life.c revision 1.5 1 .\" $NetBSD: life.c,v 1.5 1999/07/02 16:11:15 simonb Exp $
2 .\"
3 .\" Copyright (c) 1980, 1993
4 .\" The Regents of the University of California. All rights reserved.
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11 .\" 2. Redistributions in binary form must reproduce the above copyright
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13 .\" documentation and/or other materials provided with the distribution.
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15 .\" must display the following acknowledgement:
16 .\" This product includes software developed by the University of
17 .\" California, Berkeley and its contributors.
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22 .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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33 .\"
34 .\" @(#)life.c 8.1 (Berkeley) 6/8/93
35 .\"
36 # include <curses.h>
37 # include <signal.h>
38
39 /*
40 * Run a life game. This is a demonstration program for
41 * the Screen Updating section of the -lcurses cursor package.
42 */
43
44 typedef struct lst_st { /* linked list element */
45 int y, x; /* (y, x) position of piece */
46 struct lst_st *next, *last; /* doubly linked */
47 } LIST;
48
49 LIST *Head; /* head of linked list */
50
51 int die();
52
53 main(ac, av)
54 int ac;
55 char *av[];
56 {
57 evalargs(ac, av); /* evaluate arguments */
58
59 initscr(); /* initialize screen package */
60 signal(SIGINT, die); /* set to restore tty stats */
61 cbreak(); /* set for char-by-char */
62 noecho(); /* input */
63 nonl(); /* for optimization */
64
65 getstart(); /* get starting position */
66 for (;;) {
67 prboard(); /* print out current board */
68 update(); /* update board position */
69 }
70 }
71
72 /*
73 * This is the routine which is called when rubout is hit.
74 * It resets the tty stats to their original values. This
75 * is the normal way of leaving the program.
76 */
77 die()
78 {
79 signal(SIGINT, SIG_IGN); /* ignore rubouts */
80 mvcur(0, COLS - 1, LINES - 1, 0); /* go to bottom of screen */
81 endwin(); /* set terminal to good state */
82 exit(0);
83 }
84
85 /*
86 * Get the starting position from the user. They keys u, i, o, j, l,
87 * m, ,, and . are used for moving their relative directions from the
88 * k key. Thus, u move diagonally up to the left, , moves directly down,
89 * etc. x places a piece at the current position, " " takes it away.
90 * The input can also be from a file. The list is built after the
91 * board setup is ready.
92 */
93 getstart()
94 {
95 reg char c;
96 reg int x, y;
97 auto char buf[100];
98
99 box(stdscr, '|', '_'); /* box in the screen */
100 move(1, 1); /* move to upper left corner */
101
102 for (;;) {
103 refresh(); /* print current position */
104 if ((c = getch()) == 'q')
105 break;
106 switch (c) {
107 case 'u':
108 case 'i':
109 case 'o':
110 case 'j':
111 case 'l':
112 case 'm':
113 case ',':
114 case '.':
115 adjustyx(c);
116 break;
117 case 'f':
118 mvaddstr(0, 0, "File name: ");
119 getstr(buf);
120 readfile(buf);
121 break;
122 case 'x':
123 addch('X');
124 break;
125 case ' ':
126 addch(' ');
127 break;
128 }
129 }
130
131 if (Head != NULL) /* start new list */
132 dellist(Head);
133 Head = malloc(sizeof (LIST));
134
135 /*
136 * loop through the screen looking for 'x's, and add a list
137 * element for each one
138 */
139 for (y = 1; y < LINES - 1; y++)
140 for (x = 1; x < COLS - 1; x++) {
141 move(y, x);
142 if (inch() == 'x')
143 addlist(y, x);
144 }
145 }
146
147 /*
148 * Print out the current board position from the linked list
149 */
150 prboard() {
151
152 reg LIST *hp;
153
154 erase(); /* clear out last position */
155 box(stdscr, '|', '_'); /* box in the screen */
156
157 /*
158 * go through the list adding each piece to the newly
159 * blank board
160 */
161 for (hp = Head; hp; hp = hp->next)
162 mvaddch(hp->y, hp->x, 'X');
163
164 refresh();
165 }
166