wii.h revision 1.7.2.3 1 1.7.2.3 martin /* $NetBSD: wii.h,v 1.7.2.3 2024/10/02 12:28:15 martin Exp $ */
2 1.7.2.2 martin
3 1.7.2.2 martin /*-
4 1.7.2.2 martin * Copyright (c) 2024 Jared McNeill <jmcneill (at) invisible.ca>
5 1.7.2.2 martin * All rights reserved.
6 1.7.2.2 martin *
7 1.7.2.2 martin * Redistribution and use in source and binary forms, with or without
8 1.7.2.2 martin * modification, are permitted provided that the following conditions
9 1.7.2.2 martin * are met:
10 1.7.2.2 martin * 1. Redistributions of source code must retain the above copyright
11 1.7.2.2 martin * notice, this list of conditions and the following disclaimer.
12 1.7.2.2 martin * 2. Redistributions in binary form must reproduce the above copyright
13 1.7.2.2 martin * notice, this list of conditions and the following disclaimer in the
14 1.7.2.2 martin * documentation and/or other materials provided with the distribution.
15 1.7.2.2 martin *
16 1.7.2.2 martin * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 1.7.2.2 martin * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 1.7.2.2 martin * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 1.7.2.2 martin * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20 1.7.2.2 martin * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21 1.7.2.2 martin * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 1.7.2.2 martin * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 1.7.2.2 martin * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 1.7.2.2 martin * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 1.7.2.2 martin * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 1.7.2.2 martin * SUCH DAMAGE.
27 1.7.2.2 martin */
28 1.7.2.2 martin
29 1.7.2.2 martin /*
30 1.7.2.2 martin * Nintendo Wii platform definitions.
31 1.7.2.2 martin */
32 1.7.2.2 martin
33 1.7.2.2 martin #ifndef _WII_H
34 1.7.2.2 martin #define _WII_H
35 1.7.2.2 martin
36 1.7.2.2 martin #include <powerpc/pio.h>
37 1.7.2.2 martin
38 1.7.2.2 martin #define WII_MEM1_BASE 0x00000000
39 1.7.2.2 martin #define WII_MEM1_SIZE 0x01800000 /* 24 MB */
40 1.7.2.2 martin #define WII_MEM2_BASE 0x10000000
41 1.7.2.2 martin #define WII_MEM2_SIZE 0x04000000 /* 64 MB */
42 1.7.2.2 martin
43 1.7.2.2 martin #define WII_IOMEM_BASE 0x0c000000
44 1.7.2.2 martin
45 1.7.2.2 martin #define GLOBAL_BASE 0x00000000
46 1.7.2.2 martin #define GLOBAL_SIZE 0x00003400
47 1.7.2.2 martin
48 1.7.2.2 martin #define BROADWAY_BASE 0x0c000000
49 1.7.2.2 martin #define BROADWAY_SIZE 0x00000004
50 1.7.2.2 martin
51 1.7.2.2 martin #define VI_BASE 0x0c002000
52 1.7.2.2 martin #define VI_SIZE 0x00000100
53 1.7.2.2 martin
54 1.7.2.2 martin #define PI_BASE 0x0c003000
55 1.7.2.2 martin #define PI_SIZE 0x00000100
56 1.7.2.2 martin
57 1.7.2.2 martin #define DSP_BASE 0x0c005000
58 1.7.2.2 martin #define DSP_SIZE 0x00000200
59 1.7.2.2 martin
60 1.7.2.2 martin #define EXI_BASE 0x0d006800
61 1.7.2.2 martin #define EXI_SIZE 0x00000080
62 1.7.2.2 martin
63 1.7.2.2 martin #define AI_BASE 0x0d006c00
64 1.7.2.2 martin #define AI_SIZE 0x00000020
65 1.7.2.2 martin
66 1.7.2.2 martin #define HOLLYWOOD_BASE 0x0d000000
67 1.7.2.2 martin #define HOLLYWOOD_PRIV_BASE 0x0d800000
68 1.7.2.2 martin #define HOLLYWOOD_SIZE 0x00008000
69 1.7.2.2 martin
70 1.7.2.2 martin #define XFB_START 0x01698000
71 1.7.2.2 martin #define XFB_SIZE 0x00168000
72 1.7.2.2 martin
73 1.7.2.2 martin #define DSP_MEM_START 0x10000000
74 1.7.2.2 martin #define DSP_MEM_SIZE 0x00004000
75 1.7.2.2 martin
76 1.7.2.2 martin #define IPC_START 0x133e0000
77 1.7.2.2 martin #define IPC_SIZE 0x00020000
78 1.7.2.2 martin
79 1.7.2.2 martin #define ARM_START 0x13400000
80 1.7.2.2 martin #define ARM_SIZE 0x00c00000
81 1.7.2.2 martin
82 1.7.2.2 martin #define BUS_FREQ_HZ 243000000
83 1.7.2.2 martin #define CPU_FREQ_HZ (BUS_FREQ_HZ * 3)
84 1.7.2.2 martin #define TIMEBASE_FREQ_HZ (BUS_FREQ_HZ / 4)
85 1.7.2.2 martin
86 1.7.2.2 martin /* Global memory structure */
87 1.7.2.2 martin #define GLOBAL_MEM1_SIZE (GLOBAL_BASE + 0x0028)
88 1.7.2.2 martin #define GLOBAL_CUR_VID_MODE (GLOBAL_BASE + 0x00cc)
89 1.7.2.2 martin #define GLOBAL_BUS_SPEED (GLOBAL_BASE + 0x00f8)
90 1.7.2.2 martin #define GLOBAL_CPU_SPEED (GLOBAL_BASE + 0x00fc)
91 1.7.2.2 martin #define GLOBAL_SYSTEM_TIME (GLOBAL_BASE + 0x30d8)
92 1.7.2.2 martin #define GLOBAL_MEM2_SIZE (GLOBAL_BASE + 0x3118)
93 1.7.2.2 martin #define GLOBAL_MEM2_AVAIL_START (GLOBAL_BASE + 0x3124)
94 1.7.2.2 martin #define GLOBAL_MEM2_AVAIL_END (GLOBAL_BASE + 0x3128)
95 1.7.2.2 martin #define GLOBAL_IOS_VERSION (GLOBAL_BASE + 0x3140)
96 1.7.2.2 martin
97 1.7.2.2 martin /* Processor interface registers */
98 1.7.2.2 martin #define PI_INTSR (PI_BASE + 0x00)
99 1.7.2.2 martin #define PI_INTMR (PI_BASE + 0x04)
100 1.7.2.2 martin
101 1.7.2.2 martin /* Processor IRQs */
102 1.7.2.2 martin #define PI_IRQ_EXI 4
103 1.7.2.2 martin #define PI_IRQ_AI 5
104 1.7.2.2 martin #define PI_IRQ_DSP 6
105 1.7.2.2 martin #define PI_IRQ_HOLLYWOOD 14
106 1.7.2.2 martin
107 1.7.2.2 martin /* Hollywood registers */
108 1.7.2.2 martin #define HW_VIDIM (HOLLYWOOD_PRIV_BASE + 0x01c)
109 1.7.2.2 martin #define VIDIM_E __BIT(7)
110 1.7.2.2 martin #define VIDIM_Y __BITS(5,3)
111 1.7.2.2 martin #define VIDIM_C __BITS(2,0)
112 1.7.2.2 martin #define HW_PPCIRQFLAGS (HOLLYWOOD_BASE + 0x030)
113 1.7.2.2 martin #define HW_PPCIRQMASK (HOLLYWOOD_BASE + 0x034)
114 1.7.2.2 martin #define HW_ARMIRQFLAGS (HOLLYWOOD_PRIV_BASE + 0x038)
115 1.7.2.2 martin #define HW_ARMIRQMASK (HOLLYWOOD_PRIV_BASE + 0x03c)
116 1.7.2.2 martin #define HW_AHBPROT (HOLLYWOOD_PRIV_BASE + 0x064)
117 1.7.2.3 martin #define IOPSD1EN __BIT(24)
118 1.7.2.3 martin #define IOPSD0EN __BIT(23)
119 1.7.2.3 martin #define IOPOH1EN __BIT(22)
120 1.7.2.3 martin #define IOPOH0EN __BIT(21)
121 1.7.2.3 martin #define IOPEHCEN __BIT(20)
122 1.7.2.2 martin #define HW_GPIOB_OUT (HOLLYWOOD_BASE + 0x0c0)
123 1.7.2.2 martin #define HW_GPIOB_DIR (HOLLYWOOD_BASE + 0x0c4)
124 1.7.2.2 martin #define HW_GPIOB_IN (HOLLYWOOD_BASE + 0x0c8)
125 1.7.2.2 martin #define HW_GPIO_OWNER (HOLLYWOOD_PRIV_BASE + 0x0fc)
126 1.7.2.2 martin #define HW_RESETS (HOLLYWOOD_PRIV_BASE + 0x194)
127 1.7.2.2 martin #define RSTB_IOP __BIT(23)
128 1.7.2.2 martin #define RSTBINB __BIT(0)
129 1.7.2.2 martin #define HW_VERSION (HOLLYWOOD_BASE + 0x214)
130 1.7.2.2 martin #define HWVER_MASK __BITS(7,4)
131 1.7.2.2 martin #define HWREV_MASK __BITS(3,0)
132 1.7.2.2 martin
133 1.7.2.2 martin /* GPIOs */
134 1.7.2.2 martin #define GPIO_SHUTDOWN 1
135 1.7.2.2 martin #define GPIO_SLOT_LED 5
136 1.7.2.2 martin
137 1.7.2.2 martin /* Command line protocol */
138 1.7.2.2 martin #define WII_ARGV_MAGIC 0x5f617267
139 1.7.2.2 martin struct wii_argv {
140 1.7.2.2 martin uint32_t magic;
141 1.7.2.2 martin uint32_t cmdline;
142 1.7.2.2 martin uint32_t length;
143 1.7.2.2 martin uint32_t unused[3];
144 1.7.2.2 martin };
145 1.7.2.2 martin
146 1.7.2.2 martin /* Blink the slot LED forever at the specified interval. */
147 1.7.2.2 martin static inline void __dead
148 1.7.2.2 martin wii_slot_led_blink(u_int interval_us)
149 1.7.2.2 martin {
150 1.7.2.2 martin uint32_t val;
151 1.7.2.2 martin
152 1.7.2.2 martin for (val = in32(HW_GPIOB_OUT); ; val ^= __BIT(GPIO_SLOT_LED)) {
153 1.7.2.2 martin delay(interval_us);
154 1.7.2.2 martin out32(HW_GPIOB_OUT, val);
155 1.7.2.2 martin }
156 1.7.2.2 martin }
157 1.7.2.2 martin
158 1.7.2.2 martin #endif /* !_WII_H */
159