newportreg.h revision 1.8 1 /* $NetBSD: newportreg.h,v 1.8 2019/05/10 22:54:51 macallan Exp $ */
2
3 /*
4 * Copyright (c) 2003 Ilpo Ruotsalainen
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. The name of the author may not be used to endorse or promote products
16 * derived from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 *
29 * <<Id: LICENSE_GC,v 1.1 2001/10/01 23:24:05 cgd Exp>>
30 */
31
32 #ifndef _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
33 #define _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
34
35 /* REX3 */
36
37 #define NEWPORT_REX3_OFFSET 0xf0000
38
39 #define REX3_REG_DRAWMODE1 0x0000
40 #define REX3_DRAWMODE1_PLANES_MASK 0x00000007
41 #define REX3_DRAWMODE1_PLANES_NONE 0x00000000
42 #define REX3_DRAWMODE1_PLANES_RGB 0x00000001
43 #define REX3_DRAWMODE1_PLANES_CI 0x00000001
44 #define REX3_DRAWMODE1_PLANES_RGBA 0x00000002
45 #define REX3_DRAWMODE1_PLANES_OLAY 0x00000004
46 #define REX3_DRAWMODE1_PLANES_PUP 0x00000005
47 #define REX3_DRAWMODE1_PLANES_CID 0x00000006
48 #define REX3_DRAWMODE1_DD_MASK 0x00000018
49 #define REX3_DRAWMODE1_DD_DD4 0x00000000
50 #define REX3_DRAWMODE1_DD_DD8 0x00000008
51 #define REX3_DRAWMODE1_DD_DD12 0x00000010
52 #define REX3_DRAWMODE1_DD_DD24 0x00000018
53 #define REX3_DRAWMODE1_DBLSRC 0x00000020
54 #define REX3_DRAWMODE1_YFLIP 0x00000040
55 #define REX3_DRAWMODE1_RWPACKED 0x00000080
56 #define REX3_DRAWMODE1_HD_MASK 0x00000300
57 #define REX3_DRAWMODE1_HD_HD4 0x00000000
58 #define REX3_DRAWMODE1_HD_HD8 0x00000100
59 #define REX3_DRAWMODE1_HD_HD12 0x00000200
60 #define REX3_DRAWMODE1_HD_HD24 0x00000300
61 #define REX3_DRAWMODE1_RWDOUBLE 0x00000400
62 #define REX3_DRAWMODE1_SWAPENDIAN 0x00000800
63 #define REX3_DRAWMODE1_COMPARE_MASK 0x00007000
64 #define REX3_DRAWMODE1_COMPARE_LT 0x00001000
65 #define REX3_DRAWMODE1_COMPARE_EQ 0x00002000
66 #define REX3_DRAWMODE1_COMPARE_GT 0x00004000
67 #define REX3_DRAWMODE1_RGBMODE 0x00008000
68 #define REX3_DRAWMODE1_DITHER 0x00010000
69 #define REX3_DRAWMODE1_FASTCLEAR 0x00020000
70 #define REX3_DRAWMODE1_BLEND 0x00040000
71 #define REX3_DRAWMODE1_SFACTOR_MASK 0x00380000
72 #define REX3_DRAWMODE1_SFACTOR_ZERO 0x00000000
73 #define REX3_DRAWMODE1_SFACTOR_ONE 0x00080000
74 #define REX3_DRAWMODE1_SFACTOR_DC 0x00100000
75 #define REX3_DRAWMODE1_SFACTOR_MDC 0x00180000
76 #define REX3_DRAWMODE1_SFACTOR_SA 0x00200000
77 #define REX3_DRAWMODE1_SFACTOR_MSA 0x00280000
78 #define REX3_DRAWMODE1_DFACTOR_MASK 0x01c00000
79 #define REX3_DRAWMODE1_DFACTOR_ZERO 0x00000000
80 #define REX3_DRAWMODE1_DFACTOR_ONE 0x00400000
81 #define REX3_DRAWMODE1_DFACTOR_SC 0x00800000
82 #define REX3_DRAWMODE1_DFACTOR_MSC 0x00c00000
83 #define REX3_DRAWMODE1_DFACTOR_SA 0x01000000
84 #define REX3_DRAWMODE1_DFACTOR_MSA 0x01400000
85 #define REX3_DRAWMODE1_BACKBLEND 0x02000000
86 #define REX3_DRAWMODE1_PREFETCH 0x04000000
87 #define REX3_DRAWMODE1_BLENDALPHA 0x08000000
88 #define REX3_DRAWMODE1_LOGICOP_MASK 0xf0000000
89 #define REX3_DRAWMODE1_LO_ZERO 0x00000000
90 #define REX3_DRAWMODE1_LO_AND 0x10000000
91 #define REX3_DRAWMODE1_LO_ANDR 0x20000000
92 #define REX3_DRAWMODE1_LO_SRC 0x30000000
93 #define REX3_DRAWMODE1_LO_ANDI 0x40000000
94 #define REX3_DRAWMODE1_LO_DST 0x50000000
95 #define REX3_DRAWMODE1_LO_XOR 0x60000000
96 #define REX3_DRAWMODE1_LO_OR 0x70000000
97 #define REX3_DRAWMODE1_LO_NOR 0x80000000
98 #define REX3_DRAWMODE1_LO_XNOR 0x90000000
99 #define REX3_DRAWMODE1_LO_NDST 0xa0000000
100 #define REX3_DRAWMODE1_LO_ORR 0xb0000000
101 #define REX3_DRAWMODE1_LO_NSRC 0xc0000000
102 #define REX3_DRAWMODE1_LO_ORI 0xd0000000
103 #define REX3_DRAWMODE1_LO_NAND 0xe0000000
104 #define REX3_DRAWMODE1_LO_ONE 0xf0000000
105
106 #define REX3_REG_DRAWMODE0 0x0004
107 #define REX3_DRAWMODE0_OPCODE_MASK 0x00000003
108 #define REX3_DRAWMODE0_OPCODE_NOOP 0x00000000
109 #define REX3_DRAWMODE0_OPCODE_READ 0x00000001
110 #define REX3_DRAWMODE0_OPCODE_DRAW 0x00000002
111 #define REX3_DRAWMODE0_OPCODE_SCR2SCR 0x00000003
112 #define REX3_DRAWMODE0_ADRMODE_MASK 0x0000001c
113 #define REX3_DRAWMODE0_ADRMODE_SPAN 0x00000000
114 #define REX3_DRAWMODE0_ADRMODE_BLOCK 0x00000004
115 #define REX3_DRAWMODE0_ADRMODE_I_LINE 0x00000008
116 #define REX3_DRAWMODE0_ADRMODE_F_LINE 0x0000000c
117 #define REX3_DRAWMODE0_ADRMODE_A_LINE 0x00000010
118 #define REX3_DRAWMODE0_DOSETUP 0x00000020
119 #define REX3_DRAWMODE0_COLORHOST 0x00000040
120 #define REX3_DRAWMODE0_ALPHAHOST 0x00000080
121 #define REX3_DRAWMODE0_STOPONX 0x00000100
122 #define REX3_DRAWMODE0_STOPONY 0x00000200
123 #define REX3_DRAWMODE0_SKIPFIRST 0x00000400
124 #define REX3_DRAWMODE0_SKIPLAST 0x00000800
125 #define REX3_DRAWMODE0_ENZPATTERN 0x00001000
126 #define REX3_DRAWMODE0_ENLSPATTERN 0x00002000
127 #define REX3_DRAWMODE0_LSADVLAST 0x00004000
128 #define REX3_DRAWMODE0_LENGTH32 0x00008000
129 #define REX3_DRAWMODE0_ZPOPAQUE 0x00010000
130 #define REX3_DRAWMODE0_LSOPAQUE 0x00020000
131 #define REX3_DRAWMODE0_SHADE 0x00040000
132 #define REX3_DRAWMODE0_LRONLY 0x00080000
133 #define REX3_DRAWMODE0_XYOFFSET 0x00100000
134 #define REX3_DRAWMODE0_CICLAMP 0x00200000
135 #define REX3_DRAWMODE0_ENDPTFILTER 0x00400000
136 #define REX3_DRAWMODE0_YSTRIDE 0x00800000
137 #define REX3_REG_LSMODE 0x0008
138
139 #define REX3_REG_LSPATTERN 0x000c
140
141 #define REX3_REG_LSPATSAVE 0x0010
142
143 #define REX3_REG_ZPATTERN 0x0014
144
145 #define REX3_REG_COLORBACK 0x0018
146 #define REX3_REG_COLORVRAM 0x001c
147
148 #define REX3_REG_XSTART 0x0100
149
150 #define REX3_REG_XYMOVE 0x0114
151 #define REX3_XYMOVE_XSHIFT 16
152
153 #define REX3_REG_XSTARTI 0x0148
154
155 #define REX3_REG_XYSTARTI 0x0150
156 #define REX3_XYSTARTI_XSHIFT 16
157
158 #define REX3_REG_XYENDI 0x0154
159 #define REX3_XYENDI_XSHIFT 16
160
161 #define REX3_REG_WRMASK 0x0220
162
163 #define REX3_REG_COLORI 0x0224
164
165 #define REX3_REG_DCBMODE 0x0238
166 #define REX3_DCBMODE_DW_MASK 0x00000003
167 #define REX3_DCBMODE_DW_4 0x00000000
168 #define REX3_DCBMODE_DW_1 0x00000001
169 #define REX3_DCBMODE_DW_2 0x00000002
170 #define REX3_DCBMODE_DW_3 0x00000003
171 #define REX3_DCBMODE_ENDATAPACK 0x00000004
172 #define REX3_DCBMODE_ENCRSINC 0x00000008
173 #define REX3_DCBMODE_DCBCRS_MASK 0x00000070
174 #define REX3_DCBMODE_DCBCRS_SHIFT 4
175 #define REX3_DCBMODE_DCBADDR_MASK 0x00000780
176 #define REX3_DCBMODE_DCBADDR_SHIFT 7
177 #define REX3_DCBMODE_ENSYNCACK 0x00000800
178 #define REX3_DCBMODE_ENASYNCACK 0x00001000
179 #define REX3_DCBMODE_CSWIDTH_MASK 0x0003e000
180 #define REX3_DCBMODE_CSWIDTH_SHIFT 13
181 #define REX3_DCBMODE_CSHOLD_MASK 0x007c0000
182 #define REX3_DCBMODE_CSHOLD_SHIFT 18
183 #define REX3_DCBMODE_CSSETUP_MASK 0x0f800000
184 #define REX3_DCBMODE_CSSETUP_SHIFT 23
185 #define REX3_DCBMODE_SWAPENDIAN 0x10000000
186
187 #define REX3_REG_DCBDATA0 0x0240
188 #define REX3_REG_DCBDATA1 0x0244
189
190 /* Not really a register, but in the same space */
191 #define REX3_REG_GO 0x0800
192
193 #define REX3_REG_TOPSCAN 0x1320
194 #define REX3_REG_XYWIN 0x1324
195 #define REX3_REG_CLIPMODE 0x1328
196 #define REX3_CLIPMODE_SMASK0 0x0001
197 #define REX3_CLIPMODE_SMASK1 0x0002
198 #define REX3_CLIPMODE_SMASK2 0x0004
199 #define REX3_CLIPMODE_SMASK3 0x0008
200 #define REX3_CLIPMODE_SMASK4 0x0010
201 #define REX3_CLIPMODE_CIDMATCH0 0x0200
202 #define REX3_CLIPMODE_CIDMATCH1 0x0400
203 #define REX3_CLIPMODE_CIDMATCH2 0x0800
204 #define REX3_CLIPMODE_CIDMATCH3 0x1000
205
206
207 #define REX3_REG_STATUS 0x1338
208 #define REX3_STATUS_GFXBUSY 0x00000008
209 #define REX3_STATUS_PIPELEVEL_MASK 0x00001f80
210
211 /* VC2 */
212
213 #define VC2_DCBCRS_INDEX 0
214 #define VC2_DCBCRS_IREG 1
215 #define VC2_DCBCRS_RAM 3
216
217 #define VC2_IREG_VIDEO_ENTRY 0x00
218
219 #define VC2_IREG_CURSOR_ENTRY 0x01
220
221 #define VC2_IREG_CURSOR_X 0x02
222
223 #define VC2_IREG_CURSOR_Y 0x03
224
225 #define VC2_IREG_SCANLINE_LENGTH 0x06
226
227 #define VC2_IREG_RAM_ADDRESS 0x07
228
229 #define VC2_IREG_CONTROL 0x10
230 #define VC2_CONTROL_VINTR_ENABLE 0x0001
231 #define VC2_CONTROL_DISPLAY_ENABLE 0x0002
232 #define VC2_CONTROL_VTIMING_ENABLE 0x0004
233 #define VC2_CONTROL_DID_ENABLE 0x0008
234 #define VC2_CONTROL_CURSORFUNC_ENABLE 0x0010
235 #define VC2_CONTROL_GENSYNC_ENABLE 0x0020
236 #define VC2_CONTROL_INTERLACE 0x0040
237 #define VC2_CONTROL_CURSOR_ENABLE 0x0080
238 #define VC2_CONTROL_CROSSHAIR_CURSOR 0x0100
239 #define VC2_CONTROL_LARGE_CURSOR 0x0200
240 #define VC2_CONTROL_GENLOCK_1 0x0400
241
242 #define VC2_IREG_CONFIG 0x1f
243 #define VC2_IREG_CONFIG_SOFTRESET 0x01 /* active low */
244 #define VC2_IREG_CONFIG_SLOWCLOCK 0x02
245 #define VC2_IREG_CONFIG_CURSORERROR 0x04
246 #define VC2_IREG_CONFIG_DIDERROR 0x08
247 #define VC2_IREG_CONFIG_VTGERROR 0x10
248 #define VC2_IREG_CONFIG_REVISION 0x70
249
250 /* CMAP */
251
252 #define CMAP_DCBCRS_ADDRESS_LOW 0
253 #define CMAP_DCBCRS_ADDRESS_HIGH 1
254 #define CMAP_DCBCRS_PALETTE 2
255 #define CMAP_DCBCRS_REVISION 6
256
257 /* XMAP9 */
258
259 #define XMAP9_DCBCRS_CONFIG 0
260 #define XMAP9_CONFIG_PUP_ENABLE 0x01
261 #define XMAP9_CONFIG_ODD_PIXEL 0x02
262 #define XMAP9_CONFIG_8BIT_SYSTEM 0x04
263 #define XMAP9_CONFIG_SLOW_PCLK 0x08
264 #define XMAP9_CONFIG_RGBMAP_CI 0x00
265 #define XMAP9_CONFIG_RGBMAP_0 0x10
266 #define XMAP9_CONFIG_RGBMAP_1 0x20
267 #define XMAP9_CONFIG_RGBMAP_2 0x30
268 #define XMAP9_CONFIG_EXPRESS_MODE 0x40
269 #define XMAP9_CONFIG_VIDEO_ENABLE 0x80
270 #define XMAP9_DCBCRS_REVISION 1
271 #define XMAP9_DCBCRS_FIFOAVAIL 2
272 #define XMAP9_DCBCRS_CURSOR_CMAP 3
273 #define XMAP9_DCBCRS_PUP_CMAP 4
274 #define XMAP9_DCBCRS_MODE_SETUP 5
275 #define XMAP9_MODE_GAMMA_BYPASS 0x000004
276 #define XMAP9_MODE_PIXMODE_CI 0x000000
277 #define XMAP9_MODE_PIXMODE_RGB0 0x000100
278 #define XMAP9_MODE_PIXMODE_RGB1 0x000200
279 #define XMAP9_MODE_PIXMODE_RGB2 0x000300
280 #define XMAP9_MODE_PIXSIZE_8BPP 0x000400
281 #define XMAP9_MODE_PIXSIZE_24BPP 0x000c00
282 #define XMAP9_DCBCRS_MODE_SELECT 7
283
284 /* DCB addresses */
285
286 #define NEWPORT_DCBADDR_VC2 0
287 #define NEWPORT_DCBADDR_CMAP_BOTH 1
288 #define NEWPORT_DCBADDR_CMAP_0 2
289 #define NEWPORT_DCBADDR_CMAP_1 3
290 #define NEWPORT_DCBADDR_XMAP_BOTH 4
291 #define NEWPORT_DCBADDR_XMAP_0 5
292 #define NEWPORT_DCBADDR_XMAP_1 6
293 #define NEWPORT_DCBADDR_RAMDAC 7
294 #define NEWPORT_DCBADDR_VIDEO_CC1 8
295 #define NEWPORT_DCBADDR_VIDEO_AB1 9
296
297 #endif
298