fpu_sqrt.c revision 1.1 1 1.1 briggs /* $NetBSD: fpu_sqrt.c,v 1.1 1995/11/03 04:47:18 briggs Exp $ */
2 1.1 briggs
3 1.1 briggs /*
4 1.1 briggs * Copyright (c) 1992, 1993
5 1.1 briggs * The Regents of the University of California. All rights reserved.
6 1.1 briggs *
7 1.1 briggs * This software was developed by the Computer Systems Engineering group
8 1.1 briggs * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 1.1 briggs * contributed to Berkeley.
10 1.1 briggs *
11 1.1 briggs * All advertising materials mentioning features or use of this software
12 1.1 briggs * must display the following acknowledgement:
13 1.1 briggs * This product includes software developed by the University of
14 1.1 briggs * California, Lawrence Berkeley Laboratory.
15 1.1 briggs *
16 1.1 briggs * Redistribution and use in source and binary forms, with or without
17 1.1 briggs * modification, are permitted provided that the following conditions
18 1.1 briggs * are met:
19 1.1 briggs * 1. Redistributions of source code must retain the above copyright
20 1.1 briggs * notice, this list of conditions and the following disclaimer.
21 1.1 briggs * 2. Redistributions in binary form must reproduce the above copyright
22 1.1 briggs * notice, this list of conditions and the following disclaimer in the
23 1.1 briggs * documentation and/or other materials provided with the distribution.
24 1.1 briggs * 3. All advertising materials mentioning features or use of this software
25 1.1 briggs * must display the following acknowledgement:
26 1.1 briggs * This product includes software developed by the University of
27 1.1 briggs * California, Berkeley and its contributors.
28 1.1 briggs * 4. Neither the name of the University nor the names of its contributors
29 1.1 briggs * may be used to endorse or promote products derived from this software
30 1.1 briggs * without specific prior written permission.
31 1.1 briggs *
32 1.1 briggs * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
33 1.1 briggs * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
34 1.1 briggs * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
35 1.1 briggs * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
36 1.1 briggs * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37 1.1 briggs * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38 1.1 briggs * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39 1.1 briggs * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
40 1.1 briggs * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
41 1.1 briggs * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
42 1.1 briggs * SUCH DAMAGE.
43 1.1 briggs *
44 1.1 briggs * @(#)fpu_sqrt.c 8.1 (Berkeley) 6/11/93
45 1.1 briggs */
46 1.1 briggs
47 1.1 briggs /*
48 1.1 briggs * Perform an FPU square root (return sqrt(x)).
49 1.1 briggs */
50 1.1 briggs
51 1.1 briggs #include <sys/types.h>
52 1.1 briggs
53 1.1 briggs #include <machine/reg.h>
54 1.1 briggs
55 1.1 briggs #include "fpu_arith.h"
56 1.1 briggs #include "fpu_emulate.h"
57 1.1 briggs
58 1.1 briggs /*
59 1.1 briggs * Our task is to calculate the square root of a floating point number x0.
60 1.1 briggs * This number x normally has the form:
61 1.1 briggs *
62 1.1 briggs * exp
63 1.1 briggs * x = mant * 2 (where 1 <= mant < 2 and exp is an integer)
64 1.1 briggs *
65 1.1 briggs * This can be left as it stands, or the mantissa can be doubled and the
66 1.1 briggs * exponent decremented:
67 1.1 briggs *
68 1.1 briggs * exp-1
69 1.1 briggs * x = (2 * mant) * 2 (where 2 <= 2 * mant < 4)
70 1.1 briggs *
71 1.1 briggs * If the exponent `exp' is even, the square root of the number is best
72 1.1 briggs * handled using the first form, and is by definition equal to:
73 1.1 briggs *
74 1.1 briggs * exp/2
75 1.1 briggs * sqrt(x) = sqrt(mant) * 2
76 1.1 briggs *
77 1.1 briggs * If exp is odd, on the other hand, it is convenient to use the second
78 1.1 briggs * form, giving:
79 1.1 briggs *
80 1.1 briggs * (exp-1)/2
81 1.1 briggs * sqrt(x) = sqrt(2 * mant) * 2
82 1.1 briggs *
83 1.1 briggs * In the first case, we have
84 1.1 briggs *
85 1.1 briggs * 1 <= mant < 2
86 1.1 briggs *
87 1.1 briggs * and therefore
88 1.1 briggs *
89 1.1 briggs * sqrt(1) <= sqrt(mant) < sqrt(2)
90 1.1 briggs *
91 1.1 briggs * while in the second case we have
92 1.1 briggs *
93 1.1 briggs * 2 <= 2*mant < 4
94 1.1 briggs *
95 1.1 briggs * and therefore
96 1.1 briggs *
97 1.1 briggs * sqrt(2) <= sqrt(2*mant) < sqrt(4)
98 1.1 briggs *
99 1.1 briggs * so that in any case, we are sure that
100 1.1 briggs *
101 1.1 briggs * sqrt(1) <= sqrt(n * mant) < sqrt(4), n = 1 or 2
102 1.1 briggs *
103 1.1 briggs * or
104 1.1 briggs *
105 1.1 briggs * 1 <= sqrt(n * mant) < 2, n = 1 or 2.
106 1.1 briggs *
107 1.1 briggs * This root is therefore a properly formed mantissa for a floating
108 1.1 briggs * point number. The exponent of sqrt(x) is either exp/2 or (exp-1)/2
109 1.1 briggs * as above. This leaves us with the problem of finding the square root
110 1.1 briggs * of a fixed-point number in the range [1..4).
111 1.1 briggs *
112 1.1 briggs * Though it may not be instantly obvious, the following square root
113 1.1 briggs * algorithm works for any integer x of an even number of bits, provided
114 1.1 briggs * that no overflows occur:
115 1.1 briggs *
116 1.1 briggs * let q = 0
117 1.1 briggs * for k = NBITS-1 to 0 step -1 do -- for each digit in the answer...
118 1.1 briggs * x *= 2 -- multiply by radix, for next digit
119 1.1 briggs * if x >= 2q + 2^k then -- if adding 2^k does not
120 1.1 briggs * x -= 2q + 2^k -- exceed the correct root,
121 1.1 briggs * q += 2^k -- add 2^k and adjust x
122 1.1 briggs * fi
123 1.1 briggs * done
124 1.1 briggs * sqrt = q / 2^(NBITS/2) -- (and any remainder is in x)
125 1.1 briggs *
126 1.1 briggs * If NBITS is odd (so that k is initially even), we can just add another
127 1.1 briggs * zero bit at the top of x. Doing so means that q is not going to acquire
128 1.1 briggs * a 1 bit in the first trip around the loop (since x0 < 2^NBITS). If the
129 1.1 briggs * final value in x is not needed, or can be off by a factor of 2, this is
130 1.1 briggs * equivalant to moving the `x *= 2' step to the bottom of the loop:
131 1.1 briggs *
132 1.1 briggs * for k = NBITS-1 to 0 step -1 do if ... fi; x *= 2; done
133 1.1 briggs *
134 1.1 briggs * and the result q will then be sqrt(x0) * 2^floor(NBITS / 2).
135 1.1 briggs * (Since the algorithm is destructive on x, we will call x's initial
136 1.1 briggs * value, for which q is some power of two times its square root, x0.)
137 1.1 briggs *
138 1.1 briggs * If we insert a loop invariant y = 2q, we can then rewrite this using
139 1.1 briggs * C notation as:
140 1.1 briggs *
141 1.1 briggs * q = y = 0; x = x0;
142 1.1 briggs * for (k = NBITS; --k >= 0;) {
143 1.1 briggs * #if (NBITS is even)
144 1.1 briggs * x *= 2;
145 1.1 briggs * #endif
146 1.1 briggs * t = y + (1 << k);
147 1.1 briggs * if (x >= t) {
148 1.1 briggs * x -= t;
149 1.1 briggs * q += 1 << k;
150 1.1 briggs * y += 1 << (k + 1);
151 1.1 briggs * }
152 1.1 briggs * #if (NBITS is odd)
153 1.1 briggs * x *= 2;
154 1.1 briggs * #endif
155 1.1 briggs * }
156 1.1 briggs *
157 1.1 briggs * If x0 is fixed point, rather than an integer, we can simply alter the
158 1.1 briggs * scale factor between q and sqrt(x0). As it happens, we can easily arrange
159 1.1 briggs * for the scale factor to be 2**0 or 1, so that sqrt(x0) == q.
160 1.1 briggs *
161 1.1 briggs * In our case, however, x0 (and therefore x, y, q, and t) are multiword
162 1.1 briggs * integers, which adds some complication. But note that q is built one
163 1.1 briggs * bit at a time, from the top down, and is not used itself in the loop
164 1.1 briggs * (we use 2q as held in y instead). This means we can build our answer
165 1.1 briggs * in an integer, one word at a time, which saves a bit of work. Also,
166 1.1 briggs * since 1 << k is always a `new' bit in q, 1 << k and 1 << (k+1) are
167 1.1 briggs * `new' bits in y and we can set them with an `or' operation rather than
168 1.1 briggs * a full-blown multiword add.
169 1.1 briggs *
170 1.1 briggs * We are almost done, except for one snag. We must prove that none of our
171 1.1 briggs * intermediate calculations can overflow. We know that x0 is in [1..4)
172 1.1 briggs * and therefore the square root in q will be in [1..2), but what about x,
173 1.1 briggs * y, and t?
174 1.1 briggs *
175 1.1 briggs * We know that y = 2q at the beginning of each loop. (The relation only
176 1.1 briggs * fails temporarily while y and q are being updated.) Since q < 2, y < 4.
177 1.1 briggs * The sum in t can, in our case, be as much as y+(1<<1) = y+2 < 6, and.
178 1.1 briggs * Furthermore, we can prove with a bit of work that x never exceeds y by
179 1.1 briggs * more than 2, so that even after doubling, 0 <= x < 8. (This is left as
180 1.1 briggs * an exercise to the reader, mostly because I have become tired of working
181 1.1 briggs * on this comment.)
182 1.1 briggs *
183 1.1 briggs * If our floating point mantissas (which are of the form 1.frac) occupy
184 1.1 briggs * B+1 bits, our largest intermediary needs at most B+3 bits, or two extra.
185 1.1 briggs * In fact, we want even one more bit (for a carry, to avoid compares), or
186 1.1 briggs * three extra. There is a comment in fpu_emu.h reminding maintainers of
187 1.1 briggs * this, so we have some justification in assuming it.
188 1.1 briggs */
189 1.1 briggs struct fpn *
190 1.1 briggs fpu_sqrt(fe)
191 1.1 briggs struct fpemu *fe;
192 1.1 briggs {
193 1.1 briggs register struct fpn *x = &fe->fe_f2;
194 1.1 briggs register u_int bit, q, tt;
195 1.1 briggs register u_int x0, x1, x2, x3;
196 1.1 briggs register u_int y0, y1, y2, y3;
197 1.1 briggs register u_int d0, d1, d2, d3;
198 1.1 briggs register int e;
199 1.1 briggs FPU_DECL_CARRY
200 1.1 briggs
201 1.1 briggs /*
202 1.1 briggs * Take care of special cases first. In order:
203 1.1 briggs *
204 1.1 briggs * sqrt(NaN) = NaN
205 1.1 briggs * sqrt(+0) = +0
206 1.1 briggs * sqrt(-0) = -0
207 1.1 briggs * sqrt(x < 0) = NaN (including sqrt(-Inf))
208 1.1 briggs * sqrt(+Inf) = +Inf
209 1.1 briggs *
210 1.1 briggs * Then all that remains are numbers with mantissas in [1..2).
211 1.1 briggs */
212 1.1 briggs if (ISNAN(x) || ISZERO(x))
213 1.1 briggs return (x);
214 1.1 briggs if (x->fp_sign)
215 1.1 briggs return (fpu_newnan(fe));
216 1.1 briggs if (ISINF(x))
217 1.1 briggs return (x);
218 1.1 briggs
219 1.1 briggs /*
220 1.1 briggs * Calculate result exponent. As noted above, this may involve
221 1.1 briggs * doubling the mantissa. We will also need to double x each
222 1.1 briggs * time around the loop, so we define a macro for this here, and
223 1.1 briggs * we break out the multiword mantissa.
224 1.1 briggs */
225 1.1 briggs #ifdef FPU_SHL1_BY_ADD
226 1.1 briggs #define DOUBLE_X { \
227 1.1 briggs FPU_ADDS(x3, x3, x3); FPU_ADDCS(x2, x2, x2); \
228 1.1 briggs FPU_ADDCS(x1, x1, x1); FPU_ADDC(x0, x0, x0); \
229 1.1 briggs }
230 1.1 briggs #else
231 1.1 briggs #define DOUBLE_X { \
232 1.1 briggs x0 = (x0 << 1) | (x1 >> 31); x1 = (x1 << 1) | (x2 >> 31); \
233 1.1 briggs x2 = (x2 << 1) | (x3 >> 31); x3 <<= 1; \
234 1.1 briggs }
235 1.1 briggs #endif
236 1.1 briggs #if (FP_NMANT & 1) != 0
237 1.1 briggs # define ODD_DOUBLE DOUBLE_X
238 1.1 briggs # define EVEN_DOUBLE /* nothing */
239 1.1 briggs #else
240 1.1 briggs # define ODD_DOUBLE /* nothing */
241 1.1 briggs # define EVEN_DOUBLE DOUBLE_X
242 1.1 briggs #endif
243 1.1 briggs x0 = x->fp_mant[0];
244 1.1 briggs x1 = x->fp_mant[1];
245 1.1 briggs x2 = x->fp_mant[2];
246 1.1 briggs x3 = x->fp_mant[3];
247 1.1 briggs e = x->fp_exp;
248 1.1 briggs if (e & 1) /* exponent is odd; use sqrt(2mant) */
249 1.1 briggs DOUBLE_X;
250 1.1 briggs /* THE FOLLOWING ASSUMES THAT RIGHT SHIFT DOES SIGN EXTENSION */
251 1.1 briggs x->fp_exp = e >> 1; /* calculates (e&1 ? (e-1)/2 : e/2 */
252 1.1 briggs
253 1.1 briggs /*
254 1.1 briggs * Now calculate the mantissa root. Since x is now in [1..4),
255 1.1 briggs * we know that the first trip around the loop will definitely
256 1.1 briggs * set the top bit in q, so we can do that manually and start
257 1.1 briggs * the loop at the next bit down instead. We must be sure to
258 1.1 briggs * double x correctly while doing the `known q=1.0'.
259 1.1 briggs *
260 1.1 briggs * We do this one mantissa-word at a time, as noted above, to
261 1.1 briggs * save work. To avoid `(1 << 31) << 1', we also do the top bit
262 1.1 briggs * outside of each per-word loop.
263 1.1 briggs *
264 1.1 briggs * The calculation `t = y + bit' breaks down into `t0 = y0, ...,
265 1.1 briggs * t3 = y3, t? |= bit' for the appropriate word. Since the bit
266 1.1 briggs * is always a `new' one, this means that three of the `t?'s are
267 1.1 briggs * just the corresponding `y?'; we use `#define's here for this.
268 1.1 briggs * The variable `tt' holds the actual `t?' variable.
269 1.1 briggs */
270 1.1 briggs
271 1.1 briggs /* calculate q0 */
272 1.1 briggs #define t0 tt
273 1.1 briggs bit = FP_1;
274 1.1 briggs EVEN_DOUBLE;
275 1.1 briggs /* if (x >= (t0 = y0 | bit)) { */ /* always true */
276 1.1 briggs q = bit;
277 1.1 briggs x0 -= bit;
278 1.1 briggs y0 = bit << 1;
279 1.1 briggs /* } */
280 1.1 briggs ODD_DOUBLE;
281 1.1 briggs while ((bit >>= 1) != 0) { /* for remaining bits in q0 */
282 1.1 briggs EVEN_DOUBLE;
283 1.1 briggs t0 = y0 | bit; /* t = y + bit */
284 1.1 briggs if (x0 >= t0) { /* if x >= t then */
285 1.1 briggs x0 -= t0; /* x -= t */
286 1.1 briggs q |= bit; /* q += bit */
287 1.1 briggs y0 |= bit << 1; /* y += bit << 1 */
288 1.1 briggs }
289 1.1 briggs ODD_DOUBLE;
290 1.1 briggs }
291 1.1 briggs x->fp_mant[0] = q;
292 1.1 briggs #undef t0
293 1.1 briggs
294 1.1 briggs /* calculate q1. note (y0&1)==0. */
295 1.1 briggs #define t0 y0
296 1.1 briggs #define t1 tt
297 1.1 briggs q = 0;
298 1.1 briggs y1 = 0;
299 1.1 briggs bit = 1 << 31;
300 1.1 briggs EVEN_DOUBLE;
301 1.1 briggs t1 = bit;
302 1.1 briggs FPU_SUBS(d1, x1, t1);
303 1.1 briggs FPU_SUBC(d0, x0, t0); /* d = x - t */
304 1.1 briggs if ((int)d0 >= 0) { /* if d >= 0 (i.e., x >= t) then */
305 1.1 briggs x0 = d0, x1 = d1; /* x -= t */
306 1.1 briggs q = bit; /* q += bit */
307 1.1 briggs y0 |= 1; /* y += bit << 1 */
308 1.1 briggs }
309 1.1 briggs ODD_DOUBLE;
310 1.1 briggs while ((bit >>= 1) != 0) { /* for remaining bits in q1 */
311 1.1 briggs EVEN_DOUBLE; /* as before */
312 1.1 briggs t1 = y1 | bit;
313 1.1 briggs FPU_SUBS(d1, x1, t1);
314 1.1 briggs FPU_SUBC(d0, x0, t0);
315 1.1 briggs if ((int)d0 >= 0) {
316 1.1 briggs x0 = d0, x1 = d1;
317 1.1 briggs q |= bit;
318 1.1 briggs y1 |= bit << 1;
319 1.1 briggs }
320 1.1 briggs ODD_DOUBLE;
321 1.1 briggs }
322 1.1 briggs x->fp_mant[1] = q;
323 1.1 briggs #undef t1
324 1.1 briggs
325 1.1 briggs /* calculate q2. note (y1&1)==0; y0 (aka t0) is fixed. */
326 1.1 briggs #define t1 y1
327 1.1 briggs #define t2 tt
328 1.1 briggs q = 0;
329 1.1 briggs y2 = 0;
330 1.1 briggs bit = 1 << 31;
331 1.1 briggs EVEN_DOUBLE;
332 1.1 briggs t2 = bit;
333 1.1 briggs FPU_SUBS(d2, x2, t2);
334 1.1 briggs FPU_SUBCS(d1, x1, t1);
335 1.1 briggs FPU_SUBC(d0, x0, t0);
336 1.1 briggs if ((int)d0 >= 0) {
337 1.1 briggs x0 = d0, x1 = d1, x2 = d2;
338 1.1 briggs q |= bit;
339 1.1 briggs y1 |= 1; /* now t1, y1 are set in concrete */
340 1.1 briggs }
341 1.1 briggs ODD_DOUBLE;
342 1.1 briggs while ((bit >>= 1) != 0) {
343 1.1 briggs EVEN_DOUBLE;
344 1.1 briggs t2 = y2 | bit;
345 1.1 briggs FPU_SUBS(d2, x2, t2);
346 1.1 briggs FPU_SUBCS(d1, x1, t1);
347 1.1 briggs FPU_SUBC(d0, x0, t0);
348 1.1 briggs if ((int)d0 >= 0) {
349 1.1 briggs x0 = d0, x1 = d1, x2 = d2;
350 1.1 briggs q |= bit;
351 1.1 briggs y2 |= bit << 1;
352 1.1 briggs }
353 1.1 briggs ODD_DOUBLE;
354 1.1 briggs }
355 1.1 briggs x->fp_mant[2] = q;
356 1.1 briggs #undef t2
357 1.1 briggs
358 1.1 briggs /* calculate q3. y0, t0, y1, t1 all fixed; y2, t2, almost done. */
359 1.1 briggs #define t2 y2
360 1.1 briggs #define t3 tt
361 1.1 briggs q = 0;
362 1.1 briggs y3 = 0;
363 1.1 briggs bit = 1 << 31;
364 1.1 briggs EVEN_DOUBLE;
365 1.1 briggs t3 = bit;
366 1.1 briggs FPU_SUBS(d3, x3, t3);
367 1.1 briggs FPU_SUBCS(d2, x2, t2);
368 1.1 briggs FPU_SUBCS(d1, x1, t1);
369 1.1 briggs FPU_SUBC(d0, x0, t0);
370 1.1 briggs ODD_DOUBLE;
371 1.1 briggs if ((int)d0 >= 0) {
372 1.1 briggs x0 = d0, x1 = d1, x2 = d2;
373 1.1 briggs q |= bit;
374 1.1 briggs y2 |= 1;
375 1.1 briggs }
376 1.1 briggs while ((bit >>= 1) != 0) {
377 1.1 briggs EVEN_DOUBLE;
378 1.1 briggs t3 = y3 | bit;
379 1.1 briggs FPU_SUBS(d3, x3, t3);
380 1.1 briggs FPU_SUBCS(d2, x2, t2);
381 1.1 briggs FPU_SUBCS(d1, x1, t1);
382 1.1 briggs FPU_SUBC(d0, x0, t0);
383 1.1 briggs if ((int)d0 >= 0) {
384 1.1 briggs x0 = d0, x1 = d1, x2 = d2;
385 1.1 briggs q |= bit;
386 1.1 briggs y3 |= bit << 1;
387 1.1 briggs }
388 1.1 briggs ODD_DOUBLE;
389 1.1 briggs }
390 1.1 briggs x->fp_mant[3] = q;
391 1.1 briggs
392 1.1 briggs /*
393 1.1 briggs * The result, which includes guard and round bits, is exact iff
394 1.1 briggs * x is now zero; any nonzero bits in x represent sticky bits.
395 1.1 briggs */
396 1.1 briggs x->fp_sticky = x0 | x1 | x2 | x3;
397 1.1 briggs return (x);
398 1.1 briggs }
399