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internals.c revision 1.11
      1  1.11  blymn /*	$NetBSD: internals.c,v 1.11 2002/11/27 11:53:11 blymn Exp $	*/
      2   1.1  blymn 
      3   1.1  blymn /*-
      4   1.3  blymn  * Copyright (c) 1998-1999 Brett Lymn (blymn (at) baea.com.au, brett_lymn (at) yahoo.com.au)
      5   1.1  blymn  * All rights reserved.
      6   1.1  blymn  *
      7   1.1  blymn  * Redistribution and use in source and binary forms, with or without
      8   1.1  blymn  * modification, are permitted provided that the following conditions
      9   1.1  blymn  * are met:
     10   1.1  blymn  * 1. Redistributions of source code must retain the above copyright
     11   1.1  blymn  *    notice, this list of conditions and the following disclaimer.
     12   1.1  blymn  * 2. The name of the author may not be used to endorse or promote products
     13   1.8    wiz  *    derived from this software without specific prior written permission
     14   1.1  blymn  *
     15   1.1  blymn  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     16   1.1  blymn  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     17   1.1  blymn  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     18   1.1  blymn  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     19   1.1  blymn  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     20   1.1  blymn  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     21   1.1  blymn  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     22   1.1  blymn  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23   1.1  blymn  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     24   1.1  blymn  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25   1.1  blymn  *
     26   1.1  blymn  *
     27   1.1  blymn  */
     28   1.1  blymn 
     29   1.1  blymn #include <menu.h>
     30   1.1  blymn #include <ctype.h>
     31   1.1  blymn #include <stdlib.h>
     32   1.1  blymn #include <string.h>
     33   1.1  blymn #include "internals.h"
     34   1.1  blymn 
     35   1.1  blymn /* internal function prototypes */
     36   1.1  blymn static void
     37   1.6  blymn _menui_calc_neighbours(MENU *menu, int item_no, int cycle, int item_rows,
     38   1.6  blymn 		       int item_cols, ITEM **next, ITEM **prev,
     39   1.6  blymn 			ITEM **major_next, ITEM **major_prev);
     40   1.6  blymn static void _menui_redraw_menu(MENU *menu, int old_top_row, int old_cur_item);
     41   1.1  blymn 
     42   1.1  blymn   /*
     43   1.1  blymn    * Link all the menu items together to speed up navigation.  We need
     44   1.1  blymn    * to calculate the widest item entry, then work out how many columns
     45   1.1  blymn    * of items the window will accomodate and then how many rows there will
     46   1.1  blymn    * be.  Once the layout is determined the neighbours of each item is
     47   1.1  blymn    * calculated and the item structures updated.
     48   1.1  blymn    */
     49   1.1  blymn int
     50   1.6  blymn _menui_stitch_items(MENU *menu)
     51   1.1  blymn {
     52   1.1  blymn 	int i, cycle, row_major;
     53   1.1  blymn 
     54   1.1  blymn 	cycle = ((menu->opts & O_NONCYCLIC) != O_NONCYCLIC);
     55   1.1  blymn 	row_major = ((menu->opts & O_ROWMAJOR) == O_ROWMAJOR);
     56   1.1  blymn 
     57   1.1  blymn 	if (menu->posted == 1)
     58   1.1  blymn 		return E_POSTED;
     59   1.1  blymn 	if (menu->items == NULL)
     60   1.1  blymn 		return E_BAD_ARGUMENT;
     61   1.1  blymn 
     62   1.1  blymn 	if (row_major) {
     63   1.1  blymn 		menu->item_rows = menu->item_count / menu->cols;
     64   1.1  blymn 		menu->item_cols = menu->cols;
     65   1.1  blymn 		if (menu->item_count > (menu->item_rows * menu->item_cols))
     66   1.1  blymn 			menu->item_rows += 1;
     67   1.1  blymn 	} else {
     68   1.1  blymn 		menu->item_cols = menu->item_count / menu->rows;
     69   1.1  blymn 		menu->item_rows = menu->rows;
     70   1.1  blymn 		if (menu->item_count > (menu->item_rows * menu->item_cols))
     71   1.1  blymn 			menu->item_cols += 1;
     72   1.1  blymn 	}
     73   1.1  blymn 
     74   1.1  blymn 
     75   1.3  blymn 	_menui_max_item_size(menu);
     76   1.1  blymn 
     77   1.1  blymn 	for (i = 0; i < menu->item_count; i++) {
     78   1.1  blymn 		  /* Calculate the neighbours.  The ugliness here deals with
     79   1.1  blymn 		   * the differing menu layout styles.  The layout affects
     80   1.1  blymn 		   * the neighbour calculation so we change the arguments
     81   1.1  blymn 		   * around depending on the layout style.
     82   1.1  blymn 		   */
     83   1.3  blymn 		_menui_calc_neighbours(menu, i, cycle,
     84   1.1  blymn 					(row_major) ? menu->item_rows
     85   1.1  blymn 					: menu->item_cols,
     86   1.1  blymn 					(row_major) ? menu->item_cols
     87   1.1  blymn 					: menu->item_rows,
     88   1.1  blymn 					(row_major) ? &menu->items[i]->right
     89   1.1  blymn 					: &menu->items[i]->down,
     90   1.1  blymn 					(row_major) ? &menu->items[i]->left
     91   1.1  blymn 					: &menu->items[i]->up,
     92   1.1  blymn 					(row_major) ? &menu->items[i]->down
     93   1.1  blymn 					: &menu->items[i]->right,
     94   1.1  blymn 					(row_major) ? &menu->items[i]->up
     95   1.1  blymn 					: &menu->items[i]->left);
     96   1.1  blymn 
     97   1.1  blymn 		  /* fill in the row and column value of the item */
     98   1.1  blymn 		if (row_major) {
     99   1.1  blymn 			menu->items[i]->row = i / menu->item_cols;
    100   1.1  blymn 			menu->items[i]->col = i % menu->item_cols;
    101   1.1  blymn 		} else {
    102   1.1  blymn 			menu->items[i]->row = i % menu->item_rows;
    103   1.1  blymn 			menu->items[i]->col = i / menu->item_rows;
    104   1.1  blymn 		}
    105   1.1  blymn 	}
    106   1.1  blymn 
    107   1.1  blymn 	return E_OK;
    108   1.1  blymn }
    109   1.1  blymn 
    110   1.1  blymn   /*
    111   1.1  blymn    * Calculate the neighbours for an item in menu.  This routine deliberately
    112   1.1  blymn    * does not refer to up/down/left/right as these concepts depend on the menu
    113   1.1  blymn    * layout style (row major or not).  By arranging the arguments in the right
    114   1.5  soren    * order the caller can generate the neighbours for either menu layout style.
    115   1.1  blymn    */
    116   1.1  blymn static void
    117   1.6  blymn _menui_calc_neighbours(MENU *menu, int item_no, int cycle, int item_rows,
    118   1.6  blymn 		       int item_cols, ITEM **next, ITEM **prev,
    119   1.6  blymn 		       ITEM **major_next, ITEM **major_prev)
    120   1.1  blymn {
    121   1.1  blymn 	int neighbour;
    122   1.1  blymn 
    123   1.1  blymn 	if (item_rows < 2) {
    124   1.1  blymn 		if (cycle) {
    125   1.3  blymn 			*major_next = menu->items[item_no];
    126   1.3  blymn 			*major_prev = menu->items[item_no];
    127   1.1  blymn 		} else {
    128   1.1  blymn 			*major_next = NULL;
    129   1.1  blymn 			*major_prev = NULL;
    130   1.1  blymn 		}
    131   1.1  blymn 	} else {
    132   1.3  blymn 		neighbour = item_no + item_cols;
    133   1.1  blymn 		if (neighbour >= menu->item_count) {
    134   1.1  blymn 			if (cycle) {
    135   1.1  blymn 				if (item_rows == 2) {
    136   1.3  blymn 					neighbour = item_no - item_cols;
    137   1.1  blymn 					if (neighbour < 0)
    138   1.3  blymn 						neighbour = item_no;
    139   1.1  blymn 					*major_next = menu->items[neighbour];
    140   1.1  blymn 				} else {
    141   1.1  blymn 					*major_next =
    142   1.3  blymn 						menu->items[item_no % item_cols];
    143   1.1  blymn 				}
    144   1.1  blymn 			} else
    145   1.1  blymn 				*major_next = NULL;
    146   1.1  blymn 		} else
    147   1.1  blymn 			*major_next = menu->items[neighbour];
    148   1.1  blymn 
    149   1.1  blymn 
    150   1.3  blymn 		neighbour = item_no - item_cols;
    151   1.1  blymn 		if (neighbour < 0) {
    152   1.1  blymn 			if (cycle) {
    153   1.1  blymn 				if (item_rows == 2) {
    154   1.3  blymn 					neighbour = item_no + item_cols;
    155   1.1  blymn 					if (neighbour >= menu->item_count)
    156   1.3  blymn 						neighbour = item_no;
    157   1.1  blymn 					*major_prev = menu->items[neighbour];
    158   1.1  blymn 				} else {
    159   1.3  blymn 					neighbour = item_no +
    160   1.1  blymn 						(item_rows - 1) * item_cols;
    161   1.1  blymn 
    162   1.1  blymn 					if (neighbour >= menu->item_count)
    163   1.3  blymn 						neighbour = item_no +
    164   1.1  blymn 							(item_rows - 2)
    165   1.1  blymn 							* item_cols;
    166   1.1  blymn 
    167   1.1  blymn 					*major_prev = menu->items[neighbour];
    168   1.1  blymn 				}
    169   1.1  blymn 			} else
    170   1.1  blymn 				*major_prev = NULL;
    171   1.1  blymn 		} else
    172   1.1  blymn 			*major_prev = menu->items[neighbour];
    173   1.1  blymn 	}
    174   1.1  blymn 
    175   1.3  blymn 	if ((item_no % item_cols) == 0) {
    176   1.1  blymn 		if (cycle) {
    177   1.1  blymn 			if (item_cols  < 2) {
    178   1.3  blymn 				*prev = menu->items[item_no];
    179   1.1  blymn 			} else {
    180   1.3  blymn 				neighbour = item_no + item_cols - 1;
    181   1.1  blymn 				if (neighbour >= menu->item_count) {
    182   1.1  blymn 					if (item_cols == 2) {
    183   1.3  blymn 						*prev = menu->items[item_no];
    184   1.1  blymn 					} else {
    185   1.1  blymn 						*prev = menu->items[menu->item_count - 1];
    186   1.1  blymn 					}
    187   1.1  blymn 				} else
    188   1.1  blymn 					*prev = menu->items[neighbour];
    189   1.1  blymn 			}
    190   1.1  blymn 		} else
    191   1.1  blymn 			*prev = NULL;
    192   1.1  blymn 	} else
    193   1.3  blymn 		*prev = menu->items[item_no - 1];
    194   1.1  blymn 
    195   1.3  blymn 	if ((item_no % item_cols) == (item_cols - 1)) {
    196   1.1  blymn 		if (cycle) {
    197   1.1  blymn 			if (item_cols  < 2) {
    198   1.3  blymn 				*next = menu->items[item_no];
    199   1.1  blymn 			} else {
    200   1.3  blymn 				neighbour = item_no - item_cols + 1;
    201   1.1  blymn 				if (neighbour >= menu->item_count) {
    202   1.1  blymn 					if (item_cols == 2) {
    203   1.3  blymn 						*next = menu->items[item_no];
    204   1.1  blymn 					} else {
    205   1.3  blymn 						neighbour = item_cols * item_no / item_cols;
    206   1.1  blymn 
    207   1.1  blymn 						*next = menu->items[neighbour];
    208   1.1  blymn 					}
    209   1.1  blymn 				} else
    210   1.1  blymn 					*next = menu->items[neighbour];
    211   1.1  blymn 			}
    212   1.1  blymn 		} else
    213   1.1  blymn 			*next = NULL;
    214   1.1  blymn 	} else {
    215   1.3  blymn 		neighbour = item_no + 1;
    216   1.1  blymn 		if (neighbour >= menu->item_count) {
    217   1.1  blymn 			if (cycle) {
    218   1.1  blymn 				neighbour = item_cols * (item_rows - 1);
    219   1.1  blymn 				*next = menu->items[neighbour];
    220   1.1  blymn 			} else
    221   1.1  blymn 				*next = NULL;
    222   1.1  blymn 		} else
    223   1.1  blymn 			*next = menu->items[neighbour];
    224   1.1  blymn 	}
    225   1.1  blymn }
    226   1.1  blymn 
    227   1.1  blymn /*
    228   1.1  blymn  * Goto the item pointed to by item and adjust the menu structure
    229   1.1  blymn  * accordingly.  Call the term and init functions if required.
    230   1.1  blymn  */
    231   1.1  blymn int
    232   1.6  blymn _menui_goto_item(MENU *menu, ITEM *item, int new_top_row)
    233   1.1  blymn {
    234   1.1  blymn 	int old_top_row = menu->top_row, old_cur_item = menu->cur_item;
    235   1.1  blymn 
    236   1.1  blymn 	  /* If we get a null then the menu is not cyclic so deny request */
    237   1.1  blymn 	if (item == NULL)
    238   1.1  blymn 		return E_REQUEST_DENIED;
    239   1.1  blymn 
    240   1.1  blymn 	menu->in_init = 1;
    241   1.3  blymn 	if (menu->top_row != new_top_row) {
    242   1.1  blymn 		if ((menu->posted == 1) && (menu->menu_term != NULL))
    243   1.1  blymn 			menu->menu_term(menu);
    244   1.3  blymn 		menu->top_row = new_top_row;
    245   1.1  blymn 
    246   1.1  blymn 		if ((menu->posted == 1) && (menu->menu_init != NULL))
    247   1.1  blymn 			menu->menu_init(menu);
    248   1.1  blymn 	}
    249   1.1  blymn 
    250   1.1  blymn 	  /* this looks like wasted effort but it can happen.... */
    251   1.1  blymn 	if (menu->cur_item != item->index) {
    252   1.1  blymn 
    253   1.1  blymn 		if ((menu->posted == 1) && (menu->item_term != NULL))
    254   1.1  blymn 			menu->item_term(menu);
    255   1.1  blymn 
    256   1.1  blymn 		menu->cur_item = item->index;
    257   1.1  blymn 		menu->cur_row = item->row;
    258   1.1  blymn 		menu->cur_col = item->col;
    259   1.1  blymn 
    260   1.1  blymn 		if (menu->posted == 1)
    261   1.3  blymn 			_menui_redraw_menu(menu, old_top_row, old_cur_item);
    262   1.1  blymn 
    263   1.1  blymn 		if ((menu->posted == 1) && (menu->item_init != NULL))
    264   1.1  blymn 			menu->item_init(menu);
    265   1.1  blymn 
    266   1.1  blymn 	}
    267   1.1  blymn 
    268   1.1  blymn 	menu->in_init = 0;
    269   1.1  blymn 	return E_OK;
    270   1.1  blymn }
    271   1.1  blymn 
    272   1.1  blymn /*
    273   1.1  blymn  * Attempt to match items with the pattern buffer in the direction given
    274   1.1  blymn  * by iterating over the menu items.  If a match is found return E_OK
    275   1.1  blymn  * otherwise return E_NO_MATCH
    276   1.1  blymn  */
    277   1.1  blymn int
    278   1.6  blymn _menui_match_items(MENU *menu, int direction, int *item_matched)
    279   1.1  blymn {
    280   1.1  blymn 	int i, caseless;
    281   1.1  blymn 
    282   1.1  blymn 	caseless = ((menu->opts & O_IGNORECASE) == O_IGNORECASE);
    283   1.1  blymn 
    284   1.1  blymn 	i = menu->cur_item;
    285   1.1  blymn 	if (direction == MATCH_NEXT_FORWARD) {
    286   1.1  blymn 		if (++i >= menu->item_count) i = 0;
    287   1.1  blymn 	} else if (direction == MATCH_NEXT_REVERSE) {
    288   1.1  blymn 		if (--i < 0) i = menu->item_count - 1;
    289   1.1  blymn 	}
    290   1.1  blymn 
    291   1.1  blymn 
    292   1.1  blymn 	do {
    293   1.1  blymn 		if (menu->items[i]->name.length >= menu->plen) {
    294   1.1  blymn 			  /* no chance if pattern is longer */
    295   1.1  blymn 			if (caseless) {
    296   1.1  blymn 				if (strncasecmp(menu->items[i]->name.string,
    297   1.1  blymn 						menu->pattern,
    298   1.3  blymn 						(size_t) menu->plen) == 0) {
    299   1.1  blymn 					*item_matched = i;
    300   1.1  blymn 					menu->match_len = menu->plen;
    301   1.1  blymn 					return E_OK;
    302   1.1  blymn 				}
    303   1.1  blymn 			} else {
    304   1.1  blymn 				if (strncmp(menu->items[i]->name.string,
    305   1.3  blymn 					    menu->pattern,
    306   1.3  blymn 					    (size_t) menu->plen) == 0) {
    307   1.1  blymn 					*item_matched = i;
    308   1.1  blymn 					menu->match_len = menu->plen;
    309   1.1  blymn 					return E_OK;
    310   1.1  blymn 				}
    311   1.1  blymn 			}
    312   1.1  blymn 		}
    313   1.1  blymn 
    314   1.1  blymn 		if ((direction == MATCH_FORWARD) ||
    315   1.1  blymn 		    (direction == MATCH_NEXT_FORWARD)) {
    316   1.1  blymn 			if (++i >= menu->item_count) i = 0;
    317   1.1  blymn 		} else {
    318   1.1  blymn 			if (--i <= 0) i = menu->item_count - 1;
    319   1.1  blymn 		}
    320   1.1  blymn 	} while (i != menu->cur_item);
    321   1.1  blymn 
    322   1.1  blymn 	menu->match_len = 0; /* match did not succeed - kill the match len. */
    323   1.1  blymn 	return E_NO_MATCH;
    324   1.1  blymn }
    325   1.1  blymn 
    326   1.1  blymn /*
    327   1.1  blymn  * Attempt to match the pattern buffer against the items.  If c is a
    328   1.1  blymn  * printable character then add it to the pattern buffer prior to
    329   1.1  blymn  * performing the match.  Direction determines the direction of matching.
    330   1.1  blymn  * If the match is successful update the item_matched variable with the
    331   1.1  blymn  * index of the item that matched the pattern.
    332   1.1  blymn  */
    333   1.1  blymn int
    334   1.7  itohy _menui_match_pattern(MENU *menu, int c, int direction, int *item_matched)
    335   1.1  blymn {
    336   1.1  blymn 	if (menu == NULL)
    337   1.1  blymn 		return E_BAD_ARGUMENT;
    338   1.1  blymn 	if (menu->items == NULL)
    339   1.1  blymn 		return E_BAD_ARGUMENT;
    340   1.1  blymn 	if (*menu->items == NULL)
    341   1.1  blymn 		return E_BAD_ARGUMENT;
    342   1.1  blymn 
    343   1.1  blymn 	if (isprint(c)) {
    344   1.1  blymn 		  /* add char to buffer - first allocate room for it */
    345   1.1  blymn 		if ((menu->pattern = (char *)
    346   1.1  blymn 		     realloc(menu->pattern,
    347   1.1  blymn 			     menu->plen + sizeof(char) +
    348   1.1  blymn 			     ((menu->plen > 0)? 0 : 1)))
    349   1.1  blymn 		    == NULL)
    350   1.1  blymn 			return E_SYSTEM_ERROR;
    351   1.1  blymn 		menu->pattern[menu->plen] = c;
    352   1.1  blymn 		menu->pattern[++menu->plen] = '\0';
    353   1.1  blymn 
    354   1.1  blymn 		  /* there is no chance of a match if pattern is longer
    355   1.1  blymn 		     than all the items */
    356   1.1  blymn 		if (menu->plen >= menu->max_item_width) {
    357   1.1  blymn 			menu->pattern[--menu->plen] = '\0';
    358   1.1  blymn 			return E_NO_MATCH;
    359   1.1  blymn 		}
    360   1.1  blymn 
    361   1.3  blymn 		if (_menui_match_items(menu, direction,
    362   1.1  blymn 					item_matched) == E_NO_MATCH) {
    363   1.1  blymn 			menu->pattern[--menu->plen] = '\0';
    364   1.1  blymn 			return E_NO_MATCH;
    365   1.1  blymn 		} else
    366   1.1  blymn 			return E_OK;
    367   1.1  blymn 	} else {
    368   1.3  blymn 		if (_menui_match_items(menu, direction,
    369   1.1  blymn 					item_matched) == E_OK) {
    370   1.1  blymn 			return E_OK;
    371   1.1  blymn 		} else {
    372   1.1  blymn 			return E_NO_MATCH;
    373   1.1  blymn 		}
    374   1.1  blymn 	}
    375   1.1  blymn }
    376   1.1  blymn 
    377   1.1  blymn /*
    378   1.1  blymn  * Draw an item in the subwindow complete with appropriate highlighting.
    379   1.1  blymn  */
    380   1.1  blymn void
    381   1.6  blymn _menui_draw_item(MENU *menu, int item)
    382   1.1  blymn {
    383   1.1  blymn 	int j, pad_len, mark_len;
    384   1.1  blymn 
    385   1.1  blymn 	mark_len = max(menu->mark.length, menu->unmark.length);
    386   1.1  blymn 
    387   1.9  blymn 	wmove(menu->scrwin,
    388   1.1  blymn 	      menu->items[item]->row - menu->top_row,
    389  1.11  blymn 	      menu->items[item]->col * (menu->col_width + 1));
    390   1.6  blymn 
    391  1.10  blymn 	if (menu->cur_item == item)
    392   1.9  blymn 		wattrset(menu->scrwin, menu->fore);
    393   1.1  blymn 	if ((menu->items[item]->opts & O_SELECTABLE) != O_SELECTABLE)
    394   1.9  blymn 		wattron(menu->scrwin, menu->grey);
    395   1.1  blymn 
    396   1.1  blymn 	  /* deal with the menu mark, if  one is set.
    397   1.1  blymn 	   * We mark the selected items and write blanks for
    398   1.1  blymn 	   * all others unless the menu unmark string is set in which
    399   1.1  blymn 	   * case the unmark string is written.
    400   1.1  blymn 	   */
    401   1.1  blymn 	if (menu->items[item]->selected == 1) {
    402   1.1  blymn 		if (menu->mark.string != NULL) {
    403   1.1  blymn 			for (j = 0; j < menu->mark.length; j++) {
    404   1.9  blymn 				waddch(menu->scrwin,
    405   1.1  blymn 				       menu->mark.string[j]);
    406   1.1  blymn 			}
    407   1.1  blymn 		}
    408   1.1  blymn 		  /* blank any length difference between mark & unmark */
    409   1.1  blymn 		for (j = menu->mark.length; j < mark_len; j++)
    410   1.9  blymn 			waddch(menu->scrwin, ' ');
    411   1.1  blymn 	} else {
    412   1.1  blymn 		if (menu->unmark.string != NULL) {
    413   1.1  blymn 			for (j = 0; j < menu->unmark.length; j++) {
    414   1.9  blymn 				waddch(menu->scrwin,
    415   1.1  blymn 				       menu->unmark.string[j]);
    416   1.1  blymn 			}
    417   1.1  blymn 		}
    418   1.1  blymn 		  /* blank any length difference between mark & unmark */
    419   1.1  blymn 		for (j = menu->unmark.length; j < mark_len; j++)
    420   1.9  blymn 			waddch(menu->scrwin, ' ');
    421   1.1  blymn 	}
    422   1.1  blymn 
    423   1.1  blymn 	  /* add the menu name */
    424   1.1  blymn 	for (j=0; j < menu->items[item]->name.length; j++)
    425   1.9  blymn 		waddch(menu->scrwin,
    426   1.1  blymn 		       menu->items[item]->name.string[j]);
    427   1.1  blymn 
    428   1.1  blymn 	pad_len = menu->col_width - menu->items[item]->name.length
    429   1.1  blymn 		- mark_len - 1;
    430   1.1  blymn 	if ((menu->opts & O_SHOWDESC) == O_SHOWDESC) {
    431   1.1  blymn 		pad_len -= menu->items[item]->description.length - 1;
    432   1.1  blymn 		for (j = 0; j < pad_len; j++)
    433   1.9  blymn 			waddch(menu->scrwin, menu->pad);
    434   1.1  blymn 		for (j = 0; j < menu->items[item]->description.length; j++) {
    435   1.9  blymn 			waddch(menu->scrwin,
    436   1.1  blymn 			       menu->items[item]->description.string[j]);
    437   1.1  blymn 		}
    438   1.1  blymn 	} else {
    439   1.1  blymn 		for (j = 0; j < pad_len; j++)
    440   1.9  blymn 			waddch(menu->scrwin, ' ');
    441   1.1  blymn 	}
    442   1.1  blymn 	menu->items[item]->visible = 1;
    443   1.6  blymn 
    444  1.11  blymn 	  /* kill any special attributes... */
    445  1.11  blymn 	wattrset(menu->scrwin, menu->back);
    446  1.11  blymn 
    447   1.6  blymn 	  /*
    448   1.6  blymn 	   * Fill in the spacing between items, annoying but it looks
    449   1.6  blymn 	   * odd if the menu items are inverse because the spacings do not
    450   1.6  blymn 	   * have the same attributes as the items.
    451   1.6  blymn 	   */
    452  1.11  blymn 	if ((menu->items[item]->col > 0) &&
    453  1.11  blymn 	    (menu->items[item]->col < (menu->item_cols - 1))) {
    454   1.9  blymn 		wmove(menu->scrwin,
    455   1.6  blymn 		      menu->items[item]->row - menu->top_row,
    456  1.11  blymn 		      menu->items[item]->col * (menu->col_width + 1) - 1);
    457   1.9  blymn 		waddch(menu->scrwin, ' ');
    458   1.6  blymn 	}
    459   1.6  blymn 
    460   1.1  blymn 	  /* and position the cursor nicely */
    461   1.1  blymn 	pos_menu_cursor(menu);
    462   1.1  blymn }
    463   1.1  blymn 
    464   1.1  blymn /*
    465   1.1  blymn  * Draw the menu in the subwindow provided.
    466   1.1  blymn  */
    467   1.1  blymn int
    468   1.6  blymn _menui_draw_menu(MENU *menu)
    469   1.1  blymn {
    470   1.1  blymn 	int rowmajor, i, j, max_items, last_item, row = -1, col = -1;
    471   1.1  blymn 
    472   1.1  blymn 	rowmajor = ((menu->opts & O_ROWMAJOR) == O_ROWMAJOR);
    473   1.1  blymn 
    474   1.1  blymn 	for (i = 0;  i < menu->item_count; i++) {
    475   1.1  blymn 		if (menu->items[i]->row == menu->top_row)
    476   1.1  blymn 			break;
    477   1.1  blymn 		menu->items[i]->visible = 0;
    478   1.1  blymn 	}
    479   1.1  blymn 
    480   1.9  blymn 	wmove(menu->scrwin, 0, 0);
    481   1.1  blymn 
    482   1.9  blymn 	menu->col_width = getmaxx(menu->scrwin) / menu->cols;
    483   1.1  blymn 
    484   1.1  blymn 	max_items = menu->rows * menu->cols;
    485   1.1  blymn 	last_item = ((max_items + i) > menu->item_count) ? menu->item_count :
    486   1.1  blymn 		(max_items + i);
    487   1.1  blymn 
    488   1.1  blymn 	for (; i < last_item; i++) {
    489   1.1  blymn 		if (i > menu->item_count) {
    490   1.1  blymn 			  /* no more items to draw, write background blanks */
    491   1.9  blymn 			wattrset(menu->scrwin, menu->back);
    492   1.1  blymn 			if (row < 0) {
    493   1.1  blymn 				row = menu->items[menu->item_count - 1]->row;
    494   1.1  blymn 				col = menu->items[menu->item_count - 1]->col;
    495   1.1  blymn 			}
    496   1.1  blymn 
    497   1.1  blymn 			if (rowmajor) {
    498   1.1  blymn 				col++;
    499   1.1  blymn 				if (col > menu->cols) {
    500   1.1  blymn 					col = 0;
    501   1.1  blymn 					row++;
    502   1.1  blymn 				}
    503   1.1  blymn 			} else {
    504   1.1  blymn 				row++;
    505   1.1  blymn 				if (row > menu->rows) {
    506   1.1  blymn 					row = 0;
    507   1.1  blymn 					col++;
    508   1.1  blymn 				}
    509   1.1  blymn 			}
    510   1.9  blymn 			wmove(menu->scrwin, row,
    511  1.11  blymn 			      col * (menu->col_width + 1));
    512   1.1  blymn 			for (j = 0; j < menu->col_width; j++)
    513   1.9  blymn 				waddch(menu->scrwin, ' ');
    514   1.1  blymn 		} else {
    515   1.3  blymn 			_menui_draw_item(menu, i);
    516   1.1  blymn 
    517   1.1  blymn 		}
    518   1.1  blymn 
    519   1.1  blymn 	}
    520   1.1  blymn 
    521   1.1  blymn 	if (last_item < menu->item_count) {
    522   1.1  blymn 		for (j = last_item; j < menu->item_count; j++)
    523   1.1  blymn 			menu->items[j]->visible = 0;
    524   1.1  blymn 	}
    525   1.1  blymn 
    526   1.1  blymn 	return E_OK;
    527   1.1  blymn }
    528   1.1  blymn 
    529   1.1  blymn 
    530   1.1  blymn /*
    531   1.1  blymn  * Calculate the widest menu item and stash it in the menu struct.
    532   1.1  blymn  *
    533   1.1  blymn  */
    534   1.1  blymn void
    535   1.6  blymn _menui_max_item_size(MENU *menu)
    536   1.1  blymn {
    537   1.1  blymn 	int i, with_desc, width;
    538   1.1  blymn 
    539   1.1  blymn 	with_desc = ((menu->opts & O_SHOWDESC) == O_SHOWDESC);
    540   1.1  blymn 
    541   1.1  blymn 	for (i = 0; i < menu->item_count; i++) {
    542   1.1  blymn 		width = menu->items[i]->name.length
    543   1.1  blymn 			+ max(menu->mark.length, menu->unmark.length);
    544   1.1  blymn 		if (with_desc)
    545   1.1  blymn 			width += menu->items[i]->description.length + 1;
    546   1.1  blymn 
    547   1.1  blymn 		menu->max_item_width = max(menu->max_item_width, width);
    548   1.1  blymn 	}
    549   1.1  blymn }
    550   1.1  blymn 
    551   1.1  blymn 
    552   1.1  blymn /*
    553   1.1  blymn  * Redraw the menu on the screen.  If the current item has changed then
    554   1.1  blymn  * unhighlight the old item and highlight the new one.
    555   1.1  blymn  */
    556   1.1  blymn static void
    557   1.6  blymn _menui_redraw_menu(MENU *menu, int old_top_row, int old_cur_item)
    558   1.1  blymn {
    559   1.1  blymn 
    560   1.1  blymn 	if (menu->top_row != old_top_row) {
    561   1.1  blymn 		  /* top row changed - redo the whole menu
    562   1.1  blymn 		   * XXXX this could be improved if we had wscrl implemented.
    563   1.1  blymn 
    564   1.1  blymn 		   * XXXX we could scroll the window and just fill in the
    565   1.1  blymn 		   * XXXX changed lines.
    566   1.1  blymn 		   */
    567   1.9  blymn 		wclear(menu->scrwin);
    568   1.3  blymn 		_menui_draw_menu(menu);
    569   1.1  blymn 	} else {
    570   1.1  blymn 		if (menu->cur_item != old_cur_item) {
    571   1.1  blymn 			  /* redo the old item as a normal one. */
    572   1.3  blymn 			_menui_draw_item(menu, old_cur_item);
    573   1.1  blymn 		}
    574   1.1  blymn 		  /* and then redraw the current item */
    575   1.3  blymn 		_menui_draw_item(menu, menu->cur_item);
    576   1.1  blymn 	}
    577   1.1  blymn }
    578