1 1.10 cegger /* $NetBSD: vga.c,v 1.10 2009/03/18 10:22:27 cegger Exp $ */ 2 1.1 sakamoto 3 1.1 sakamoto /*- 4 1.1 sakamoto * Copyright (C) 1995-1997 Gary Thomas (gdt (at) linuxppc.org) 5 1.1 sakamoto * All rights reserved. 6 1.1 sakamoto * 7 1.1 sakamoto * VGA 'glass TTY' emulator 8 1.1 sakamoto * 9 1.1 sakamoto * Redistribution and use in source and binary forms, with or without 10 1.1 sakamoto * modification, are permitted provided that the following conditions 11 1.1 sakamoto * are met: 12 1.1 sakamoto * 1. Redistributions of source code must retain the above copyright 13 1.1 sakamoto * notice, this list of conditions and the following disclaimer. 14 1.1 sakamoto * 2. Redistributions in binary form must reproduce the above copyright 15 1.1 sakamoto * notice, this list of conditions and the following disclaimer in the 16 1.1 sakamoto * documentation and/or other materials provided with the distribution. 17 1.1 sakamoto * 3. All advertising materials mentioning features or use of this software 18 1.1 sakamoto * must display the following acknowledgement: 19 1.1 sakamoto * This product includes software developed by Gary Thomas. 20 1.1 sakamoto * 4. The name of the author may not be used to endorse or promote products 21 1.1 sakamoto * derived from this software without specific prior written permission. 22 1.1 sakamoto * 23 1.1 sakamoto * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 24 1.1 sakamoto * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 25 1.1 sakamoto * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 26 1.1 sakamoto * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 27 1.1 sakamoto * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 28 1.1 sakamoto * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 29 1.1 sakamoto * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 30 1.1 sakamoto * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 31 1.1 sakamoto * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 32 1.1 sakamoto * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 33 1.1 sakamoto */ 34 1.1 sakamoto 35 1.1 sakamoto #ifdef CONS_VGA 36 1.6 junyoung #include <lib/libsa/stand.h> 37 1.3 sakamoto #include "boot.h" 38 1.1 sakamoto 39 1.1 sakamoto #define COL 80 40 1.1 sakamoto #define ROW 25 41 1.1 sakamoto #define CHR 2 42 1.1 sakamoto #define MONO_BASE 0x3B4 43 1.1 sakamoto #define MONO_BUF 0xB0000 44 1.1 sakamoto #define CGA_BASE 0x3D4 45 1.1 sakamoto #define CGA_BUF 0xB8000 46 1.1 sakamoto 47 1.8 kiyohara static u_char background = 0; /* Black */ 48 1.8 kiyohara static u_char foreground = 7; /* White */ 49 1.1 sakamoto 50 1.3 sakamoto u_int addr_6845; 51 1.3 sakamoto u_short *Crtat; 52 1.1 sakamoto int lastpos; 53 1.1 sakamoto 54 1.1 sakamoto /* 55 1.1 sakamoto * The current state of virtual displays 56 1.1 sakamoto */ 57 1.1 sakamoto struct screen { 58 1.1 sakamoto u_short *cp; /* the current character address */ 59 1.1 sakamoto enum state { 60 1.1 sakamoto NORMAL, /* no pending escape */ 61 1.1 sakamoto ESC, /* saw ESC */ 62 1.1 sakamoto EBRAC, /* saw ESC[ */ 63 1.1 sakamoto EBRACEQ /* saw ESC[= */ 64 1.1 sakamoto } state; /* command parser state */ 65 1.1 sakamoto int cx; /* the first escape seq argument */ 66 1.1 sakamoto int cy; /* the second escap seq argument */ 67 1.1 sakamoto int *accp; /* pointer to the current processed argument */ 68 1.1 sakamoto int row; /* current column */ 69 1.1 sakamoto int so; /* standout mode */ 70 1.1 sakamoto u_short color; /* normal character color */ 71 1.1 sakamoto u_short color_so; /* standout color */ 72 1.1 sakamoto u_short save_color; /* saved normal color */ 73 1.1 sakamoto u_short save_color_so; /* saved standout color */ 74 1.1 sakamoto } screen; 75 1.1 sakamoto 76 1.1 sakamoto /* 77 1.1 sakamoto * Color and attributes for normal, standout and kernel output 78 1.1 sakamoto * are stored in the least-significant byte of a u_short 79 1.1 sakamoto * so they don't have to be shifted for use. 80 1.1 sakamoto * This is all byte-order dependent. 81 1.1 sakamoto */ 82 1.1 sakamoto #define CATTR(x) (x) /* store color/attributes un-shifted */ 83 1.1 sakamoto #define ATTR_ADDR(which) (((u_char *)&(which))+1) /* address of attributes */ 84 1.1 sakamoto 85 1.3 sakamoto u_short pccolor; /* color/attributes for tty output */ 86 1.3 sakamoto u_short pccolor_so; /* color/attributes, standout mode */ 87 1.1 sakamoto 88 1.8 kiyohara static void cursor(void); 89 1.8 kiyohara static void initscreen(void); 90 1.8 kiyohara void fillw(u_short, u_short *, int); 91 1.8 kiyohara void video_on(void); 92 1.8 kiyohara void video_off(void); 93 1.8 kiyohara 94 1.1 sakamoto /* 95 1.5 junyoung * cursor() sets an offset (0-1999) into the 80x25 text area 96 1.1 sakamoto */ 97 1.1 sakamoto static void 98 1.10 cegger cursor(void) 99 1.1 sakamoto { 100 1.1 sakamoto int pos = screen.cp - Crtat; 101 1.1 sakamoto 102 1.1 sakamoto if (lastpos != pos) { 103 1.1 sakamoto outb(addr_6845, 14); 104 1.1 sakamoto outb(addr_6845+1, pos >> 8); 105 1.1 sakamoto outb(addr_6845, 15); 106 1.1 sakamoto outb(addr_6845+1, pos); 107 1.1 sakamoto lastpos = pos; 108 1.1 sakamoto } 109 1.1 sakamoto } 110 1.1 sakamoto 111 1.1 sakamoto static void 112 1.10 cegger initscreen(void) 113 1.1 sakamoto { 114 1.1 sakamoto struct screen *d = &screen; 115 1.1 sakamoto 116 1.1 sakamoto pccolor = CATTR((background<<4)|foreground); 117 1.1 sakamoto pccolor_so = CATTR((foreground<<4)|background); 118 1.1 sakamoto d->color = pccolor; 119 1.1 sakamoto d->save_color = pccolor; 120 1.1 sakamoto d->color_so = pccolor_so; 121 1.1 sakamoto d->save_color_so = pccolor_so; 122 1.1 sakamoto } 123 1.1 sakamoto 124 1.1 sakamoto 125 1.1 sakamoto #define wrtchar(c, d) { \ 126 1.1 sakamoto *(d->cp) = c; \ 127 1.1 sakamoto d->cp++; \ 128 1.1 sakamoto d->row++; \ 129 1.1 sakamoto } 130 1.1 sakamoto 131 1.3 sakamoto void 132 1.8 kiyohara fillw(u_short val, u_short *buf, int num) 133 1.1 sakamoto { 134 1.1 sakamoto /* Need to byte swap value */ 135 1.3 sakamoto u_short tmp; 136 1.3 sakamoto 137 1.1 sakamoto tmp = val; 138 1.1 sakamoto while (num-- > 0) 139 1.1 sakamoto *buf++ = tmp; 140 1.1 sakamoto } 141 1.1 sakamoto 142 1.1 sakamoto /* 143 1.1 sakamoto * vga_putc (nee sput) has support for emulation of the 'ibmpc' termcap entry. 144 1.1 sakamoto * This is a bare-bones implementation of a bare-bones entry 145 1.1 sakamoto * One modification: Change li#24 to li#25 to reflect 25 lines 146 1.1 sakamoto * "ca" is the color/attributes value (left-shifted by 8) 147 1.1 sakamoto * or 0 if the current regular color for that screen is to be used. 148 1.1 sakamoto */ 149 1.5 junyoung void 150 1.3 sakamoto vga_putc(int c) 151 1.1 sakamoto { 152 1.1 sakamoto struct screen *d = &screen; 153 1.1 sakamoto u_short *base; 154 1.1 sakamoto int i, j; 155 1.1 sakamoto u_short *pp; 156 1.1 sakamoto 157 1.1 sakamoto base = Crtat; 158 1.1 sakamoto 159 1.1 sakamoto switch (d->state) { 160 1.1 sakamoto case NORMAL: 161 1.1 sakamoto switch (c) { 162 1.1 sakamoto case 0x0: /* Ignore pad characters */ 163 1.1 sakamoto return; 164 1.1 sakamoto 165 1.1 sakamoto case 0x1B: 166 1.1 sakamoto d->state = ESC; 167 1.1 sakamoto break; 168 1.1 sakamoto 169 1.1 sakamoto case '\t': 170 1.1 sakamoto do { 171 1.1 sakamoto wrtchar(d->color | ' ', d); 172 1.1 sakamoto } while (d->row % 8); 173 1.1 sakamoto break; 174 1.1 sakamoto 175 1.1 sakamoto case '\b': /* non-destructive backspace */ 176 1.1 sakamoto if (d->cp > base) { 177 1.1 sakamoto d->cp--; 178 1.1 sakamoto d->row--; 179 1.1 sakamoto if (d->row < 0) 180 1.1 sakamoto d->row += COL; /* prev column */ 181 1.1 sakamoto } 182 1.1 sakamoto break; 183 1.1 sakamoto 184 1.1 sakamoto case '\n': 185 1.1 sakamoto d->cp += COL; 186 1.1 sakamoto case '\r': 187 1.1 sakamoto d->cp -= d->row; 188 1.1 sakamoto d->row = 0; 189 1.1 sakamoto break; 190 1.1 sakamoto 191 1.1 sakamoto case '\007': 192 1.1 sakamoto break; 193 1.1 sakamoto 194 1.1 sakamoto default: 195 1.1 sakamoto if (d->so) { 196 1.5 junyoung wrtchar(d->color_so|(c<<8), d); 197 1.1 sakamoto } else { 198 1.5 junyoung wrtchar(d->color | (c<<8), d); 199 1.1 sakamoto } 200 1.1 sakamoto if (d->row >= COL) 201 1.1 sakamoto d->row = 0; 202 1.1 sakamoto break; 203 1.1 sakamoto } 204 1.1 sakamoto break; 205 1.1 sakamoto 206 1.1 sakamoto case EBRAC: 207 1.1 sakamoto /* 208 1.1 sakamoto * In this state, the action at the end of the switch 209 1.1 sakamoto * on the character type is to go to NORMAL state, 210 1.1 sakamoto * and intermediate states do a return rather than break. 211 1.1 sakamoto */ 212 1.1 sakamoto switch (c) { 213 1.1 sakamoto case 'm': 214 1.1 sakamoto d->so = d->cx; 215 1.1 sakamoto break; 216 1.1 sakamoto 217 1.1 sakamoto case 'A': /* back one row */ 218 1.1 sakamoto if (d->cp >= base + COL) 219 1.1 sakamoto d->cp -= COL; 220 1.1 sakamoto break; 221 1.1 sakamoto 222 1.1 sakamoto case 'B': /* down one row */ 223 1.1 sakamoto d->cp += COL; 224 1.1 sakamoto break; 225 1.1 sakamoto 226 1.1 sakamoto case 'C': /* right cursor */ 227 1.1 sakamoto d->cp++; 228 1.1 sakamoto d->row++; 229 1.1 sakamoto break; 230 1.1 sakamoto 231 1.1 sakamoto case 'D': /* left cursor */ 232 1.1 sakamoto if (d->cp > base) { 233 1.1 sakamoto d->cp--; 234 1.1 sakamoto d->row--; 235 1.1 sakamoto if (d->row < 0) 236 1.1 sakamoto d->row += COL; /* prev column ??? */ 237 1.1 sakamoto } 238 1.1 sakamoto break; 239 1.1 sakamoto 240 1.1 sakamoto case 'J': /* Clear to end of display */ 241 1.1 sakamoto fillw(d->color|(' '<<8), d->cp, base + COL * ROW - d->cp); 242 1.1 sakamoto break; 243 1.1 sakamoto 244 1.1 sakamoto case 'K': /* Clear to EOL */ 245 1.1 sakamoto fillw(d->color|(' '<<8), d->cp, COL - (d->cp - base) % COL); 246 1.1 sakamoto break; 247 1.1 sakamoto 248 1.1 sakamoto case 'H': /* Cursor move */ 249 1.1 sakamoto if (d->cx > ROW) 250 1.1 sakamoto d->cx = ROW; 251 1.1 sakamoto if (d->cy > COL) 252 1.1 sakamoto d->cy = COL; 253 1.1 sakamoto if (d->cx == 0 || d->cy == 0) { 254 1.1 sakamoto d->cp = base; 255 1.1 sakamoto d->row = 0; 256 1.1 sakamoto } else { 257 1.1 sakamoto d->cp = base + (d->cx - 1) * COL + d->cy - 1; 258 1.1 sakamoto d->row = d->cy - 1; 259 1.1 sakamoto } 260 1.1 sakamoto break; 261 1.1 sakamoto 262 1.1 sakamoto case '_': /* set cursor */ 263 1.1 sakamoto if (d->cx) 264 1.1 sakamoto d->cx = 1; /* block */ 265 1.1 sakamoto else 266 1.1 sakamoto d->cx = 12; /* underline */ 267 1.1 sakamoto outb(addr_6845, 10); 268 1.1 sakamoto outb(addr_6845+1, d->cx); 269 1.1 sakamoto outb(addr_6845, 11); 270 1.1 sakamoto outb(addr_6845+1, 13); 271 1.1 sakamoto break; 272 1.1 sakamoto 273 1.1 sakamoto case ';': /* Switch params in cursor def */ 274 1.1 sakamoto d->accp = &d->cy; 275 1.1 sakamoto return; 276 1.1 sakamoto 277 1.1 sakamoto case '=': /* ESC[= color change */ 278 1.1 sakamoto d->state = EBRACEQ; 279 1.1 sakamoto return; 280 1.1 sakamoto 281 1.1 sakamoto case 'L': /* Insert line */ 282 1.1 sakamoto i = (d->cp - base) / COL; 283 1.1 sakamoto /* avoid deficiency of bcopy implementation */ 284 1.4 wiz /* XXX: comment and hack relevant? */ 285 1.1 sakamoto pp = base + COL * (ROW-2); 286 1.1 sakamoto for (j = ROW - 1 - i; j--; pp -= COL) 287 1.4 wiz memmove(pp + COL, pp, COL * CHR); 288 1.1 sakamoto fillw(d->color|(' '<<8), base + i * COL, COL); 289 1.1 sakamoto break; 290 1.1 sakamoto 291 1.1 sakamoto case 'M': /* Delete line */ 292 1.1 sakamoto i = (d->cp - base) / COL; 293 1.1 sakamoto pp = base + i * COL; 294 1.4 wiz memmove(pp, pp + COL, (ROW-1 - i)*COL*CHR); 295 1.1 sakamoto fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL); 296 1.1 sakamoto break; 297 1.1 sakamoto 298 1.1 sakamoto default: /* Only numbers valid here */ 299 1.1 sakamoto if ((c >= '0') && (c <= '9')) { 300 1.1 sakamoto *(d->accp) *= 10; 301 1.1 sakamoto *(d->accp) += c - '0'; 302 1.1 sakamoto return; 303 1.1 sakamoto } else 304 1.1 sakamoto break; 305 1.1 sakamoto } 306 1.1 sakamoto d->state = NORMAL; 307 1.1 sakamoto break; 308 1.1 sakamoto 309 1.1 sakamoto case EBRACEQ: { 310 1.1 sakamoto /* 311 1.1 sakamoto * In this state, the action at the end of the switch 312 1.1 sakamoto * on the character type is to go to NORMAL state, 313 1.1 sakamoto * and intermediate states do a return rather than break. 314 1.1 sakamoto */ 315 1.1 sakamoto u_char *colp; 316 1.1 sakamoto 317 1.1 sakamoto /* 318 1.1 sakamoto * Set foreground/background color 319 1.1 sakamoto * for normal mode, standout mode 320 1.1 sakamoto * or kernel output. 321 1.1 sakamoto * Based on code from kentp@svmp03. 322 1.1 sakamoto */ 323 1.1 sakamoto switch (c) { 324 1.1 sakamoto case 'F': 325 1.1 sakamoto colp = ATTR_ADDR(d->color); 326 1.1 sakamoto do_fg: 327 1.1 sakamoto *colp = (*colp & 0xf0) | (d->cx); 328 1.1 sakamoto break; 329 1.1 sakamoto 330 1.1 sakamoto case 'G': 331 1.1 sakamoto colp = ATTR_ADDR(d->color); 332 1.1 sakamoto do_bg: 333 1.1 sakamoto *colp = (*colp & 0xf) | (d->cx << 4); 334 1.1 sakamoto break; 335 1.1 sakamoto 336 1.1 sakamoto case 'H': 337 1.1 sakamoto colp = ATTR_ADDR(d->color_so); 338 1.1 sakamoto goto do_fg; 339 1.1 sakamoto 340 1.1 sakamoto case 'I': 341 1.1 sakamoto colp = ATTR_ADDR(d->color_so); 342 1.1 sakamoto goto do_bg; 343 1.1 sakamoto 344 1.1 sakamoto case 'S': 345 1.1 sakamoto d->save_color = d->color; 346 1.1 sakamoto d->save_color_so = d->color_so; 347 1.1 sakamoto break; 348 1.1 sakamoto 349 1.1 sakamoto case 'R': 350 1.1 sakamoto d->color = d->save_color; 351 1.1 sakamoto d->color_so = d->save_color_so; 352 1.1 sakamoto break; 353 1.1 sakamoto 354 1.1 sakamoto default: /* Only numbers valid here */ 355 1.1 sakamoto if ((c >= '0') && (c <= '9')) { 356 1.1 sakamoto d->cx *= 10; 357 1.1 sakamoto d->cx += c - '0'; 358 1.1 sakamoto return; 359 1.1 sakamoto } else 360 1.1 sakamoto break; 361 1.1 sakamoto } 362 1.1 sakamoto d->state = NORMAL; 363 1.1 sakamoto } 364 1.1 sakamoto break; 365 1.1 sakamoto 366 1.1 sakamoto case ESC: 367 1.1 sakamoto switch (c) { 368 1.1 sakamoto case 'c': /* Clear screen & home */ 369 1.1 sakamoto fillw(d->color|(' '<<8), base, COL * ROW); 370 1.1 sakamoto d->cp = base; 371 1.1 sakamoto d->row = 0; 372 1.1 sakamoto d->state = NORMAL; 373 1.1 sakamoto break; 374 1.1 sakamoto case '[': /* Start ESC [ sequence */ 375 1.1 sakamoto d->state = EBRAC; 376 1.1 sakamoto d->cx = 0; 377 1.1 sakamoto d->cy = 0; 378 1.1 sakamoto d->accp = &d->cx; 379 1.1 sakamoto break; 380 1.1 sakamoto default: /* Invalid, clear state */ 381 1.1 sakamoto d->state = NORMAL; 382 1.1 sakamoto break; 383 1.1 sakamoto } 384 1.1 sakamoto break; 385 1.1 sakamoto } 386 1.1 sakamoto if (d->cp >= base + (COL * ROW)) { /* scroll check */ 387 1.4 wiz memmove(base, base + COL, COL * (ROW - 1) * CHR); 388 1.1 sakamoto fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL); 389 1.1 sakamoto d->cp -= COL; 390 1.5 junyoung } 391 1.1 sakamoto cursor(); 392 1.1 sakamoto } 393 1.1 sakamoto 394 1.1 sakamoto void 395 1.1 sakamoto vga_puts(char *s) 396 1.1 sakamoto { 397 1.1 sakamoto char c; 398 1.3 sakamoto while ((c = *s++)) { 399 1.1 sakamoto vga_putc(c); 400 1.1 sakamoto } 401 1.1 sakamoto } 402 1.1 sakamoto 403 1.3 sakamoto void 404 1.10 cegger video_on(void) 405 1.3 sakamoto { 406 1.3 sakamoto 407 1.3 sakamoto /* Enable video */ 408 1.1 sakamoto outb(0x3C4, 0x01); 409 1.3 sakamoto outb(0x3C5, inb(0x3C5) & ~0x20); 410 1.1 sakamoto } 411 1.1 sakamoto 412 1.3 sakamoto void 413 1.10 cegger video_off(void) 414 1.3 sakamoto { 415 1.3 sakamoto 416 1.3 sakamoto /* Disable video */ 417 1.1 sakamoto outb(0x3C4, 0x01); 418 1.3 sakamoto outb(0x3C5, inb(0x3C5) | 0x20); 419 1.1 sakamoto } 420 1.1 sakamoto 421 1.3 sakamoto void 422 1.9 dsl vga_init(u_char *ISA_mem) 423 1.1 sakamoto { 424 1.1 sakamoto struct screen *d = &screen; 425 1.3 sakamoto 426 1.3 sakamoto memset(d, 0, sizeof (screen)); 427 1.1 sakamoto video_on(); 428 1.3 sakamoto 429 1.1 sakamoto d->cp = Crtat = (u_short *)&ISA_mem[0x0B8000]; 430 1.1 sakamoto addr_6845 = CGA_BASE; 431 1.1 sakamoto initscreen(); 432 1.1 sakamoto fillw(pccolor|(' '<<8), d->cp, COL * ROW); 433 1.1 sakamoto } 434 1.1 sakamoto #endif /* CONS_VGA */ 435