\n ___ Speed exceeding warp nine ___\n\n");
136 1.1 cgd sleep(2);
137 1.1 cgd printf("Ship's safety systems malfunction\n");
138 1.1 cgd sleep(2);
139 1.1 cgd printf("Crew experiencing extreme sensory distortion\n");
140 1.1 cgd sleep(4);
141 1.1 cgd if (ranf(100) >= 100 * dist)
142 1.1 cgd {
143 1.1 cgd return (printf("Equilibrium restored -- all systems normal\n"));
144 1.1 cgd }
145 1.1 cgd
146 1.1 cgd /* select a bizzare thing to happen to us */
147 1.1 cgd percent = ranf(100);
148 1.1 cgd if (percent < 70)
149 1.1 cgd {
150 1.1 cgd /* time warp */
151 1.1 cgd if (percent < 35 || !Game.snap)
152 1.1 cgd {
153 1.1 cgd /* positive time warp */
154 1.1 cgd time = (Ship.warp - 8.0) * dist * (franf() + 1.0);
155 1.1 cgd Now.date += time;
156 1.1 cgd printf("Positive time portal entered -- it is now Stardate %.2f\n",
157 1.1 cgd Now.date);
158 1.1 cgd for (i = 0; i < MAXEVENTS; i++)
159 1.1 cgd {
160 1.1 cgd percent = Event[i].evcode;
161 1.1 cgd if (percent == E_FIXDV || percent == E_LRTB)
162 1.1 cgd Event[i].date += time;
163 1.1 cgd }
164 1.1 cgd return;
165 1.1 cgd }
166 1.1 cgd
167 1.1 cgd /* s/he got lucky: a negative time portal */
168 1.1 cgd time = Now.date;
169 1.1 cgd i = (int) Etc.snapshot;
170 1.1 cgd bmove(i, Quad, sizeof Quad);
171 1.1 cgd bmove(i += sizeof Quad, Event, sizeof Event);
172 1.1 cgd bmove(i += sizeof Event, &Now, sizeof Now);
173 1.1 cgd printf("Negative time portal entered -- it is now Stardate %.2f\n",
174 1.1 cgd Now.date);
175 1.1 cgd for (i = 0; i < MAXEVENTS; i++)
176 1.1 cgd if (Event[i].evcode == E_FIXDV)
177 1.1 cgd reschedule(&Event[i], Event[i].date - time);
178 1.1 cgd return;
179 1.1 cgd }
180 1.1 cgd
181 1.1 cgd /* test for just a lot of damage */
182 1.1 cgd if (percent < 80)
183 1.1 cgd lose(L_TOOFAST);
184 1.1 cgd printf("Equilibrium restored -- extreme damage occured to ship systems\n");
185 1.1 cgd for (i = 0; i < NDEV; i++)
186 1.1 cgd damage(i, (3.0 * (franf() + franf()) + 1.0) * Param.damfac[i]);
187 1.1 cgd Ship.shldup = 0;
188 1.1 cgd }
189