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vga.c revision 1.6
      1  1.6  junyoung /*	$NetBSD: vga.c,v 1.6 2005/06/28 21:03:02 junyoung Exp $	*/
      2  1.1  sakamoto 
      3  1.1  sakamoto /*-
      4  1.1  sakamoto  * Copyright (C) 1995-1997 Gary Thomas (gdt (at) linuxppc.org)
      5  1.1  sakamoto  * All rights reserved.
      6  1.1  sakamoto  *
      7  1.1  sakamoto  * VGA 'glass TTY' emulator
      8  1.1  sakamoto  *
      9  1.1  sakamoto  * Redistribution and use in source and binary forms, with or without
     10  1.1  sakamoto  * modification, are permitted provided that the following conditions
     11  1.1  sakamoto  * are met:
     12  1.1  sakamoto  * 1. Redistributions of source code must retain the above copyright
     13  1.1  sakamoto  *    notice, this list of conditions and the following disclaimer.
     14  1.1  sakamoto  * 2. Redistributions in binary form must reproduce the above copyright
     15  1.1  sakamoto  *    notice, this list of conditions and the following disclaimer in the
     16  1.1  sakamoto  *    documentation and/or other materials provided with the distribution.
     17  1.1  sakamoto  * 3. All advertising materials mentioning features or use of this software
     18  1.1  sakamoto  *    must display the following acknowledgement:
     19  1.1  sakamoto  *      This product includes software developed by Gary Thomas.
     20  1.1  sakamoto  * 4. The name of the author may not be used to endorse or promote products
     21  1.1  sakamoto  *    derived from this software without specific prior written permission.
     22  1.1  sakamoto  *
     23  1.1  sakamoto  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     24  1.1  sakamoto  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     25  1.1  sakamoto  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     26  1.1  sakamoto  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     27  1.1  sakamoto  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     28  1.1  sakamoto  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     29  1.1  sakamoto  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     30  1.1  sakamoto  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     31  1.1  sakamoto  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     32  1.1  sakamoto  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     33  1.1  sakamoto  */
     34  1.1  sakamoto 
     35  1.1  sakamoto #ifdef CONS_VGA
     36  1.6  junyoung #include <lib/libsa/stand.h>
     37  1.3  sakamoto #include "boot.h"
     38  1.1  sakamoto 
     39  1.1  sakamoto #define	COL		80
     40  1.1  sakamoto #define	ROW		25
     41  1.1  sakamoto #define	CHR		2
     42  1.1  sakamoto #define MONO_BASE	0x3B4
     43  1.1  sakamoto #define MONO_BUF	0xB0000
     44  1.1  sakamoto #define CGA_BASE	0x3D4
     45  1.1  sakamoto #define CGA_BUF		0xB8000
     46  1.1  sakamoto 
     47  1.3  sakamoto u_char background = 0;  /* Black */
     48  1.3  sakamoto u_char foreground = 7;  /* White */
     49  1.1  sakamoto 
     50  1.3  sakamoto u_int addr_6845;
     51  1.3  sakamoto u_short *Crtat;
     52  1.1  sakamoto int lastpos;
     53  1.1  sakamoto int scroll;
     54  1.1  sakamoto 
     55  1.1  sakamoto /*
     56  1.1  sakamoto  * The current state of virtual displays
     57  1.1  sakamoto  */
     58  1.1  sakamoto struct screen {
     59  1.1  sakamoto 	u_short *cp;		/* the current character address */
     60  1.1  sakamoto 	enum state {
     61  1.1  sakamoto 		NORMAL,			/* no pending escape */
     62  1.1  sakamoto 		ESC,			/* saw ESC */
     63  1.1  sakamoto 		EBRAC,			/* saw ESC[ */
     64  1.1  sakamoto 		EBRACEQ			/* saw ESC[= */
     65  1.1  sakamoto 	} state;		/* command parser state */
     66  1.1  sakamoto 	int	cx;		/* the first escape seq argument */
     67  1.1  sakamoto 	int	cy;		/* the second escap seq argument */
     68  1.1  sakamoto 	int	*accp;		/* pointer to the current processed argument */
     69  1.1  sakamoto 	int	row;		/* current column */
     70  1.1  sakamoto 	int	so;		/* standout mode */
     71  1.1  sakamoto 	u_short color;		/* normal character color */
     72  1.1  sakamoto 	u_short color_so;	/* standout color */
     73  1.1  sakamoto 	u_short save_color;	/* saved normal color */
     74  1.1  sakamoto 	u_short save_color_so;	/* saved standout color */
     75  1.1  sakamoto } screen;
     76  1.1  sakamoto 
     77  1.1  sakamoto /*
     78  1.1  sakamoto  * Color and attributes for normal, standout and kernel output
     79  1.1  sakamoto  * are stored in the least-significant byte of a u_short
     80  1.1  sakamoto  * so they don't have to be shifted for use.
     81  1.1  sakamoto  * This is all byte-order dependent.
     82  1.1  sakamoto  */
     83  1.1  sakamoto #define	CATTR(x) (x)		/* store color/attributes un-shifted */
     84  1.1  sakamoto #define	ATTR_ADDR(which) (((u_char *)&(which))+1) /* address of attributes */
     85  1.1  sakamoto 
     86  1.3  sakamoto u_short	pccolor;		/* color/attributes for tty output */
     87  1.3  sakamoto u_short	pccolor_so;		/* color/attributes, standout mode */
     88  1.1  sakamoto 
     89  1.1  sakamoto /*
     90  1.5  junyoung  * cursor() sets an offset (0-1999) into the 80x25 text area
     91  1.1  sakamoto  */
     92  1.1  sakamoto static void
     93  1.1  sakamoto cursor()
     94  1.1  sakamoto {
     95  1.1  sakamoto  	int pos = screen.cp - Crtat;
     96  1.1  sakamoto 
     97  1.1  sakamoto 	if (lastpos != pos) {
     98  1.1  sakamoto 		outb(addr_6845, 14);
     99  1.1  sakamoto 		outb(addr_6845+1, pos >> 8);
    100  1.1  sakamoto 		outb(addr_6845, 15);
    101  1.1  sakamoto 		outb(addr_6845+1, pos);
    102  1.1  sakamoto 		lastpos = pos;
    103  1.1  sakamoto 	}
    104  1.1  sakamoto }
    105  1.1  sakamoto 
    106  1.1  sakamoto static void
    107  1.1  sakamoto initscreen()
    108  1.1  sakamoto {
    109  1.1  sakamoto 	struct screen *d = &screen;
    110  1.1  sakamoto 
    111  1.1  sakamoto 	pccolor = CATTR((background<<4)|foreground);
    112  1.1  sakamoto 	pccolor_so = CATTR((foreground<<4)|background);
    113  1.1  sakamoto 	d->color = pccolor;
    114  1.1  sakamoto 	d->save_color = pccolor;
    115  1.1  sakamoto 	d->color_so = pccolor_so;
    116  1.1  sakamoto 	d->save_color_so = pccolor_so;
    117  1.1  sakamoto }
    118  1.1  sakamoto 
    119  1.1  sakamoto 
    120  1.1  sakamoto #define	wrtchar(c, d) { \
    121  1.1  sakamoto 	*(d->cp) = c; \
    122  1.1  sakamoto 	d->cp++; \
    123  1.1  sakamoto 	d->row++; \
    124  1.1  sakamoto }
    125  1.1  sakamoto 
    126  1.3  sakamoto void
    127  1.3  sakamoto fillw(val, buf, num)
    128  1.3  sakamoto 	u_short val;
    129  1.3  sakamoto 	u_short *buf;
    130  1.3  sakamoto 	int num;
    131  1.1  sakamoto {
    132  1.1  sakamoto 	/* Need to byte swap value */
    133  1.3  sakamoto 	u_short tmp;
    134  1.3  sakamoto 
    135  1.1  sakamoto 	tmp = val;
    136  1.1  sakamoto 	while (num-- > 0)
    137  1.1  sakamoto 		*buf++ = tmp;
    138  1.1  sakamoto }
    139  1.1  sakamoto 
    140  1.1  sakamoto /*
    141  1.1  sakamoto  * vga_putc (nee sput) has support for emulation of the 'ibmpc' termcap entry.
    142  1.1  sakamoto  * This is a bare-bones implementation of a bare-bones entry
    143  1.1  sakamoto  * One modification: Change li#24 to li#25 to reflect 25 lines
    144  1.1  sakamoto  * "ca" is the color/attributes value (left-shifted by 8)
    145  1.1  sakamoto  * or 0 if the current regular color for that screen is to be used.
    146  1.1  sakamoto  */
    147  1.5  junyoung void
    148  1.3  sakamoto vga_putc(int c)
    149  1.1  sakamoto {
    150  1.1  sakamoto 	struct screen *d = &screen;
    151  1.1  sakamoto 	u_short *base;
    152  1.1  sakamoto 	int i, j;
    153  1.1  sakamoto 	u_short *pp;
    154  1.1  sakamoto 
    155  1.1  sakamoto 	base = Crtat;
    156  1.1  sakamoto 
    157  1.1  sakamoto 	switch (d->state) {
    158  1.1  sakamoto 	case NORMAL:
    159  1.1  sakamoto 		switch (c) {
    160  1.1  sakamoto 		case 0x0:		/* Ignore pad characters */
    161  1.1  sakamoto 			return;
    162  1.1  sakamoto 
    163  1.1  sakamoto 		case 0x1B:
    164  1.1  sakamoto 			d->state = ESC;
    165  1.1  sakamoto 			break;
    166  1.1  sakamoto 
    167  1.1  sakamoto 		case '\t':
    168  1.1  sakamoto 			do {
    169  1.1  sakamoto 				wrtchar(d->color | ' ', d);
    170  1.1  sakamoto 			} while (d->row % 8);
    171  1.1  sakamoto 			break;
    172  1.1  sakamoto 
    173  1.1  sakamoto 		case '\b':  /* non-destructive backspace */
    174  1.1  sakamoto 			if (d->cp > base) {
    175  1.1  sakamoto 				d->cp--;
    176  1.1  sakamoto 				d->row--;
    177  1.1  sakamoto 				if (d->row < 0)
    178  1.1  sakamoto 					d->row += COL;	/* prev column */
    179  1.1  sakamoto 			}
    180  1.1  sakamoto 			break;
    181  1.1  sakamoto 
    182  1.1  sakamoto 		case '\n':
    183  1.1  sakamoto 			d->cp += COL;
    184  1.1  sakamoto 		case '\r':
    185  1.1  sakamoto 			d->cp -= d->row;
    186  1.1  sakamoto 			d->row = 0;
    187  1.1  sakamoto 			break;
    188  1.1  sakamoto 
    189  1.1  sakamoto 		case '\007':
    190  1.1  sakamoto 			break;
    191  1.1  sakamoto 
    192  1.1  sakamoto 		default:
    193  1.1  sakamoto 			if (d->so) {
    194  1.5  junyoung 				wrtchar(d->color_so|(c<<8), d);
    195  1.1  sakamoto 			} else {
    196  1.5  junyoung 				wrtchar(d->color | (c<<8), d);
    197  1.1  sakamoto 			}
    198  1.1  sakamoto 			if (d->row >= COL)
    199  1.1  sakamoto 				d->row = 0;
    200  1.1  sakamoto 			break;
    201  1.1  sakamoto 		}
    202  1.1  sakamoto 		break;
    203  1.1  sakamoto 
    204  1.1  sakamoto 	case EBRAC:
    205  1.1  sakamoto 		/*
    206  1.1  sakamoto 		 * In this state, the action at the end of the switch
    207  1.1  sakamoto 		 * on the character type is to go to NORMAL state,
    208  1.1  sakamoto 		 * and intermediate states do a return rather than break.
    209  1.1  sakamoto 		 */
    210  1.1  sakamoto 		switch (c) {
    211  1.1  sakamoto 		case 'm':
    212  1.1  sakamoto 			d->so = d->cx;
    213  1.1  sakamoto 			break;
    214  1.1  sakamoto 
    215  1.1  sakamoto 		case 'A': /* back one row */
    216  1.1  sakamoto 			if (d->cp >= base + COL)
    217  1.1  sakamoto 				d->cp -= COL;
    218  1.1  sakamoto 			break;
    219  1.1  sakamoto 
    220  1.1  sakamoto 		case 'B': /* down one row */
    221  1.1  sakamoto 			d->cp += COL;
    222  1.1  sakamoto 			break;
    223  1.1  sakamoto 
    224  1.1  sakamoto 		case 'C': /* right cursor */
    225  1.1  sakamoto 			d->cp++;
    226  1.1  sakamoto 			d->row++;
    227  1.1  sakamoto 			break;
    228  1.1  sakamoto 
    229  1.1  sakamoto 		case 'D': /* left cursor */
    230  1.1  sakamoto 			if (d->cp > base) {
    231  1.1  sakamoto 				d->cp--;
    232  1.1  sakamoto 				d->row--;
    233  1.1  sakamoto 				if (d->row < 0)
    234  1.1  sakamoto 					d->row += COL;	/* prev column ??? */
    235  1.1  sakamoto 			}
    236  1.1  sakamoto 			break;
    237  1.1  sakamoto 
    238  1.1  sakamoto 		case 'J': /* Clear to end of display */
    239  1.1  sakamoto 			fillw(d->color|(' '<<8), d->cp, base + COL * ROW - d->cp);
    240  1.1  sakamoto 			break;
    241  1.1  sakamoto 
    242  1.1  sakamoto 		case 'K': /* Clear to EOL */
    243  1.1  sakamoto 			fillw(d->color|(' '<<8), d->cp, COL - (d->cp - base) % COL);
    244  1.1  sakamoto 			break;
    245  1.1  sakamoto 
    246  1.1  sakamoto 		case 'H': /* Cursor move */
    247  1.1  sakamoto 			if (d->cx > ROW)
    248  1.1  sakamoto 				d->cx = ROW;
    249  1.1  sakamoto 			if (d->cy > COL)
    250  1.1  sakamoto 				d->cy = COL;
    251  1.1  sakamoto 			if (d->cx == 0 || d->cy == 0) {
    252  1.1  sakamoto 				d->cp = base;
    253  1.1  sakamoto 				d->row = 0;
    254  1.1  sakamoto 			} else {
    255  1.1  sakamoto 				d->cp = base + (d->cx - 1) * COL + d->cy - 1;
    256  1.1  sakamoto 				d->row = d->cy - 1;
    257  1.1  sakamoto 			}
    258  1.1  sakamoto 			break;
    259  1.1  sakamoto 
    260  1.1  sakamoto 		case '_': /* set cursor */
    261  1.1  sakamoto 			if (d->cx)
    262  1.1  sakamoto 				d->cx = 1;		/* block */
    263  1.1  sakamoto 			else
    264  1.1  sakamoto 				d->cx = 12;	/* underline */
    265  1.1  sakamoto 			outb(addr_6845, 10);
    266  1.1  sakamoto 			outb(addr_6845+1, d->cx);
    267  1.1  sakamoto 			outb(addr_6845, 11);
    268  1.1  sakamoto 			outb(addr_6845+1, 13);
    269  1.1  sakamoto 			break;
    270  1.1  sakamoto 
    271  1.1  sakamoto 		case ';': /* Switch params in cursor def */
    272  1.1  sakamoto 			d->accp = &d->cy;
    273  1.1  sakamoto 			return;
    274  1.1  sakamoto 
    275  1.1  sakamoto 		case '=': /* ESC[= color change */
    276  1.1  sakamoto 			d->state = EBRACEQ;
    277  1.1  sakamoto 			return;
    278  1.1  sakamoto 
    279  1.1  sakamoto 		case 'L':	/* Insert line */
    280  1.1  sakamoto 			i = (d->cp - base) / COL;
    281  1.1  sakamoto 			/* avoid deficiency of bcopy implementation */
    282  1.4       wiz 			/* XXX: comment and hack relevant? */
    283  1.1  sakamoto 			pp = base + COL * (ROW-2);
    284  1.1  sakamoto 			for (j = ROW - 1 - i; j--; pp -= COL)
    285  1.4       wiz 				memmove(pp + COL, pp, COL * CHR);
    286  1.1  sakamoto 			fillw(d->color|(' '<<8), base + i * COL, COL);
    287  1.1  sakamoto 			break;
    288  1.1  sakamoto 
    289  1.1  sakamoto 		case 'M':	/* Delete line */
    290  1.1  sakamoto 			i = (d->cp - base) / COL;
    291  1.1  sakamoto 			pp = base + i * COL;
    292  1.4       wiz 			memmove(pp, pp + COL, (ROW-1 - i)*COL*CHR);
    293  1.1  sakamoto 			fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL);
    294  1.1  sakamoto 			break;
    295  1.1  sakamoto 
    296  1.1  sakamoto 		default: /* Only numbers valid here */
    297  1.1  sakamoto 			if ((c >= '0') && (c <= '9')) {
    298  1.1  sakamoto 				*(d->accp) *= 10;
    299  1.1  sakamoto 				*(d->accp) += c - '0';
    300  1.1  sakamoto 				return;
    301  1.1  sakamoto 			} else
    302  1.1  sakamoto 				break;
    303  1.1  sakamoto 		}
    304  1.1  sakamoto 		d->state = NORMAL;
    305  1.1  sakamoto 		break;
    306  1.1  sakamoto 
    307  1.1  sakamoto 	case EBRACEQ: {
    308  1.1  sakamoto 		/*
    309  1.1  sakamoto 		 * In this state, the action at the end of the switch
    310  1.1  sakamoto 		 * on the character type is to go to NORMAL state,
    311  1.1  sakamoto 		 * and intermediate states do a return rather than break.
    312  1.1  sakamoto 		 */
    313  1.1  sakamoto 		u_char *colp;
    314  1.1  sakamoto 
    315  1.1  sakamoto 		/*
    316  1.1  sakamoto 		 * Set foreground/background color
    317  1.1  sakamoto 		 * for normal mode, standout mode
    318  1.1  sakamoto 		 * or kernel output.
    319  1.1  sakamoto 		 * Based on code from kentp@svmp03.
    320  1.1  sakamoto 		 */
    321  1.1  sakamoto 		switch (c) {
    322  1.1  sakamoto 		case 'F':
    323  1.1  sakamoto 			colp = ATTR_ADDR(d->color);
    324  1.1  sakamoto 	do_fg:
    325  1.1  sakamoto 			*colp = (*colp & 0xf0) | (d->cx);
    326  1.1  sakamoto 			break;
    327  1.1  sakamoto 
    328  1.1  sakamoto 		case 'G':
    329  1.1  sakamoto 			colp = ATTR_ADDR(d->color);
    330  1.1  sakamoto 	do_bg:
    331  1.1  sakamoto 			*colp = (*colp & 0xf) | (d->cx << 4);
    332  1.1  sakamoto 			break;
    333  1.1  sakamoto 
    334  1.1  sakamoto 		case 'H':
    335  1.1  sakamoto 			colp = ATTR_ADDR(d->color_so);
    336  1.1  sakamoto 			goto do_fg;
    337  1.1  sakamoto 
    338  1.1  sakamoto 		case 'I':
    339  1.1  sakamoto 			colp = ATTR_ADDR(d->color_so);
    340  1.1  sakamoto 			goto do_bg;
    341  1.1  sakamoto 
    342  1.1  sakamoto 		case 'S':
    343  1.1  sakamoto 			d->save_color = d->color;
    344  1.1  sakamoto 			d->save_color_so = d->color_so;
    345  1.1  sakamoto 			break;
    346  1.1  sakamoto 
    347  1.1  sakamoto 		case 'R':
    348  1.1  sakamoto 			d->color = d->save_color;
    349  1.1  sakamoto 			d->color_so = d->save_color_so;
    350  1.1  sakamoto 			break;
    351  1.1  sakamoto 
    352  1.1  sakamoto 		default: /* Only numbers valid here */
    353  1.1  sakamoto 			if ((c >= '0') && (c <= '9')) {
    354  1.1  sakamoto 				d->cx *= 10;
    355  1.1  sakamoto 				d->cx += c - '0';
    356  1.1  sakamoto 				return;
    357  1.1  sakamoto 			} else
    358  1.1  sakamoto 				break;
    359  1.1  sakamoto 		}
    360  1.1  sakamoto 		d->state = NORMAL;
    361  1.1  sakamoto 	    }
    362  1.1  sakamoto 	    break;
    363  1.1  sakamoto 
    364  1.1  sakamoto 	case ESC:
    365  1.1  sakamoto 		switch (c) {
    366  1.1  sakamoto 		case 'c':	/* Clear screen & home */
    367  1.1  sakamoto 			fillw(d->color|(' '<<8), base, COL * ROW);
    368  1.1  sakamoto 			d->cp = base;
    369  1.1  sakamoto 			d->row = 0;
    370  1.1  sakamoto 			d->state = NORMAL;
    371  1.1  sakamoto 			break;
    372  1.1  sakamoto 		case '[':	/* Start ESC [ sequence */
    373  1.1  sakamoto 			d->state = EBRAC;
    374  1.1  sakamoto 			d->cx = 0;
    375  1.1  sakamoto 			d->cy = 0;
    376  1.1  sakamoto 			d->accp = &d->cx;
    377  1.1  sakamoto 			break;
    378  1.1  sakamoto 		default: /* Invalid, clear state */
    379  1.1  sakamoto 			d->state = NORMAL;
    380  1.1  sakamoto 			break;
    381  1.1  sakamoto 		}
    382  1.1  sakamoto 		break;
    383  1.1  sakamoto 	}
    384  1.1  sakamoto 	if (d->cp >= base + (COL * ROW)) { /* scroll check */
    385  1.4       wiz 		memmove(base, base + COL, COL * (ROW - 1) * CHR);
    386  1.1  sakamoto 		fillw(d->color|(' '<<8), base + COL * (ROW - 1), COL);
    387  1.1  sakamoto 		d->cp -= COL;
    388  1.5  junyoung 	}
    389  1.1  sakamoto 	cursor();
    390  1.1  sakamoto }
    391  1.1  sakamoto 
    392  1.1  sakamoto void
    393  1.1  sakamoto vga_puts(char *s)
    394  1.1  sakamoto {
    395  1.1  sakamoto 	char c;
    396  1.3  sakamoto 	while ((c = *s++)) {
    397  1.1  sakamoto 		vga_putc(c);
    398  1.1  sakamoto 	}
    399  1.1  sakamoto }
    400  1.1  sakamoto 
    401  1.3  sakamoto void
    402  1.1  sakamoto video_on()
    403  1.3  sakamoto {
    404  1.3  sakamoto 
    405  1.3  sakamoto 	/* Enable video */
    406  1.1  sakamoto 	outb(0x3C4, 0x01);
    407  1.3  sakamoto 	outb(0x3C5, inb(0x3C5) & ~0x20);
    408  1.1  sakamoto }
    409  1.1  sakamoto 
    410  1.3  sakamoto void
    411  1.1  sakamoto video_off()
    412  1.3  sakamoto {
    413  1.3  sakamoto 
    414  1.3  sakamoto 	/* Disable video */
    415  1.1  sakamoto 	outb(0x3C4, 0x01);
    416  1.3  sakamoto 	outb(0x3C5, inb(0x3C5) | 0x20);
    417  1.1  sakamoto }
    418  1.1  sakamoto 
    419  1.3  sakamoto void
    420  1.3  sakamoto vga_init(ISA_mem)
    421  1.3  sakamoto 	u_char *ISA_mem;
    422  1.1  sakamoto {
    423  1.1  sakamoto 	struct screen *d = &screen;
    424  1.3  sakamoto 
    425  1.3  sakamoto 	memset(d, 0, sizeof (screen));
    426  1.1  sakamoto 	video_on();
    427  1.3  sakamoto 
    428  1.1  sakamoto 	d->cp = Crtat = (u_short *)&ISA_mem[0x0B8000];
    429  1.1  sakamoto 	addr_6845 = CGA_BASE;
    430  1.1  sakamoto 	initscreen();
    431  1.1  sakamoto 	fillw(pccolor|(' '<<8), d->cp, COL * ROW);
    432  1.1  sakamoto }
    433  1.1  sakamoto #endif /* CONS_VGA */
    434