crmfbreg.h revision 1.15.32.1 1 /* $NetBSD: crmfbreg.h,v 1.15.32.1 2015/04/06 15:18:01 skrll Exp $ */
2
3 /*-
4 * Copyright (c) 2007 Jared D. McNeill <jmcneill (at) invisible.ca>
5 * 2008 Michael Lorenz <macallan (at) netbsd.org>
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27 * POSSIBILITY OF SUCH DAMAGE.
28 */
29
30 /*
31 * SGI-CRM (O2) Framebuffer driver, register definitions
32 */
33
34 #ifndef CRMFBREG_H
35 #define CRMFBREG_H
36
37 #define CRMFB_CTRLSTAT 0x00000000
38 #define CRMFB_CTRLSTAT_CHIPID_MASK 0x0000000f
39 #define CRMFB_CTRLSTAT_SENSE 0x00000010 /* monitor sense pin */
40 #define CRMFB_CTRLSTAT_GPIO0_SENSE 0x00000040
41 #define CRMFB_CTRLSTAT_GPIO0_INPUT 0x00000080
42 #define CRMFB_CTRLSTAT_GPIO1_SENSE 0x00000100
43 #define CRMFB_CTRLSTAT_GPIO1_INPUT 0x00000200
44 #define CRMFB_CTRLSTAT_GPIO2_SENSE 0x00000400
45 #define CRMFB_CTRLSTAT_GPIO2_INPUT 0x00000800
46 #define CRMFB_CTRLSTAT_GPIO3_SENSE 0x00001000
47 #define CRMFB_CTRLSTAT_GPIO3_INPUT 0x00002000
48 #define CRMFB_CTRLSTAT_GPIO4_SENSE 0x00004000
49 #define CRMFB_CTRLSTAT_GPIO4_INPUT 0x00008000
50 #define CRMFB_CTRLSTAT_GPIO5_SENSE 0x00010000
51 #define CRMFB_CTRLSTAT_GPIO5_INPUT 0x00020000
52 #define CRMFB_CTRLSTAT_GPIO6_SENSE 0x00040000
53 #define CRMFB_CTRLSTAT_GPIO6_INPUT 0x00080000
54 #define CRMFB_CTRLSTAT_GPIO7_SENSE 0x00100000
55 #define CRMFB_CTRLSTAT_GPIO7_INPUT 0x00200000
56 #define CRMFB_CTRLSTAT_GPIO8_SENSE 0x00400000
57 #define CRMFB_CTRLSTAT_GPIO8_INPUT 0x00800000
58 #define CRMFB_CTRLSTAT_GPIO9_SENSE 0x01000000
59 #define CRMFB_CTRLSTAT_GPIO9_INPUT 0x02000000
60 #define CRMFB_CTRLSTAT_HALF_PHASE 0x04000000 /* for flat panel */
61 #define CRMFB_CTRLSTAT_CSYNC_ALOW 0x08000000 /* csync active low */
62 #define CRMFB_CTRLSTAT_EXTERNAL_PCLK 0x00000000
63 #define CRMFB_CTRLSTAT_DIFF_PCLK 0x10000000 /* differential pclock */
64 #define CRMFB_CTRLSTAT_INTERNAL_PCLK 0x30000000
65
66 #define CRMFB_DOTCLOCK 0x00000004
67 #define CRMFB_DOTCLOCK_M_MASK 0x000000ff
68 #define CRMFB_DOTCLOCK_N_MASK 0x00003f00
69 #define CRMFB_DOTCLOCK_P_MASK 0x0000c000
70 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20
71 #define CRMFB_DOTCLOCK_BYPASS 0x00100000 /* turn the clock off */
72 #define CRMFB_DOTCLOCK_OUT_OF_RANGE 0x00400000
73 #define CRMFB_DOTCLOCK_OUT_OF_LOCK 0x00800000
74 #define CRMFB_DOTCLOCK_TDWNI 0x01000000 /* ? */
75 #define CRMFB_DOTCLOCK_TUPI 0x02000000 /* ? */
76
77 #define CRMFB_I2C_VGA 0x00000008
78 #define CRMFB_I2C_SDA 0x00000001 /* these bits are */
79 #define CRMFB_I2C_SCL 0x00000002 /* low active */
80
81 #define CRMFB_SYSCLK 0x0000000c
82
83 #define CRMFB_I2C_FP 0x00000010 /* same bits as CRMFB_I2C_VGA */
84
85 #define CRMFB_DEVICE_ID 0x00000014
86 #define CRMFB_DEVICE_ID_DEF 0x00000666 /* this chip is EVIL */
87
88
89 #define CRMFB_VT_XY 0x00010000 /* pixel / line counters */
90 #define CRMFB_VT_XY_X_MASK 0x00000fff
91 #define CRMFB_VT_XY_Y_MASK 0x00fff000
92 #define CRMFB_VT_XY_FREEZE_SHIFT 31
93 #define CRMFB_VT_XYMAX 0x00010004 /* same masks as CRMFB_VT_XY, counters in
94 * CRMFB_VT_XY reset when reaching max */
95 #define CRMFB_VT_VSYNC 0x00010008
96 #define CRMFB_VT_VSYNC_OFF_MASK 0x00000fff
97 #define CRMFB_VT_VSYNC_ON_MASK 0x00fff000
98 #define CRMFB_VT_HSYNC 0x0001000c
99 #define CRMFB_VT_HSYNC_OFF_MASK 0x00000fff
100 #define CRMFB_VT_HSYNC_ON_MASK 0x00fff000
101 #define CRMFB_VT_VBLANK 0x00010010
102 #define CRMFB_VT_VBLANK_OFF_MASK 0x00000fff
103 #define CRMFB_VT_VBLANK_ON_MASK 0x00fff000
104 #define CRMFB_VT_HBLANK 0x00010014
105 #define CRMFB_VT_HBLANK_OFF_MASK 0x00000fff
106 #define CRMFB_VT_HBLANK_ON_MASK 0x00fff000
107
108 #define CRMFB_VT_FLAGS 0x00010018
109 #define CRMFB_VT_FLAGS_VDRV_INVERT 0x00000001
110 #define CRMFB_VT_FLAGS_VDRV_LOW 0x00000002
111 #define CRMFB_VT_FLAGS_HDRV_INVERT 0x00000004
112 #define CRMFB_VT_FLAGS_HDRV_LOW 0x00000008 /* put monitor to sleep */
113 #define CRMFB_VT_FLAGS_SYNC_HIGH 0x00000010
114 #define CRMFB_VT_FLAGS_SYNC_LOW 0x00000020
115 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5
116 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5
117 #define CRMFB_VT_FLAGS_F2RF_HIGH 0x00000040 /* sync left/right ? */
118
119 #define CRMFB_VT_FRAMELOCK 0x0001001c
120 #define CRMFB_VT_FRAMELOCK_F2RF_MASK 0x00000fff /* f2rf toggles when y
121 * reaches this */
122 #define CRMFB_VT_FRAMELOCK_LOCK_MASK 0x00fff000
123
124 /* scanline interrupts! */
125 #define CRMFB_VT_INTR01 0x00010020
126 #define CRMFB_INTR_1_MASK 0x00000fff /* intr1 when y == this */
127 #define CRMFB_INTR_0_MASK 0x00fff000 /* intr0 when y == this */
128 #define CRMFB_VT_INTR23 0x00010024
129 #define CRMFB_INTR_3_MASK 0x00000fff /* intr3 when y == this */
130 #define CRMFB_INTR_2_MASK 0x00fff000 /* intr2 when y == this */
131
132 #define CRMFB_VT_HPIX_EN 0x00010034
133 #define CRMFB_HPIXEN_OFF_MASK 0x00000fff
134 #define CRMFB_HPIXEN_ON_MASK 0x00fff000
135 #define CRMFB_VT_VPIX_EN 0x00010038
136 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0
137 #define CRMFB_VPIXEN_OFF_MASK 0x00000fff
138 #define CRMFB_VPIXEN_ON_MASK 0x00fff000
139 #define CRMFB_VT_HCMAP 0x0001003c
140 #define CRMFB_HCMAP_OFF_MASK 0x00000fff
141 #define CRMFB_HCMAP_ON_MASK 0x00fff000
142 #define CRMFB_VT_HCMAP_ON_SHIFT 12
143 #define CRMFB_VT_VCMAP 0x00010040
144 #define CRMFB_VCMAP_OFF_MASK 0x00000fff
145 #define CRMFB_VCMAP_ON_MASK 0x00fff000
146 #define CRMFB_VT_VCMAP_ON_SHIFT 12
147
148 #define CRMFB_VT_DID_STARTXY 0x00010044
149 #define CRMFB_VT_DID_START_X_MASK 0x00000fff
150 #define CRMFB_VT_DID_START_Y_MASK 0x00fff000
151 #define CRMFB_VT_CRS_STARTXY 0x00010048
152 #define CRMFB_VT_CRS_START_X_MASK 0x00000fff
153 #define CRMFB_VT_CRS_START_Y_MASK 0x00fff000
154 #define CRMFB_VT_VC_STARTXY 0x0001004c
155 #define CRMFB_VT_VC_START_X_MASK 0x00000fff
156 #define CRMFB_VT_VC_START_Y_MASK 0x00fff000
157
158 #define CRMFB_OVR_WIDTH_TILE 0x00020000
159 #define CRMFB_OVR_WIDTH_TILE_RHS_MASK 0x0000001f /* width of rightmost tile
160 * in 32 byte units */
161 #define CRMFB_OVR_WIDTH_TILES_MASK 0x00001fe0 /* width in whole tiles */
162 #define CRMFB_OVR_TILE_PTR 0x00020004
163 #define CRMFB_OVR_TILE_LIST_MASK 0xfffff000
164 #define CRMFB_OVR_DMA_ENABLE 0x00000001
165 #define CRMFB_OVR_CONTROL 0x00020008 /* same bits as CRMFB_OVR_TILE_PTR, copied
166 * from here when blanking */
167 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0
168
169 #define CRMFB_FRM_TILESIZE 0x00030000
170 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 /* width of a partial tile
171 * on the right in 32 BYTES */
172 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 /* width in tiles */
173 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13
174 #define CRMFB_FRM_TILESIZE_DEPTH_8 0
175 #define CRMFB_FRM_TILESIZE_DEPTH_16 1
176 #define CRMFB_FRM_TILESIZE_DEPTH_32 2
177 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15
178 #define CRMFB_FRM_PIXSIZE 0x00030004
179 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16
180 #define CRMFB_TILE_PTR 0x00020008
181 #define CRMFB_TILE_LIST_MASK 0xfffff000
182 #define CRMFB_DMA_ENABLE 0x00000001
183 #define CRMFB_FRM_CONTROL 0x0003000c
184 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0
185 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1
186 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9
187
188 #define CRMFB_DID_PTR 0x00040000
189 #define CRMFB_DID_BASE_MASK 0x0000ffff
190 #define CRMFB_DID_DMA_ENABLE 0x00010000
191 #define CRMFB_DID_CONTROL 0x00040004
192 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0
193
194 #define CRMFB_WID 0x00048000 /* 32 WIDs */
195 #define CRMFB_MODE 0x00048000
196 #define CRMFB_MODE_TYP_SHIFT 2
197 #define CRMFB_MODE_TYP_I8 0
198 #define CRMFB_MODE_TYP_I12 1
199 #define CRMFB_MODE_TYP_RG3B2 2
200 #define CRMFB_MODE_TYP_RGB4 3
201 #define CRMFB_MODE_TYP_ARGB5 4
202 #define CRMFB_MODE_TYP_RGB8 5
203 #define CRMFB_MODE_BUF_SHIFT 0
204 #define CRMFB_MODE_BUF_BOTH 3
205 #define CRMFB_MODE_CMAP_SELECT_SHIFT 5 /* upper 5 bit */
206 #define CRMFB_MODE_GAMMA_ENABLE_SHIFT 10
207 #define CRMFB_MODE_FP_ENABLE_SHIFT 11 /* two bits */
208
209 #define CRMFB_CMAP 0x00050000 /* 32*256 entries */
210 #define CRMFB_CMAP_OVL 0x00051400
211 #define CRMFB_CMAP_FIFO 0x00058000
212 #define CRMFB_GMAP 0x00060000 /* gamma map */
213 #define CRMFB_CURSOR_POS 0x00070000
214 /*
215 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
216 * a hotspot register
217 */
218 #define CRMFB_CURSOR_CONTROL 0x00070004
219 #define CRMFB_CURSOR_ON 0x00000001
220 #define CRMFB_CURSOR_CROSSHAIR 0x00000002
221 #define CRMFB_CURSOR_CMAP0 0x00070008
222 #define CRMFB_CURSOR_CMAP1 0x0007000c
223 #define CRMFB_CURSOR_CMAP2 0x00070010
224 #define CRMFB_CURSOR_BITMAP 0x00078000
225 /* two bit deep cursor image, zero is transparent */
226
227 /* rendering engine registers */
228 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */
229 #define CRIME_RE_TLB_A 0x1000
230 #define CRIME_RE_TLB_B 0x1200
231 #define CRIME_RE_TLB_C 0x1400
232 #define CRIME_RE_TEX 0x1600
233 #define CRIME_RE_CLIP_IDS 0x16e0
234 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */
235 #define CRIME_RE_LINEAR_A 0x1700
236 #define CRIME_RE_LINEAR_B 0x1780
237
238 /* memory transfer engine from 0x3000*/
239 #define CRIME_MTE_MODE 0x3000
240 #define CRIME_MTE_BYTEMASK 0x3008
241 #define CRIME_MTE_STIPPLEMASK 0x3010
242 #define CRIME_MTE_BG 0x3018
243 #define CRIME_MTE_SRC0 0x3020 /* start */
244 #define CRIME_MTE_SRC1 0x3028 /* end */
245 #define CRIME_MTE_DST0 0x3030 /* start */
246 #define CRIME_MTE_DST1 0x3038 /* end */
247 #define CRIME_MTE_SRC_Y_STEP 0x3040
248 #define CRIME_MTE_DST_Y_STEP 0x3048
249 #define CRIME_MTE_NULL 0x3070
250 #define CRIME_MTE_FLUSH 0x3078
251
252 /* CRIME_MTE_MODE */
253 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */
254 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */
255 #define MTE_MODE_DST_BUF_MASK 0x0000001c
256 #define MTE_TLB_A 0
257 #define MTE_TLB_B 1
258 #define MTE_TLB_C 2
259 #define MTE_TLB_TEX 3
260 #define MTE_TLB_LIN_A 4
261 #define MTE_TLB_LIN_B 5
262 #define MTE_TLB_CLIP 6
263 #define MTE_DST_TLB_SHIFT 2
264 #define MTE_MODE_SRC_BUF_MASK 0x000000e0
265 #define MTE_SRC_TLB_SHIFT 5
266 #define MTE_MODE_DEPTH_MASK 0x00000300
267 #define MTE_DEPTH_8 0
268 #define MTE_DEPTH_16 1
269 #define MTE_DEPTH_32 2
270 #define MTE_DEPTH_SHIFT 8
271 #define MTE_MODE_STIPPLE 0x00000400
272 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */
273
274 /* drawing engine from 0x2000 */
275 #define CRIME_DE_MODE_SRC 0x2000
276 #define CRIME_DE_MODE_DST 0x2008
277 #define CRIME_DE_CLIPMODE 0x2010
278 #define CRIME_DE_DRAWMODE 0x2018
279 #define CRIME_DE_SCRMASK0 0x2020
280 #define CRIME_DE_SCRMASK1 0x2028
281 #define CRIME_DE_SCRMASK2 0x2030
282 #define CRIME_DE_SCRMASK3 0x2038
283 #define CRIME_DE_SCRMASK4 0x2040
284 #define CRIME_DE_SCISSOR 0x2048
285 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */
286 #define CRIME_DE_WINOFFSET_DST 0x2058
287 #define CRIME_DE_PRIMITIVE 0x2060
288 #define CRIME_DE_X_VERTEX_0 0x2070
289 #define CRIME_DE_X_VERTEX_1 0x2074
290 #define CRIME_DE_X_VERTEX_2 0x2078
291 #define CRIME_DE_GL_VERTEX_0_X 0x2080
292 #define CRIME_DE_GL_VERTEX_0_Y 0x2084
293 #define CRIME_DE_GL_VERTEX_1_X 0x2088
294 #define CRIME_DE_GL_VERTEX_1_Y 0x208c
295 #define CRIME_DE_GL_VERTEX_2_X 0x2090
296 #define CRIME_DE_GL_VERTEX_2_Y 0x2094
297 #define CRIME_DE_XFER_ADDR_SRC 0x20a0
298 #define CRIME_DE_XFER_STRD_SRC 0x20a4
299 #define CRIME_DE_XFER_STEP_X 0x20a8
300 #define CRIME_DE_XFER_STEP_Y 0x20ac
301 #define CRIME_DE_XFER_ADDR_DST 0x20b0
302 #define CRIME_DE_XFER_STRD_DST 0x20b4
303 #define CRIME_DE_STIPPLE_MODE 0x20c0
304 #define CRIME_DE_STIPPLE_PAT 0x20c4
305 #define CRIME_DE_FG 0x20d0
306 #define CRIME_DE_BG 0x20d8
307 #define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */
308 #define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */
309 #define CRIME_DE_ROP 0x21b0
310 #define CRIME_DE_PLANEMASK 0x21b8
311
312 #define CRIME_DE_NULL 0x21f0
313 #define CRIME_DE_FLUSH 0x21f8
314
315 #define CRIME_DE_START 0x0800 /* OR this to a register address in
316 * order to start a command */
317
318 /* CRIME_DE_MODE_* */
319 #define DE_MODE_TLB_A 0x00000000
320 #define DE_MODE_TLB_B 0x00000400
321 #define DE_MODE_TLB_C 0x00000800
322 #define DE_MODE_LIN_A 0x00001000
323 #define DE_MODE_LIN_B 0x00001400
324 #define DE_MODE_BUFDEPTH_8 0x00000000
325 #define DE_MODE_BUFDEPTH_16 0x00000100
326 #define DE_MODE_BUFDEPTH_32 0x00000200
327 #define DE_MODE_TYPE_CI 0x00000000
328 #define DE_MODE_TYPE_RGB 0x00000010
329 #define DE_MODE_TYPE_RGBA 0x00000020
330 #define DE_MODE_TYPE_ABGR 0x00000030
331 #define DE_MODE_TYPE_YCRCB 0x000000f0
332 #define DE_MODE_TYPE_MASK 0x000000f0
333 #define DE_MODE_PIXDEPTH_8 0x00000000
334 #define DE_MODE_PIXDEPTH_16 0x00000004
335 #define DE_MODE_PIXDEPTH_32 0x00000008
336 #define DE_MODE_DOUBLE_PIX 0x00000002
337 #define DE_MODE_DOUBLE_SELECT 0x00000001
338
339 /* clip mode */
340 #define DE_CLIPMODE_ENABLE 0x00000800
341 /* enable testing against mask register n */
342 #define DE_CLIPMODE_MASK0_EN 0x00000200
343 #define DE_CLIPMODE_MASK1_EN 0x00000100
344 #define DE_CLIPMODE_MASK2_EN 0x00000080
345 #define DE_CLIPMODE_MASK3_EN 0x00000040
346 #define DE_CLIPMODE_MASK4_EN 0x00000020
347 /* let pixels pass if inside mask n, otherwise outside */
348 #define DE_CLIPMODE_MASK0_IN 0x00000010
349 #define DE_CLIPMODE_MASK1_IN 0x00000008
350 #define DE_CLIPMODE_MASK2_IN 0x00000004
351 #define DE_CLIPMODE_MASK3_IN 0x00000002
352 #define DE_CLIPMODE_MASK4_IN 0x00000001
353
354 /* draw mode */
355 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */
356 #define DE_DRAWMODE_X11 0x00000000
357 #define DE_DRAWMODE_GL 0x00400000
358 #define DE_DRAWMODE_XFER_EN 0x00200000
359 #define DE_DRAWMODE_SCISSOR_EN 0x00100000
360 #define DE_DRAWMODE_LINE_STIP 0x00080000
361 #define DE_DRAWMODE_POLY_STIP 0x00040000
362 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000
363 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */
364 #define DE_DRAWMODE_TEXTURE 0x00008000
365 #define DE_DRAWMODE_FOG 0x00004000
366 #define DE_DRAWMODE_COVERAGE 0x00002000
367 #define DE_DRAWMODE_LINE_AA 0x00001000
368 #define DE_DRAWMODE_ALPHA_TEST 0x00000800
369 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400
370 #define DE_DRAWMODE_ROP 0x00000200
371 #define DE_DRAWMODE_DITHER 0x00000100
372 #define DE_DRAWMODE_PLANEMASK 0x00000080
373 #define DE_DRAWMODE_BYTEMASK 0x00000078
374 #define DE_DRAWMODE_DEPTH_TEST 0x00000004
375 #define DE_DRAWMODE_DEPTH_MASK 0x00000002
376 #define DE_DRAWMODE_STENCIL 0x00000001
377
378 /* primitive */
379 #define DE_PRIM_POINT 0x00000000
380 #define DE_PRIM_LINE 0x01000000
381 #define DE_PRIM_TRIANGLE 0x02000000
382 #define DE_PRIM_RECTANGLE 0x03000000
383 #define DE_PRIM_LINE_SKIP_END 0x00040000
384 #define DE_PRIM_LR 0x00000000 /* left to right */
385 #define DE_PRIM_RL 0x00010000 /* right to left */
386 #define DE_PRIM_BT 0x00000000 /* bottom to top */
387 #define DE_PRIM_TB 0x00020000 /* top to bottom */
388 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */
389
390 /* CRIME_DE_STIPPLE_MODE */
391 #define DE_STIP_MAXREP_SHIFT 0 /* max. repeats 8 bit */
392 #define DE_STIP_REPCNT_SHIFT 8 /* repeat count, 8 bit */
393 #define DE_STIP_MAXIDX_SHIFT 16 /* max. index, 5 bit */
394 #define DE_STIP_STRTIDX_SHIFT 24 /* start index, 5 bit */
395
396 /* alpha function register */
397 #define DE_ALPHA_ADD 0x00000000
398 #define DE_ALPHA_MIN 0x00000100
399 #define DE_ALPHA_MAX 0x00000200
400 #define DE_ALPHA_SUB 0x00000300
401 #define DE_ALPHA_REV_SUB 0x00000400
402
403 #define DE_ALPHA_OP_ZERO 0
404 #define DE_ALPHA_OP_ONE 1
405 #define DE_ALPHA_OP_DST_COLOR 2
406 #define DE_ALPHA_OP_1_MINUS_DST_COLOR 3
407 #define DE_ALPHA_OP_SRC_ALPHA 4
408 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5
409 #define DE_ALPHA_OP_DST_ALPHA 6
410 #define DE_ALPHA_OP_1_MINUS_DST_APLHA 7
411 #define DE_ALPHA_OP_CONSTANT_COLOR 8
412 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9
413 #define DE_ALPHA_OP_CONSTANT_ALPHA 10
414 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11
415 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12
416
417 #define DE_ALPHA_OP_SRC_SHIFT 4
418 #define DE_ALPHA_OP_DST_SHIFT 0
419
420 /* status register */
421 #define CRIME_DE_STATUS 0x4000
422 #define CRIME_DE_IDLE 0x10000000
423 #define CRIME_DE_SETUP_IDLE 0x08000000
424 #define CRIME_DE_PIXPIPE_IDLE 0x04000000
425 #define CRIME_DE_MTE_IDLE 0x02000000
426 #define CRIME_DE_LEVEL_MASK 0x01fc0000
427 #define CRIME_DE_RD_PTR_MASK 0x0003f000
428 #define CRIME_DE_WR_PTR_MASK 0x00000fc0
429 #define CRIME_DE_BUF_START 0x0000003f
430
431 #define CRIME_DE_LEVEL_SHIFT 18
432 /*
433 * XXX
434 * The manual claims that the pipeline is 128 deep, in reality it seems to be
435 * 64, at least on my O2. Might be 128 deep on O2+
436 */
437 #define CRIME_DE_LEVEL_MAX 0x3f
438 #define CRIME_PIPE_LEVEL(x) ((x & CRIME_DE_LEVEL_MASK) >> \
439 CRIME_DE_LEVEL_SHIFT)
440
441 #endif /* CRMFBREG_H */
442