acs.c revision 1.10 1 /* $NetBSD: acs.c,v 1.10 2002/01/04 13:53:26 blymn Exp $ */
2
3 /*
4 * Copyright (c) 2000 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Julian Coleman.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 #include <sys/cdefs.h>
40 #ifndef lint
41 __RCSID("$NetBSD: acs.c,v 1.10 2002/01/04 13:53:26 blymn Exp $");
42 #endif /* not lint */
43
44 #include "curses.h"
45 #include "curses_private.h"
46
47 chtype _acs_char[NUM_ACS];
48
49 /*
50 * __init_acs --
51 * Fill in the ACS characters. The 'ac' termcap entry is a list of
52 * character pairs - ACS definition then terminal representation.
53 */
54 void
55 __init_acs(SCREEN *screen)
56 {
57 int count;
58 char *aofac; /* Address of 'ac' */
59 unsigned char acs, term;
60
61 /* Default value '+' for all ACS characters */
62 for (count=0; count < NUM_ACS; count++)
63 _acs_char[count]= '+';
64
65 /* Add the SUSv2 defaults (those that are not '+') */
66 ACS_RARROW = '>';
67 ACS_LARROW = '<';
68 ACS_UARROW = '^';
69 ACS_DARROW = 'v';
70 ACS_BLOCK = '#';
71 /* ACS_DIAMOND = '+'; */
72 ACS_CKBOARD = ':';
73 ACS_DEGREE = 39; /* ' */
74 ACS_PLMINUS = '#';
75 ACS_BOARD = '#';
76 ACS_LANTERN = '#';
77 /* ACS_LRCORNER = '+'; */
78 /* ACS_URCORNER = '+'; */
79 /* ACS_ULCORNER = '+'; */
80 /* ACS_LLCORNER = '+'; */
81 /* ACS_PLUS = '+'; */
82 ACS_HLINE = '-';
83 ACS_S1 = '-';
84 ACS_S9 = '_';
85 /* ACS_LTEE = '+'; */
86 /* ACS_RTEE = '+'; */
87 /* ACS_BTEE = '+'; */
88 /* ACS_TTEE = '+'; */
89 ACS_VLINE = '|';
90 ACS_BULLET = 'o';
91
92 if (screen->tc_ac == NULL)
93 return;
94
95 aofac = screen->tc_ac;
96
97 while (*aofac != '\0') {
98 if ((acs = *aofac) == '\0')
99 return;
100 if (++aofac == '\0')
101 return;
102 if ((term = *aofac) == '\0')
103 return;
104 /* Only add characters 1 to 127 */
105 if (acs < NUM_ACS)
106 _acs_char[acs] = term | __ALTCHARSET;
107 aofac++;
108 #ifdef DEBUG
109 __CTRACE("__init_acs: %c = %c\n", acs, term);
110 #endif
111 }
112
113 for (count=0; count < NUM_ACS; count++)
114 screen->acs_char[count]= _acs_char[count];
115
116 if (screen->tc_eA != NULL)
117 t_puts(screen->cursesi_genbuf, screen->tc_eA, 0,
118 __cputchar_args, screen->outfd);
119 }
120
121 void
122 _cursesi_reset_acs(SCREEN *screen)
123 {
124 int count;
125
126 for (count=0; count < NUM_ACS; count++)
127 _acs_char[count]= screen->acs_char[count];
128 }
129