vga.c revision 1.3 1 1.3 sakamoto /* $NetBSD: vga.c,v 1.3 1999/06/28 01:20:45 sakamoto Exp $ */
2 1.1 sakamoto
3 1.1 sakamoto /*-
4 1.1 sakamoto * Copyright (C) 1995-1997 Gary Thomas (gdt (at) linuxppc.org)
5 1.1 sakamoto * All rights reserved.
6 1.1 sakamoto *
7 1.1 sakamoto * VGA 'glass TTY' emulator
8 1.1 sakamoto *
9 1.1 sakamoto * Redistribution and use in source and binary forms, with or without
10 1.1 sakamoto * modification, are permitted provided that the following conditions
11 1.1 sakamoto * are met:
12 1.1 sakamoto * 1. Redistributions of source code must retain the above copyright
13 1.1 sakamoto * notice, this list of conditions and the following disclaimer.
14 1.1 sakamoto * 2. Redistributions in binary form must reproduce the above copyright
15 1.1 sakamoto * notice, this list of conditions and the following disclaimer in the
16 1.1 sakamoto * documentation and/or other materials provided with the distribution.
17 1.1 sakamoto * 3. All advertising materials mentioning features or use of this software
18 1.1 sakamoto * must display the following acknowledgement:
19 1.1 sakamoto * This product includes software developed by Gary Thomas.
20 1.1 sakamoto * 4. The name of the author may not be used to endorse or promote products
21 1.1 sakamoto * derived from this software without specific prior written permission.
22 1.1 sakamoto *
23 1.1 sakamoto * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
24 1.1 sakamoto * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
25 1.1 sakamoto * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
26 1.1 sakamoto * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
27 1.1 sakamoto * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
28 1.1 sakamoto * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
29 1.1 sakamoto * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
30 1.1 sakamoto * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
31 1.1 sakamoto * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
32 1.1 sakamoto * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 1.1 sakamoto */
34 1.1 sakamoto
35 1.1 sakamoto #ifdef CONS_VGA
36 1.3 sakamoto #include <stand.h>
37 1.3 sakamoto #include "boot.h"
38 1.1 sakamoto
39 1.1 sakamoto #define COL 80
40 1.1 sakamoto #define ROW 25
41 1.1 sakamoto #define CHR 2
42 1.1 sakamoto #define MONO_BASE 0x3B4
43 1.1 sakamoto #define MONO_BUF 0xB0000
44 1.1 sakamoto #define CGA_BASE 0x3D4
45 1.1 sakamoto #define CGA_BUF 0xB8000
46 1.1 sakamoto
47 1.3 sakamoto u_char background = 0; /* Black */
48 1.3 sakamoto u_char foreground = 7; /* White */
49 1.1 sakamoto
50 1.3 sakamoto u_int addr_6845;
51 1.3 sakamoto u_short *Crtat;
52 1.1 sakamoto int lastpos;
53 1.1 sakamoto int scroll;
54 1.1 sakamoto
55 1.1 sakamoto /*
56 1.1 sakamoto * The current state of virtual displays
57 1.1 sakamoto */
58 1.1 sakamoto struct screen {
59 1.1 sakamoto u_short *cp; /* the current character address */
60 1.1 sakamoto enum state {
61 1.1 sakamoto NORMAL, /* no pending escape */
62 1.1 sakamoto ESC, /* saw ESC */
63 1.1 sakamoto EBRAC, /* saw ESC[ */
64 1.1 sakamoto EBRACEQ /* saw ESC[= */
65 1.1 sakamoto } state; /* command parser state */
66 1.1 sakamoto int cx; /* the first escape seq argument */
67 1.1 sakamoto int cy; /* the second escap seq argument */
68 1.1 sakamoto int *accp; /* pointer to the current processed argument */
69 1.1 sakamoto int row; /* current column */
70 1.1 sakamoto int so; /* standout mode */
71 1.1 sakamoto u_short color; /* normal character color */
72 1.1 sakamoto u_short color_so; /* standout color */
73 1.1 sakamoto u_short save_color; /* saved normal color */
74 1.1 sakamoto u_short save_color_so; /* saved standout color */
75 1.1 sakamoto } screen;
76 1.1 sakamoto
77 1.1 sakamoto /*
78 1.1 sakamoto * Color and attributes for normal, standout and kernel output
79 1.1 sakamoto * are stored in the least-significant byte of a u_short
80 1.1 sakamoto * so they don't have to be shifted for use.
81 1.1 sakamoto * This is all byte-order dependent.
82 1.1 sakamoto */
83 1.1 sakamoto #define CATTR(x) (x) /* store color/attributes un-shifted */
84 1.1 sakamoto #define ATTR_ADDR(which) (((u_char *)&(which))+1) /* address of attributes */
85 1.1 sakamoto
86 1.3 sakamoto u_short pccolor; /* color/attributes for tty output */
87 1.3 sakamoto u_short pccolor_so; /* color/attributes, standout mode */
88 1.1 sakamoto
89 1.1 sakamoto /*
90 1.1 sakamoto * cursor() sets an offset (0-1999) into the 80x25 text area
91 1.1 sakamoto */
92 1.1 sakamoto static void
93 1.1 sakamoto cursor()
94 1.1 sakamoto {
95 1.1 sakamoto int pos = screen.cp - Crtat;
96 1.1 sakamoto
97 1.1 sakamoto if (lastpos != pos) {
98 1.1 sakamoto outb(addr_6845, 14);
99 1.1 sakamoto outb(addr_6845+1, pos >> 8);
100 1.1 sakamoto outb(addr_6845, 15);
101 1.1 sakamoto outb(addr_6845+1, pos);
102 1.1 sakamoto lastpos = pos;
103 1.1 sakamoto }
104 1.1 sakamoto }
105 1.1 sakamoto
106 1.1 sakamoto static void
107 1.1 sakamoto initscreen()
108 1.1 sakamoto {
109 1.1 sakamoto struct screen *d = &screen;
110 1.1 sakamoto
111 1.1 sakamoto pccolor = CATTR((background<<4)|foreground);
112 1.1 sakamoto pccolor_so = CATTR((foreground<<4)|background);
113 1.1 sakamoto d->color = pccolor;
114 1.1 sakamoto d->save_color = pccolor;
115 1.1 sakamoto d->color_so = pccolor_so;
116 1.1 sakamoto d->save_color_so = pccolor_so;
117 1.1 sakamoto }
118 1.1 sakamoto
119 1.1 sakamoto
120 1.1 sakamoto #define wrtchar(c, d) { \
121 1.1 sakamoto *(d->cp) = c; \
122 1.1 sakamoto d->cp++; \
123 1.1 sakamoto d->row++; \
124 1.1 sakamoto }
125 1.1 sakamoto
126 1.3 sakamoto void
127 1.3 sakamoto fillw(val, buf, num)
128 1.3 sakamoto u_short val;
129 1.3 sakamoto u_short *buf;
130 1.3 sakamoto int num;
131 1.1 sakamoto {
132 1.1 sakamoto /* Need to byte swap value */
133 1.3 sakamoto u_short tmp;
134 1.3 sakamoto
135 1.1 sakamoto tmp = val;
136 1.1 sakamoto while (num-- > 0)
137 1.1 sakamoto *buf++ = tmp;
138 1.1 sakamoto }
139 1.1 sakamoto
140 1.1 sakamoto /*
141 1.1 sakamoto * vga_putc (nee sput) has support for emulation of the 'ibmpc' termcap entry.
142 1.1 sakamoto * This is a bare-bones implementation of a bare-bones entry
143 1.1 sakamoto * One modification: Change li#24 to li#25 to reflect 25 lines
144 1.1 sakamoto * "ca" is the color/attributes value (left-shifted by 8)
145 1.1 sakamoto * or 0 if the current regular color for that screen is to be used.
146 1.1 sakamoto */
147 1.1 sakamoto void
148 1.3 sakamoto vga_putc(int c)
149 1.1 sakamoto {
150 1.1 sakamoto struct screen *d = &screen;
151 1.1 sakamoto u_short *base;
152 1.1 sakamoto int i, j;
153 1.1 sakamoto u_short *pp;
154 1.1 sakamoto
155 1.1 sakamoto base = Crtat;
156 1.1 sakamoto
157 1.1 sakamoto switch (d->state) {
158 1.1 sakamoto case NORMAL:
159 1.1 sakamoto switch (c) {
160 1.1 sakamoto case 0x0: /* Ignore pad characters */
161 1.1 sakamoto return;
162 1.1 sakamoto
163 1.1 sakamoto case 0x1B:
164 1.1 sakamoto d->state = ESC;
165 1.1 sakamoto break;
166 1.1 sakamoto
167 1.1 sakamoto case '\t':
168 1.1 sakamoto do {
169 1.1 sakamoto wrtchar(d->color | ' ', d);
170 1.1 sakamoto } while (d->row % 8);
171 1.1 sakamoto break;
172 1.1 sakamoto
173 1.1 sakamoto case '\b': /* non-destructive backspace */
174 1.1 sakamoto if (d->cp > base) {
175 1.1 sakamoto d->cp--;
176 1.1 sakamoto d->row--;
177 1.1 sakamoto if (d->row < 0)
178 1.1 sakamoto d->row += COL; /* prev column */
179 1.1 sakamoto }
180 1.1 sakamoto break;
181 1.1 sakamoto
182 1.1 sakamoto case '\n':
183 1.1 sakamoto d->cp += COL;
184 1.1 sakamoto case '\r':
185 1.1 sakamoto d->cp -= d->row;
186 1.1 sakamoto d->row = 0;
187 1.1 sakamoto break;
188 1.1 sakamoto
189 1.1 sakamoto case '\007':
190 1.1 sakamoto break;
191 1.1 sakamoto
192 1.1 sakamoto default:
193 1.1 sakamoto if (d->so) {
194 1.1 sakamoto wrtchar(d->color_so|(c<<8), d);
195 1.1 sakamoto } else {
196 1.1 sakamoto wrtchar(d->color | (c<<8), d);
197 1.1 sakamoto }
198 1.1 sakamoto if (d->row >= COL)
199 1.1 sakamoto d->row = 0;
200 1.1 sakamoto break;
201 1.1 sakamoto }
202 1.1 sakamoto break;
203 1.1 sakamoto
204 1.1 sakamoto case EBRAC:
205 1.1 sakamoto /*
206 1.1 sakamoto * In this state, the action at the end of the switch
207 1.1 sakamoto * on the character type is to go to NORMAL state,
208 1.1 sakamoto * and intermediate states do a return rather than break.
209 1.1 sakamoto */
210 1.1 sakamoto switch (c) {
211 1.1 sakamoto case 'm':
212 1.1 sakamoto d->so = d->cx;
213 1.1 sakamoto break;
214 1.1 sakamoto
215 1.1 sakamoto case 'A': /* back one row */
216 1.1 sakamoto if (d->cp >= base + COL)
217 1.1 sakamoto d->cp -= COL;
218 1.1 sakamoto break;
219 1.1 sakamoto
220 1.1 sakamoto case 'B': /* down one row */
221 1.1 sakamoto d->cp += COL;
222 1.1 sakamoto break;
223 1.1 sakamoto
224 1.1 sakamoto case 'C': /* right cursor */
225 1.1 sakamoto d->cp++;
226 1.1 sakamoto d->row++;
227 1.1 sakamoto break;
228 1.1 sakamoto
229 1.1 sakamoto case 'D': /* left cursor */
230 1.1 sakamoto if (d->cp > base) {
231 1.1 sakamoto d->cp--;
232 1.1 sakamoto d->row--;
233 1.1 sakamoto if (d->row < 0)
234 1.1 sakamoto d->row += COL; /* prev column ??? */
235 1.1 sakamoto }
236 1.1 sakamoto break;
237 1.1 sakamoto
238 1.1 sakamoto case 'J': /* Clear to end of display */
239 1.1 sakamoto fillw(d->color|(' '<<8), d->cp, base + COL * ROW - d->cp);
240 1.1 sakamoto break;
241 1.1 sakamoto
242 1.1 sakamoto case 'K': /* Clear to EOL */
243 1.1 sakamoto fillw(d->color|(' '<<8), d->cp, COL - (d->cp - base) % COL);
244 1.1 sakamoto break;
245 1.1 sakamoto
246 1.1 sakamoto case 'H': /* Cursor move */
247 1.1 sakamoto if (d->cx > ROW)
248 1.1 sakamoto d->cx = ROW;
249 1.1 sakamoto if (d->cy > COL)
250 1.1 sakamoto d->cy = COL;
251 1.1 sakamoto if (d->cx == 0 || d->cy == 0) {
252 1.1 sakamoto d->cp = base;
253 1.1 sakamoto d->row = 0;
254 1.1 sakamoto } else {
255 1.1 sakamoto d->cp = base + (d->cx - 1) * COL + d->cy - 1;
256 1.1 sakamoto d->row = d->cy - 1;
257 1.1 sakamoto }
258 1.1 sakamoto break;
259 1.1 sakamoto
260 1.1 sakamoto case '_': /* set cursor */
261 1.1 sakamoto if (d->cx)
262 1.1 sakamoto d->cx = 1; /* block */
263 1.1 sakamoto else
264 1.1 sakamoto d->cx = 12; /* underline */
265 1.1 sakamoto outb(addr_6845, 10);
266 1.1 sakamoto outb(addr_6845+1, d->cx);
267 1.1 sakamoto outb(addr_6845, 11);
268 1.1 sakamoto outb(addr_6845+1, 13);
269 1.1 sakamoto break;
270 1.1 sakamoto
271 1.1 sakamoto case ';': /* Switch params in cursor def */
272 1.1 sakamoto d->accp = &d->cy;
273 1.1 sakamoto return;
274 1.1 sakamoto
275 1.1 sakamoto case '=': /* ESC[= color change */
276 1.1 sakamoto d->state = EBRACEQ;
277 1.1 sakamoto return;
278 1.1 sakamoto
279 1.1 sakamoto case 'L': /* Insert line */
280 1.1 sakamoto i = (d->cp - base) / COL;
281 1.1 sakamoto /* avoid deficiency of bcopy implementation */
282 1.1 sakamoto pp = base + COL * (ROW-2);
283 1.1 sakamoto for (j = ROW - 1 - i; j--; pp -= COL)
284 1.1 sakamoto bcopy(pp, pp + COL, COL * CHR);
285 1.1 sakamoto fillw(d->color|(' '<<8), base + i * COL, COL);
286 1.1 sakamoto break;
287 1.1 sakamoto
288 1.1 sakamoto case 'M': /* Delete line */
289 1.1 sakamoto i = (d->cp - base) / COL;
290 1.1 sakamoto pp = base + i * COL;
291 1.1 sakamoto bcopy(pp + COL, pp, (ROW-1 - i)*COL*CHR);
292 1.1 sakamoto fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL);
293 1.1 sakamoto break;
294 1.1 sakamoto
295 1.1 sakamoto default: /* Only numbers valid here */
296 1.1 sakamoto if ((c >= '0') && (c <= '9')) {
297 1.1 sakamoto *(d->accp) *= 10;
298 1.1 sakamoto *(d->accp) += c - '0';
299 1.1 sakamoto return;
300 1.1 sakamoto } else
301 1.1 sakamoto break;
302 1.1 sakamoto }
303 1.1 sakamoto d->state = NORMAL;
304 1.1 sakamoto break;
305 1.1 sakamoto
306 1.1 sakamoto case EBRACEQ: {
307 1.1 sakamoto /*
308 1.1 sakamoto * In this state, the action at the end of the switch
309 1.1 sakamoto * on the character type is to go to NORMAL state,
310 1.1 sakamoto * and intermediate states do a return rather than break.
311 1.1 sakamoto */
312 1.1 sakamoto u_char *colp;
313 1.1 sakamoto
314 1.1 sakamoto /*
315 1.1 sakamoto * Set foreground/background color
316 1.1 sakamoto * for normal mode, standout mode
317 1.1 sakamoto * or kernel output.
318 1.1 sakamoto * Based on code from kentp@svmp03.
319 1.1 sakamoto */
320 1.1 sakamoto switch (c) {
321 1.1 sakamoto case 'F':
322 1.1 sakamoto colp = ATTR_ADDR(d->color);
323 1.1 sakamoto do_fg:
324 1.1 sakamoto *colp = (*colp & 0xf0) | (d->cx);
325 1.1 sakamoto break;
326 1.1 sakamoto
327 1.1 sakamoto case 'G':
328 1.1 sakamoto colp = ATTR_ADDR(d->color);
329 1.1 sakamoto do_bg:
330 1.1 sakamoto *colp = (*colp & 0xf) | (d->cx << 4);
331 1.1 sakamoto break;
332 1.1 sakamoto
333 1.1 sakamoto case 'H':
334 1.1 sakamoto colp = ATTR_ADDR(d->color_so);
335 1.1 sakamoto goto do_fg;
336 1.1 sakamoto
337 1.1 sakamoto case 'I':
338 1.1 sakamoto colp = ATTR_ADDR(d->color_so);
339 1.1 sakamoto goto do_bg;
340 1.1 sakamoto
341 1.1 sakamoto case 'S':
342 1.1 sakamoto d->save_color = d->color;
343 1.1 sakamoto d->save_color_so = d->color_so;
344 1.1 sakamoto break;
345 1.1 sakamoto
346 1.1 sakamoto case 'R':
347 1.1 sakamoto d->color = d->save_color;
348 1.1 sakamoto d->color_so = d->save_color_so;
349 1.1 sakamoto break;
350 1.1 sakamoto
351 1.1 sakamoto default: /* Only numbers valid here */
352 1.1 sakamoto if ((c >= '0') && (c <= '9')) {
353 1.1 sakamoto d->cx *= 10;
354 1.1 sakamoto d->cx += c - '0';
355 1.1 sakamoto return;
356 1.1 sakamoto } else
357 1.1 sakamoto break;
358 1.1 sakamoto }
359 1.1 sakamoto d->state = NORMAL;
360 1.1 sakamoto }
361 1.1 sakamoto break;
362 1.1 sakamoto
363 1.1 sakamoto case ESC:
364 1.1 sakamoto switch (c) {
365 1.1 sakamoto case 'c': /* Clear screen & home */
366 1.1 sakamoto fillw(d->color|(' '<<8), base, COL * ROW);
367 1.1 sakamoto d->cp = base;
368 1.1 sakamoto d->row = 0;
369 1.1 sakamoto d->state = NORMAL;
370 1.1 sakamoto break;
371 1.1 sakamoto case '[': /* Start ESC [ sequence */
372 1.1 sakamoto d->state = EBRAC;
373 1.1 sakamoto d->cx = 0;
374 1.1 sakamoto d->cy = 0;
375 1.1 sakamoto d->accp = &d->cx;
376 1.1 sakamoto break;
377 1.1 sakamoto default: /* Invalid, clear state */
378 1.1 sakamoto d->state = NORMAL;
379 1.1 sakamoto break;
380 1.1 sakamoto }
381 1.1 sakamoto break;
382 1.1 sakamoto }
383 1.1 sakamoto if (d->cp >= base + (COL * ROW)) { /* scroll check */
384 1.1 sakamoto bcopy(base + COL, base, COL * (ROW - 1) * CHR);
385 1.1 sakamoto fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL);
386 1.1 sakamoto d->cp -= COL;
387 1.1 sakamoto }
388 1.1 sakamoto cursor();
389 1.1 sakamoto }
390 1.1 sakamoto
391 1.1 sakamoto void
392 1.1 sakamoto vga_puts(char *s)
393 1.1 sakamoto {
394 1.1 sakamoto char c;
395 1.3 sakamoto while ((c = *s++)) {
396 1.1 sakamoto vga_putc(c);
397 1.1 sakamoto }
398 1.1 sakamoto }
399 1.1 sakamoto
400 1.3 sakamoto void
401 1.1 sakamoto video_on()
402 1.3 sakamoto {
403 1.3 sakamoto
404 1.3 sakamoto /* Enable video */
405 1.1 sakamoto outb(0x3C4, 0x01);
406 1.3 sakamoto outb(0x3C5, inb(0x3C5) & ~0x20);
407 1.1 sakamoto }
408 1.1 sakamoto
409 1.3 sakamoto void
410 1.1 sakamoto video_off()
411 1.3 sakamoto {
412 1.3 sakamoto
413 1.3 sakamoto /* Disable video */
414 1.1 sakamoto outb(0x3C4, 0x01);
415 1.3 sakamoto outb(0x3C5, inb(0x3C5) | 0x20);
416 1.1 sakamoto }
417 1.1 sakamoto
418 1.3 sakamoto void
419 1.3 sakamoto vga_init(ISA_mem)
420 1.3 sakamoto u_char *ISA_mem;
421 1.1 sakamoto {
422 1.1 sakamoto struct screen *d = &screen;
423 1.3 sakamoto
424 1.3 sakamoto memset(d, 0, sizeof (screen));
425 1.1 sakamoto video_on();
426 1.3 sakamoto
427 1.1 sakamoto d->cp = Crtat = (u_short *)&ISA_mem[0x0B8000];
428 1.1 sakamoto addr_6845 = CGA_BASE;
429 1.1 sakamoto initscreen();
430 1.1 sakamoto fillw(pccolor|(' '<<8), d->cp, COL * ROW);
431 1.1 sakamoto }
432 1.1 sakamoto #endif /* CONS_VGA */
433