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newportreg.h revision 1.1
      1 
      2 /*	$NetBSD: newportreg.h,v 1.1 2003/12/15 05:24:51 lonewolf Exp $	*/
      3 
      4 /*
      5  * Copyright (c) 2003 Ilpo Ruotsalainen
      6  * All rights reserved.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. The name of the author may not be used to endorse or promote products
     17  *    derived from this software without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     20  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     21  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     22  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     23  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     24  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     28  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  *
     30  * <<Id: LICENSE_GC,v 1.1 2001/10/01 23:24:05 cgd Exp>>
     31  */
     32 
     33 #ifndef _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
     34 #define _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
     35 
     36 /* REX3 */
     37 
     38 #define NEWPORT_REX3_OFFSET		0xf0000
     39 
     40 #define REX3_REG_DRAWMODE1		0x0000
     41 #define  REX3_DRAWMODE1_PLANES_MASK	0x00000007
     42 #define   REX3_DRAWMODE1_PLANES_NONE	0x00000000
     43 #define   REX3_DRAWMODE1_PLANES_RGB	0x00000001
     44 #define   REX3_DRAWMODE1_PLANES_CI	0x00000001
     45 #define   REX3_DRAWMODE1_PLANES_RGBA	0x00000002
     46 #define   REX3_DRAWMODE1_PLANES_OLAY	0x00000004
     47 #define   REX3_DRAWMODE1_PLANES_PUP	0x00000005
     48 #define   REX3_DRAWMODE1_PLANES_CID	0x00000006
     49 #define  REX3_DRAWMODE1_DD_MASK		0x00000018
     50 #define   REX3_DRAWMODE1_DD_DD4		0x00000000
     51 #define   REX3_DRAWMODE1_DD_DD8		0x00000008
     52 #define   REX3_DRAWMODE1_DD_DD12	0x00000010
     53 #define   REX3_DRAWMODE1_DD_DD24	0x00000018
     54 #define  REX3_DRAWMODE1_DBLSRC		0x00000020
     55 #define  REX3_DRAWMODE1_YFLIP		0x00000040
     56 #define  REX3_DRAWMODE1_RWPACKED	0x00000080
     57 #define  REX3_DRAWMODE1_HD_MASK		0x00000300
     58 #define   REX3_DRAWMODE1_HD_HD4		0x00000000
     59 #define   REX3_DRAWMODE1_HD_HD8		0x00000100
     60 #define   REX3_DRAWMODE1_HD_HD12	0x00000200
     61 #define   REX3_DRAWMODE1_HD_HD24	0x00000300
     62 #define  REX3_DRAWMODE1_RWDOUBLE	0x00000400
     63 #define  REX3_DRAWMODE1_SWAPENDIAN	0x00000800
     64 #define  REX3_DRAWMODE1_COMPARE_MASK	0x00007000
     65 #define   REX3_DRAWMODE1_COMPARE_LT	0x00001000
     66 #define   REX3_DRAWMODE1_COMPARE_EQ	0x00002000
     67 #define   REX3_DRAWMODE1_COMPARE_GT	0x00004000
     68 #define  REX3_DRAWMODE1_RGBMODE		0x00008000
     69 #define  REX3_DRAWMODE1_DITHER		0x00010000
     70 #define  REX3_DRAWMODE1_FASTCLEAR	0x00020000
     71 #define  REX3_DRAWMODE1_BLEND		0x00040000
     72 #define  REX3_DRAWMODE1_SFACTOR_MASK	0x00380000
     73 #define   REX3_DRAWMODE1_SFACTOR_ZERO	0x00000000
     74 #define   REX3_DRAWMODE1_SFACTOR_ONE	0x00080000
     75 #define   REX3_DRAWMODE1_SFACTOR_DC	0x00100000
     76 #define   REX3_DRAWMODE1_SFACTOR_MDC	0x00180000
     77 #define   REX3_DRAWMODE1_SFACTOR_SA	0x00200000
     78 #define   REX3_DRAWMODE1_SFACTOR_MSA	0x00280000
     79 #define  REX3_DRAWMODE1_DFACTOR_MASK	0x01c00000
     80 #define   REX3_DRAWMODE1_DFACTOR_ZERO	0x00000000
     81 #define   REX3_DRAWMODE1_DFACTOR_ONE	0x00400000
     82 #define   REX3_DRAWMODE1_DFACTOR_SC	0x00800000
     83 #define   REX3_DRAWMODE1_DFACTOR_MSC	0x00c00000
     84 #define   REX3_DRAWMODE1_DFACTOR_SA	0x01000000
     85 #define   REX3_DRAWMODE1_DFACTOR_MSA	0x01400000
     86 #define  REX3_DRAWMODE1_BACKBLEND	0x02000000
     87 #define  REX3_DRAWMODE1_PREFETCH	0x04000000
     88 #define  REX3_DRAWMODE1_BLENDALPHA	0x08000000
     89 #define  REX3_DRAWMODE1_LOGICOP_MASK	0xf0000000
     90 #define   REX3_DRAWMODE1_LO_ZERO	0x00000000
     91 #define   REX3_DRAWMODE1_LO_AND		0x10000000
     92 #define   REX3_DRAWMODE1_LO_ANDR	0x20000000
     93 #define   REX3_DRAWMODE1_LO_SRC		0x30000000
     94 #define   REX3_DRAWMODE1_LO_ANDI	0x40000000
     95 #define   REX3_DRAWMODE1_LO_DST		0x50000000
     96 #define   REX3_DRAWMODE1_LO_XOR		0x60000000
     97 #define   REX3_DRAWMODE1_LO_OR		0x70000000
     98 #define   REX3_DRAWMODE1_LO_NOR		0x80000000
     99 #define   REX3_DRAWMODE1_LO_XNOR	0x90000000
    100 #define   REX3_DRAWMODE1_LO_NDST	0xa0000000
    101 #define   REX3_DRAWMODE1_LO_ORR		0xb0000000
    102 #define   REX3_DRAWMODE1_LO_NSRC	0xc0000000
    103 #define   REX3_DRAWMODE1_LO_ORI		0xd0000000
    104 #define   REX3_DRAWMODE1_LO_NAND	0xe0000000
    105 #define   REX3_DRAWMODE1_LO_ONE		0xf0000000
    106 
    107 #define REX3_REG_DRAWMODE0		0x0004
    108 #define  REX3_DRAWMODE0_OPCODE_MASK	0x00000003
    109 #define   REX3_DRAWMODE0_OPCODE_NOOP	0x00000000
    110 #define   REX3_DRAWMODE0_OPCODE_READ	0x00000001
    111 #define   REX3_DRAWMODE0_OPCODE_DRAW	0x00000002
    112 #define   REX3_DRAWMODE0_OPCODE_SCR2SCR	0x00000003
    113 #define  REX3_DRAWMODE0_ADRMODE_MASK	0x0000001c
    114 #define   REX3_DRAWMODE0_ADRMODE_SPAN	0x00000000
    115 #define   REX3_DRAWMODE0_ADRMODE_BLOCK	0x00000004
    116 #define   REX3_DRAWMODE0_ADRMODE_I_LINE	0x00000008
    117 #define   REX3_DRAWMODE0_ADRMODE_F_LINE	0x0000000c
    118 #define   REX3_DRAWMODE0_ADRMODE_A_LINE	0x00000010
    119 #define  REX3_DRAWMODE0_DOSETUP		0x00000020
    120 #define  REX3_DRAWMODE0_COLORHOST	0x00000040
    121 #define  REX3_DRAWMODE0_ALPHAHOST	0x00000080
    122 #define  REX3_DRAWMODE0_STOPONX		0x00000100
    123 #define  REX3_DRAWMODE0_STOPONY		0x00000200
    124 #define  REX3_DRAWMODE0_SKIPFIRST	0x00000400
    125 #define  REX3_DRAWMODE0_SKIPLAST	0x00000800
    126 #define  REX3_DRAWMODE0_ENZPATTERN	0x00001000
    127 #define  REX3_DRAWMODE0_ENLSPATTERN	0x00002000
    128 #define  REX3_DRAWMODE0_LSADVLAST	0x00004000
    129 #define  REX3_DRAWMODE0_LENGTH32	0x00008000
    130 #define  REX3_DRAWMODE0_ZPOPAQUE	0x00010000
    131 
    132 #define REX3_REG_LSMODE			0x0008
    133 
    134 #define REX3_REG_LSPATTERN		0x000c
    135 
    136 #define REX3_REG_LSPATSAVE		0x0010
    137 
    138 #define REX3_REG_ZPATTERN		0x0014
    139 
    140 #define REX3_REG_COLORBACK		0x0018
    141 
    142 #define REX3_REG_XSTART			0x0100
    143 
    144 #define REX3_REG_XYMOVE			0x0114
    145 #define  REX3_XYMOVE_XSHIFT		16
    146 
    147 #define REX3_REG_XSTARTI		0x0148
    148 
    149 #define REX3_REG_XYSTARTI		0x0150
    150 #define  REX3_XYSTARTI_XSHIFT		16
    151 
    152 #define REX3_REG_XYENDI			0x0154
    153 #define  REX3_XYENDI_XSHIFT		16
    154 
    155 #define REX3_REG_WRMASK			0x0220
    156 
    157 #define REX3_REG_COLORI			0x0224
    158 
    159 #define REX3_REG_DCBMODE		0x0238
    160 #define  REX3_DCBMODE_DW_MASK		0x00000003
    161 #define   REX3_DCBMODE_DW_4		0x00000000
    162 #define   REX3_DCBMODE_DW_1		0x00000001
    163 #define   REX3_DCBMODE_DW_2		0x00000002
    164 #define   REX3_DCBMODE_DW_3		0x00000003
    165 #define  REX3_DCBMODE_ENDATAPACK	0x00000004
    166 #define  REX3_DCBMODE_ENCRSINC		0x00000008
    167 #define  REX3_DCBMODE_DCBCRS_MASK	0x00000070
    168 #define   REX3_DCBMODE_DCBCRS_SHIFT	4
    169 #define  REX3_DCBMODE_DCBADDR_MASK	0x00000780
    170 #define   REX3_DCBMODE_DCBADDR_SHIFT	7
    171 #define  REX3_DCBMODE_ENSYNCACK		0x00000800
    172 #define  REX3_DCBMODE_ENASYNCACK	0x00001000
    173 #define  REX3_DCBMODE_CSWIDTH_MASK	0x0003e000
    174 #define  REX3_DCBMODE_CSWIDTH_SHIFT	13
    175 #define  REX3_DCBMODE_CSHOLD_MASK	0x007c0000
    176 #define  REX3_DCBMODE_CSHOLD_SHIFT	18
    177 #define  REX3_DCBMODE_CSSETUP_MASK	0x0f800000
    178 #define  REX3_DCBMODE_CSSETUP_SHIFT	23
    179 #define  REX3_DCBMODE_SWAPENDIAN	0x10000000
    180 
    181 #define REX3_REG_DCBDATA0		0x0240
    182 #define REX3_REG_DCBDATA1		0x0244
    183 
    184 /* Not really a register, but in the same space */
    185 #define REX3_REG_GO			0x0800
    186 
    187 #define REX3_REG_TOPSCAN		0x1320
    188 #define REX3_REG_XYWIN			0x1324
    189 
    190 #define REX3_REG_STATUS			0x1338
    191 #define  REX3_STATUS_GFXBUSY		0x00000008
    192 
    193 /* VC2 */
    194 
    195 #define VC2_DCBCRS_INDEX		0
    196 #define VC2_DCBCRS_IREG			1
    197 #define VC2_DCBCRS_RAM			3
    198 
    199 #define VC2_IREG_VIDEO_ENTRY		0x00
    200 
    201 #define VC2_IREG_CURSOR_ENTRY		0x01
    202 
    203 #define VC2_IREG_CURSOR_X		0x02
    204 
    205 #define VC2_IREG_CURSOR_Y		0x03
    206 
    207 #define VC2_IREG_SCANLINE_LENGTH	0x06
    208 
    209 #define VC2_IREG_RAM_ADDRESS		0x07
    210 
    211 #define VC2_IREG_CONTROL		0x10
    212 #define  VC2_CONTROL_VINTR_ENABLE	0x0001
    213 #define  VC2_CONTROL_DISPLAY_ENABLE	0x0002
    214 #define  VC2_CONTROL_VTIMING_ENABLE	0x0004
    215 #define  VC2_CONTROL_DID_ENABLE		0x0008
    216 #define  VC2_CONTROL_CURSORFUNC_ENABLE	0x0010
    217 #define  VC2_CONTROL_GENSYNC_ENABLE	0x0020
    218 #define  VC2_CONTROL_INTERLACE		0x0040
    219 #define  VC2_CONTROL_CURSOR_ENABLE	0x0080
    220 #define  VC2_CONTROL_CROSSHAIR_CURSOR	0x0100
    221 #define  VC2_CONTROL_LARGE_CURSOR	0x0200
    222 #define  VC2_CONTROL_GENLOCK_1		0x0400
    223 
    224 /* CMAP */
    225 
    226 #define CMAP_DCBCRS_ADDRESS_LOW		0
    227 #define CMAP_DCBCRS_ADDRESS_HIGH	1
    228 #define CMAP_DCBCRS_PALETTE		2
    229 #define CMAP_DCBCRS_REVISION		6
    230 
    231 /* XMAP9 */
    232 
    233 #define XMAP9_DCBCRS_CONFIG		0
    234 #define  XMAP9_CONFIG_PUP_ENABLE	0x01
    235 #define  XMAP9_CONFIG_ODD_PIXEL		0x02
    236 #define  XMAP9_CONFIG_8BIT_SYSTEM	0x04
    237 #define  XMAP9_CONFIG_SLOW_PCLK		0x08
    238 #define  XMAP9_CONFIG_RGBMAP_CI		0x00
    239 #define  XMAP9_CONFIG_RGBMAP_0		0x10
    240 #define  XMAP9_CONFIG_RGBMAP_1		0x20
    241 #define  XMAP9_CONFIG_RGBMAP_2		0x30
    242 #define  XMAP9_CONFIG_EXPRESS_MODE	0x40
    243 #define  XMAP9_CONFIG_VIDEO_ENABLE	0x80
    244 #define XMAP9_DCBCRS_REVISION		1
    245 #define XMAP9_DCBCRS_FIFOAVAIL		2
    246 #define XMAP9_DCBCRS_CURSOR_CMAP	3
    247 #define XMAP9_DCBCRS_PUP_CMAP		4
    248 #define XMAP9_DCBCRS_MODE_SETUP		5
    249 #define  XMAP9_MODE_GAMMA_BYPASS	0x000004
    250 #define  XMAP9_MODE_PIXSIZE_8BPP	0x000400
    251 #define XMAP9_DCBCRS_MODE_SELECT	7
    252 
    253 /* DCB addresses */
    254 
    255 #define NEWPORT_DCBADDR_VC2		0
    256 #define NEWPORT_DCBADDR_CMAP_BOTH	1
    257 #define NEWPORT_DCBADDR_CMAP_0		2
    258 #define NEWPORT_DCBADDR_CMAP_1		3
    259 #define NEWPORT_DCBADDR_XMAP_BOTH	4
    260 #define NEWPORT_DCBADDR_XMAP_0		5
    261 #define NEWPORT_DCBADDR_XMAP_1		6
    262 #define NEWPORT_DCBADDR_RAMDAC		7
    263 #define NEWPORT_DCBADDR_VIDEO_CC1	8
    264 #define NEWPORT_DCBADDR_VIDEO_AB1	9
    265 
    266 #endif
    267