fpu_div.c revision 1.3 1 /* $NetBSD: fpu_div.c,v 1.3 2003/07/15 00:04:59 lukem Exp $ */
2
3 /*
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
10 *
11 * All advertising materials mentioning features or use of this software
12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
15 *
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution.
24 * 3. All advertising materials mentioning features or use of this software
25 * must display the following acknowledgement:
26 * This product includes software developed by the University of
27 * California, Berkeley and its contributors.
28 * 4. Neither the name of the University nor the names of its contributors
29 * may be used to endorse or promote products derived from this software
30 * without specific prior written permission.
31 *
32 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
33 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
34 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
35 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
36 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
40 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
41 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
42 * SUCH DAMAGE.
43 *
44 * @(#)fpu_div.c 8.1 (Berkeley) 6/11/93
45 */
46
47 /*
48 * Perform an FPU divide (return x / y).
49 */
50
51 #include <sys/cdefs.h>
52 __KERNEL_RCSID(0, "$NetBSD: fpu_div.c,v 1.3 2003/07/15 00:04:59 lukem Exp $");
53
54 #include <sys/types.h>
55
56 #include <machine/reg.h>
57
58 #include <sparc/fpu/fpu_arith.h>
59 #include <sparc/fpu/fpu_emu.h>
60
61 /*
62 * Division of normal numbers is done as follows:
63 *
64 * x and y are floating point numbers, i.e., in the form 1.bbbb * 2^e.
65 * If X and Y are the mantissas (1.bbbb's), the quotient is then:
66 *
67 * q = (X / Y) * 2^((x exponent) - (y exponent))
68 *
69 * Since X and Y are both in [1.0,2.0), the quotient's mantissa (X / Y)
70 * will be in [0.5,2.0). Moreover, it will be less than 1.0 if and only
71 * if X < Y. In that case, it will have to be shifted left one bit to
72 * become a normal number, and the exponent decremented. Thus, the
73 * desired exponent is:
74 *
75 * left_shift = x->fp_mant < y->fp_mant;
76 * result_exp = x->fp_exp - y->fp_exp - left_shift;
77 *
78 * The quotient mantissa X/Y can then be computed one bit at a time
79 * using the following algorithm:
80 *
81 * Q = 0; -- Initial quotient.
82 * R = X; -- Initial remainder,
83 * if (left_shift) -- but fixed up in advance.
84 * R *= 2;
85 * for (bit = FP_NMANT; --bit >= 0; R *= 2) {
86 * if (R >= Y) {
87 * Q |= 1 << bit;
88 * R -= Y;
89 * }
90 * }
91 *
92 * The subtraction R -= Y always removes the uppermost bit from R (and
93 * can sometimes remove additional lower-order 1 bits); this proof is
94 * left to the reader.
95 *
96 * This loop correctly calculates the guard and round bits since they are
97 * included in the expanded internal representation. The sticky bit
98 * is to be set if and only if any other bits beyond guard and round
99 * would be set. From the above it is obvious that this is true if and
100 * only if the remainder R is nonzero when the loop terminates.
101 *
102 * Examining the loop above, we can see that the quotient Q is built
103 * one bit at a time ``from the top down''. This means that we can
104 * dispense with the multi-word arithmetic and just build it one word
105 * at a time, writing each result word when it is done.
106 *
107 * Furthermore, since X and Y are both in [1.0,2.0), we know that,
108 * initially, R >= Y. (Recall that, if X < Y, R is set to X * 2 and
109 * is therefore at in [2.0,4.0).) Thus Q is sure to have bit FP_NMANT-1
110 * set, and R can be set initially to either X - Y (when X >= Y) or
111 * 2X - Y (when X < Y). In addition, comparing R and Y is difficult,
112 * so we will simply calculate R - Y and see if that underflows.
113 * This leads to the following revised version of the algorithm:
114 *
115 * R = X;
116 * bit = FP_1;
117 * D = R - Y;
118 * if (D >= 0) {
119 * result_exp = x->fp_exp - y->fp_exp;
120 * R = D;
121 * q = bit;
122 * bit >>= 1;
123 * } else {
124 * result_exp = x->fp_exp - y->fp_exp - 1;
125 * q = 0;
126 * }
127 * R <<= 1;
128 * do {
129 * D = R - Y;
130 * if (D >= 0) {
131 * q |= bit;
132 * R = D;
133 * }
134 * R <<= 1;
135 * } while ((bit >>= 1) != 0);
136 * Q[0] = q;
137 * for (i = 1; i < 4; i++) {
138 * q = 0, bit = 1 << 31;
139 * do {
140 * D = R - Y;
141 * if (D >= 0) {
142 * q |= bit;
143 * R = D;
144 * }
145 * R <<= 1;
146 * } while ((bit >>= 1) != 0);
147 * Q[i] = q;
148 * }
149 *
150 * This can be refined just a bit further by moving the `R <<= 1'
151 * calculations to the front of the do-loops and eliding the first one.
152 * The process can be terminated immediately whenever R becomes 0, but
153 * this is relatively rare, and we do not bother.
154 */
155
156 struct fpn *
157 fpu_div(fe)
158 register struct fpemu *fe;
159 {
160 register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
161 register u_int q, bit;
162 register u_int r0, r1, r2, r3, d0, d1, d2, d3, y0, y1, y2, y3;
163 FPU_DECL_CARRY
164
165 /*
166 * Since divide is not commutative, we cannot just use ORDER.
167 * Check either operand for NaN first; if there is at least one,
168 * order the signalling one (if only one) onto the right, then
169 * return it. Otherwise we have the following cases:
170 *
171 * Inf / Inf = NaN, plus NV exception
172 * Inf / num = Inf [i.e., return x]
173 * Inf / 0 = Inf [i.e., return x]
174 * 0 / Inf = 0 [i.e., return x]
175 * 0 / num = 0 [i.e., return x]
176 * 0 / 0 = NaN, plus NV exception
177 * num / Inf = 0
178 * num / num = num (do the divide)
179 * num / 0 = Inf, plus DZ exception
180 */
181 if (ISNAN(x) || ISNAN(y)) {
182 ORDER(x, y);
183 return (y);
184 }
185 if (ISINF(x) || ISZERO(x)) {
186 if (x->fp_class == y->fp_class)
187 return (fpu_newnan(fe));
188 return (x);
189 }
190
191 /* all results at this point use XOR of operand signs */
192 x->fp_sign ^= y->fp_sign;
193 if (ISINF(y)) {
194 x->fp_class = FPC_ZERO;
195 return (x);
196 }
197 if (ISZERO(y)) {
198 fe->fe_cx = FSR_DZ;
199 x->fp_class = FPC_INF;
200 return (x);
201 }
202
203 /*
204 * Macros for the divide. See comments at top for algorithm.
205 * Note that we expand R, D, and Y here.
206 */
207
208 #define SUBTRACT /* D = R - Y */ \
209 FPU_SUBS(d3, r3, y3); FPU_SUBCS(d2, r2, y2); \
210 FPU_SUBCS(d1, r1, y1); FPU_SUBC(d0, r0, y0)
211
212 #define NONNEGATIVE /* D >= 0 */ \
213 ((int)d0 >= 0)
214
215 #ifdef FPU_SHL1_BY_ADD
216 #define SHL1 /* R <<= 1 */ \
217 FPU_ADDS(r3, r3, r3); FPU_ADDCS(r2, r2, r2); \
218 FPU_ADDCS(r1, r1, r1); FPU_ADDC(r0, r0, r0)
219 #else
220 #define SHL1 \
221 r0 = (r0 << 1) | (r1 >> 31), r1 = (r1 << 1) | (r2 >> 31), \
222 r2 = (r2 << 1) | (r3 >> 31), r3 <<= 1
223 #endif
224
225 #define LOOP /* do ... while (bit >>= 1) */ \
226 do { \
227 SHL1; \
228 SUBTRACT; \
229 if (NONNEGATIVE) { \
230 q |= bit; \
231 r0 = d0, r1 = d1, r2 = d2, r3 = d3; \
232 } \
233 } while ((bit >>= 1) != 0)
234
235 #define WORD(r, i) /* calculate r->fp_mant[i] */ \
236 q = 0; \
237 bit = 1 << 31; \
238 LOOP; \
239 (x)->fp_mant[i] = q
240
241 /* Setup. Note that we put our result in x. */
242 r0 = x->fp_mant[0];
243 r1 = x->fp_mant[1];
244 r2 = x->fp_mant[2];
245 r3 = x->fp_mant[3];
246 y0 = y->fp_mant[0];
247 y1 = y->fp_mant[1];
248 y2 = y->fp_mant[2];
249 y3 = y->fp_mant[3];
250
251 bit = FP_1;
252 SUBTRACT;
253 if (NONNEGATIVE) {
254 x->fp_exp -= y->fp_exp;
255 r0 = d0, r1 = d1, r2 = d2, r3 = d3;
256 q = bit;
257 bit >>= 1;
258 } else {
259 x->fp_exp -= y->fp_exp + 1;
260 q = 0;
261 }
262 LOOP;
263 x->fp_mant[0] = q;
264 WORD(x, 1);
265 WORD(x, 2);
266 WORD(x, 3);
267 x->fp_sticky = r0 | r1 | r2 | r3;
268
269 return (x);
270 }
271