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win.c revision 1.3
      1 /*	$NetBSD: win.c,v 1.3 1995/04/22 10:59:41 cgd Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)win.c	8.1 (Berkeley) 5/31/93";
     39 #else
     40 static char rcsid[] = "$NetBSD: win.c,v 1.3 1995/04/22 10:59:41 cgd Exp $";
     41 #endif
     42 #endif /* not lint */
     43 
     44 # include	"trek.h"
     45 # include	"getpar.h"
     46 # include	<setjmp.h>
     47 
     48 /*
     49 **  Signal game won
     50 **
     51 **	This routine prints out the win message, arranges to print out
     52 **	your score, tells you if you have a promotion coming to you,
     53 **	cleans up the current input line, and arranges to have you
     54 **	asked whether or not you want another game (via the longjmp()
     55 **	call).
     56 **
     57 **	Pretty straightforward, although the promotion algorithm is
     58 **	pretty off the wall.
     59 */
     60 
     61 win()
     62 {
     63 	long			s;
     64 	extern jmp_buf		env;
     65 	extern long		score();
     66 	extern struct cvntab	Skitab[];
     67 	register struct cvntab	*p;
     68 
     69 	sleep(1);
     70 	printf("\nCongratulations, you have saved the Federation\n");
     71 	Move.endgame = 1;
     72 
     73 	/* print and return the score */
     74 	s = score();
     75 
     76 	/* decide if she gets a promotion */
     77 	if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 &&
     78 			s >= 1000 && Ship.ship == ENTERPRISE)
     79 	{
     80 		printf("In fact, you are promoted one step in rank,\n");
     81 		if (Game.skill >= 6)
     82 			printf("to the exalted rank of Commodore Emeritus\n");
     83 		else
     84 		{
     85 			p = &Skitab[Game.skill - 1];
     86 			printf("from %s%s ", p->abrev, p->full);
     87 			p++;
     88 			printf("to %s%s\n", p->abrev, p->full);
     89 		}
     90 	}
     91 
     92 	/* clean out input, and request new game */
     93 	skiptonl(0);
     94 	longjmp(env, 1);
     95 }
     96