grf_rtreg.h revision 1.2 1 #ifndef _GRF_RTREG_H
2 #define _GRF_RTREG_H
3
4 /* NOTE: this driver for the MacroSystem Retina board was only possible,
5 because MacroSystem provided information about the pecularities
6 of the board. THANKS! Competition in Europe among gfx board
7 manufacturers is rather tough, so Lutz Vieweg, who wrote the
8 initial driver, has made an agreement with MS not to document
9 the driver source (see also his Copyright disclaimer at the
10 beginning of grf_rt.cc and ite_rt.cc).
11 -> ALL comments and register defines after
12 -> "/* -------------- START OF CODE -------------- * /"
13 -> have been added by myself (mw) from studying the publically
14 -> available "NCR 77C22E+" Data Manual
15
16 Lutz' original driver source (without any of my comments) is
17 available on request. */
18
19
20 #if 0
21 /* these are in dev/devices.h */
22
23 /* definitions to find the autoconfig-board under
24 AmigaDOS */
25
26 #define RETINA_MANUFACTURER 0x4754
27 #define RETINA_PRODUCT 6
28 #define RETINA_SERIALNUMBER 1
29 #endif
30
31
32 /*
33 For more information on the structure entries take a look at
34 grf_rt.cc and ite_rt.cc.
35 */
36
37 struct MonDef {
38
39 /* first the general monitor characteristics */
40
41 unsigned long FQ;
42 unsigned char FLG;
43
44 unsigned short MW; /* screen width in pixels */
45 /* has to be at least a multiple of 8, */
46 /* has to be a multiple of 64 in 256-color mode */
47 /* if you want to use some great tricks */
48 /* to speed up the vertical scrolling */
49 unsigned short MH; /* screen height in pixels */
50
51 unsigned short HBS;
52 unsigned short HSS;
53 unsigned short HSE;
54 unsigned short HBE;
55 unsigned short HT;
56 unsigned short VBS;
57 unsigned short VSS;
58 unsigned short VSE;
59 unsigned short VBE;
60 unsigned short VT;
61
62 unsigned short DEP; /* Color-depth, 4 for text-mode */
63 /* 8 enables 256-color graphics-mode, */
64 /* 16 and 24bit gfx not supported yet */
65
66 unsigned char * PAL; /* points to 16*3 byte RGB-palette data */
67 /* use LoadPalette() to set colors 0..255 */
68 /* in 256-color-gfx mode */
69
70 /* all following entries are font-specific in
71 text mode. Make sure your monitor
72 parameters are calculated for the
73 appropriate font width and height!
74 */
75
76 unsigned short TX; /* Text-mode (DEP=4): */
77 /* screen-width in characters */
78 /* currently, TX has to be a */
79 /* multiple of 16! */
80
81 /* Gfx-mode (DEP > 4) */
82 /* "logical" screen-width, */
83 /* use values > MW to allow */
84 /* hardware-panning */
85 /* has to be a multiple of 8 */
86
87 unsigned short TY; /* Text-mode: */
88 /* screen-height in characters */
89
90 /* Gfx-mode: "logical" screen */
91 /* height for panning */
92
93 /* the following values are currently unused for gfx-mode */
94
95 unsigned short XY; /* TX*TY (speeds up some calcs.) */
96
97 unsigned short FX; /* font-width (valid values: 4,7-16) */
98 unsigned short FY; /* font-height (valid range: 1-32) */
99 unsigned char * FData; /* pointer to the font-data */
100
101 /* The font data is simply an array of bytes defining
102 the chars in ascending order, line by line. If your
103 font is wider than 8 pixel, FData has to be an
104 array of words. */
105
106 unsigned short FLo; /* lowest character defined */
107 unsigned short FHi; /* highest char. defined */
108
109 };
110
111
112 #if 0
113 /* Some ready-made MonDef structures are available in grf_rt.cc */
114
115 extern struct MonDef MON_640_512_60;
116 extern struct MonDef MON_768_600_60;
117 extern struct MonDef MON_768_600_80;
118
119 /* text-screen resolutions wider than 1024 are currently damaged.
120 The VRAM access seems to become unstable at higher resolutions.
121 This may hopefully be subject of change.
122 */
123
124 extern struct MonDef MON_1024_768_80;
125 extern struct MonDef MON_1024_1024_59;
126
127 /* WARNING: THE FOLLOWING MONITOR MODES EXCEED THE 90-MHz LIMIT THE PROCESSOR
128 HAS BEEN SPECIFIED FOR. USE AT YOUR OWN RISK (AND THINK ABOUT
129 MOUNTING SOME COOLING DEVICE AT THE PROCESSOR AND RAMDAC)! */
130 extern struct MonDef MON_1280_1024_60;
131 extern struct MonDef MON_1280_1024_69;
132
133 /* Default monitor (change if this is too much for your monitor :-)) */
134 #define DEFAULT_MONDEF MON_768_600_80
135
136 #else
137
138 /* nothing exported for now... */
139
140 #endif
141
142 /* a standard 16-color palette is available in grf_rt.cc
143 and used by the standard monitor-definitions above */
144 extern unsigned char NCRStdPalette[];
145
146 /* The prototypes for C
147 with a little explanation
148
149 unsigned char * InitNCR(volatile void * BoardAdress, struct MonDef * md = &MON_640_512_60);
150
151 This routine initialises the Retina hardware, opens a
152 text- or gfx-mode screen, depending on the the value of MonDef.DEP,
153 and sets the cursor to position 0.
154 It takes as arguments a pointer to the hardware-base
155 address as it is denoted in the DevConf structure
156 of the AmigaDOS, and a pointer to a struct MonDef
157 which describes the screen-mode parameters.
158
159 The routine returns 0 if it was unable to open the screen,
160 or an unsigned char * to the display/attribute memory
161 when it succeeded. The organisation of the display memory
162 is a little strange in text-mode (Intel-typically...) :
163
164 Byte 00 01 02 03 04 05 06 etc.
165 Char0 Attr0 -- -- Char1 Attr1 -- etc.
166
167 You may set a character and its associated attribute byte
168 with a single word-access, or you may perform to byte writes
169 for the char and attribute. Each 2. word has no meaning,
170 and writes to theese locations are ignored.
171
172 The attribute byte for each character has the following
173 structure:
174
175 Bit 7 6 5 4 3 2 1 0
176 BLINK BACK2 BACK1 BACK0 FORE3 FORE2 FORE1 FORE0
177
178 Were FORE is the foreground-color index (0-15) and
179 BACK is the background color index (0-7). BLINK
180 enables blinking for the associated character.
181 The higher 8 colors in the standard palette are
182 lighter than the lower 8, so you may see FORE3 as
183 an intensity bit. If FORE == 1 or FORE == 9 and
184 BACK == 0 the character is underlined. Since I don't
185 think this looks good, it will probably change in a
186 future release.
187
188 There's no routine "SetChar" or "SetAttr" provided,
189 because I think it's so trivial... a function call
190 would be pure overhead. As an example, a routine
191 to set the char code and attribute at position x,y:
192 (assumed the value returned by InitNCR was stored
193 into "DispMem", the actual MonDef struct * is hold
194 in "MDef")
195
196 void SetChar(unsigned char chr, unsigned char attr,
197 unsigned short x, unsigned short y) {
198
199 unsigned struct MonDef * md = MDef;
200 unsigned char * c = DispMem + x*4 + y*md->TX*4;
201
202 *c++ = chr;
203 *c = attr;
204
205 }
206
207 In Gfx-mode, the memory organisation is rather simple,
208 1 byte per pixel in 256-color mode, one pixel after
209 each other, line by line.
210
211 Currently, InitNCR() disables the Retina VBLANK IRQ,
212 but beware: When running the Retina WB-Emu under
213 AmigaDOS, the VBLANK IRQ is ENABLED.
214
215 void SetCursorPos(unsigned short pos);
216
217 This routine sets the hardware-cursor position
218 to the screen location pos. pos can be calculated
219 as (x + y * md->TY).
220 Text-mode only!
221
222 void ScreenUp(void);
223
224 A somewhat optimized routine that scrolls the whole
225 screen up one row. A good idea to compile this piece
226 of code with optimization enabled.
227 Text-mode only!
228
229 void ScreenDown(void);
230
231 A somewhat optimized routine that scrolls the whole
232 screen down one row. A good idea to compile this piece
233 of code with optimization enabled.
234 Text-mode only!
235
236 unsigned char * SetSegmentPtr(unsigned long adress);
237
238 Sets the beginning of the 64k-memory segment to the
239 adress specified by the unsigned long. If adress MOD 64
240 is != 0, the return value will point to the segments
241 start in the Amiga adress space + (adress MOD 64).
242 Don't use more than (65536-64) bytes in the segment
243 you set if you aren't sure that (adress MOD 64) == 0.
244 See retina.doc from MS for further information.
245
246 void ClearScreen(unsigned char color);
247
248 Fills the whole screen with "color" - 256-color mode only!
249
250 void LoadPalette(unsigned char * pal, unsigned char firstcol,
251 unsigned char colors);
252
253 Loads the palette-registers. "pal" points to an array of unsigned char
254 triplets, for the red, green and blue component. "firstcol" determines the
255 number of the first palette-register to load (256 available). "colors"
256 is the number of colors you want to put in the palette registers.
257
258 void SetPalette(unsigned char colornum, unsigned char red,
259 unsigned char green, unsigned char blue);
260
261 Allows you to set a single color in the palette, "colornum" is the number
262 of the palette entry (256 available), "red", "green" and "blue" are the
263 three components.
264
265 void SetPanning(unsigned short xoff, unsigned short yoff);
266
267 Moves the logical coordinate (xoff, yoff) to the upper left corner
268 of your screen. Of course, you shouldn't specify excess values that would
269 show garbage in the lower right area of your screen... SetPanning()
270 does NOT check for boundaries.
271 */
272
273 /* -------------- START OF CODE -------------- */
274
275 /* read VGA register */
276 #define vgar(ba, reg) (*(((volatile unsigned char *)ba)+reg))
277
278 /* write VGA register */
279 #define vgaw(ba, reg, val) \
280 *(((volatile unsigned char *)ba)+reg) = val
281
282 /* defines for the used register addresses (mw)
283
284 NOTE: there are some registers that have different addresses when
285 in mono or color mode. We only support color mode, and thus
286 some addresses won't work in mono-mode! */
287
288 /* General Registers: */
289 #define GREG_STATUS0_R 0x43C2
290 #define GREG_STATUS1_R 0x43DA
291 #define GREG_MISC_OUTPUT_R 0x43CC
292 #define GREG_MISC_OUTPUT_W 0x43C2
293 #define GREG_FEATURE_CONTROL_R 0x43CA
294 #define GREG_FEATURE_CONTROL_W 0x43DA
295 #define GREG_POS 0x4102
296
297 /* Attribute Controller: */
298 #define ACT_ADDRESS 0x43C0
299 #define ACT_ADDRESS_R 0x03C0
300 #define ACT_ADDRESS_W 0x43C0
301 #define ACT_ID_PALETTE0 0x00
302 #define ACT_ID_PALETTE1 0x01
303 #define ACT_ID_PALETTE2 0x02
304 #define ACT_ID_PALETTE3 0x03
305 #define ACT_ID_PALETTE4 0x04
306 #define ACT_ID_PALETTE5 0x05
307 #define ACT_ID_PALETTE6 0x06
308 #define ACT_ID_PALETTE7 0x07
309 #define ACT_ID_PALETTE8 0x08
310 #define ACT_ID_PALETTE9 0x09
311 #define ACT_ID_PALETTE10 0x0A
312 #define ACT_ID_PALETTE11 0x0B
313 #define ACT_ID_PALETTE12 0x0C
314 #define ACT_ID_PALETTE13 0x0D
315 #define ACT_ID_PALETTE14 0x0E
316 #define ACT_ID_PALETTE15 0x0F
317 #define ACT_ID_ATTR_MODE_CNTL 0x10
318 #define ACT_ID_OVERSCAN_COLOR 0x11
319 #define ACT_ID_COLOR_PLANE_ENA 0x12
320 #define ACT_ID_HOR_PEL_PANNING 0x13
321 #define ACT_ID_COLOR_SELECT 0x14
322
323 /* Graphics Controller: */
324 #define GCT_ADDRESS 0x43CE
325 #define GCT_ADDRESS_R 0x03CE
326 #define GCT_ADDRESS_W 0x03CE
327 #define GCT_ID_SET_RESET 0x00
328 #define GCT_ID_ENABLE_SET_RESET 0x01
329 #define GCT_ID_COLOR_COMPARE 0x02
330 #define GCT_ID_DATA_ROTATE 0x03
331 #define GCT_ID_READ_MAP_SELECT 0x04
332 #define GCT_ID_GRAPHICS_MODE 0x05
333 #define GCT_ID_MISC 0x06
334 #define GCT_ID_COLOR_XCARE 0x07
335 #define GCT_ID_BITMASK 0x08
336
337 /* Sequencer: */
338 #define SEQ_ADDRESS 0x43C4
339 #define SEQ_ADDRESS_R 0x03C4
340 #define SEQ_ADDRESS_W 0x03C4
341 #define SEQ_ID_RESET 0x00
342 #define SEQ_ID_CLOCKING_MODE 0x01
343 #define SEQ_ID_MAP_MASK 0x02
344 #define SEQ_ID_CHAR_MAP_SELECT 0x03
345 #define SEQ_ID_MEMORY_MODE 0x04
346 #define SEQ_ID_EXTENDED_ENABLE 0x05 /* down from here, all seq registers are NCR extensions */
347 #define SEQ_ID_UNKNOWN1 0x06 /* it does exist so it's probably usefull */
348 #define SEQ_ID_UNKNOWN2 0x07 /* it does exist so it's probably usefull */
349 #define SEQ_ID_CHIP_ID 0x08
350 #define SEQ_ID_UNKNOWN3 0x09 /* it does exist so it's probably usefull */
351 #define SEQ_ID_CURSOR_COLOR1 0x0A
352 #define SEQ_ID_CURSOR_COLOR0 0x0B
353 #define SEQ_ID_CURSOR_CONTROL 0x0C
354 #define SEQ_ID_CURSOR_X_LOC_HI 0x0D
355 #define SEQ_ID_CURSOR_X_LOC_LO 0x0E
356 #define SEQ_ID_CURSOR_Y_LOC_HI 0x0F
357 #define SEQ_ID_CURSOR_Y_LOC_LO 0x10
358 #define SEQ_ID_CURSOR_X_INDEX 0x11
359 #define SEQ_ID_CURSOR_Y_INDEX 0x12
360 #define SEQ_ID_CURSOR_STORE_HI 0x13 /* printed manual is wrong about these.. */
361 #define SEQ_ID_CURSOR_STORE_LO 0x14
362 #define SEQ_ID_CURSOR_ST_OFF_HI 0x15
363 #define SEQ_ID_CURSOR_ST_OFF_LO 0x16
364 #define SEQ_ID_CURSOR_PIXELMASK 0x17
365 #define SEQ_ID_PRIM_HOST_OFF_HI 0x18
366 #define SEQ_ID_PRIM_HOST_OFF_LO 0x19
367 #define SEQ_ID_DISP_OFF_HI 0x1A
368 #define SEQ_ID_DISP_OFF_LO 0x1B
369 #define SEQ_ID_SEC_HOST_OFF_HI 0x1C
370 #define SEQ_ID_SEC_HOST_OFF_LO 0x1D
371 #define SEQ_ID_EXTENDED_MEM_ENA 0x1E
372 #define SEQ_ID_EXT_CLOCK_MODE 0x1F
373 #define SEQ_ID_EXT_VIDEO_ADDR 0x20
374 #define SEQ_ID_EXT_PIXEL_CNTL 0x21
375 #define SEQ_ID_BUS_WIDTH_FEEDB 0x22
376 #define SEQ_ID_PERF_SELECT 0x23
377 #define SEQ_ID_COLOR_EXP_WFG 0x24
378 #define SEQ_ID_COLOR_EXP_WBG 0x25
379 #define SEQ_ID_EXT_RW_CONTROL 0x26
380 #define SEQ_ID_MISC_FEATURE_SEL 0x27
381 #define SEQ_ID_COLOR_KEY_CNTL 0x28
382 #define SEQ_ID_COLOR_KEY_MATCH 0x29
383 #define SEQ_ID_UNKNOWN4 0x2A
384 #define SEQ_ID_UNKNOWN5 0x2B
385 #define SEQ_ID_UNKNOWN6 0x2C
386 #define SEQ_ID_CRC_CONTROL 0x2D
387 #define SEQ_ID_CRC_DATA_LOW 0x2E
388 #define SEQ_ID_CRC_DATA_HIGH 0x2F
389
390 /* CRT Controller: */
391 #define CRT_ADDRESS 0x43D4
392 #define CRT_ADDRESS_R 0x03D4
393 #define CRT_ADDRESS_W 0x03D4
394 #define CRT_ID_HOR_TOTAL 0x00
395 #define CRT_ID_HOR_DISP_ENA_END 0x01
396 #define CRT_ID_START_HOR_BLANK 0x02
397 #define CRT_ID_END_HOR_BLANK 0x03
398 #define CRT_ID_START_HOR_RETR 0x04
399 #define CRT_ID_END_HOR_RETR 0x05
400 #define CRT_ID_VER_TOTAL 0x06
401 #define CRT_ID_OVERFLOW 0x07
402 #define CRT_ID_PRESET_ROW_SCAN 0x08
403 #define CRT_ID_MAX_SCAN_LINE 0x09
404 #define CRT_ID_CURSOR_START 0x0A
405 #define CRT_ID_CURSOR_END 0x0B
406 #define CRT_ID_START_ADDR_HIGH 0x0C
407 #define CRT_ID_START_ADDR_LOW 0x0D
408 #define CRT_ID_CURSOR_LOC_HIGH 0x0E
409 #define CRT_ID_CURSOR_LOC_LOW 0x0F
410 #define CRT_ID_START_VER_RETR 0x10
411 #define CRT_ID_END_VER_RETR 0x11
412 #define CRT_ID_VER_DISP_ENA_END 0x12
413 #define CRT_ID_OFFSET 0x13
414 #define CRT_ID_UNDERLINE_LOC 0x14
415 #define CRT_ID_START_VER_BLANK 0x15
416 #define CRT_ID_END_VER_BLANK 0x16
417 #define CRT_ID_MODE_CONTROL 0x17
418 #define CRT_ID_LINE_COMPARE 0x18
419 #define CRT_ID_UNKNOWN1 0x19 /* are these register really void ? */
420 #define CRT_ID_UNKNOWN2 0x1A
421 #define CRT_ID_UNKNOWN3 0x1B
422 #define CRT_ID_UNKNOWN4 0x1C
423 #define CRT_ID_UNKNOWN5 0x1D
424 #define CRT_ID_UNKNOWN6 0x1E
425 #define CRT_ID_UNKNOWN7 0x1F
426 #define CRT_ID_UNKNOWN8 0x20
427 #define CRT_ID_UNKNOWN9 0x21
428 #define CRT_ID_UNKNOWN10 0x22
429 #define CRT_ID_UNKNOWN11 0x23
430 #define CRT_ID_UNKNOWN12 0x24
431 #define CRT_ID_UNKNOWN13 0x25
432 #define CRT_ID_UNKNOWN14 0x26
433 #define CRT_ID_UNKNOWN15 0x27
434 #define CRT_ID_UNKNOWN16 0x28
435 #define CRT_ID_UNKNOWN17 0x29
436 #define CRT_ID_UNKNOWN18 0x2A
437 #define CRT_ID_UNKNOWN19 0x2B
438 #define CRT_ID_UNKNOWN20 0x2C
439 #define CRT_ID_UNKNOWN21 0x2D
440 #define CRT_ID_UNKNOWN22 0x2E
441 #define CRT_ID_UNKNOWN23 0x2F
442 #define CRT_ID_EXT_HOR_TIMING1 0x30 /* down from here, all crt registers are NCR extensions */
443 #define CRT_ID_EXT_START_ADDR 0x31
444 #define CRT_ID_EXT_HOR_TIMING2 0x32
445 #define CRT_ID_EXT_VER_TIMING 0x33
446
447 /* Video DAC (these are *pure* guesses from the usage of these registers,
448 I don't have a data sheet for this chip:-/) */
449 #define VDAC_REG_D 0x800d /* well.. */
450 #define VDAC_REG_SELECT 0x8001 /* perhaps.. */
451 #define VDAC_REG_DATA 0x8003 /* dito.. */
452
453 #define WGfx(ba, idx, val) \
454 do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
455
456 #define WSeq(ba, idx, val) \
457 do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
458
459 #define WCrt(ba, idx, val) \
460 do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
461
462 #define WAttr(ba, idx, val) \
463 do { vgaw(ba, ACT_ADDRESS, idx); vgaw(ba, ACT_ADDRESS_W, val); } while (0)
464
465 #define Map(m) \
466 do { WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 ); WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3))); } while (0)
467
468 static inline unsigned char RAttr(volatile void * ba, short idx) {
469 vgaw (ba, ACT_ADDRESS, idx);
470 return vgar (ba, ACT_ADDRESS_R);
471 }
472
473 static inline unsigned char RSeq(volatile void * ba, short idx) {
474 vgaw (ba, SEQ_ADDRESS, idx);
475 return vgar (ba, SEQ_ADDRESS_R);
476 }
477
478 static inline unsigned char RCrt(volatile void * ba, short idx) {
479 vgaw (ba, CRT_ADDRESS, idx);
480 return vgar (ba, CRT_ADDRESS_R);
481 }
482
483 static inline unsigned char RGfx(volatile void * ba, short idx) {
484 vgaw(ba, GCT_ADDRESS, idx);
485 return vgar (ba, GCT_ADDRESS_R);
486 }
487
488 /* yes I know they don't belong here... */
489 struct ite_softc;
490 extern void retina_init (struct ite_softc *ip);
491 extern void retina_cursor (struct ite_softc *ip, int flag);
492 extern void retina_deinit (struct ite_softc *ip);
493 extern void retina_putc (struct ite_softc *ip, int c, int dy, int dx, int mode);
494 extern void retina_clear (struct ite_softc *ip, int sy, int sx, int h, int w);
495 extern void retina_scroll (struct ite_softc *ip, int sy, int sx, int count, int dir);
496
497 #endif /* _GRF_RTREG_H */
498