fpu_div.c revision 1.4 1 /* $NetBSD: fpu_div.c,v 1.4 2003/08/07 16:29:37 agc Exp $ */
2
3 /*
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
10 *
11 * All advertising materials mentioning features or use of this software
12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
15 *
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution.
24 * 3. Neither the name of the University nor the names of its contributors
25 * may be used to endorse or promote products derived from this software
26 * without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
29 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
30 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
31 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
32 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 * SUCH DAMAGE.
39 *
40 * @(#)fpu_div.c 8.1 (Berkeley) 6/11/93
41 */
42
43 /*
44 * Perform an FPU divide (return x / y).
45 */
46
47 #include <sys/cdefs.h>
48 __KERNEL_RCSID(0, "$NetBSD: fpu_div.c,v 1.4 2003/08/07 16:29:37 agc Exp $");
49
50 #include <sys/types.h>
51
52 #include <machine/reg.h>
53
54 #include <sparc/fpu/fpu_arith.h>
55 #include <sparc/fpu/fpu_emu.h>
56
57 /*
58 * Division of normal numbers is done as follows:
59 *
60 * x and y are floating point numbers, i.e., in the form 1.bbbb * 2^e.
61 * If X and Y are the mantissas (1.bbbb's), the quotient is then:
62 *
63 * q = (X / Y) * 2^((x exponent) - (y exponent))
64 *
65 * Since X and Y are both in [1.0,2.0), the quotient's mantissa (X / Y)
66 * will be in [0.5,2.0). Moreover, it will be less than 1.0 if and only
67 * if X < Y. In that case, it will have to be shifted left one bit to
68 * become a normal number, and the exponent decremented. Thus, the
69 * desired exponent is:
70 *
71 * left_shift = x->fp_mant < y->fp_mant;
72 * result_exp = x->fp_exp - y->fp_exp - left_shift;
73 *
74 * The quotient mantissa X/Y can then be computed one bit at a time
75 * using the following algorithm:
76 *
77 * Q = 0; -- Initial quotient.
78 * R = X; -- Initial remainder,
79 * if (left_shift) -- but fixed up in advance.
80 * R *= 2;
81 * for (bit = FP_NMANT; --bit >= 0; R *= 2) {
82 * if (R >= Y) {
83 * Q |= 1 << bit;
84 * R -= Y;
85 * }
86 * }
87 *
88 * The subtraction R -= Y always removes the uppermost bit from R (and
89 * can sometimes remove additional lower-order 1 bits); this proof is
90 * left to the reader.
91 *
92 * This loop correctly calculates the guard and round bits since they are
93 * included in the expanded internal representation. The sticky bit
94 * is to be set if and only if any other bits beyond guard and round
95 * would be set. From the above it is obvious that this is true if and
96 * only if the remainder R is nonzero when the loop terminates.
97 *
98 * Examining the loop above, we can see that the quotient Q is built
99 * one bit at a time ``from the top down''. This means that we can
100 * dispense with the multi-word arithmetic and just build it one word
101 * at a time, writing each result word when it is done.
102 *
103 * Furthermore, since X and Y are both in [1.0,2.0), we know that,
104 * initially, R >= Y. (Recall that, if X < Y, R is set to X * 2 and
105 * is therefore at in [2.0,4.0).) Thus Q is sure to have bit FP_NMANT-1
106 * set, and R can be set initially to either X - Y (when X >= Y) or
107 * 2X - Y (when X < Y). In addition, comparing R and Y is difficult,
108 * so we will simply calculate R - Y and see if that underflows.
109 * This leads to the following revised version of the algorithm:
110 *
111 * R = X;
112 * bit = FP_1;
113 * D = R - Y;
114 * if (D >= 0) {
115 * result_exp = x->fp_exp - y->fp_exp;
116 * R = D;
117 * q = bit;
118 * bit >>= 1;
119 * } else {
120 * result_exp = x->fp_exp - y->fp_exp - 1;
121 * q = 0;
122 * }
123 * R <<= 1;
124 * do {
125 * D = R - Y;
126 * if (D >= 0) {
127 * q |= bit;
128 * R = D;
129 * }
130 * R <<= 1;
131 * } while ((bit >>= 1) != 0);
132 * Q[0] = q;
133 * for (i = 1; i < 4; i++) {
134 * q = 0, bit = 1 << 31;
135 * do {
136 * D = R - Y;
137 * if (D >= 0) {
138 * q |= bit;
139 * R = D;
140 * }
141 * R <<= 1;
142 * } while ((bit >>= 1) != 0);
143 * Q[i] = q;
144 * }
145 *
146 * This can be refined just a bit further by moving the `R <<= 1'
147 * calculations to the front of the do-loops and eliding the first one.
148 * The process can be terminated immediately whenever R becomes 0, but
149 * this is relatively rare, and we do not bother.
150 */
151
152 struct fpn *
153 fpu_div(fe)
154 register struct fpemu *fe;
155 {
156 register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
157 register u_int q, bit;
158 register u_int r0, r1, r2, r3, d0, d1, d2, d3, y0, y1, y2, y3;
159 FPU_DECL_CARRY
160
161 /*
162 * Since divide is not commutative, we cannot just use ORDER.
163 * Check either operand for NaN first; if there is at least one,
164 * order the signalling one (if only one) onto the right, then
165 * return it. Otherwise we have the following cases:
166 *
167 * Inf / Inf = NaN, plus NV exception
168 * Inf / num = Inf [i.e., return x]
169 * Inf / 0 = Inf [i.e., return x]
170 * 0 / Inf = 0 [i.e., return x]
171 * 0 / num = 0 [i.e., return x]
172 * 0 / 0 = NaN, plus NV exception
173 * num / Inf = 0
174 * num / num = num (do the divide)
175 * num / 0 = Inf, plus DZ exception
176 */
177 if (ISNAN(x) || ISNAN(y)) {
178 ORDER(x, y);
179 return (y);
180 }
181 if (ISINF(x) || ISZERO(x)) {
182 if (x->fp_class == y->fp_class)
183 return (fpu_newnan(fe));
184 return (x);
185 }
186
187 /* all results at this point use XOR of operand signs */
188 x->fp_sign ^= y->fp_sign;
189 if (ISINF(y)) {
190 x->fp_class = FPC_ZERO;
191 return (x);
192 }
193 if (ISZERO(y)) {
194 fe->fe_cx = FSR_DZ;
195 x->fp_class = FPC_INF;
196 return (x);
197 }
198
199 /*
200 * Macros for the divide. See comments at top for algorithm.
201 * Note that we expand R, D, and Y here.
202 */
203
204 #define SUBTRACT /* D = R - Y */ \
205 FPU_SUBS(d3, r3, y3); FPU_SUBCS(d2, r2, y2); \
206 FPU_SUBCS(d1, r1, y1); FPU_SUBC(d0, r0, y0)
207
208 #define NONNEGATIVE /* D >= 0 */ \
209 ((int)d0 >= 0)
210
211 #ifdef FPU_SHL1_BY_ADD
212 #define SHL1 /* R <<= 1 */ \
213 FPU_ADDS(r3, r3, r3); FPU_ADDCS(r2, r2, r2); \
214 FPU_ADDCS(r1, r1, r1); FPU_ADDC(r0, r0, r0)
215 #else
216 #define SHL1 \
217 r0 = (r0 << 1) | (r1 >> 31), r1 = (r1 << 1) | (r2 >> 31), \
218 r2 = (r2 << 1) | (r3 >> 31), r3 <<= 1
219 #endif
220
221 #define LOOP /* do ... while (bit >>= 1) */ \
222 do { \
223 SHL1; \
224 SUBTRACT; \
225 if (NONNEGATIVE) { \
226 q |= bit; \
227 r0 = d0, r1 = d1, r2 = d2, r3 = d3; \
228 } \
229 } while ((bit >>= 1) != 0)
230
231 #define WORD(r, i) /* calculate r->fp_mant[i] */ \
232 q = 0; \
233 bit = 1 << 31; \
234 LOOP; \
235 (x)->fp_mant[i] = q
236
237 /* Setup. Note that we put our result in x. */
238 r0 = x->fp_mant[0];
239 r1 = x->fp_mant[1];
240 r2 = x->fp_mant[2];
241 r3 = x->fp_mant[3];
242 y0 = y->fp_mant[0];
243 y1 = y->fp_mant[1];
244 y2 = y->fp_mant[2];
245 y3 = y->fp_mant[3];
246
247 bit = FP_1;
248 SUBTRACT;
249 if (NONNEGATIVE) {
250 x->fp_exp -= y->fp_exp;
251 r0 = d0, r1 = d1, r2 = d2, r3 = d3;
252 q = bit;
253 bit >>= 1;
254 } else {
255 x->fp_exp -= y->fp_exp + 1;
256 q = 0;
257 }
258 LOOP;
259 x->fp_mant[0] = q;
260 WORD(x, 1);
261 WORD(x, 2);
262 WORD(x, 3);
263 x->fp_sticky = r0 | r1 | r2 | r3;
264
265 return (x);
266 }
267