cons_fb.c revision 1.2 1 /* $NetBSD: cons_fb.c,v 1.2 2007/02/21 22:59:41 thorpej Exp $ */
2
3 /*-
4 * Copyright (c) 2004 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by UCHIYAMA Yasushi.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 #include <sys/param.h>
40 #include <sys/systm.h>
41
42 #include <lib/libsa/stand.h>
43 #include <lib/libkern/libkern.h>
44
45 #include <machine/sbd.h>
46
47 #include "console.h"
48
49 struct fb fb;
50
51 void
52 fb_set_addr(uint32_t fb_addr, uint32_t fb_size, uint32_t font_addr)
53 {
54
55 fb.fb_addr = (uint8_t *)fb_addr;
56 fb.fb_size = fb_size;
57 fb.font_addr = (uint8_t *)font_addr;
58
59 cons.init = fb_init;
60 cons.putc = fb_drawchar;
61 cons.scroll = fb_scroll;
62 cons.cursor = fb_drawcursor;
63 }
64
65 void *
66 fb_get_addr(void)
67 {
68
69 return fb.fb_addr;
70 }
71
72 void
73 fb_init(void)
74 {
75
76 cons.x = X_INIT;
77 cons.y = Y_INIT;
78 fb.active = TRUE;
79 fb_clear(0, 0, FB_WIDTH, FB_HEIGHT, CONS_BG);
80 }
81
82 void
83 fb_active(bool on)
84 {
85
86 if (fb.active && !on)
87 printf("FB disabled.\n");
88
89 fb.active = on;
90
91 if (fb.active && on)
92 printf("FB enabled.\n");
93 }
94
95 void
96 fb_scroll(void)
97 {
98
99 if (!fb.active)
100 return;
101 #if 0 /* 1-line scroll */
102 cons.y--;
103 fb_copy(0, ROM_FONT_HEIGHT, 0, 0,
104 FB_WIDTH, FB_HEIGHT * (CONS_HEIGHT - 1));
105 fb_clear(0, cons.y * ROM_FONT_HEIGHT, FB_WIDTH, ROM_FONT_HEIGHT,
106 CONS_BG);
107 #else /* jump scroll */
108 cons.y /= 2;
109 fb_copy(0, cons.y * ROM_FONT_HEIGHT, 0, 0, FB_WIDTH, FB_HEIGHT / 2);
110 fb_clear(0, cons.y *ROM_FONT_HEIGHT, FB_WIDTH, FB_HEIGHT / 2, CONS_BG);
111 #endif
112 }
113
114 #define MINMAX(x, min, max) \
115 ((x) < (min) ? (min) : ((x) > (max) ? (max) : (x)))
116 void
117 fb_clear(int x, int y, int w, int h, int q)
118 {
119 uint8_t *p;
120 int i, j, k, xend, yend;
121
122 if (!fb.active)
123 return;
124
125 x = MINMAX(x, 0, FB_WIDTH);
126 y = MINMAX(y, 0, FB_HEIGHT);
127 xend = MINMAX(x + w, 0, FB_WIDTH);
128 yend = MINMAX(y + h , 0, FB_HEIGHT);
129
130 p = (uint8_t *)fb.fb_addr + x + y * FB_LINEBYTES;
131
132 j = xend - x;
133 k = j + FB_LINEBYTES - w;
134 for (i = y; i < yend; i++, p+= k)
135 memset(p, q, j);
136 }
137
138 void
139 fb_copy(int x0, int y0, int x1, int y1, int w, int h)
140 {
141 int x1end, y1end, i, j, k;
142 uint8_t *p, *q;
143
144 if (!fb.active)
145 return;
146
147 x0 = MINMAX(x0, 0, FB_WIDTH);
148 y0 = MINMAX(y0, 0, FB_HEIGHT);
149 x1 = MINMAX(x1, 0, FB_WIDTH);
150 y1 = MINMAX(y1, 0, FB_HEIGHT);
151 x1end = MINMAX(x1 + w, 0, FB_WIDTH);
152 y1end = MINMAX(y1 + h, 0, FB_HEIGHT);
153
154 p = fb.fb_addr + x1 + y1 * FB_LINEBYTES;
155 q = fb.fb_addr + x0 + y0 * FB_LINEBYTES;
156
157 j = x1end - x1;
158 k = j + FB_LINEBYTES - w;
159 for (i = y1; i < y1end; i++, p += k, q += k)
160 memmove(p, q, j);
161 }
162 #undef MINMAX
163
164 void
165 fb_drawchar(int x, int y, int c)
166 {
167 uint16_t *font_addr;
168 int font_ofs;
169
170 if (!fb.active)
171 return;
172
173 if ((font_ofs = (c & 0x7f) - 0x20) < 0)
174 return;
175
176 font_addr = (uint16_t *)(fb.font_addr +
177 font_ofs * sizeof(uint16_t) * ROM_FONT_HEIGHT);
178
179 fb_drawfont(x, y, font_addr);
180 }
181
182 void
183 fb_drawfont(int x, int y, uint16_t *font_addr)
184 {
185 uint8_t *fb_addr;
186 uint16_t bitmap;
187 int i, j;
188
189 if (!fb.active)
190 return;
191
192 fb_addr = fb.fb_addr + x + y * FB_LINEBYTES;
193
194 for (i = 0; i < 24; i++) {
195 bitmap = *font_addr++;
196 for (j = 0; j < 12; j++, bitmap <<= 1)
197 fb_addr[j] = bitmap & 0x8000 ? CONS_FG : CONS_BG;
198 fb_addr += FB_LINEBYTES;
199 }
200 }
201
202 void
203 fb_drawcursor(int x, int y)
204 {
205 uint8_t *fb_addr;
206 int i, j;
207
208 if (!fb.active)
209 return;
210
211 fb_addr = fb.fb_addr + x + y * FB_LINEBYTES;
212 for (i = 0; i < 24; i++) {
213 for (j = 0; j < 12; j++)
214 fb_addr[j] = fb_addr[j] == CONS_FG ? CONS_BG : CONS_FG;
215 fb_addr += FB_LINEBYTES;
216 }
217 }
218