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fpu_emu.h revision 1.1
      1 /*
      2  * Copyright (c) 1992, 1993
      3  *	The Regents of the University of California.  All rights reserved.
      4  *
      5  * This software was developed by the Computer Systems Engineering group
      6  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
      7  * contributed to Berkeley.
      8  *
      9  * All advertising materials mentioning features or use of this software
     10  * must display the following acknowledgement:
     11  *	This product includes software developed by the University of
     12  *	California, Lawrence Berkeley Laboratory.
     13  *
     14  * Redistribution and use in source and binary forms, with or without
     15  * modification, are permitted provided that the following conditions
     16  * are met:
     17  * 1. Redistributions of source code must retain the above copyright
     18  *    notice, this list of conditions and the following disclaimer.
     19  * 2. Redistributions in binary form must reproduce the above copyright
     20  *    notice, this list of conditions and the following disclaimer in the
     21  *    documentation and/or other materials provided with the distribution.
     22  * 3. All advertising materials mentioning features or use of this software
     23  *    must display the following acknowledgement:
     24  *	This product includes software developed by the University of
     25  *	California, Berkeley and its contributors.
     26  * 4. Neither the name of the University nor the names of its contributors
     27  *    may be used to endorse or promote products derived from this software
     28  *    without specific prior written permission.
     29  *
     30  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     31  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     32  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     33  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     34  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     35  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     36  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     37  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     38  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     39  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     40  * SUCH DAMAGE.
     41  *
     42  *	@(#)fpu_emu.h	8.1 (Berkeley) 6/11/93
     43  *
     44  * from: Header: fpu_emu.h,v 1.3 92/11/26 01:30:54 torek Exp
     45  * $Id: fpu_emu.h,v 1.1 1993/10/02 10:22:56 deraadt Exp $
     46  */
     47 
     48 /*
     49  * Floating point emulator (tailored for SPARC, but structurally
     50  * machine-independent).
     51  *
     52  * Floating point numbers are carried around internally in an `expanded'
     53  * or `unpacked' form consisting of:
     54  *	- sign
     55  *	- unbiased exponent
     56  *	- mantissa (`1.' + 112-bit fraction + guard + round)
     57  *	- sticky bit
     58  * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
     59  * always nonzero.  Additional low-order `guard' and `round' bits are
     60  * scrunched in, making the entire mantissa 115 bits long.  This is divided
     61  * into four 32-bit words, with `spare' bits left over in the upper part
     62  * of the top word (the high bits of fp_mant[0]).  An internal `exploded'
     63  * number is thus kept within the half-open interval [1.0,2.0) (but see
     64  * the `number classes' below).  This holds even for denormalized numbers:
     65  * when we explode an external denorm, we normalize it, introducing low-order
     66  * zero bits, so that the rest of the code always sees normalized values.
     67  *
     68  * Note that a number of our algorithms use the `spare' bits at the top.
     69  * The most demanding algorithm---the one for sqrt---depends on two such
     70  * bits, so that it can represent values up to (but not including) 8.0,
     71  * and then it needs a carry on top of that, so that we need three `spares'.
     72  *
     73  * The sticky-word is 32 bits so that we can use `OR' operators to goosh
     74  * whole words from the mantissa into it.
     75  *
     76  * All operations are done in this internal extended precision.  According
     77  * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
     78  * it is OK to do a+b in extended precision and then round the result to
     79  * single precision---provided single, double, and extended precisions are
     80  * `far enough apart' (they always are), but we will try to avoid any such
     81  * extra work where possible.
     82  */
     83 struct fpn {
     84 	int	fp_class;		/* see below */
     85 	int	fp_sign;		/* 0 => positive, 1 => negative */
     86 	int	fp_exp;			/* exponent (unbiased) */
     87 	int	fp_sticky;		/* nonzero bits lost at right end */
     88 	u_int	fp_mant[4];		/* 115-bit mantissa */
     89 };
     90 
     91 #define	FP_NMANT	115		/* total bits in mantissa (incl g,r) */
     92 #define	FP_NG		2		/* number of low-order guard bits */
     93 #define	FP_LG		((FP_NMANT - 1) & 31)	/* log2(1.0) for fp_mant[0] */
     94 #define	FP_QUIETBIT	(1 << (FP_LG - 1))	/* Quiet bit in NaNs (0.5) */
     95 #define	FP_1		(1 << FP_LG)		/* 1.0 in fp_mant[0] */
     96 #define	FP_2		(1 << (FP_LG + 1))	/* 2.0 in fp_mant[0] */
     97 
     98 /*
     99  * Number classes.  Since zero, Inf, and NaN cannot be represented using
    100  * the above layout, we distinguish these from other numbers via a class.
    101  * In addition, to make computation easier and to follow Appendix N of
    102  * the SPARC Version 8 standard, we give each kind of NaN a separate class.
    103  */
    104 #define	FPC_SNAN	-2		/* signalling NaN (sign irrelevant) */
    105 #define	FPC_QNAN	-1		/* quiet NaN (sign irrelevant) */
    106 #define	FPC_ZERO	0		/* zero (sign matters) */
    107 #define	FPC_NUM		1		/* number (sign matters) */
    108 #define	FPC_INF		2		/* infinity (sign matters) */
    109 
    110 #define	ISNAN(fp)	((fp)->fp_class < 0)
    111 #define	ISZERO(fp)	((fp)->fp_class == 0)
    112 #define	ISINF(fp)	((fp)->fp_class == FPC_INF)
    113 
    114 /*
    115  * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
    116  * to the `more significant' operand for our purposes.  Appendix N says that
    117  * the result of a computation involving two numbers are:
    118  *
    119  *	If both are SNaN: operand 2, converted to Quiet
    120  *	If only one is SNaN: the SNaN operand, converted to Quiet
    121  *	If both are QNaN: operand 2
    122  *	If only one is QNaN: the QNaN operand
    123  *
    124  * In addition, in operations with an Inf operand, the result is usually
    125  * Inf.  The class numbers are carefully arranged so that if
    126  *	(unsigned)class(op1) > (unsigned)class(op2)
    127  * then op1 is the one we want; otherwise op2 is the one we want.
    128  */
    129 #define	ORDER(x, y) { \
    130 	if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
    131 		SWAP(x, y); \
    132 }
    133 #define	SWAP(x, y) { \
    134 	register struct fpn *swap; \
    135 	swap = (x), (x) = (y), (y) = swap; \
    136 }
    137 
    138 /*
    139  * Emulator state.
    140  */
    141 struct fpemu {
    142 	struct	fpstate *fe_fpstate;	/* registers, etc */
    143 	int	fe_fsr;			/* fsr copy (modified during op) */
    144 	int	fe_cx;			/* exceptions */
    145 	struct	fpn fe_f1;		/* operand 1 */
    146 	struct	fpn fe_f2;		/* operand 2, if required */
    147 	struct	fpn fe_f3;		/* available storage for result */
    148 };
    149 
    150 /*
    151  * Arithmetic functions.
    152  * Each of these may modify its inputs (f1,f2) and/or the temporary.
    153  * Each returns a pointer to the result and/or sets exceptions.
    154  */
    155 struct	fpn *fpu_add(struct fpemu *);
    156 #define	fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
    157 struct	fpn *fpu_mul(struct fpemu *);
    158 struct	fpn *fpu_div(struct fpemu *);
    159 struct	fpn *fpu_sqrt(struct fpemu *);
    160 
    161 /*
    162  * Other functions.
    163  */
    164 
    165 /* Perform a compare instruction (with or without unordered exception). */
    166 void	fpu_compare(struct fpemu *, int);
    167 
    168 /* Build a new Quiet NaN (sign=0, frac=all 1's). */
    169 struct	fpn *fpu_newnan(struct fpemu *);
    170 
    171 /*
    172  * Shift a number right some number of bits, taking care of round/sticky.
    173  * Note that the result is probably not a well-formed number (it will lack
    174  * the normal 1-bit mant[0]&FP_1).
    175  */
    176 int	fpu_shr(struct fpn *, int);
    177 
    178 /* Conversion to and from internal format -- note asymmetry. */
    179 int	fpu_itofpn(struct fpn *, u_int);
    180 int	fpu_stofpn(struct fpn *, u_int);
    181 int	fpu_dtofpn(struct fpn *, u_int, u_int);
    182 int	fpu_xtofpn(struct fpn *, u_int, u_int, u_int, u_int);
    183 
    184 u_int	fpu_fpntoi(struct fpemu *, struct fpn *);
    185 u_int	fpu_fpntos(struct fpemu *, struct fpn *);
    186 u_int	fpu_fpntod(struct fpemu *, struct fpn *);
    187 u_int	fpu_fpntox(struct fpemu *, struct fpn *);
    188 
    189 void	fpu_explode(struct fpemu *, struct fpn *, int, int);
    190 void	fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
    191