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wii.h revision 1.6
      1 /* $NetBSD: wii.h,v 1.6 2024/01/24 21:53:34 jmcneill Exp $ */
      2 
      3 /*-
      4  * Copyright (c) 2024 Jared McNeill <jmcneill (at) invisible.ca>
      5  * All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     19  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     22  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
     23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
     24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     26  * SUCH DAMAGE.
     27  */
     28 
     29 /*
     30  * Nintendo Wii platform definitions.
     31  */
     32 
     33 #ifndef _WII_H
     34 #define _WII_H
     35 
     36 #include <powerpc/pio.h>
     37 
     38 #define WII_MEM1_BASE			0x00000000
     39 #define WII_MEM1_SIZE			0x01800000	/* 24 MB */
     40 #define WII_MEM2_BASE			0x10000000
     41 #define WII_MEM2_SIZE			0x04000000	/* 64 MB */
     42 
     43 #define WII_IOMEM_BASE			0x0c000000
     44 
     45 #define GLOBAL_BASE			0x00000000
     46 #define GLOBAL_SIZE			0x00003400
     47 
     48 #define BROADWAY_BASE			0x0c000000
     49 #define BROADWAY_SIZE			0x00000004
     50 
     51 #define VI_BASE				0x0c002000
     52 #define VI_SIZE				0x00000100
     53 
     54 #define PI_BASE				0x0c003000
     55 #define PI_SIZE				0x00000100
     56 
     57 #define DSP_BASE			0x0c005000
     58 #define DSP_SIZE			0x00000200
     59 
     60 #define AI_BASE				0x0d006c00
     61 #define AI_SIZE				0x00000020
     62 
     63 #define HOLLYWOOD_BASE			0x0d000000
     64 #define HOLLYWOOD_PRIV_BASE		0x0d800000
     65 #define HOLLYWOOD_SIZE			0x00008000
     66 
     67 #define XFB_START			0x01698000
     68 #define XFB_SIZE			0x00168000
     69 
     70 #define DSP_MEM_START			0x10000000
     71 #define DSP_MEM_SIZE			0x00004000
     72 
     73 #define IPC_START			0x133e0000
     74 #define IPC_SIZE			0x00020000
     75 
     76 #define ARM_START			0x13400000
     77 #define ARM_SIZE			0x00c00000
     78 
     79 #define BUS_FREQ_HZ			243000000
     80 #define CPU_FREQ_HZ			(BUS_FREQ_HZ * 3)
     81 #define TIMEBASE_FREQ_HZ		(BUS_FREQ_HZ / 4)
     82 
     83 /* Global memory structure */
     84 #define GLOBAL_MEM1_SIZE		(GLOBAL_BASE + 0x0028)
     85 #define GLOBAL_CUR_VID_MODE		(GLOBAL_BASE + 0x00cc)
     86 #define GLOBAL_BUS_SPEED		(GLOBAL_BASE + 0x00f8)
     87 #define GLOBAL_CPU_SPEED		(GLOBAL_BASE + 0x00fc)
     88 #define GLOBAL_SYSTEM_TIME		(GLOBAL_BASE + 0x30d8)
     89 #define GLOBAL_MEM2_SIZE		(GLOBAL_BASE + 0x3118)
     90 #define GLOBAL_MEM2_AVAIL_START		(GLOBAL_BASE + 0x3124)
     91 #define GLOBAL_MEM2_AVAIL_END		(GLOBAL_BASE + 0x3128)
     92 #define GLOBAL_IOS_VERSION		(GLOBAL_BASE + 0x3140)
     93 
     94 /* Processor interface registers */
     95 #define PI_INTSR			(PI_BASE + 0x00)
     96 #define PI_INTMR			(PI_BASE + 0x04)
     97 
     98 /* Processor IRQs */
     99 #define PI_IRQ_AI			5
    100 #define PI_IRQ_DSP			6
    101 #define PI_IRQ_HOLLYWOOD		14
    102 
    103 /* Hollywood registers */
    104 #define HW_VIDIM			(HOLLYWOOD_PRIV_BASE + 0x01c)
    105 #define  VIDIM_E			__BIT(7)
    106 #define  VIDIM_Y			__BITS(5,3)
    107 #define  VIDIM_C			__BITS(2,0)
    108 #define HW_PPCIRQFLAGS			(HOLLYWOOD_BASE + 0x030)
    109 #define HW_PPCIRQMASK			(HOLLYWOOD_BASE + 0x034)
    110 #define HW_ARMIRQFLAGS			(HOLLYWOOD_PRIV_BASE + 0x038)
    111 #define HW_ARMIRQMASK			(HOLLYWOOD_PRIV_BASE + 0x03c)
    112 #define HW_AHBPROT			(HOLLYWOOD_PRIV_BASE + 0x064)
    113 #define HW_GPIOB_OUT			(HOLLYWOOD_BASE + 0x0c0)
    114 #define HW_GPIOB_DIR			(HOLLYWOOD_BASE + 0x0c4)
    115 #define HW_GPIOB_IN			(HOLLYWOOD_BASE + 0x0c8)
    116 #define HW_GPIO_OWNER			(HOLLYWOOD_PRIV_BASE + 0x0fc)
    117 #define HW_RESETS			(HOLLYWOOD_PRIV_BASE + 0x194)
    118 #define  RSTB_IOP			__BIT(23)
    119 #define  RSTBINB			__BIT(0)
    120 #define HW_VERSION			(HOLLYWOOD_BASE + 0x214)
    121 #define  HWVER_MASK			__BITS(7,4)
    122 #define  HWREV_MASK			__BITS(3,0)
    123 
    124 /* GPIOs */
    125 #define GPIO_SHUTDOWN			1
    126 #define GPIO_SLOT_LED			5
    127 
    128 /* Command line protocol */
    129 #define WII_ARGV_MAGIC			0x5f617267
    130 struct wii_argv {
    131 	uint32_t	magic;
    132 	uint32_t	cmdline;
    133 	uint32_t	length;
    134 	uint32_t	unused[3];
    135 };
    136 
    137 /* Blink the slot LED forever at the specified interval. */
    138 static inline void __dead
    139 wii_slot_led_blink(u_int interval_us)
    140 {
    141 	uint32_t val;
    142 
    143 	for (val = in32(HW_GPIOB_OUT); ; val ^= __BIT(GPIO_SLOT_LED)) {
    144 		delay(interval_us);
    145 		out32(HW_GPIOB_OUT, val);
    146 	}
    147 }
    148 
    149 #endif /* !_WII_H */
    150