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crmfbreg.h revision 1.4
      1 /* $NetBSD: crmfbreg.h,v 1.4 2008/02/05 21:39:25 macallan Exp $ */
      2 
      3 /*-
      4  * Copyright (c) 2007 Jared D. McNeill <jmcneill (at) invisible.ca>
      5  * All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *        This product includes software developed by Jared D. McNeill.
     18  * 4. Neither the name of The NetBSD Foundation nor the names of its
     19  *    contributors may be used to endorse or promote products derived
     20  *    from this software without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     23  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     24  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     25  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     26  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     27  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     28  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     29  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     30  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     31  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     32  * POSSIBILITY OF SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * SGI-CRM (O2) Framebuffer driver, register definitions
     37  */
     38 
     39 #ifndef CRMFBREG_H
     40 #define CRMFBREG_H
     41 
     42 #define CRMFB_DOTCLOCK		0x00000004
     43 #define		CRMFB_DOTCLOCK_CLKRUN_SHIFT	20
     44 #define CRMFB_VT_XY		0x00010000
     45 #define		CRMFB_VT_XY_FREEZE_SHIFT	31
     46 #define	CRMFB_VT_FLAGS		0x00010018
     47 #define		CRMFB_VT_FLAGS_SYNC_LOW_MSB	5
     48 #define		CRMFB_VT_FLAGS_SYNC_LOW_LSB	5
     49 #define CRMFB_VT_INTR01		0x00010020
     50 #define		CRMFB_VT_INTR01_EN		0xffffffff
     51 #define CRMFB_VT_INTR23		0x00010024
     52 #define		CRMFB_VT_INTR23_EN		0xffffffff
     53 #define CRMFB_VT_VPIX_EN	0x00010038
     54 #define		CRMFB_VT_VPIX_EN_OFF_SHIFT	0
     55 #define CRMFB_VT_HCMAP		0x0001003c
     56 #define		CRMFB_VT_HCMAP_ON_SHIFT		12
     57 #define CRMFB_VT_VCMAP		0x00010040
     58 #define		CRMFB_VT_VCMAP_ON_SHIFT		12
     59 #define CRMFB_OVR_WIDTH_TILE	0x00020000
     60 #define CRMFB_OVR_CONTROL	0x00020008
     61 #define		CRMFB_OVR_CONTROL_DMAEN_SHIFT	0
     62 #define CRMFB_FRM_TILESIZE	0x00030000
     63 #define		CRMFB_FRM_TILESIZE_RHS_SHIFT	0
     64 #define		CRMFB_FRM_TILESIZE_WIDTH_SHIFT	5
     65 #define		CRMFB_FRM_TILESIZE_DEPTH_SHIFT	13
     66 #define			CRMFB_FRM_TILESIZE_DEPTH_8	0
     67 #define			CRMFB_FRM_TILESIZE_DEPTH_16	1
     68 #define			CRMFB_FRM_TILESIZE_DEPTH_32	2
     69 #define		CRMFB_FRM_TILESIZE_FIFOR_SHIFT	15
     70 #define CRMFB_FRM_PIXSIZE	0x00030004
     71 #define		CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT	16
     72 #define CRMFB_FRM_CONTROL	0x0003000c
     73 #define		CRMFB_FRM_CONTROL_DMAEN_SHIFT	0
     74 #define		CRMFB_FRM_CONTROL_LINEAR_SHIFT	1
     75 #define		CRMFB_FRM_CONTROL_TILEPTR_SHIFT	9
     76 #define CRMFB_DID_CONTROL	0x00040004
     77 #define		CRMFB_DID_CONTROL_DMAEN_SHIFT	0
     78 #define CRMFB_MODE		0x00048000
     79 #define		CRMFB_MODE_TYP_SHIFT		2
     80 #define			CRMFB_MODE_TYP_I8	0
     81 #define			CRMFB_MODE_TYP_ARGB5	4
     82 #define			CRMFB_MODE_TYP_RGB8	5
     83 #define		CRMFB_MODE_BUF_SHIFT		0
     84 #define			CRMFB_MODE_BUF_BOTH	3
     85 #define CRMFB_CMAP		0x00050000
     86 #define CRMFB_CMAP_FIFO		0x00058000
     87 #define CRMFB_GMAP		0x00060000
     88 #define CRMFB_CURSOR_POS	0x00070000
     89 /*
     90  * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
     91  * a hotspot register
     92  */
     93 #define CRMFB_CURSOR_CONTROL	0x00070004
     94 	#define CRMFB_CURSOR_ON		0x00000001
     95 #define CRMFB_CURSOR_CMAP0	0x00070008
     96 #define CRMFB_CURSOR_CMAP1	0x0007000c
     97 #define CRMFB_CURSOR_CMAP2	0x00070010
     98 #define CRMFB_CURSOR_BITMAP	0x00078000
     99 /* two bit deep cursor image, zero is transparent */
    100 
    101 /* rendering engine registers */
    102 #define CRIME_RE_TLB_A		0x1000
    103 #define CRIME_RE_TLB_B		0x1200
    104 #define CRIME_RE_TLB_C		0x1400
    105 #define CRIME_RE_TEX		0x1600
    106 #define CRIME_RE_CLIP_IDS	0x16e0
    107 #define CRIME_RE_LINEAR_A	0x1700
    108 #define CRIME_RE_LINEAR_B	0x1780
    109 
    110 /* memory transfer engine from 0x3000*/
    111 #define CRIME_MTE_MODE		0x3000
    112 #define CRIME_MTE_BYTEMASK	0x3008
    113 #define CRIME_MTE_STIPPLEMASK	0x3010
    114 #define CRIME_MTE_BG		0x3018
    115 #define CRIME_MTE_SRC0		0x3020	/* start */
    116 #define CRIME_MTE_SRC1		0x3028	/* end */
    117 #define CRIME_MTE_DST0		0x3030	/* start */
    118 #define CRIME_MTE_DST1		0x3038	/* end */
    119 #define CRIME_MTE_SRC_STRIDE	0x3040
    120 #define CRIME_MTE_DST_STRIDE	0x3048
    121 #define CRIME_MTE_NULL		0x3070
    122 #define CRIME_MTE_FLUSH		0x3078
    123 
    124 /* CRIME_MTE_MODE */
    125 #define MTE_MODE_DST_ECC	0x00000001	/* enable ECC in DST */
    126 #define MTE_MODE_SRC_ECC	0x00000002	/* enable ESS in SRC */
    127 #define MTE_MODE_DST_BUF_MASK	0x0000001c
    128 	#define MTE_TLB_A	0
    129 	#define MTE_TLB_B	1
    130 	#define MTE_TLB_C	2
    131 	#define MTE_TLB_TEX	3
    132 	#define MTE_TLB_LIN_A	4
    133 	#define MTE_TLB_LIN_B	5
    134 	#define MTE_TLB_CLIP	6
    135 	#define MTE_DST_TLB_SHIFT 2
    136 #define MTE_MODE_SRC_BUF_MASK	0x000000e0
    137 	#define MTE_SRC_TLB_SHIFT 5
    138 #define MTE_MODE_DEPTH_MASK	0x00000300
    139 	#define MTE_DEPTH_8	0
    140 	#define MTE_DEPTH_16	1
    141 	#define MTE_DEPTH_32	2
    142 	#define MTE_DEPTH_SHIFT 8
    143 #define MTE_MODE_STIPPLE	0x00000400
    144 #define MTE_MODE_COPY		0x00000800	/* 1 - copy, 0 - clear dst */
    145 
    146 /* drawing engine from 0x2000 */
    147 #define CRIME_DE_MODE_SRC	0x2000
    148 #define CRIME_DE_MODE_DST	0x2008
    149 #define CRIME_DE_CLIPMODE	0x2010
    150 #define CRIME_DE_DRAWMODE	0x2018
    151 #define CRIME_DE_SCRMASK0	0x2020
    152 #define CRIME_DE_SCRMASK1	0x2028
    153 #define CRIME_DE_SCRMASK2	0x2030
    154 #define CRIME_DE_SCRMASK3	0x2038
    155 #define CRIME_DE_SCRMASK4	0x2040
    156 #define CRIME_DE_SCISSOR	0x2048
    157 #define CRIME_DE_WINOFFSET_SRC	0x2050	/* x in upper, y in lower 16 bit */
    158 #define CRIME_DE_WINOFFSET_DST	0x2058
    159 #define CRIME_DE_PRIMITIVE	0x2060
    160 #define CRIME_DE_X_VERTEX_0	0x2070
    161 #define CRIME_DE_X_VERTEX_1	0x2074
    162 #define CRIME_DE_X_VERTEX_2	0x2078
    163 #define CRIME_DE_GL_VERTEX_0_X	0x2080
    164 #define CRIME_DE_GL_VERTEX_0_Y	0x2084
    165 #define CRIME_DE_GL_VERTEX_1_X	0x2088
    166 #define CRIME_DE_GL_VERTEX_1_Y	0x208c
    167 #define CRIME_DE_GL_VERTEX_2_X	0x2090
    168 #define CRIME_DE_GL_VERTEX_2_Y	0x2094
    169 #define CRIME_DE_XFER_ADDR_SRC	0x20a0
    170 #define CRIME_DE_XFER_STEP_X	0x20a8
    171 #define CRIME_DE_XFER_STEP_Y	0x20ac
    172 #define CRIME_DE_XFER_DST_ADDR	0x20b0
    173 #define CRIME_DE_XFER_DST_STRD	0x20b4
    174 #define CRIME_DE_STIPPLE_MODE	0x20c0
    175 #define CRIME_DE_STIPPLE_PAT	0x20c4
    176 #define CRIME_DE_FG		0x20d0
    177 #define CRIME_DE_BG		0x20d8
    178 
    179 #define CRIME_DE_ROP		0x21b0
    180 #define CRIME_DE_PLANEMASK	0x21b8
    181 
    182 #define CRIME_DE_NULL		0x21f0
    183 #define CRIME_DE_FLUSH		0x21f8
    184 
    185 #define CRIME_DE_START		0x0800	/* OR this to a register address in
    186 					 * order to start a command */
    187 
    188 /* CRIME_DE_MODE_* */
    189 #define DE_MODE_TLB_A		0x00000000
    190 #define DE_MODE_TLB_B		0x00000400
    191 #define DE_MODE_TLB_C		0x00000800
    192 #define DE_MODE_LIN_A		0x00001000
    193 #define DE_MODE_LIN_B		0x00001400
    194 #define DE_MODE_BUFDEPTH_8	0x00000000
    195 #define DE_MODE_BUFDEPTH_16	0x00000100
    196 #define DE_MODE_BUFDEPTH_32	0x00000200
    197 #define DE_MODE_TYPE_CI		0x00000000
    198 #define DE_MODE_TYPE_RGB	0x00000010
    199 #define DE_MODE_TYPE_RGBA	0x00000020
    200 #define DE_MODE_TYPE_ABGR	0x00000030
    201 #define DE_MODE_TYPE_YCRCB	0x000000f0
    202 #define DE_MODE_PIXDEPTH_8	0x00000000
    203 #define DE_MODE_PIXDEPTH_16	0x00000004
    204 #define DE_MODE_PIXDEPTH_32	0x00000008
    205 #define DE_MODE_DOUBLE_PIX	0x00000002
    206 #define DE_MODE_DOUBLE_SELECT	0x00000001
    207 
    208 /* clip mode */
    209 #define DE_CLIPMODE_ENABLE	0x00000800
    210 
    211 /* draw mode */
    212 #define DE_DRAWMODE_NO_CONF	0x00800000	/* disable coherency testing */
    213 #define DE_DRAWMODE_X11		0x00000000
    214 #define DE_DRAWMODE_GL		0x00400000
    215 #define DE_DRAWMODE_XFER_EN	0x00200000
    216 #define DE_DRAWMODE_SCISSOR_EN	0x00100000
    217 #define DE_DRAWMODE_LINE_STIP	0x00080000
    218 #define DE_DRAWMODE_POLY_STIP	0x00040000
    219 #define DE_DRAWMODE_OPAQUE_STIP	0x00020000
    220 #define DE_DRAWMODE_SHADE	0x00010000	/* smooth shading enable */
    221 #define DE_DRAWMODE_TEXTURE	0x00008000
    222 #define DE_DRAWMODE_FOG		0x00004000
    223 #define DE_DRAWMODE_COVERAGE	0x00002000
    224 #define DE_DRAWMODE_LINE_AA	0x00001000
    225 #define DE_DRAWMODE_ALPHA_TEST	0x00000800
    226 #define DE_DRAWMODE_ALPHA_BLEND	0x00000400
    227 #define DE_DRAWMODE_ROP		0x00000200
    228 #define DE_DRAWMODE_DITHER	0x00000100
    229 #define DE_DRAWMODE_PLANEMASK	0x00000080
    230 #define DE_DRAWMODE_BYTEMASK	0x00000078
    231 #define DE_DRAWMODE_DEPTH_TEST	0x00000004
    232 #define DE_DRAWMODE_DEPTH_MASK	0x00000002
    233 #define DE_DRAWMODE_STENCIL	0x00000001
    234 
    235 /* primitive */
    236 #define DE_PRIM_POINT		0x00000000
    237 #define DE_PRIM_LINE		0x01000000
    238 #define DE_PRIM_TRIANGLE	0x02000000
    239 #define DE_PRIM_RECTANGLE	0x03000000
    240 #define DE_PRIM_LINE_SKIP_END	0x00040000
    241 #define DE_PRIM_LR		0x00000000	/* left to right */
    242 #define DE_PRIM_RL		0x00010000	/* right to left */
    243 #define DE_PRIM_BT		0x00000000	/* bottom to top */
    244 #define DE_PRIM_TB		0x00020000	/* top to bottom */
    245 #define DE_PRIM_LINE_WIDTH_MASK	0x0000ffff	/* in half pixels */
    246 
    247 /* status register */
    248 #define CRIME_DE_STATUS		0x4000
    249 #define CRIME_DE_IDLE		0x10000000
    250 
    251 #endif /* CRMFBREG_H */
    252