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crypt.c revision 1.18
      1 /*	$NetBSD: crypt.c,v 1.18 2001/03/01 14:37:35 wiz Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1989, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Tom Truscott.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *	This product includes software developed by the University of
     21  *	California, Berkeley and its contributors.
     22  * 4. Neither the name of the University nor the names of its contributors
     23  *    may be used to endorse or promote products derived from this software
     24  *    without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36  * SUCH DAMAGE.
     37  */
     38 
     39 #include <sys/cdefs.h>
     40 #if !defined(lint)
     41 #if 0
     42 static char sccsid[] = "@(#)crypt.c	8.1.1.1 (Berkeley) 8/18/93";
     43 #else
     44 __RCSID("$NetBSD: crypt.c,v 1.18 2001/03/01 14:37:35 wiz Exp $");
     45 #endif
     46 #endif /* not lint */
     47 
     48 #include <limits.h>
     49 #include <pwd.h>
     50 #include <stdlib.h>
     51 #include <unistd.h>
     52 
     53 /*
     54  * UNIX password, and DES, encryption.
     55  * By Tom Truscott, trt (at) rti.rti.org,
     56  * from algorithms by Robert W. Baldwin and James Gillogly.
     57  *
     58  * References:
     59  * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
     60  * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
     61  *
     62  * "Password Security: A Case History," R. Morris and Ken Thompson,
     63  * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
     64  *
     65  * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
     66  * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
     67  */
     68 
     69 /* =====  Configuration ==================== */
     70 
     71 /*
     72  * define "MUST_ALIGN" if your compiler cannot load/store
     73  * long integers at arbitrary (e.g. odd) memory locations.
     74  * (Either that or never pass unaligned addresses to des_cipher!)
     75  */
     76 #if !defined(__vax__) && !defined(__i386__)
     77 #define	MUST_ALIGN
     78 #endif
     79 
     80 #ifdef CHAR_BITS
     81 #if CHAR_BITS != 8
     82 	#error C_block structure assumes 8 bit characters
     83 #endif
     84 #endif
     85 
     86 /*
     87  * define "B64" to be the declaration for a 64 bit integer.
     88  * XXX this feature is currently unused, see "endian" comment below.
     89  */
     90 #if defined(cray)
     91 #define	B64	long
     92 #endif
     93 #if defined(convex)
     94 #define	B64	long long
     95 #endif
     96 
     97 /*
     98  * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
     99  * of lookup tables.  This speeds up des_setkey() and des_cipher(), but has
    100  * little effect on crypt().
    101  */
    102 #if defined(notdef)
    103 #define	LARGEDATA
    104 #endif
    105 
    106 /* compile with "-DSTATIC=void" when profiling */
    107 #ifndef STATIC
    108 #define	STATIC	static void
    109 #endif
    110 
    111 /* ==================================== */
    112 
    113 /*
    114  * Cipher-block representation (Bob Baldwin):
    115  *
    116  * DES operates on groups of 64 bits, numbered 1..64 (sigh).  One
    117  * representation is to store one bit per byte in an array of bytes.  Bit N of
    118  * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
    119  * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
    120  * first byte, 9..16 in the second, and so on.  The DES spec apparently has
    121  * bit 1 in the MSB of the first byte, but that is particularly noxious so we
    122  * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
    123  * the MSB of the first byte.  Specifically, the 64-bit input data and key are
    124  * converted to LSB format, and the output 64-bit block is converted back into
    125  * MSB format.
    126  *
    127  * DES operates internally on groups of 32 bits which are expanded to 48 bits
    128  * by permutation E and shrunk back to 32 bits by the S boxes.  To speed up
    129  * the computation, the expansion is applied only once, the expanded
    130  * representation is maintained during the encryption, and a compression
    131  * permutation is applied only at the end.  To speed up the S-box lookups,
    132  * the 48 bits are maintained as eight 6 bit groups, one per byte, which
    133  * directly feed the eight S-boxes.  Within each byte, the 6 bits are the
    134  * most significant ones.  The low two bits of each byte are zero.  (Thus,
    135  * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
    136  * first byte in the eight byte representation, bit 2 of the 48 bit value is
    137  * the "8"-valued bit, and so on.)  In fact, a combined "SPE"-box lookup is
    138  * used, in which the output is the 64 bit result of an S-box lookup which
    139  * has been permuted by P and expanded by E, and is ready for use in the next
    140  * iteration.  Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
    141  * lookup.  Since each byte in the 48 bit path is a multiple of four, indexed
    142  * lookup of SPE[0] and SPE[1] is simple and fast.  The key schedule and
    143  * "salt" are also converted to this 8*(6+2) format.  The SPE table size is
    144  * 8*64*8 = 4K bytes.
    145  *
    146  * To speed up bit-parallel operations (such as XOR), the 8 byte
    147  * representation is "union"ed with 32 bit values "i0" and "i1", and, on
    148  * machines which support it, a 64 bit value "b64".  This data structure,
    149  * "C_block", has two problems.  First, alignment restrictions must be
    150  * honored.  Second, the byte-order (e.g. little-endian or big-endian) of
    151  * the architecture becomes visible.
    152  *
    153  * The byte-order problem is unfortunate, since on the one hand it is good
    154  * to have a machine-independent C_block representation (bits 1..8 in the
    155  * first byte, etc.), and on the other hand it is good for the LSB of the
    156  * first byte to be the LSB of i0.  We cannot have both these things, so we
    157  * currently use the "little-endian" representation and avoid any multi-byte
    158  * operations that depend on byte order.  This largely precludes use of the
    159  * 64-bit datatype since the relative order of i0 and i1 are unknown.  It
    160  * also inhibits grouping the SPE table to look up 12 bits at a time.  (The
    161  * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
    162  * high-order zero, providing fast indexing into a 64-bit wide SPE.)  On the
    163  * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
    164  * requires a 128 kilobyte table, so perhaps this is not a big loss.
    165  *
    166  * Permutation representation (Jim Gillogly):
    167  *
    168  * A transformation is defined by its effect on each of the 8 bytes of the
    169  * 64-bit input.  For each byte we give a 64-bit output that has the bits in
    170  * the input distributed appropriately.  The transformation is then the OR
    171  * of the 8 sets of 64-bits.  This uses 8*256*8 = 16K bytes of storage for
    172  * each transformation.  Unless LARGEDATA is defined, however, a more compact
    173  * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
    174  * The smaller table uses 16*16*8 = 2K bytes for each transformation.  This
    175  * is slower but tolerable, particularly for password encryption in which
    176  * the SPE transformation is iterated many times.  The small tables total 9K
    177  * bytes, the large tables total 72K bytes.
    178  *
    179  * The transformations used are:
    180  * IE3264: MSB->LSB conversion, initial permutation, and expansion.
    181  *	This is done by collecting the 32 even-numbered bits and applying
    182  *	a 32->64 bit transformation, and then collecting the 32 odd-numbered
    183  *	bits and applying the same transformation.  Since there are only
    184  *	32 input bits, the IE3264 transformation table is half the size of
    185  *	the usual table.
    186  * CF6464: Compression, final permutation, and LSB->MSB conversion.
    187  *	This is done by two trivial 48->32 bit compressions to obtain
    188  *	a 64-bit block (the bit numbering is given in the "CIFP" table)
    189  *	followed by a 64->64 bit "cleanup" transformation.  (It would
    190  *	be possible to group the bits in the 64-bit block so that 2
    191  *	identical 32->32 bit transformations could be used instead,
    192  *	saving a factor of 4 in space and possibly 2 in time, but
    193  *	byte-ordering and other complications rear their ugly head.
    194  *	Similar opportunities/problems arise in the key schedule
    195  *	transforms.)
    196  * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
    197  *	This admittedly baroque 64->64 bit transformation is used to
    198  *	produce the first code (in 8*(6+2) format) of the key schedule.
    199  * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
    200  *	It would be possible to define 15 more transformations, each
    201  *	with a different rotation, to generate the entire key schedule.
    202  *	To save space, however, we instead permute each code into the
    203  *	next by using a transformation that "undoes" the PC2 permutation,
    204  *	rotates the code, and then applies PC2.  Unfortunately, PC2
    205  *	transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
    206  *	invertible.  We get around that problem by using a modified PC2
    207  *	which retains the 8 otherwise-lost bits in the unused low-order
    208  *	bits of each byte.  The low-order bits are cleared when the
    209  *	codes are stored into the key schedule.
    210  * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
    211  *	This is faster than applying PC2ROT[0] twice,
    212  *
    213  * The Bell Labs "salt" (Bob Baldwin):
    214  *
    215  * The salting is a simple permutation applied to the 48-bit result of E.
    216  * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
    217  * i+24 of the result are swapped.  The salt is thus a 24 bit number, with
    218  * 16777216 possible values.  (The original salt was 12 bits and could not
    219  * swap bits 13..24 with 36..48.)
    220  *
    221  * It is possible, but ugly, to warp the SPE table to account for the salt
    222  * permutation.  Fortunately, the conditional bit swapping requires only
    223  * about four machine instructions and can be done on-the-fly with about an
    224  * 8% performance penalty.
    225  */
    226 
    227 typedef union {
    228 	unsigned char b[8];
    229 	struct {
    230 		int32_t	i0;
    231 		int32_t	i1;
    232 	} b32;
    233 #if defined(B64)
    234 	B64	b64;
    235 #endif
    236 } C_block;
    237 
    238 /*
    239  * Convert twenty-four-bit long in host-order
    240  * to six bits (and 2 low-order zeroes) per char little-endian format.
    241  */
    242 #define	TO_SIX_BIT(rslt, src) {				\
    243 		C_block cvt;				\
    244 		cvt.b[0] = src; src >>= 6;		\
    245 		cvt.b[1] = src; src >>= 6;		\
    246 		cvt.b[2] = src; src >>= 6;		\
    247 		cvt.b[3] = src;				\
    248 		rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2;	\
    249 	}
    250 
    251 /*
    252  * These macros may someday permit efficient use of 64-bit integers.
    253  */
    254 #define	ZERO(d,d0,d1)			d0 = 0, d1 = 0
    255 #define	LOAD(d,d0,d1,bl)		d0 = (bl).b32.i0, d1 = (bl).b32.i1
    256 #define	LOADREG(d,d0,d1,s,s0,s1)	d0 = s0, d1 = s1
    257 #define	OR(d,d0,d1,bl)			d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
    258 #define	STORE(s,s0,s1,bl)		(bl).b32.i0 = s0, (bl).b32.i1 = s1
    259 #define	DCL_BLOCK(d,d0,d1)		int32_t d0, d1
    260 
    261 #if defined(LARGEDATA)
    262 	/* Waste memory like crazy.  Also, do permutations in line */
    263 #define	LGCHUNKBITS	3
    264 #define	CHUNKBITS	(1<<LGCHUNKBITS)
    265 #define	PERM6464(d,d0,d1,cpp,p)				\
    266 	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
    267 	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
    268 	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
    269 	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);		\
    270 	OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]);		\
    271 	OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]);		\
    272 	OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]);		\
    273 	OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
    274 #define	PERM3264(d,d0,d1,cpp,p)				\
    275 	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
    276 	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
    277 	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
    278 	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
    279 #else
    280 	/* "small data" */
    281 #define	LGCHUNKBITS	2
    282 #define	CHUNKBITS	(1<<LGCHUNKBITS)
    283 #define	PERM6464(d,d0,d1,cpp,p)				\
    284 	{ C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
    285 #define	PERM3264(d,d0,d1,cpp,p)				\
    286 	{ C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
    287 #endif /* LARGEDATA */
    288 
    289 STATIC	init_des __P((void));
    290 STATIC	init_perm __P((C_block [64/CHUNKBITS][1<<CHUNKBITS], unsigned char [64], int, int));
    291 #ifndef LARGEDATA
    292 STATIC	permute __P((unsigned char *, C_block *, C_block *, int));
    293 #endif
    294 #ifdef DEBUG
    295 STATIC	prtab __P((char *, unsigned char *, int));
    296 #endif
    297 
    298 
    299 #ifndef LARGEDATA
    300 STATIC
    301 permute(cp, out, p, chars_in)
    302 	unsigned char *cp;
    303 	C_block *out;
    304 	C_block *p;
    305 	int chars_in;
    306 {
    307 	DCL_BLOCK(D,D0,D1);
    308 	C_block *tp;
    309 	int t;
    310 
    311 	ZERO(D,D0,D1);
    312 	do {
    313 		t = *cp++;
    314 		tp = &p[t&0xf]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
    315 		tp = &p[t>>4];  OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
    316 	} while (--chars_in > 0);
    317 	STORE(D,D0,D1,*out);
    318 }
    319 #endif /* LARGEDATA */
    320 
    321 
    322 /* =====  (mostly) Standard DES Tables ==================== */
    323 
    324 static unsigned char IP[] = {		/* initial permutation */
    325 	58, 50, 42, 34, 26, 18, 10,  2,
    326 	60, 52, 44, 36, 28, 20, 12,  4,
    327 	62, 54, 46, 38, 30, 22, 14,  6,
    328 	64, 56, 48, 40, 32, 24, 16,  8,
    329 	57, 49, 41, 33, 25, 17,  9,  1,
    330 	59, 51, 43, 35, 27, 19, 11,  3,
    331 	61, 53, 45, 37, 29, 21, 13,  5,
    332 	63, 55, 47, 39, 31, 23, 15,  7,
    333 };
    334 
    335 /* The final permutation is the inverse of IP - no table is necessary */
    336 
    337 static unsigned char ExpandTr[] = {	/* expansion operation */
    338 	32,  1,  2,  3,  4,  5,
    339 	 4,  5,  6,  7,  8,  9,
    340 	 8,  9, 10, 11, 12, 13,
    341 	12, 13, 14, 15, 16, 17,
    342 	16, 17, 18, 19, 20, 21,
    343 	20, 21, 22, 23, 24, 25,
    344 	24, 25, 26, 27, 28, 29,
    345 	28, 29, 30, 31, 32,  1,
    346 };
    347 
    348 static unsigned char PC1[] = {		/* permuted choice table 1 */
    349 	57, 49, 41, 33, 25, 17,  9,
    350 	 1, 58, 50, 42, 34, 26, 18,
    351 	10,  2, 59, 51, 43, 35, 27,
    352 	19, 11,  3, 60, 52, 44, 36,
    353 
    354 	63, 55, 47, 39, 31, 23, 15,
    355 	 7, 62, 54, 46, 38, 30, 22,
    356 	14,  6, 61, 53, 45, 37, 29,
    357 	21, 13,  5, 28, 20, 12,  4,
    358 };
    359 
    360 static unsigned char Rotates[] = {	/* PC1 rotation schedule */
    361 	1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
    362 };
    363 
    364 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
    365 static unsigned char PC2[] = {		/* permuted choice table 2 */
    366 	 9, 18,    14, 17, 11, 24,  1,  5,
    367 	22, 25,     3, 28, 15,  6, 21, 10,
    368 	35, 38,    23, 19, 12,  4, 26,  8,
    369 	43, 54,    16,  7, 27, 20, 13,  2,
    370 
    371 	 0,  0,    41, 52, 31, 37, 47, 55,
    372 	 0,  0,    30, 40, 51, 45, 33, 48,
    373 	 0,  0,    44, 49, 39, 56, 34, 53,
    374 	 0,  0,    46, 42, 50, 36, 29, 32,
    375 };
    376 
    377 static unsigned char S[8][64] = {	/* 48->32 bit substitution tables */
    378 					/* S[1]			*/
    379 	{ 14,  4, 13,  1,  2, 15, 11,  8,  3, 10,  6, 12,  5,  9,  0,  7,
    380 	   0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8,
    381 	   4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0,
    382 	  15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13 },
    383 					/* S[2]			*/
    384 	{ 15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10,
    385 	   3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5,
    386 	   0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15,
    387 	  13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9 },
    388 					/* S[3]			*/
    389 	{ 10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8,
    390 	  13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1,
    391 	  13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7,
    392 	   1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12 },
    393 					/* S[4]			*/
    394 	{  7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15,
    395 	  13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9,
    396 	  10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4,
    397 	   3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14 },
    398 					/* S[5]			*/
    399 	{  2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9,
    400 	  14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6,
    401 	   4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14,
    402 	  11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3 },
    403 					/* S[6]			*/
    404 	{ 12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11,
    405 	  10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8,
    406 	   9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6,
    407 	   4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13 },
    408 					/* S[7]			*/
    409 	{  4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1,
    410 	  13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6,
    411 	   1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2,
    412 	   6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12 },
    413 					/* S[8]			*/
    414 	{ 13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7,
    415 	   1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2,
    416 	   7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8,
    417 	   2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11 }
    418 };
    419 
    420 static unsigned char P32Tr[] = {	/* 32-bit permutation function */
    421 	16,  7, 20, 21,
    422 	29, 12, 28, 17,
    423 	 1, 15, 23, 26,
    424 	 5, 18, 31, 10,
    425 	 2,  8, 24, 14,
    426 	32, 27,  3,  9,
    427 	19, 13, 30,  6,
    428 	22, 11,  4, 25,
    429 };
    430 
    431 static unsigned char CIFP[] = {		/* compressed/interleaved permutation */
    432 	 1,  2,  3,  4,   17, 18, 19, 20,
    433 	 5,  6,  7,  8,   21, 22, 23, 24,
    434 	 9, 10, 11, 12,   25, 26, 27, 28,
    435 	13, 14, 15, 16,   29, 30, 31, 32,
    436 
    437 	33, 34, 35, 36,   49, 50, 51, 52,
    438 	37, 38, 39, 40,   53, 54, 55, 56,
    439 	41, 42, 43, 44,   57, 58, 59, 60,
    440 	45, 46, 47, 48,   61, 62, 63, 64,
    441 };
    442 
    443 static unsigned char itoa64[] =		/* 0..63 => ascii-64 */
    444 	"./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
    445 
    446 
    447 /* =====  Tables that are initialized at run time  ==================== */
    448 
    449 
    450 static unsigned char a64toi[128];	/* ascii-64 => 0..63 */
    451 
    452 /* Initial key schedule permutation */
    453 static C_block	PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];
    454 
    455 /* Subsequent key schedule rotation permutations */
    456 static C_block	PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];
    457 
    458 /* Initial permutation/expansion table */
    459 static C_block	IE3264[32/CHUNKBITS][1<<CHUNKBITS];
    460 
    461 /* Table that combines the S, P, and E operations.  */
    462 static int32_t SPE[2][8][64];
    463 
    464 /* compressed/interleaved => final permutation table */
    465 static C_block	CF6464[64/CHUNKBITS][1<<CHUNKBITS];
    466 
    467 
    468 /* ==================================== */
    469 
    470 
    471 static C_block	constdatablock;			/* encryption constant */
    472 static char	cryptresult[1+4+4+11+1];	/* encrypted result */
    473 
    474 extern char *__md5crypt(const char *, const char *);	/* XXX */
    475 
    476 /*
    477  * Return a pointer to static data consisting of the "setting"
    478  * followed by an encryption produced by the "key" and "setting".
    479  */
    480 char *
    481 crypt(key, setting)
    482 	const char *key;
    483 	const char *setting;
    484 {
    485 	char *encp;
    486 	int32_t i;
    487 	int t;
    488 	int32_t salt;
    489 	int num_iter, salt_size;
    490 	C_block keyblock, rsltblock;
    491 
    492 	/* Non-DES encryption schemes hook in here. */
    493 	if (setting[0] == _PASSWORD_NONDES) {
    494 		switch (setting[1]) {
    495 #ifdef notyet
    496 		case '2':
    497 			return (__bcrypt(key, setting));
    498 #endif
    499 		case '1':
    500 		default:
    501 			return (__md5crypt(key, setting));
    502 		}
    503 	}
    504 
    505 	for (i = 0; i < 8; i++) {
    506 		if ((t = 2*(unsigned char)(*key)) != 0)
    507 			key++;
    508 		keyblock.b[i] = t;
    509 	}
    510 	if (des_setkey((char *)keyblock.b))	/* also initializes "a64toi" */
    511 		return (NULL);
    512 
    513 	encp = &cryptresult[0];
    514 	switch (*setting) {
    515 	case _PASSWORD_EFMT1:
    516 		/*
    517 		 * Involve the rest of the password 8 characters at a time.
    518 		 */
    519 		while (*key) {
    520 			if (des_cipher((char *)(void *)&keyblock,
    521 			    (char *)(void *)&keyblock, 0L, 1))
    522 				return (NULL);
    523 			for (i = 0; i < 8; i++) {
    524 				if ((t = 2*(unsigned char)(*key)) != 0)
    525 					key++;
    526 				keyblock.b[i] ^= t;
    527 			}
    528 			if (des_setkey((char *)keyblock.b))
    529 				return (NULL);
    530 		}
    531 
    532 		*encp++ = *setting++;
    533 
    534 		/* get iteration count */
    535 		num_iter = 0;
    536 		for (i = 4; --i >= 0; ) {
    537 			if ((t = (unsigned char)setting[i]) == '\0')
    538 				t = '.';
    539 			encp[i] = t;
    540 			num_iter = (num_iter<<6) | a64toi[t];
    541 		}
    542 		setting += 4;
    543 		encp += 4;
    544 		salt_size = 4;
    545 		break;
    546 	default:
    547 		num_iter = 25;
    548 		salt_size = 2;
    549 	}
    550 
    551 	salt = 0;
    552 	for (i = salt_size; --i >= 0; ) {
    553 		if ((t = (unsigned char)setting[i]) == '\0')
    554 			t = '.';
    555 		encp[i] = t;
    556 		salt = (salt<<6) | a64toi[t];
    557 	}
    558 	encp += salt_size;
    559 	if (des_cipher((char *)(void *)&constdatablock,
    560 	    (char *)(void *)&rsltblock, salt, num_iter))
    561 		return (NULL);
    562 
    563 	/*
    564 	 * Encode the 64 cipher bits as 11 ascii characters.
    565 	 */
    566 	i = ((int32_t)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) |
    567 	    rsltblock.b[2];
    568 	encp[3] = itoa64[i&0x3f];	i >>= 6;
    569 	encp[2] = itoa64[i&0x3f];	i >>= 6;
    570 	encp[1] = itoa64[i&0x3f];	i >>= 6;
    571 	encp[0] = itoa64[i];		encp += 4;
    572 	i = ((int32_t)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) |
    573 	    rsltblock.b[5];
    574 	encp[3] = itoa64[i&0x3f];	i >>= 6;
    575 	encp[2] = itoa64[i&0x3f];	i >>= 6;
    576 	encp[1] = itoa64[i&0x3f];	i >>= 6;
    577 	encp[0] = itoa64[i];		encp += 4;
    578 	i = ((int32_t)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2;
    579 	encp[2] = itoa64[i&0x3f];	i >>= 6;
    580 	encp[1] = itoa64[i&0x3f];	i >>= 6;
    581 	encp[0] = itoa64[i];
    582 
    583 	encp[3] = 0;
    584 
    585 	return (cryptresult);
    586 }
    587 
    588 
    589 /*
    590  * The Key Schedule, filled in by des_setkey() or setkey().
    591  */
    592 #define	KS_SIZE	16
    593 static C_block	KS[KS_SIZE];
    594 
    595 /*
    596  * Set up the key schedule from the key.
    597  */
    598 int
    599 des_setkey(key)
    600 	const char *key;
    601 {
    602 	DCL_BLOCK(K, K0, K1);
    603 	C_block *ptabp;
    604 	int i;
    605 	static int des_ready = 0;
    606 
    607 	if (!des_ready) {
    608 		init_des();
    609 		des_ready = 1;
    610 	}
    611 
    612 	PERM6464(K,K0,K1,(unsigned char *)key,(C_block *)PC1ROT);
    613 	key = (char *)&KS[0];
    614 	STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
    615 	for (i = 1; i < 16; i++) {
    616 		key += sizeof(C_block);
    617 		STORE(K,K0,K1,*(C_block *)key);
    618 		ptabp = (C_block *)PC2ROT[Rotates[i]-1];
    619 		PERM6464(K,K0,K1,(unsigned char *)key,ptabp);
    620 		STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
    621 	}
    622 	return (0);
    623 }
    624 
    625 /*
    626  * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
    627  * iterations of DES, using the given 24-bit salt and the pre-computed key
    628  * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
    629  *
    630  * NOTE: the performance of this routine is critically dependent on your
    631  * compiler and machine architecture.
    632  */
    633 int
    634 des_cipher(in, out, salt, num_iter)
    635 	const char *in;
    636 	char *out;
    637 	long salt;
    638 	int num_iter;
    639 {
    640 	/* variables that we want in registers, most important first */
    641 #if defined(pdp11)
    642 	int j;
    643 #endif
    644 	int32_t L0, L1, R0, R1, k;
    645 	C_block *kp;
    646 	int ks_inc, loop_count;
    647 	C_block B;
    648 
    649 	L0 = salt;
    650 	TO_SIX_BIT(salt, L0);	/* convert to 4*(6+2) format */
    651 
    652 #if defined(__vax__) || defined(pdp11)
    653 	salt = ~salt;	/* "x &~ y" is faster than "x & y". */
    654 #define	SALT (~salt)
    655 #else
    656 #define	SALT salt
    657 #endif
    658 
    659 #if defined(MUST_ALIGN)
    660 	B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3];
    661 	B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7];
    662 	LOAD(L,L0,L1,B);
    663 #else
    664 	LOAD(L,L0,L1,*(C_block *)in);
    665 #endif
    666 	LOADREG(R,R0,R1,L,L0,L1);
    667 	L0 &= 0x55555555L;
    668 	L1 &= 0x55555555L;
    669 	L0 = (L0 << 1) | L1;	/* L0 is the even-numbered input bits */
    670 	R0 &= 0xaaaaaaaaL;
    671 	R1 = (R1 >> 1) & 0x55555555L;
    672 	L1 = R0 | R1;		/* L1 is the odd-numbered input bits */
    673 	STORE(L,L0,L1,B);
    674 	PERM3264(L,L0,L1,B.b,  (C_block *)IE3264);	/* even bits */
    675 	PERM3264(R,R0,R1,B.b+4,(C_block *)IE3264);	/* odd bits */
    676 
    677 	if (num_iter >= 0)
    678 	{		/* encryption */
    679 		kp = &KS[0];
    680 		ks_inc  = sizeof(*kp);
    681 	}
    682 	else
    683 	{		/* decryption */
    684 		num_iter = -num_iter;
    685 		kp = &KS[KS_SIZE-1];
    686 		ks_inc  = -(long)sizeof(*kp);
    687 	}
    688 
    689 	while (--num_iter >= 0) {
    690 		loop_count = 8;
    691 		do {
    692 
    693 #define	SPTAB(t, i) \
    694 	    (*(int32_t *)((unsigned char *)t + i*(sizeof(int32_t)/4)))
    695 #if defined(gould)
    696 			/* use this if B.b[i] is evaluated just once ... */
    697 #define	DOXOR(x,y,i)	x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
    698 #else
    699 #if defined(pdp11)
    700 			/* use this if your "long" int indexing is slow */
    701 #define	DOXOR(x,y,i)	j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
    702 #else
    703 			/* use this if "k" is allocated to a register ... */
    704 #define	DOXOR(x,y,i)	k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
    705 #endif
    706 #endif
    707 
    708 #define	CRUNCH(p0, p1, q0, q1)	\
    709 			k = (q0 ^ q1) & SALT;	\
    710 			B.b32.i0 = k ^ q0 ^ kp->b32.i0;		\
    711 			B.b32.i1 = k ^ q1 ^ kp->b32.i1;		\
    712 			kp = (C_block *)((char *)kp+ks_inc);	\
    713 							\
    714 			DOXOR(p0, p1, 0);		\
    715 			DOXOR(p0, p1, 1);		\
    716 			DOXOR(p0, p1, 2);		\
    717 			DOXOR(p0, p1, 3);		\
    718 			DOXOR(p0, p1, 4);		\
    719 			DOXOR(p0, p1, 5);		\
    720 			DOXOR(p0, p1, 6);		\
    721 			DOXOR(p0, p1, 7);
    722 
    723 			CRUNCH(L0, L1, R0, R1);
    724 			CRUNCH(R0, R1, L0, L1);
    725 		} while (--loop_count != 0);
    726 		kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE));
    727 
    728 
    729 		/* swap L and R */
    730 		L0 ^= R0;  L1 ^= R1;
    731 		R0 ^= L0;  R1 ^= L1;
    732 		L0 ^= R0;  L1 ^= R1;
    733 	}
    734 
    735 	/* store the encrypted (or decrypted) result */
    736 	L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L);
    737 	L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L);
    738 	STORE(L,L0,L1,B);
    739 	PERM6464(L,L0,L1,B.b, (C_block *)CF6464);
    740 #if defined(MUST_ALIGN)
    741 	STORE(L,L0,L1,B);
    742 	out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3];
    743 	out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7];
    744 #else
    745 	STORE(L,L0,L1,*(C_block *)out);
    746 #endif
    747 	return (0);
    748 }
    749 
    750 
    751 /*
    752  * Initialize various tables.  This need only be done once.  It could even be
    753  * done at compile time, if the compiler were capable of that sort of thing.
    754  */
    755 STATIC
    756 init_des()
    757 {
    758 	int i, j;
    759 	int32_t k;
    760 	int tableno;
    761 	static unsigned char perm[64], tmp32[32];	/* "static" for speed */
    762 
    763 	/*
    764 	 * table that converts chars "./0-9A-Za-z"to integers 0-63.
    765 	 */
    766 	for (i = 0; i < 64; i++)
    767 		a64toi[itoa64[i]] = i;
    768 
    769 	/*
    770 	 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
    771 	 */
    772 	for (i = 0; i < 64; i++)
    773 		perm[i] = 0;
    774 	for (i = 0; i < 64; i++) {
    775 		if ((k = PC2[i]) == 0)
    776 			continue;
    777 		k += Rotates[0]-1;
    778 		if ((k%28) < Rotates[0]) k -= 28;
    779 		k = PC1[k];
    780 		if (k > 0) {
    781 			k--;
    782 			k = (k|07) - (k&07);
    783 			k++;
    784 		}
    785 		perm[i] = k;
    786 	}
    787 #ifdef DEBUG
    788 	prtab("pc1tab", perm, 8);
    789 #endif
    790 	init_perm(PC1ROT, perm, 8, 8);
    791 
    792 	/*
    793 	 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
    794 	 */
    795 	for (j = 0; j < 2; j++) {
    796 		unsigned char pc2inv[64];
    797 		for (i = 0; i < 64; i++)
    798 			perm[i] = pc2inv[i] = 0;
    799 		for (i = 0; i < 64; i++) {
    800 			if ((k = PC2[i]) == 0)
    801 				continue;
    802 			pc2inv[k-1] = i+1;
    803 		}
    804 		for (i = 0; i < 64; i++) {
    805 			if ((k = PC2[i]) == 0)
    806 				continue;
    807 			k += j;
    808 			if ((k%28) <= j) k -= 28;
    809 			perm[i] = pc2inv[k];
    810 		}
    811 #ifdef DEBUG
    812 		prtab("pc2tab", perm, 8);
    813 #endif
    814 		init_perm(PC2ROT[j], perm, 8, 8);
    815 	}
    816 
    817 	/*
    818 	 * Bit reverse, then initial permutation, then expansion.
    819 	 */
    820 	for (i = 0; i < 8; i++) {
    821 		for (j = 0; j < 8; j++) {
    822 			k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1];
    823 			if (k > 32)
    824 				k -= 32;
    825 			else if (k > 0)
    826 				k--;
    827 			if (k > 0) {
    828 				k--;
    829 				k = (k|07) - (k&07);
    830 				k++;
    831 			}
    832 			perm[i*8+j] = k;
    833 		}
    834 	}
    835 #ifdef DEBUG
    836 	prtab("ietab", perm, 8);
    837 #endif
    838 	init_perm(IE3264, perm, 4, 8);
    839 
    840 	/*
    841 	 * Compression, then final permutation, then bit reverse.
    842 	 */
    843 	for (i = 0; i < 64; i++) {
    844 		k = IP[CIFP[i]-1];
    845 		if (k > 0) {
    846 			k--;
    847 			k = (k|07) - (k&07);
    848 			k++;
    849 		}
    850 		perm[k-1] = i+1;
    851 	}
    852 #ifdef DEBUG
    853 	prtab("cftab", perm, 8);
    854 #endif
    855 	init_perm(CF6464, perm, 8, 8);
    856 
    857 	/*
    858 	 * SPE table
    859 	 */
    860 	for (i = 0; i < 48; i++)
    861 		perm[i] = P32Tr[ExpandTr[i]-1];
    862 	for (tableno = 0; tableno < 8; tableno++) {
    863 		for (j = 0; j < 64; j++)  {
    864 			k = (((j >> 0) &01) << 5)|
    865 			    (((j >> 1) &01) << 3)|
    866 			    (((j >> 2) &01) << 2)|
    867 			    (((j >> 3) &01) << 1)|
    868 			    (((j >> 4) &01) << 0)|
    869 			    (((j >> 5) &01) << 4);
    870 			k = S[tableno][k];
    871 			k = (((k >> 3)&01) << 0)|
    872 			    (((k >> 2)&01) << 1)|
    873 			    (((k >> 1)&01) << 2)|
    874 			    (((k >> 0)&01) << 3);
    875 			for (i = 0; i < 32; i++)
    876 				tmp32[i] = 0;
    877 			for (i = 0; i < 4; i++)
    878 				tmp32[4 * tableno + i] = (k >> i) & 01;
    879 			k = 0;
    880 			for (i = 24; --i >= 0; )
    881 				k = (k<<1) | tmp32[perm[i]-1];
    882 			TO_SIX_BIT(SPE[0][tableno][j], k);
    883 			k = 0;
    884 			for (i = 24; --i >= 0; )
    885 				k = (k<<1) | tmp32[perm[i+24]-1];
    886 			TO_SIX_BIT(SPE[1][tableno][j], k);
    887 		}
    888 	}
    889 }
    890 
    891 /*
    892  * Initialize "perm" to represent transformation "p", which rearranges
    893  * (perhaps with expansion and/or contraction) one packed array of bits
    894  * (of size "chars_in" characters) into another array (of size "chars_out"
    895  * characters).
    896  *
    897  * "perm" must be all-zeroes on entry to this routine.
    898  */
    899 STATIC
    900 init_perm(perm, p, chars_in, chars_out)
    901 	C_block perm[64/CHUNKBITS][1<<CHUNKBITS];
    902 	unsigned char p[64];
    903 	int chars_in, chars_out;
    904 {
    905 	int i, j, k, l;
    906 
    907 	for (k = 0; k < chars_out*8; k++) {	/* each output bit position */
    908 		l = p[k] - 1;		/* where this bit comes from */
    909 		if (l < 0)
    910 			continue;	/* output bit is always 0 */
    911 		i = l>>LGCHUNKBITS;	/* which chunk this bit comes from */
    912 		l = 1<<(l&(CHUNKBITS-1));	/* mask for this bit */
    913 		for (j = 0; j < (1<<CHUNKBITS); j++) {	/* each chunk value */
    914 			if ((j & l) != 0)
    915 				perm[i][j].b[k>>3] |= 1<<(k&07);
    916 		}
    917 	}
    918 }
    919 
    920 /*
    921  * "setkey" routine (for backwards compatibility)
    922  */
    923 int
    924 setkey(key)
    925 	const char *key;
    926 {
    927 	int i, j, k;
    928 	C_block keyblock;
    929 
    930 	for (i = 0; i < 8; i++) {
    931 		k = 0;
    932 		for (j = 0; j < 8; j++) {
    933 			k <<= 1;
    934 			k |= (unsigned char)*key++;
    935 		}
    936 		keyblock.b[i] = k;
    937 	}
    938 	return (des_setkey((char *)keyblock.b));
    939 }
    940 
    941 /*
    942  * "encrypt" routine (for backwards compatibility)
    943  */
    944 int
    945 encrypt(block, flag)
    946 	char *block;
    947 	int flag;
    948 {
    949 	int i, j, k;
    950 	C_block cblock;
    951 
    952 	for (i = 0; i < 8; i++) {
    953 		k = 0;
    954 		for (j = 0; j < 8; j++) {
    955 			k <<= 1;
    956 			k |= (unsigned char)*block++;
    957 		}
    958 		cblock.b[i] = k;
    959 	}
    960 	if (des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag ? -1: 1)))
    961 		return (1);
    962 	for (i = 7; i >= 0; i--) {
    963 		k = cblock.b[i];
    964 		for (j = 7; j >= 0; j--) {
    965 			*--block = k&01;
    966 			k >>= 1;
    967 		}
    968 	}
    969 	return (0);
    970 }
    971 
    972 #ifdef DEBUG
    973 STATIC
    974 prtab(s, t, num_rows)
    975 	char *s;
    976 	unsigned char *t;
    977 	int num_rows;
    978 {
    979 	int i, j;
    980 
    981 	(void)printf("%s:\n", s);
    982 	for (i = 0; i < num_rows; i++) {
    983 		for (j = 0; j < 8; j++) {
    984 			 (void)printf("%3d", t[i*8+j]);
    985 		}
    986 		(void)printf("\n");
    987 	}
    988 	(void)printf("\n");
    989 }
    990 #endif
    991