doc.I revision 1.5 1 1.5 agc .\" $NetBSD: doc.I,v 1.5 2003/08/07 16:44:27 agc Exp $
2 1.4 perry .\"
3 1.1 cgd .\" Copyright (c) 1980, 1993
4 1.1 cgd .\" The Regents of the University of California. All rights reserved.
5 1.1 cgd .\"
6 1.1 cgd .\" Redistribution and use in source and binary forms, with or without
7 1.1 cgd .\" modification, are permitted provided that the following conditions
8 1.1 cgd .\" are met:
9 1.1 cgd .\" 1. Redistributions of source code must retain the above copyright
10 1.1 cgd .\" notice, this list of conditions and the following disclaimer.
11 1.1 cgd .\" 2. Redistributions in binary form must reproduce the above copyright
12 1.1 cgd .\" notice, this list of conditions and the following disclaimer in the
13 1.1 cgd .\" documentation and/or other materials provided with the distribution.
14 1.5 agc .\" 3. Neither the name of the University nor the names of its contributors
15 1.1 cgd .\" may be used to endorse or promote products derived from this software
16 1.1 cgd .\" without specific prior written permission.
17 1.1 cgd .\"
18 1.1 cgd .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
19 1.1 cgd .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 1.1 cgd .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21 1.1 cgd .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
22 1.1 cgd .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23 1.1 cgd .\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
24 1.1 cgd .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
25 1.1 cgd .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
26 1.1 cgd .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
27 1.1 cgd .\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
28 1.1 cgd .\" SUCH DAMAGE.
29 1.1 cgd .\"
30 1.3 cgd .\" @(#)doc.I 8.1 (Berkeley) 6/4/93
31 1.1 cgd .\"
32 1.1 cgd .Ds
33 1.1 cgd .Fd addch ch \*m
34 1.1 cgd char ch;
35 1.1 cgd .Fd waddch win\*,ch
36 1.1 cgd WINDOW *win;
37 1.1 cgd char ch;
38 1.1 cgd .De
39 1.1 cgd Add the character
40 1.1 cgd .Vn ch
41 1.1 cgd on the window
42 1.1 cgd at the current \*y.
43 1.1 cgd If the character is a newline
44 1.1 cgd (\'\en\')
45 1.1 cgd the line will be cleared to the end,
46 1.1 cgd and the current \*y will be changed to the
47 1.1 cgd beginning off the next line
48 1.1 cgd if newline mapping is on,
49 1.1 cgd or to the next line at the same x co-ordinate
50 1.1 cgd if it is off.
51 1.1 cgd A return
52 1.1 cgd (\'\er\')
53 1.1 cgd will move to the beginning of the line on the window.
54 1.1 cgd Tabs
55 1.1 cgd (\'\et\')
56 1.1 cgd will be expanded into spaces
57 1.1 cgd in the normal tabstop positions of
58 1.1 cgd every eight characters.
59 1.1 cgd \*(Es
60 1.1 cgd .Ds
61 1.1 cgd .Fd addstr str \*m
62 1.1 cgd char *str;
63 1.1 cgd .Fd waddstr win\*,str
64 1.1 cgd WINDOW *win;
65 1.1 cgd char *str;
66 1.1 cgd .De
67 1.1 cgd Add the string pointed to by
68 1.1 cgd .Vn str
69 1.1 cgd on the window at the current \*y.
70 1.1 cgd \*(Es
71 1.1 cgd In this case, it will put on as much as it can.
72 1.1 cgd .Ds
73 1.1 cgd .Fd box win\*,vert\*,hor
74 1.1 cgd WINDOW *win;
75 1.1 cgd char vert\*,hor;
76 1.1 cgd .De
77 1.1 cgd .Pp
78 1.1 cgd Draws a box around the window using
79 1.1 cgd .Vn vert
80 1.1 cgd as the character for drawing the vertical sides, and
81 1.1 cgd .Vn hor
82 1.1 cgd for drawing the horizontal lines.
83 1.1 cgd If scrolling is not allowed,
84 1.1 cgd and the window encompasses the lower right-hand corner of the terminal,
85 1.1 cgd the corners are left blank to avoid a scroll.
86 1.1 cgd .Ds
87 1.1 cgd .Fd clear "" \*m
88 1.1 cgd .Fd wclear win
89 1.1 cgd WINDOW *win;
90 1.1 cgd .De
91 1.1 cgd Resets the entire window to blanks.
92 1.1 cgd If
93 1.1 cgd .Vn win
94 1.1 cgd is a screen,
95 1.1 cgd this sets the clear flag,
96 1.1 cgd which will cause a clear-screen sequence to be sent
97 1.1 cgd on the next
98 1.1 cgd .Fn refresh
99 1.1 cgd call.
100 1.1 cgd This also moves the current \*y
101 1.1 cgd to (0\*,0).
102 1.1 cgd .Ds
103 1.1 cgd .Fd clearok scr\*,boolf \*m
104 1.1 cgd WINDOW *scr;
105 1.1 cgd bool boolf;
106 1.1 cgd .De
107 1.1 cgd Sets the clear flag for the screen
108 1.1 cgd .Vn scr .
109 1.1 cgd If
110 1.1 cgd .Vn boolf
111 1.1 cgd is TRUE,
112 1.1 cgd this will force a clear-screen to be printed on the next
113 1.1 cgd .Fn refresh ,
114 1.1 cgd or stop it from doing so if
115 1.1 cgd .Vn boolf
116 1.1 cgd is FALSE.
117 1.1 cgd This only works on screens,
118 1.1 cgd and,
119 1.1 cgd unlike
120 1.1 cgd .Fn clear ,
121 1.1 cgd does not alter the contents of the screen.
122 1.1 cgd If
123 1.1 cgd .Vn scr
124 1.1 cgd is
125 1.1 cgd .Vn curscr ,
126 1.1 cgd the next
127 1.1 cgd .Fn refresh
128 1.1 cgd call will cause a clear-screen,
129 1.1 cgd even if the window passed to
130 1.1 cgd .Fn refresh
131 1.1 cgd is not a screen.
132 1.1 cgd .Ds
133 1.1 cgd .Fd clrtobot "" \*m
134 1.1 cgd .Fd wclrtobot win
135 1.1 cgd WINDOW *win;
136 1.1 cgd .De
137 1.1 cgd Wipes the window clear from the current \*y to the bottom.
138 1.1 cgd This does not force a clear-screen sequence on the next refresh
139 1.1 cgd under any circumstances.
140 1.1 cgd \*(Nm
141 1.1 cgd .Ds
142 1.1 cgd .Fd clrtoeol "" \*m
143 1.1 cgd .Fd wclrtoeol win
144 1.1 cgd WINDOW *win;
145 1.1 cgd .De
146 1.1 cgd Wipes the window clear from the current \*y to the end of the line.
147 1.1 cgd \*(Nm
148 1.1 cgd .Ds
149 1.1 cgd .Fd delch
150 1.1 cgd .Fd wdelch win
151 1.1 cgd WINDOW *win;
152 1.1 cgd .De
153 1.1 cgd Delete the character at the current \*y.
154 1.1 cgd Each character after it on the line shifts to the left,
155 1.1 cgd and the last character becomes blank.
156 1.1 cgd .Ds
157 1.1 cgd .Fd deleteln
158 1.1 cgd .Fd wdeleteln win
159 1.1 cgd WINDOW *win;
160 1.1 cgd .De
161 1.1 cgd Delete the current line.
162 1.1 cgd Every line below the current one will move up,
163 1.1 cgd and the bottom line will become blank.
164 1.1 cgd The current \*y will remain unchanged.
165 1.1 cgd .Ds
166 1.1 cgd .Fd erase "" \*m
167 1.1 cgd .Fd werase win
168 1.1 cgd WINDOW *win;
169 1.1 cgd .De
170 1.1 cgd Erases the window to blanks without setting the clear flag.
171 1.1 cgd This is analagous to
172 1.1 cgd .Fn clear ,
173 1.1 cgd except that it never causes a clear-screen sequence to be generated
174 1.1 cgd on a
175 1.1 cgd .Fn refresh .
176 1.1 cgd \*(Nm
177 1.1 cgd .Ds
178 1.1 cgd .Fd flushok win\*,boolf \*m
179 1.1 cgd WINDOW *win;
180 1.1 cgd bool boolf;
181 1.1 cgd .De
182 1.1 cgd Normally,
183 1.1 cgd .Fn refresh
184 1.1 cgd .Fn fflush 's
185 1.1 cgd .Vn stdout
186 1.1 cgd when it is finished.
187 1.1 cgd .Fn flushok
188 1.1 cgd allows you to control this.
189 1.1 cgd if
190 1.1 cgd .Vn boolf
191 1.1 cgd is TRUE
192 1.1 cgd (\c
193 1.1 cgd .i i.e. ,
194 1.1 cgd non-zero)
195 1.1 cgd it will do the
196 1.1 cgd .Fn fflush ;
197 1.1 cgd if it is FALSE.
198 1.1 cgd it will not.
199 1.1 cgd .Ds
200 1.1 cgd .Fd idlok win\*,boolf
201 1.1 cgd WINDOW *win;
202 1.1 cgd bool boolf;
203 1.1 cgd .De
204 1.1 cgd Reserved for future use.
205 1.1 cgd This will eventually signal to
206 1.1 cgd .Fn refresh
207 1.1 cgd that it is all right to use the insert and delete line sequences
208 1.1 cgd when updating the window.
209 1.1 cgd .Ds
210 1.1 cgd .Fd insch c
211 1.1 cgd char c;
212 1.1 cgd .Fd winsch win\*,c
213 1.1 cgd WINDOW *win;
214 1.1 cgd char c;
215 1.1 cgd .De
216 1.1 cgd Insert
217 1.1 cgd .Vn c
218 1.1 cgd at the current \*y
219 1.1 cgd Each character after it shifts to the right,
220 1.1 cgd and the last character disappears.
221 1.1 cgd \*(Es
222 1.1 cgd .Ds
223 1.1 cgd .Fd insertln
224 1.1 cgd .Fd winsertln win
225 1.1 cgd WINDOW *win;
226 1.1 cgd .De
227 1.1 cgd Insert a line above the current one.
228 1.1 cgd Every line below the current line
229 1.1 cgd will be shifted down,
230 1.1 cgd and the bottom line will disappear.
231 1.1 cgd The current line will become blank,
232 1.1 cgd and the current \*y will remain unchanged.
233 1.1 cgd .Ds
234 1.1 cgd .Fd move y\*,x \*m
235 1.1 cgd int y\*,x;
236 1.1 cgd .Fd wmove win\*,y\*,x
237 1.1 cgd WINDOW *win;
238 1.1 cgd int y\*,x;
239 1.1 cgd .De
240 1.1 cgd Change the current \*y of the window to
241 1.1 cgd .Vn y\*,x ). (
242 1.1 cgd \*(Es
243 1.1 cgd .Ds
244 1.1 cgd .Fd overlay win1\*,win2
245 1.1 cgd WINDOW *win1\*,*win2;
246 1.1 cgd .De
247 1.1 cgd Overlay
248 1.1 cgd .Vn win1
249 1.1 cgd on
250 1.1 cgd .Vn win2 .
251 1.1 cgd The contents of
252 1.1 cgd .Vn win1 ,
253 1.1 cgd insofar as they fit,
254 1.1 cgd are placed on
255 1.1 cgd .Vn win2
256 1.1 cgd at their starting \*y.
257 1.1 cgd This is done non-destructively,
258 1.1 cgd i.e., blanks on
259 1.1 cgd .Vn win1
260 1.1 cgd leave the contents of the space on
261 1.1 cgd .Vn win2
262 1.1 cgd untouched.
263 1.1 cgd .Ds
264 1.1 cgd .Fd overwrite win1\*,win2
265 1.1 cgd WINDOW *win1\*,*win2;
266 1.1 cgd .De
267 1.1 cgd Overwrite
268 1.1 cgd .Vn win1
269 1.1 cgd on
270 1.1 cgd .Vn win2 .
271 1.1 cgd The contents of
272 1.1 cgd .Vn win1 ,
273 1.1 cgd insofar as they fit,
274 1.1 cgd are placed on
275 1.1 cgd .Vn win2
276 1.1 cgd at their starting \*y.
277 1.1 cgd This is done destructively,
278 1.1 cgd .i i.e. ,
279 1.1 cgd blanks on
280 1.1 cgd .Vn win1
281 1.1 cgd become blank on
282 1.1 cgd .Vn win2 .
283 1.1 cgd .Ds
284 1.1 cgd .Fd printw fmt\*,arg1\*,arg2\*,...
285 1.1 cgd char *fmt;
286 1.1 cgd .Fd wprintw win\*,fmt\*,arg1\*,arg2\*,...
287 1.1 cgd WINDOW *win;
288 1.1 cgd char *fmt;
289 1.1 cgd .De
290 1.1 cgd Performs a
291 1.1 cgd .Fn printf
292 1.1 cgd on the window starting at the current \*y.
293 1.1 cgd It uses
294 1.1 cgd .Fn addstr
295 1.1 cgd to add the string on the window.
296 1.1 cgd It is often advisable to use the field width options of
297 1.1 cgd .Fn printf
298 1.1 cgd to avoid leaving things on the window from earlier calls.
299 1.1 cgd \*(Es
300 1.1 cgd .Ds
301 1.1 cgd .Fd refresh "" \*m
302 1.1 cgd .Fd wrefresh win
303 1.1 cgd WINDOW *win;
304 1.1 cgd .De
305 1.1 cgd Synchronize the terminal screen with the desired window.
306 1.1 cgd If the window is not a screen,
307 1.1 cgd only that part covered by it is updated.
308 1.1 cgd \*(Es
309 1.1 cgd In this case, it will update whatever it can
310 1.1 cgd without causing the scroll.
311 1.1 cgd .sp
312 1.1 cgd As a special case,
313 1.1 cgd if
314 1.1 cgd .Fn wrefresh
315 1.1 cgd is called with the window
316 1.1 cgd .Vn curscr
317 1.1 cgd the screen is cleared
318 1.1 cgd and repainted as it is currently.
319 1.1 cgd This is very useful for allowing the redrawing of the screen
320 1.1 cgd when the user has garbage dumped on his terminal.
321 1.1 cgd .Ds
322 1.1 cgd .Fd standout "" \*m
323 1.1 cgd .Fd wstandout win
324 1.1 cgd WINDOW *win;
325 1.1 cgd .Fd standend "" \*m
326 1.1 cgd .Fd wstandend win
327 1.1 cgd WINDOW *win;
328 1.1 cgd .De
329 1.1 cgd Start and stop putting characters onto
330 1.1 cgd .i win
331 1.1 cgd in standout mode.
332 1.1 cgd .Fn standout
333 1.1 cgd causes any characters added to the window
334 1.1 cgd to be put in standout mode on the terminal
335 1.1 cgd (if it has that capability).
336 1.1 cgd .Fn standend
337 1.1 cgd stops this.
338 1.1 cgd The sequences
339 1.1 cgd .Vn SO
340 1.1 cgd and
341 1.1 cgd .Vn SE
342 1.1 cgd (or
343 1.1 cgd .Vn US
344 1.1 cgd and
345 1.1 cgd .Vn UE
346 1.1 cgd if they are not defined)
347 1.1 cgd are used (see Appendix A).
348