crmfbreg.h revision 1.5 1 /* $NetBSD: crmfbreg.h,v 1.5 2008/02/05 21:42:16 macallan Exp $ */
2
3 /*-
4 * Copyright (c) 2007 Jared D. McNeill <jmcneill (at) invisible.ca>
5 * 2008 Michael Lorenz <macallan (at) netbsd.org>
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by Jared D. McNeill.
19 * 4. Neither the name of The NetBSD Foundation nor the names of its
20 * contributors may be used to endorse or promote products derived
21 * from this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
24 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
25 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
27 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
28 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
29 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
30 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
31 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
32 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33 * POSSIBILITY OF SUCH DAMAGE.
34 */
35
36 /*
37 * SGI-CRM (O2) Framebuffer driver, register definitions
38 */
39
40 #ifndef CRMFBREG_H
41 #define CRMFBREG_H
42
43 #define CRMFB_DOTCLOCK 0x00000004
44 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20
45 #define CRMFB_VT_XY 0x00010000
46 #define CRMFB_VT_XY_FREEZE_SHIFT 31
47 #define CRMFB_VT_FLAGS 0x00010018
48 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5
49 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5
50 #define CRMFB_VT_INTR01 0x00010020
51 #define CRMFB_VT_INTR01_EN 0xffffffff
52 #define CRMFB_VT_INTR23 0x00010024
53 #define CRMFB_VT_INTR23_EN 0xffffffff
54 #define CRMFB_VT_VPIX_EN 0x00010038
55 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0
56 #define CRMFB_VT_HCMAP 0x0001003c
57 #define CRMFB_VT_HCMAP_ON_SHIFT 12
58 #define CRMFB_VT_VCMAP 0x00010040
59 #define CRMFB_VT_VCMAP_ON_SHIFT 12
60 #define CRMFB_OVR_WIDTH_TILE 0x00020000
61 #define CRMFB_OVR_CONTROL 0x00020008
62 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0
63 #define CRMFB_FRM_TILESIZE 0x00030000
64 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0
65 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5
66 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13
67 #define CRMFB_FRM_TILESIZE_DEPTH_8 0
68 #define CRMFB_FRM_TILESIZE_DEPTH_16 1
69 #define CRMFB_FRM_TILESIZE_DEPTH_32 2
70 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15
71 #define CRMFB_FRM_PIXSIZE 0x00030004
72 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16
73 #define CRMFB_FRM_CONTROL 0x0003000c
74 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0
75 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1
76 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9
77 #define CRMFB_DID_CONTROL 0x00040004
78 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0
79 #define CRMFB_MODE 0x00048000
80 #define CRMFB_MODE_TYP_SHIFT 2
81 #define CRMFB_MODE_TYP_I8 0
82 #define CRMFB_MODE_TYP_ARGB5 4
83 #define CRMFB_MODE_TYP_RGB8 5
84 #define CRMFB_MODE_BUF_SHIFT 0
85 #define CRMFB_MODE_BUF_BOTH 3
86 #define CRMFB_CMAP 0x00050000
87 #define CRMFB_CMAP_FIFO 0x00058000
88 #define CRMFB_GMAP 0x00060000
89 #define CRMFB_CURSOR_POS 0x00070000
90 /*
91 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
92 * a hotspot register
93 */
94 #define CRMFB_CURSOR_CONTROL 0x00070004
95 #define CRMFB_CURSOR_ON 0x00000001
96 #define CRMFB_CURSOR_CMAP0 0x00070008
97 #define CRMFB_CURSOR_CMAP1 0x0007000c
98 #define CRMFB_CURSOR_CMAP2 0x00070010
99 #define CRMFB_CURSOR_BITMAP 0x00078000
100 /* two bit deep cursor image, zero is transparent */
101
102 /* rendering engine registers */
103 #define CRIME_RE_TLB_A 0x1000
104 #define CRIME_RE_TLB_B 0x1200
105 #define CRIME_RE_TLB_C 0x1400
106 #define CRIME_RE_TEX 0x1600
107 #define CRIME_RE_CLIP_IDS 0x16e0
108 #define CRIME_RE_LINEAR_A 0x1700
109 #define CRIME_RE_LINEAR_B 0x1780
110
111 /* memory transfer engine from 0x3000*/
112 #define CRIME_MTE_MODE 0x3000
113 #define CRIME_MTE_BYTEMASK 0x3008
114 #define CRIME_MTE_STIPPLEMASK 0x3010
115 #define CRIME_MTE_BG 0x3018
116 #define CRIME_MTE_SRC0 0x3020 /* start */
117 #define CRIME_MTE_SRC1 0x3028 /* end */
118 #define CRIME_MTE_DST0 0x3030 /* start */
119 #define CRIME_MTE_DST1 0x3038 /* end */
120 #define CRIME_MTE_SRC_STRIDE 0x3040
121 #define CRIME_MTE_DST_STRIDE 0x3048
122 #define CRIME_MTE_NULL 0x3070
123 #define CRIME_MTE_FLUSH 0x3078
124
125 /* CRIME_MTE_MODE */
126 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */
127 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ESS in SRC */
128 #define MTE_MODE_DST_BUF_MASK 0x0000001c
129 #define MTE_TLB_A 0
130 #define MTE_TLB_B 1
131 #define MTE_TLB_C 2
132 #define MTE_TLB_TEX 3
133 #define MTE_TLB_LIN_A 4
134 #define MTE_TLB_LIN_B 5
135 #define MTE_TLB_CLIP 6
136 #define MTE_DST_TLB_SHIFT 2
137 #define MTE_MODE_SRC_BUF_MASK 0x000000e0
138 #define MTE_SRC_TLB_SHIFT 5
139 #define MTE_MODE_DEPTH_MASK 0x00000300
140 #define MTE_DEPTH_8 0
141 #define MTE_DEPTH_16 1
142 #define MTE_DEPTH_32 2
143 #define MTE_DEPTH_SHIFT 8
144 #define MTE_MODE_STIPPLE 0x00000400
145 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */
146
147 /* drawing engine from 0x2000 */
148 #define CRIME_DE_MODE_SRC 0x2000
149 #define CRIME_DE_MODE_DST 0x2008
150 #define CRIME_DE_CLIPMODE 0x2010
151 #define CRIME_DE_DRAWMODE 0x2018
152 #define CRIME_DE_SCRMASK0 0x2020
153 #define CRIME_DE_SCRMASK1 0x2028
154 #define CRIME_DE_SCRMASK2 0x2030
155 #define CRIME_DE_SCRMASK3 0x2038
156 #define CRIME_DE_SCRMASK4 0x2040
157 #define CRIME_DE_SCISSOR 0x2048
158 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */
159 #define CRIME_DE_WINOFFSET_DST 0x2058
160 #define CRIME_DE_PRIMITIVE 0x2060
161 #define CRIME_DE_X_VERTEX_0 0x2070
162 #define CRIME_DE_X_VERTEX_1 0x2074
163 #define CRIME_DE_X_VERTEX_2 0x2078
164 #define CRIME_DE_GL_VERTEX_0_X 0x2080
165 #define CRIME_DE_GL_VERTEX_0_Y 0x2084
166 #define CRIME_DE_GL_VERTEX_1_X 0x2088
167 #define CRIME_DE_GL_VERTEX_1_Y 0x208c
168 #define CRIME_DE_GL_VERTEX_2_X 0x2090
169 #define CRIME_DE_GL_VERTEX_2_Y 0x2094
170 #define CRIME_DE_XFER_ADDR_SRC 0x20a0
171 #define CRIME_DE_XFER_STEP_X 0x20a8
172 #define CRIME_DE_XFER_STEP_Y 0x20ac
173 #define CRIME_DE_XFER_DST_ADDR 0x20b0
174 #define CRIME_DE_XFER_DST_STRD 0x20b4
175 #define CRIME_DE_STIPPLE_MODE 0x20c0
176 #define CRIME_DE_STIPPLE_PAT 0x20c4
177 #define CRIME_DE_FG 0x20d0
178 #define CRIME_DE_BG 0x20d8
179
180 #define CRIME_DE_ROP 0x21b0
181 #define CRIME_DE_PLANEMASK 0x21b8
182
183 #define CRIME_DE_NULL 0x21f0
184 #define CRIME_DE_FLUSH 0x21f8
185
186 #define CRIME_DE_START 0x0800 /* OR this to a register address in
187 * order to start a command */
188
189 /* CRIME_DE_MODE_* */
190 #define DE_MODE_TLB_A 0x00000000
191 #define DE_MODE_TLB_B 0x00000400
192 #define DE_MODE_TLB_C 0x00000800
193 #define DE_MODE_LIN_A 0x00001000
194 #define DE_MODE_LIN_B 0x00001400
195 #define DE_MODE_BUFDEPTH_8 0x00000000
196 #define DE_MODE_BUFDEPTH_16 0x00000100
197 #define DE_MODE_BUFDEPTH_32 0x00000200
198 #define DE_MODE_TYPE_CI 0x00000000
199 #define DE_MODE_TYPE_RGB 0x00000010
200 #define DE_MODE_TYPE_RGBA 0x00000020
201 #define DE_MODE_TYPE_ABGR 0x00000030
202 #define DE_MODE_TYPE_YCRCB 0x000000f0
203 #define DE_MODE_PIXDEPTH_8 0x00000000
204 #define DE_MODE_PIXDEPTH_16 0x00000004
205 #define DE_MODE_PIXDEPTH_32 0x00000008
206 #define DE_MODE_DOUBLE_PIX 0x00000002
207 #define DE_MODE_DOUBLE_SELECT 0x00000001
208
209 /* clip mode */
210 #define DE_CLIPMODE_ENABLE 0x00000800
211
212 /* draw mode */
213 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */
214 #define DE_DRAWMODE_X11 0x00000000
215 #define DE_DRAWMODE_GL 0x00400000
216 #define DE_DRAWMODE_XFER_EN 0x00200000
217 #define DE_DRAWMODE_SCISSOR_EN 0x00100000
218 #define DE_DRAWMODE_LINE_STIP 0x00080000
219 #define DE_DRAWMODE_POLY_STIP 0x00040000
220 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000
221 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */
222 #define DE_DRAWMODE_TEXTURE 0x00008000
223 #define DE_DRAWMODE_FOG 0x00004000
224 #define DE_DRAWMODE_COVERAGE 0x00002000
225 #define DE_DRAWMODE_LINE_AA 0x00001000
226 #define DE_DRAWMODE_ALPHA_TEST 0x00000800
227 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400
228 #define DE_DRAWMODE_ROP 0x00000200
229 #define DE_DRAWMODE_DITHER 0x00000100
230 #define DE_DRAWMODE_PLANEMASK 0x00000080
231 #define DE_DRAWMODE_BYTEMASK 0x00000078
232 #define DE_DRAWMODE_DEPTH_TEST 0x00000004
233 #define DE_DRAWMODE_DEPTH_MASK 0x00000002
234 #define DE_DRAWMODE_STENCIL 0x00000001
235
236 /* primitive */
237 #define DE_PRIM_POINT 0x00000000
238 #define DE_PRIM_LINE 0x01000000
239 #define DE_PRIM_TRIANGLE 0x02000000
240 #define DE_PRIM_RECTANGLE 0x03000000
241 #define DE_PRIM_LINE_SKIP_END 0x00040000
242 #define DE_PRIM_LR 0x00000000 /* left to right */
243 #define DE_PRIM_RL 0x00010000 /* right to left */
244 #define DE_PRIM_BT 0x00000000 /* bottom to top */
245 #define DE_PRIM_TB 0x00020000 /* top to bottom */
246 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */
247
248 /* status register */
249 #define CRIME_DE_STATUS 0x4000
250 #define CRIME_DE_IDLE 0x10000000
251
252 #endif /* CRMFBREG_H */
253