testFunction.c revision 1.5 1 /* $NetBSD: testFunction.c,v 1.5 2008/04/01 19:20:43 drochner Exp $ */
2
3 /* This is a derivative work. */
4
5 /*-
6 * Copyright (c) 2001 The NetBSD Foundation, Inc.
7 * All rights reserved.
8 *
9 * This code is derived from software contributed to The NetBSD Foundation
10 * by Ross Harvey.
11 *
12 * Redistribution and use in source and binary forms, with or without
13 * modification, are permitted provided that the following conditions
14 * are met:
15 * 1. Redistributions of source code must retain the above copyright
16 * notice, this list of conditions and the following disclaimer.
17 * 2. Redistributions in binary form must reproduce the above copyright
18 * notice, this list of conditions and the following disclaimer in the
19 * documentation and/or other materials provided with the distribution.
20 * 3. All advertising materials mentioning features or use of this software
21 * must display the following acknowledgement:
22 * This product includes software developed by the NetBSD
23 * Foundation, Inc. and its contributors.
24 * 4. Neither the name of The NetBSD Foundation nor the names of its
25 * contributors may be used to endorse or promote products derived
26 * from this software without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
29 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
30 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
31 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
32 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
33 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
34 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
35 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
36 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
37 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 */
40
41 /*
42 ===============================================================================
43
44 This C source file is part of TestFloat, Release 2a, a package of programs
45 for testing the correctness of floating-point arithmetic complying to the
46 IEC/IEEE Standard for Floating-Point.
47
48 Written by John R. Hauser. More information is available through the Web
49 page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
50
51 THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
52 has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
53 TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
54 PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
55 AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
56
57 Derivative works are acceptable, even for commercial purposes, so long as
58 (1) they include prominent notice that the work is derivative, and (2) they
59 include prominent notice akin to these four paragraphs for those parts of
60 this code that are retained.
61
62 ===============================================================================
63 */
64
65 #include "milieu.h"
66 #include "softfloat.h"
67 #include "testCases.h"
68 #include "testLoops.h"
69 #include "systmodes.h"
70 #include "systflags.h"
71 #include "systfloat.h"
72 #include "testFunction.h"
73
74 const functionT functions[ NUM_FUNCTIONS ] = {
75 { 0, 0, 0, 0 },
76 { "int32_to_float32", 1, FALSE, TRUE },
77 { "int32_to_float64", 1, FALSE, FALSE },
78 { "int32_to_floatx80", 1, FALSE, FALSE },
79 { "int32_to_float128", 1, FALSE, FALSE },
80 { "int64_to_float32", 1, FALSE, TRUE },
81 { "int64_to_float64", 1, FALSE, TRUE },
82 { "int64_to_floatx80", 1, FALSE, FALSE },
83 { "int64_to_float128", 1, FALSE, FALSE },
84 { "float32_to_int32", 1, FALSE, TRUE },
85 { "float32_to_int32_round_to_zero", 1, FALSE, FALSE },
86 { "float32_to_int64", 1, FALSE, TRUE },
87 { "float32_to_int64_round_to_zero", 1, FALSE, FALSE },
88 { "float32_to_float64", 1, FALSE, FALSE },
89 { "float32_to_floatx80", 1, FALSE, FALSE },
90 { "float32_to_float128", 1, FALSE, FALSE },
91 { "float32_round_to_int", 1, FALSE, TRUE },
92 { "float32_add", 2, FALSE, TRUE },
93 { "float32_sub", 2, FALSE, TRUE },
94 { "float32_mul", 2, FALSE, TRUE },
95 { "float32_div", 2, FALSE, TRUE },
96 { "float32_rem", 2, FALSE, FALSE },
97 { "float32_sqrt", 1, FALSE, TRUE },
98 { "float32_eq", 2, FALSE, FALSE },
99 { "float32_le", 2, FALSE, FALSE },
100 { "float32_lt", 2, FALSE, FALSE },
101 { "float32_eq_signaling", 2, FALSE, FALSE },
102 { "float32_le_quiet", 2, FALSE, FALSE },
103 { "float32_lt_quiet", 2, FALSE, FALSE },
104 { "float64_to_int32", 1, FALSE, TRUE },
105 { "float64_to_int32_round_to_zero", 1, FALSE, FALSE },
106 { "float64_to_int64", 1, FALSE, TRUE },
107 { "float64_to_int64_round_to_zero", 1, FALSE, FALSE },
108 { "float64_to_float32", 1, FALSE, TRUE },
109 { "float64_to_floatx80", 1, FALSE, FALSE },
110 { "float64_to_float128", 1, FALSE, FALSE },
111 { "float64_round_to_int", 1, FALSE, TRUE },
112 { "float64_add", 2, FALSE, TRUE },
113 { "float64_sub", 2, FALSE, TRUE },
114 { "float64_mul", 2, FALSE, TRUE },
115 { "float64_div", 2, FALSE, TRUE },
116 { "float64_rem", 2, FALSE, FALSE },
117 { "float64_sqrt", 1, FALSE, TRUE },
118 { "float64_eq", 2, FALSE, FALSE },
119 { "float64_le", 2, FALSE, FALSE },
120 { "float64_lt", 2, FALSE, FALSE },
121 { "float64_eq_signaling", 2, FALSE, FALSE },
122 { "float64_le_quiet", 2, FALSE, FALSE },
123 { "float64_lt_quiet", 2, FALSE, FALSE },
124 { "floatx80_to_int32", 1, FALSE, TRUE },
125 { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE },
126 { "floatx80_to_int64", 1, FALSE, TRUE },
127 { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE },
128 { "floatx80_to_float32", 1, FALSE, TRUE },
129 { "floatx80_to_float64", 1, FALSE, TRUE },
130 { "floatx80_to_float128", 1, FALSE, FALSE },
131 { "floatx80_round_to_int", 1, FALSE, TRUE },
132 { "floatx80_add", 2, TRUE, TRUE },
133 { "floatx80_sub", 2, TRUE, TRUE },
134 { "floatx80_mul", 2, TRUE, TRUE },
135 { "floatx80_div", 2, TRUE, TRUE },
136 { "floatx80_rem", 2, FALSE, FALSE },
137 { "floatx80_sqrt", 1, TRUE, TRUE },
138 { "floatx80_eq", 2, FALSE, FALSE },
139 { "floatx80_le", 2, FALSE, FALSE },
140 { "floatx80_lt", 2, FALSE, FALSE },
141 { "floatx80_eq_signaling", 2, FALSE, FALSE },
142 { "floatx80_le_quiet", 2, FALSE, FALSE },
143 { "floatx80_lt_quiet", 2, FALSE, FALSE },
144 { "float128_to_int32", 1, FALSE, TRUE },
145 { "float128_to_int32_round_to_zero", 1, FALSE, FALSE },
146 { "float128_to_int64", 1, FALSE, TRUE },
147 { "float128_to_int64_round_to_zero", 1, FALSE, FALSE },
148 { "float128_to_float32", 1, FALSE, TRUE },
149 { "float128_to_float64", 1, FALSE, TRUE },
150 { "float128_to_floatx80", 1, FALSE, TRUE },
151 { "float128_round_to_int", 1, FALSE, TRUE },
152 { "float128_add", 2, FALSE, TRUE },
153 { "float128_sub", 2, FALSE, TRUE },
154 { "float128_mul", 2, FALSE, TRUE },
155 { "float128_div", 2, FALSE, TRUE },
156 { "float128_rem", 2, FALSE, FALSE },
157 { "float128_sqrt", 1, FALSE, TRUE },
158 { "float128_eq", 2, FALSE, FALSE },
159 { "float128_le", 2, FALSE, FALSE },
160 { "float128_lt", 2, FALSE, FALSE },
161 { "float128_eq_signaling", 2, FALSE, FALSE },
162 { "float128_le_quiet", 2, FALSE, FALSE },
163 { "float128_lt_quiet", 2, FALSE, FALSE },
164 };
165
166 const flag functionExists[ NUM_FUNCTIONS ] = {
167 0,
168 #ifdef SYST_INT32_TO_FLOAT32
169 1,
170 #else
171 0,
172 #endif
173 #ifdef SYST_INT32_TO_FLOAT64
174 1,
175 #else
176 0,
177 #endif
178 #ifdef SYST_INT32_TO_FLOATX80
179 1,
180 #else
181 0,
182 #endif
183 #ifdef SYST_INT32_TO_FLOAT128
184 1,
185 #else
186 0,
187 #endif
188 #ifdef SYST_INT64_TO_FLOAT32
189 1,
190 #else
191 0,
192 #endif
193 #ifdef SYST_INT64_TO_FLOAT64
194 1,
195 #else
196 0,
197 #endif
198 #ifdef SYST_INT64_TO_FLOATX80
199 1,
200 #else
201 0,
202 #endif
203 #ifdef SYST_INT64_TO_FLOAT128
204 1,
205 #else
206 0,
207 #endif
208 #ifdef SYST_FLOAT32_TO_INT32
209 1,
210 #else
211 0,
212 #endif
213 #ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
214 1,
215 #else
216 0,
217 #endif
218 #ifdef SYST_FLOAT32_TO_INT64
219 1,
220 #else
221 0,
222 #endif
223 #ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
224 1,
225 #else
226 0,
227 #endif
228 #ifdef SYST_FLOAT32_TO_FLOAT64
229 1,
230 #else
231 0,
232 #endif
233 #ifdef SYST_FLOAT32_TO_FLOATX80
234 1,
235 #else
236 0,
237 #endif
238 #ifdef SYST_FLOAT32_TO_FLOAT128
239 1,
240 #else
241 0,
242 #endif
243 #ifdef SYST_FLOAT32_ROUND_TO_INT
244 1,
245 #else
246 0,
247 #endif
248 #ifdef SYST_FLOAT32_ADD
249 1,
250 #else
251 0,
252 #endif
253 #ifdef SYST_FLOAT32_SUB
254 1,
255 #else
256 0,
257 #endif
258 #ifdef SYST_FLOAT32_MUL
259 1,
260 #else
261 0,
262 #endif
263 #ifdef SYST_FLOAT32_DIV
264 1,
265 #else
266 0,
267 #endif
268 #ifdef SYST_FLOAT32_REM
269 1,
270 #else
271 0,
272 #endif
273 #ifdef SYST_FLOAT32_SQRT
274 1,
275 #else
276 0,
277 #endif
278 #ifdef SYST_FLOAT32_EQ
279 1,
280 #else
281 0,
282 #endif
283 #ifdef SYST_FLOAT32_LE
284 1,
285 #else
286 0,
287 #endif
288 #ifdef SYST_FLOAT32_LT
289 1,
290 #else
291 0,
292 #endif
293 #ifdef SYST_FLOAT32_EQ_SIGNALING
294 1,
295 #else
296 0,
297 #endif
298 #ifdef SYST_FLOAT32_LE_QUIET
299 1,
300 #else
301 0,
302 #endif
303 #ifdef SYST_FLOAT32_LT_QUIET
304 1,
305 #else
306 0,
307 #endif
308 #ifdef SYST_FLOAT64_TO_INT32
309 1,
310 #else
311 0,
312 #endif
313 #ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
314 1,
315 #else
316 0,
317 #endif
318 #ifdef SYST_FLOAT64_TO_INT64
319 1,
320 #else
321 0,
322 #endif
323 #ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
324 1,
325 #else
326 0,
327 #endif
328 #ifdef SYST_FLOAT64_TO_FLOAT32
329 1,
330 #else
331 0,
332 #endif
333 #ifdef SYST_FLOAT64_TO_FLOATX80
334 1,
335 #else
336 0,
337 #endif
338 #ifdef SYST_FLOAT64_TO_FLOAT128
339 1,
340 #else
341 0,
342 #endif
343 #ifdef SYST_FLOAT64_ROUND_TO_INT
344 1,
345 #else
346 0,
347 #endif
348 #ifdef SYST_FLOAT64_ADD
349 1,
350 #else
351 0,
352 #endif
353 #ifdef SYST_FLOAT64_SUB
354 1,
355 #else
356 0,
357 #endif
358 #ifdef SYST_FLOAT64_MUL
359 1,
360 #else
361 0,
362 #endif
363 #ifdef SYST_FLOAT64_DIV
364 1,
365 #else
366 0,
367 #endif
368 #ifdef SYST_FLOAT64_REM
369 1,
370 #else
371 0,
372 #endif
373 #ifdef SYST_FLOAT64_SQRT
374 1,
375 #else
376 0,
377 #endif
378 #ifdef SYST_FLOAT64_EQ
379 1,
380 #else
381 0,
382 #endif
383 #ifdef SYST_FLOAT64_LE
384 1,
385 #else
386 0,
387 #endif
388 #ifdef SYST_FLOAT64_LT
389 1,
390 #else
391 0,
392 #endif
393 #ifdef SYST_FLOAT64_EQ_SIGNALING
394 1,
395 #else
396 0,
397 #endif
398 #ifdef SYST_FLOAT64_LE_QUIET
399 1,
400 #else
401 0,
402 #endif
403 #ifdef SYST_FLOAT64_LT_QUIET
404 1,
405 #else
406 0,
407 #endif
408 #ifdef SYST_FLOATX80_TO_INT32
409 1,
410 #else
411 0,
412 #endif
413 #ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
414 1,
415 #else
416 0,
417 #endif
418 #ifdef SYST_FLOATX80_TO_INT64
419 1,
420 #else
421 0,
422 #endif
423 #ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
424 1,
425 #else
426 0,
427 #endif
428 #ifdef SYST_FLOATX80_TO_FLOAT32
429 1,
430 #else
431 0,
432 #endif
433 #ifdef SYST_FLOATX80_TO_FLOAT64
434 1,
435 #else
436 0,
437 #endif
438 #ifdef SYST_FLOATX80_TO_FLOAT128
439 1,
440 #else
441 0,
442 #endif
443 #ifdef SYST_FLOATX80_ROUND_TO_INT
444 1,
445 #else
446 0,
447 #endif
448 #ifdef SYST_FLOATX80_ADD
449 1,
450 #else
451 0,
452 #endif
453 #ifdef SYST_FLOATX80_SUB
454 1,
455 #else
456 0,
457 #endif
458 #ifdef SYST_FLOATX80_MUL
459 1,
460 #else
461 0,
462 #endif
463 #ifdef SYST_FLOATX80_DIV
464 1,
465 #else
466 0,
467 #endif
468 #ifdef SYST_FLOATX80_REM
469 1,
470 #else
471 0,
472 #endif
473 #ifdef SYST_FLOATX80_SQRT
474 1,
475 #else
476 0,
477 #endif
478 #ifdef SYST_FLOATX80_EQ
479 1,
480 #else
481 0,
482 #endif
483 #ifdef SYST_FLOATX80_LE
484 1,
485 #else
486 0,
487 #endif
488 #ifdef SYST_FLOATX80_LT
489 1,
490 #else
491 0,
492 #endif
493 #ifdef SYST_FLOATX80_EQ_SIGNALING
494 1,
495 #else
496 0,
497 #endif
498 #ifdef SYST_FLOATX80_LE_QUIET
499 1,
500 #else
501 0,
502 #endif
503 #ifdef SYST_FLOATX80_LT_QUIET
504 1,
505 #else
506 0,
507 #endif
508 #ifdef SYST_FLOAT128_TO_INT32
509 1,
510 #else
511 0,
512 #endif
513 #ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
514 1,
515 #else
516 0,
517 #endif
518 #ifdef SYST_FLOAT128_TO_INT64
519 1,
520 #else
521 0,
522 #endif
523 #ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
524 1,
525 #else
526 0,
527 #endif
528 #ifdef SYST_FLOAT128_TO_FLOAT32
529 1,
530 #else
531 0,
532 #endif
533 #ifdef SYST_FLOAT128_TO_FLOAT64
534 1,
535 #else
536 0,
537 #endif
538 #ifdef SYST_FLOAT128_TO_FLOATX80
539 1,
540 #else
541 0,
542 #endif
543 #ifdef SYST_FLOAT128_ROUND_TO_INT
544 1,
545 #else
546 0,
547 #endif
548 #ifdef SYST_FLOAT128_ADD
549 1,
550 #else
551 0,
552 #endif
553 #ifdef SYST_FLOAT128_SUB
554 1,
555 #else
556 0,
557 #endif
558 #ifdef SYST_FLOAT128_MUL
559 1,
560 #else
561 0,
562 #endif
563 #ifdef SYST_FLOAT128_DIV
564 1,
565 #else
566 0,
567 #endif
568 #ifdef SYST_FLOAT128_REM
569 1,
570 #else
571 0,
572 #endif
573 #ifdef SYST_FLOAT128_SQRT
574 1,
575 #else
576 0,
577 #endif
578 #ifdef SYST_FLOAT128_EQ
579 1,
580 #else
581 0,
582 #endif
583 #ifdef SYST_FLOAT128_LE
584 1,
585 #else
586 0,
587 #endif
588 #ifdef SYST_FLOAT128_LT
589 1,
590 #else
591 0,
592 #endif
593 #ifdef SYST_FLOAT128_EQ_SIGNALING
594 1,
595 #else
596 0,
597 #endif
598 #ifdef SYST_FLOAT128_LE_QUIET
599 1,
600 #else
601 0,
602 #endif
603 #ifdef SYST_FLOAT128_LT_QUIET
604 1,
605 #else
606 0,
607 #endif
608 };
609
610 static void
611 testFunctionVariety(
612 uint8 functionCode, int8 roundingPrecision, int8 roundingMode )
613 {
614 uint8 roundingCode;
615
616 functionName = functions[ functionCode ].name;
617 #ifdef FLOATX80
618 if ( roundingPrecision == 32 ) {
619 roundingPrecisionName = "32";
620 }
621 else if ( roundingPrecision == 64 ) {
622 roundingPrecisionName = "64";
623 }
624 else if ( roundingPrecision == 80 ) {
625 roundingPrecisionName = "80";
626 }
627 else {
628 roundingPrecision = 80;
629 roundingPrecisionName = 0;
630 }
631 floatx80_rounding_precision = roundingPrecision;
632 syst_float_set_rounding_precision( roundingPrecision );
633 #endif
634 switch ( roundingMode ) {
635 case 0:
636 roundingModeName = 0;
637 roundingCode = float_round_nearest_even;
638 break;
639 case ROUND_NEAREST_EVEN:
640 roundingModeName = "nearest_even";
641 roundingCode = float_round_nearest_even;
642 break;
643 case ROUND_TO_ZERO:
644 roundingModeName = "to_zero";
645 roundingCode = float_round_to_zero;
646 break;
647 case ROUND_DOWN:
648 roundingModeName = "down";
649 roundingCode = float_round_down;
650 break;
651 case ROUND_UP:
652 roundingModeName = "up";
653 roundingCode = float_round_up;
654 break;
655 default:
656 return;
657 }
658 float_rounding_mode = roundingCode;
659 syst_float_set_rounding_mode( roundingCode );
660 fputs( "Testing ", stderr );
661 writeFunctionName( stderr );
662 fputs( ".\n", stderr );
663 switch ( functionCode ) {
664 #ifdef SYST_INT32_TO_FLOAT32
665 case INT32_TO_FLOAT32:
666 test_a_int32_z_float32( int32_to_float32, syst_int32_to_float32 );
667 break;
668 #endif
669 #ifdef SYST_INT32_TO_FLOAT64
670 case INT32_TO_FLOAT64:
671 test_a_int32_z_float64( int32_to_float64, syst_int32_to_float64 );
672 break;
673 #endif
674 #ifdef SYST_INT32_TO_FLOATX80
675 case INT32_TO_FLOATX80:
676 test_a_int32_z_floatx80( int32_to_floatx80, syst_int32_to_floatx80 );
677 break;
678 #endif
679 #ifdef SYST_INT32_TO_FLOAT128
680 case INT32_TO_FLOAT128:
681 test_a_int32_z_float128( int32_to_float128, syst_int32_to_float128 );
682 break;
683 #endif
684 #ifdef SYST_INT64_TO_FLOAT32
685 case INT64_TO_FLOAT32:
686 test_a_int64_z_float32( int64_to_float32, syst_int64_to_float32 );
687 break;
688 #endif
689 #ifdef SYST_INT64_TO_FLOAT64
690 case INT64_TO_FLOAT64:
691 test_a_int64_z_float64( int64_to_float64, syst_int64_to_float64 );
692 break;
693 #endif
694 #ifdef SYST_INT64_TO_FLOATX80
695 case INT64_TO_FLOATX80:
696 test_a_int64_z_floatx80( int64_to_floatx80, syst_int64_to_floatx80 );
697 break;
698 #endif
699 #ifdef SYST_INT64_TO_FLOAT128
700 case INT64_TO_FLOAT128:
701 test_a_int64_z_float128( int64_to_float128, syst_int64_to_float128 );
702 break;
703 #endif
704 #ifdef SYST_FLOAT32_TO_INT32
705 case FLOAT32_TO_INT32:
706 test_a_float32_z_int32( float32_to_int32, syst_float32_to_int32 );
707 break;
708 #endif
709 #ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
710 case FLOAT32_TO_INT32_ROUND_TO_ZERO:
711 test_a_float32_z_int32(
712 float32_to_int32_round_to_zero,
713 syst_float32_to_int32_round_to_zero
714 );
715 break;
716 #endif
717 #ifdef SYST_FLOAT32_TO_INT64
718 case FLOAT32_TO_INT64:
719 test_a_float32_z_int64( float32_to_int64, syst_float32_to_int64 );
720 break;
721 #endif
722 #ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
723 case FLOAT32_TO_INT64_ROUND_TO_ZERO:
724 test_a_float32_z_int64(
725 float32_to_int64_round_to_zero,
726 syst_float32_to_int64_round_to_zero
727 );
728 break;
729 #endif
730 #ifdef SYST_FLOAT32_TO_FLOAT64
731 case FLOAT32_TO_FLOAT64:
732 test_a_float32_z_float64(
733 float32_to_float64, syst_float32_to_float64 );
734 break;
735 #endif
736 #ifdef SYST_FLOAT32_TO_FLOATX80
737 case FLOAT32_TO_FLOATX80:
738 test_a_float32_z_floatx80(
739 float32_to_floatx80, syst_float32_to_floatx80 );
740 break;
741 #endif
742 #ifdef SYST_FLOAT32_TO_FLOAT128
743 case FLOAT32_TO_FLOAT128:
744 test_a_float32_z_float128(
745 float32_to_float128, syst_float32_to_float128 );
746 break;
747 #endif
748 #ifdef SYST_FLOAT32_ROUND_TO_INT
749 case FLOAT32_ROUND_TO_INT:
750 test_az_float32( float32_round_to_int, syst_float32_round_to_int );
751 break;
752 #endif
753 #ifdef SYST_FLOAT32_ADD
754 case FLOAT32_ADD:
755 test_abz_float32( float32_add, syst_float32_add );
756 break;
757 #endif
758 #ifdef SYST_FLOAT32_SUB
759 case FLOAT32_SUB:
760 test_abz_float32( float32_sub, syst_float32_sub );
761 break;
762 #endif
763 #ifdef SYST_FLOAT32_MUL
764 case FLOAT32_MUL:
765 test_abz_float32( float32_mul, syst_float32_mul );
766 break;
767 #endif
768 #ifdef SYST_FLOAT32_DIV
769 case FLOAT32_DIV:
770 test_abz_float32( float32_div, syst_float32_div );
771 break;
772 #endif
773 #ifdef SYST_FLOAT32_REM
774 case FLOAT32_REM:
775 test_abz_float32( float32_rem, syst_float32_rem );
776 break;
777 #endif
778 #ifdef SYST_FLOAT32_SQRT
779 case FLOAT32_SQRT:
780 test_az_float32( float32_sqrt, syst_float32_sqrt );
781 break;
782 #endif
783 #ifdef SYST_FLOAT32_EQ
784 case FLOAT32_EQ:
785 test_ab_float32_z_flag( float32_eq, syst_float32_eq );
786 break;
787 #endif
788 #ifdef SYST_FLOAT32_LE
789 case FLOAT32_LE:
790 test_ab_float32_z_flag( float32_le, syst_float32_le );
791 break;
792 #endif
793 #ifdef SYST_FLOAT32_LT
794 case FLOAT32_LT:
795 test_ab_float32_z_flag( float32_lt, syst_float32_lt );
796 break;
797 #endif
798 #ifdef SYST_FLOAT32_EQ_SIGNALING
799 case FLOAT32_EQ_SIGNALING:
800 test_ab_float32_z_flag(
801 float32_eq_signaling, syst_float32_eq_signaling );
802 break;
803 #endif
804 #ifdef SYST_FLOAT32_LE_QUIET
805 case FLOAT32_LE_QUIET:
806 test_ab_float32_z_flag( float32_le_quiet, syst_float32_le_quiet );
807 break;
808 #endif
809 #ifdef SYST_FLOAT32_LT_QUIET
810 case FLOAT32_LT_QUIET:
811 test_ab_float32_z_flag( float32_lt_quiet, syst_float32_lt_quiet );
812 break;
813 #endif
814 #ifdef SYST_FLOAT64_TO_INT32
815 case FLOAT64_TO_INT32:
816 test_a_float64_z_int32( float64_to_int32, syst_float64_to_int32 );
817 break;
818 #endif
819 #ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
820 case FLOAT64_TO_INT32_ROUND_TO_ZERO:
821 test_a_float64_z_int32(
822 float64_to_int32_round_to_zero,
823 syst_float64_to_int32_round_to_zero
824 );
825 break;
826 #endif
827 #ifdef SYST_FLOAT64_TO_INT64
828 case FLOAT64_TO_INT64:
829 test_a_float64_z_int64( float64_to_int64, syst_float64_to_int64 );
830 break;
831 #endif
832 #ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
833 case FLOAT64_TO_INT64_ROUND_TO_ZERO:
834 test_a_float64_z_int64(
835 float64_to_int64_round_to_zero,
836 syst_float64_to_int64_round_to_zero
837 );
838 break;
839 #endif
840 #ifdef SYST_FLOAT64_TO_FLOAT32
841 case FLOAT64_TO_FLOAT32:
842 test_a_float64_z_float32(
843 float64_to_float32, syst_float64_to_float32 );
844 break;
845 #endif
846 #ifdef SYST_FLOAT64_TO_FLOATX80
847 case FLOAT64_TO_FLOATX80:
848 test_a_float64_z_floatx80(
849 float64_to_floatx80, syst_float64_to_floatx80 );
850 break;
851 #endif
852 #ifdef SYST_FLOAT64_TO_FLOAT128
853 case FLOAT64_TO_FLOAT128:
854 test_a_float64_z_float128(
855 float64_to_float128, syst_float64_to_float128 );
856 break;
857 #endif
858 #ifdef SYST_FLOAT64_ROUND_TO_INT
859 case FLOAT64_ROUND_TO_INT:
860 test_az_float64( float64_round_to_int, syst_float64_round_to_int );
861 break;
862 #endif
863 #ifdef SYST_FLOAT64_ADD
864 case FLOAT64_ADD:
865 test_abz_float64( float64_add, syst_float64_add );
866 break;
867 #endif
868 #ifdef SYST_FLOAT64_SUB
869 case FLOAT64_SUB:
870 test_abz_float64( float64_sub, syst_float64_sub );
871 break;
872 #endif
873 #ifdef SYST_FLOAT64_MUL
874 case FLOAT64_MUL:
875 test_abz_float64( float64_mul, syst_float64_mul );
876 break;
877 #endif
878 #ifdef SYST_FLOAT64_DIV
879 case FLOAT64_DIV:
880 test_abz_float64( float64_div, syst_float64_div );
881 break;
882 #endif
883 #ifdef SYST_FLOAT64_REM
884 case FLOAT64_REM:
885 test_abz_float64( float64_rem, syst_float64_rem );
886 break;
887 #endif
888 #ifdef SYST_FLOAT64_SQRT
889 case FLOAT64_SQRT:
890 test_az_float64( float64_sqrt, syst_float64_sqrt );
891 break;
892 #endif
893 #ifdef SYST_FLOAT64_EQ
894 case FLOAT64_EQ:
895 test_ab_float64_z_flag( float64_eq, syst_float64_eq );
896 break;
897 #endif
898 #ifdef SYST_FLOAT64_LE
899 case FLOAT64_LE:
900 test_ab_float64_z_flag( float64_le, syst_float64_le );
901 break;
902 #endif
903 #ifdef SYST_FLOAT64_LT
904 case FLOAT64_LT:
905 test_ab_float64_z_flag( float64_lt, syst_float64_lt );
906 break;
907 #endif
908 #ifdef SYST_FLOAT64_EQ_SIGNALING
909 case FLOAT64_EQ_SIGNALING:
910 test_ab_float64_z_flag(
911 float64_eq_signaling, syst_float64_eq_signaling );
912 break;
913 #endif
914 #ifdef SYST_FLOAT64_LE_QUIET
915 case FLOAT64_LE_QUIET:
916 test_ab_float64_z_flag( float64_le_quiet, syst_float64_le_quiet );
917 break;
918 #endif
919 #ifdef SYST_FLOAT64_LT_QUIET
920 case FLOAT64_LT_QUIET:
921 test_ab_float64_z_flag( float64_lt_quiet, syst_float64_lt_quiet );
922 break;
923 #endif
924 #ifdef SYST_FLOATX80_TO_INT32
925 case FLOATX80_TO_INT32:
926 test_a_floatx80_z_int32( floatx80_to_int32, syst_floatx80_to_int32 );
927 break;
928 #endif
929 #ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
930 case FLOATX80_TO_INT32_ROUND_TO_ZERO:
931 test_a_floatx80_z_int32(
932 floatx80_to_int32_round_to_zero,
933 syst_floatx80_to_int32_round_to_zero
934 );
935 break;
936 #endif
937 #ifdef SYST_FLOATX80_TO_INT64
938 case FLOATX80_TO_INT64:
939 test_a_floatx80_z_int64( floatx80_to_int64, syst_floatx80_to_int64 );
940 break;
941 #endif
942 #ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
943 case FLOATX80_TO_INT64_ROUND_TO_ZERO:
944 test_a_floatx80_z_int64(
945 floatx80_to_int64_round_to_zero,
946 syst_floatx80_to_int64_round_to_zero
947 );
948 break;
949 #endif
950 #ifdef SYST_FLOATX80_TO_FLOAT32
951 case FLOATX80_TO_FLOAT32:
952 test_a_floatx80_z_float32(
953 floatx80_to_float32, syst_floatx80_to_float32 );
954 break;
955 #endif
956 #ifdef SYST_FLOATX80_TO_FLOAT64
957 case FLOATX80_TO_FLOAT64:
958 test_a_floatx80_z_float64(
959 floatx80_to_float64, syst_floatx80_to_float64 );
960 break;
961 #endif
962 #ifdef SYST_FLOATX80_TO_FLOAT128
963 case FLOATX80_TO_FLOAT128:
964 test_a_floatx80_z_float128(
965 floatx80_to_float128, syst_floatx80_to_float128 );
966 break;
967 #endif
968 #ifdef SYST_FLOATX80_ROUND_TO_INT
969 case FLOATX80_ROUND_TO_INT:
970 test_az_floatx80( floatx80_round_to_int, syst_floatx80_round_to_int );
971 break;
972 #endif
973 #ifdef SYST_FLOATX80_ADD
974 case FLOATX80_ADD:
975 test_abz_floatx80( floatx80_add, syst_floatx80_add );
976 break;
977 #endif
978 #ifdef SYST_FLOATX80_SUB
979 case FLOATX80_SUB:
980 test_abz_floatx80( floatx80_sub, syst_floatx80_sub );
981 break;
982 #endif
983 #ifdef SYST_FLOATX80_MUL
984 case FLOATX80_MUL:
985 test_abz_floatx80( floatx80_mul, syst_floatx80_mul );
986 break;
987 #endif
988 #ifdef SYST_FLOATX80_DIV
989 case FLOATX80_DIV:
990 test_abz_floatx80( floatx80_div, syst_floatx80_div );
991 break;
992 #endif
993 #ifdef SYST_FLOATX80_REM
994 case FLOATX80_REM:
995 test_abz_floatx80( floatx80_rem, syst_floatx80_rem );
996 break;
997 #endif
998 #ifdef SYST_FLOATX80_SQRT
999 case FLOATX80_SQRT:
1000 test_az_floatx80( floatx80_sqrt, syst_floatx80_sqrt );
1001 break;
1002 #endif
1003 #ifdef SYST_FLOATX80_EQ
1004 case FLOATX80_EQ:
1005 test_ab_floatx80_z_flag( floatx80_eq, syst_floatx80_eq );
1006 break;
1007 #endif
1008 #ifdef SYST_FLOATX80_LE
1009 case FLOATX80_LE:
1010 test_ab_floatx80_z_flag( floatx80_le, syst_floatx80_le );
1011 break;
1012 #endif
1013 #ifdef SYST_FLOATX80_LT
1014 case FLOATX80_LT:
1015 test_ab_floatx80_z_flag( floatx80_lt, syst_floatx80_lt );
1016 break;
1017 #endif
1018 #ifdef SYST_FLOATX80_EQ_SIGNALING
1019 case FLOATX80_EQ_SIGNALING:
1020 test_ab_floatx80_z_flag(
1021 floatx80_eq_signaling, syst_floatx80_eq_signaling );
1022 break;
1023 #endif
1024 #ifdef SYST_FLOATX80_LE_QUIET
1025 case FLOATX80_LE_QUIET:
1026 test_ab_floatx80_z_flag( floatx80_le_quiet, syst_floatx80_le_quiet );
1027 break;
1028 #endif
1029 #ifdef SYST_FLOATX80_LT_QUIET
1030 case FLOATX80_LT_QUIET:
1031 test_ab_floatx80_z_flag( floatx80_lt_quiet, syst_floatx80_lt_quiet );
1032 break;
1033 #endif
1034 #ifdef SYST_FLOAT128_TO_INT32
1035 case FLOAT128_TO_INT32:
1036 test_a_float128_z_int32( float128_to_int32, syst_float128_to_int32 );
1037 break;
1038 #endif
1039 #ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
1040 case FLOAT128_TO_INT32_ROUND_TO_ZERO:
1041 test_a_float128_z_int32(
1042 float128_to_int32_round_to_zero,
1043 syst_float128_to_int32_round_to_zero
1044 );
1045 break;
1046 #endif
1047 #ifdef SYST_FLOAT128_TO_INT64
1048 case FLOAT128_TO_INT64:
1049 test_a_float128_z_int64( float128_to_int64, syst_float128_to_int64 );
1050 break;
1051 #endif
1052 #ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
1053 case FLOAT128_TO_INT64_ROUND_TO_ZERO:
1054 test_a_float128_z_int64(
1055 float128_to_int64_round_to_zero,
1056 syst_float128_to_int64_round_to_zero
1057 );
1058 break;
1059 #endif
1060 #ifdef SYST_FLOAT128_TO_FLOAT32
1061 case FLOAT128_TO_FLOAT32:
1062 test_a_float128_z_float32(
1063 float128_to_float32, syst_float128_to_float32 );
1064 break;
1065 #endif
1066 #ifdef SYST_FLOAT128_TO_FLOAT64
1067 case FLOAT128_TO_FLOAT64:
1068 test_a_float128_z_float64(
1069 float128_to_float64, syst_float128_to_float64 );
1070 break;
1071 #endif
1072 #ifdef SYST_FLOAT128_TO_FLOATX80
1073 case FLOAT128_TO_FLOATX80:
1074 test_a_float128_z_floatx80(
1075 float128_to_floatx80, syst_float128_to_floatx80 );
1076 break;
1077 #endif
1078 #ifdef SYST_FLOAT128_ROUND_TO_INT
1079 case FLOAT128_ROUND_TO_INT:
1080 test_az_float128( float128_round_to_int, syst_float128_round_to_int );
1081 break;
1082 #endif
1083 #ifdef SYST_FLOAT128_ADD
1084 case FLOAT128_ADD:
1085 test_abz_float128( float128_add, syst_float128_add );
1086 break;
1087 #endif
1088 #ifdef SYST_FLOAT128_SUB
1089 case FLOAT128_SUB:
1090 test_abz_float128( float128_sub, syst_float128_sub );
1091 break;
1092 #endif
1093 #ifdef SYST_FLOAT128_MUL
1094 case FLOAT128_MUL:
1095 test_abz_float128( float128_mul, syst_float128_mul );
1096 break;
1097 #endif
1098 #ifdef SYST_FLOAT128_DIV
1099 case FLOAT128_DIV:
1100 test_abz_float128( float128_div, syst_float128_div );
1101 break;
1102 #endif
1103 #ifdef SYST_FLOAT128_REM
1104 case FLOAT128_REM:
1105 test_abz_float128( float128_rem, syst_float128_rem );
1106 break;
1107 #endif
1108 #ifdef SYST_FLOAT128_SQRT
1109 case FLOAT128_SQRT:
1110 test_az_float128( float128_sqrt, syst_float128_sqrt );
1111 break;
1112 #endif
1113 #ifdef SYST_FLOAT128_EQ
1114 case FLOAT128_EQ:
1115 test_ab_float128_z_flag( float128_eq, syst_float128_eq );
1116 break;
1117 #endif
1118 #ifdef SYST_FLOAT128_LE
1119 case FLOAT128_LE:
1120 test_ab_float128_z_flag( float128_le, syst_float128_le );
1121 break;
1122 #endif
1123 #ifdef SYST_FLOAT128_LT
1124 case FLOAT128_LT:
1125 test_ab_float128_z_flag( float128_lt, syst_float128_lt );
1126 break;
1127 #endif
1128 #ifdef SYST_FLOAT128_EQ_SIGNALING
1129 case FLOAT128_EQ_SIGNALING:
1130 test_ab_float128_z_flag(
1131 float128_eq_signaling, syst_float128_eq_signaling );
1132 break;
1133 #endif
1134 #ifdef SYST_FLOAT128_LE_QUIET
1135 case FLOAT128_LE_QUIET:
1136 test_ab_float128_z_flag( float128_le_quiet, syst_float128_le_quiet );
1137 break;
1138 #endif
1139 #ifdef SYST_FLOAT128_LT_QUIET
1140 case FLOAT128_LT_QUIET:
1141 test_ab_float128_z_flag( float128_lt_quiet, syst_float128_lt_quiet );
1142 break;
1143 #endif
1144 }
1145 if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
1146
1147 }
1148
1149 void
1150 testFunction(
1151 uint8 functionCode, int8 roundingPrecisionIn, int8 roundingModeIn )
1152 {
1153 int8 roundingPrecision, roundingMode;
1154
1155 roundingPrecision = 32;
1156 for (;;) {
1157 if ( ! functions[ functionCode ].roundingPrecision ) {
1158 roundingPrecision = 0;
1159 }
1160 else if ( roundingPrecisionIn ) {
1161 roundingPrecision = roundingPrecisionIn;
1162 }
1163 for ( roundingMode = 1;
1164 roundingMode < NUM_ROUNDINGMODES;
1165 ++roundingMode
1166 ) {
1167 if ( ! functions[ functionCode ].roundingMode ) {
1168 roundingMode = 0;
1169 }
1170 else if ( roundingModeIn ) {
1171 roundingMode = roundingModeIn;
1172 }
1173 testFunctionVariety(
1174 functionCode, roundingPrecision, roundingMode );
1175 if ( roundingModeIn || ! roundingMode ) break;
1176 }
1177 if ( roundingPrecisionIn || ! roundingPrecision ) break;
1178 if ( roundingPrecision == 80 ) {
1179 break;
1180 }
1181 else if ( roundingPrecision == 64 ) {
1182 roundingPrecision = 80;
1183 }
1184 else if ( roundingPrecision == 32 ) {
1185 roundingPrecision = 64;
1186 }
1187 }
1188
1189 }
1190
1191