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reg.h revision 1.6
      1 /*	$NetBSD: reg.h,v 1.6 2000/01/10 03:53:20 eeh Exp $ */
      2 
      3 /*
      4  * Copyright (c) 1992, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This software was developed by the Computer Systems Engineering group
      8  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
      9  * contributed to Berkeley.
     10  *
     11  * All advertising materials mentioning features or use of this software
     12  * must display the following acknowledgement:
     13  *	This product includes software developed by the University of
     14  *	California, Lawrence Berkeley Laboratory.
     15  *
     16  * Redistribution and use in source and binary forms, with or without
     17  * modification, are permitted provided that the following conditions
     18  * are met:
     19  * 1. Redistributions of source code must retain the above copyright
     20  *    notice, this list of conditions and the following disclaimer.
     21  * 2. Redistributions in binary form must reproduce the above copyright
     22  *    notice, this list of conditions and the following disclaimer in the
     23  *    documentation and/or other materials provided with the distribution.
     24  * 3. All advertising materials mentioning features or use of this software
     25  *    must display the following acknowledgement:
     26  *	This product includes software developed by the University of
     27  *	California, Berkeley and its contributors.
     28  * 4. Neither the name of the University nor the names of its contributors
     29  *    may be used to endorse or promote products derived from this software
     30  *    without specific prior written permission.
     31  *
     32  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     33  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     34  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     35  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     36  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     37  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     38  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     39  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     40  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     41  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     42  * SUCH DAMAGE.
     43  *
     44  *	@(#)reg.h	8.1 (Berkeley) 6/11/93
     45  */
     46 
     47 #ifndef _MACHINE_REG_H_
     48 #define	_MACHINE_REG_H_
     49 
     50 /*
     51  * Registers passed to trap/syscall/etc.
     52  * This structure is known to occupy exactly 80 bytes (see locore.s).
     53  * Note, tf_global[0] is not actually written (since g0 is always 0).
     54  * (The slot tf_global[0] is used to send a copy of %wim to kernel gdb.
     55  * This is known as `cheating'.)
     56  */
     57 struct trapframe32 {
     58 	int	tf_psr;		/* psr */
     59 	int	tf_pc;		/* return pc */
     60 	int	tf_npc;		/* return npc */
     61 	int	tf_y;		/* %y register */
     62 	int	tf_global[8];	/* global registers in trap's caller */
     63 	int	tf_out[8];	/* output registers in trap's caller */
     64 };
     65 
     66 /*
     67  * The v9 trapframe is a bit more complex.  Since we don't get a free
     68  * register window with each trap we need some way to keep track of
     69  * pending traps.  We use tf_fault to save the faulting address for
     70  * memory faults and tf_kstack to thread trapframes on the kernel
     71  * stack(s).  If tf_kstack == 0 then this is the lowest level trap;
     72  * we came from user mode.
     73  * (The slot tf_global[0] is used to store the %fp when this is used
     74  * as a clockframe.  This is known as `cheating'.)
     75  */
     76 struct trapframe64 {
     77 	int64_t		tf_tstate;	/* tstate register */
     78 	int64_t		tf_pc;		/* return pc */
     79 	int64_t		tf_npc;		/* return npc */
     80 	int64_t		tf_fault;	/* faulting addr -- need somewhere to save it */
     81 	int64_t		tf_kstack;	/* kernel stack of prev tf */
     82 	int		tf_y;		/* %y register -- 32-bits */
     83 	short		tf_tt;		/* What type of trap this was */
     84 	char		tf_pil;		/* What IRQ we're handling */
     85 	char		tf_oldpil;	/* What our old SPL was */
     86 	int64_t		tf_global[8];	/* global registers in trap's caller */
     87 	/* n.b. tf_global[0] is used for fp when this is a clockframe */
     88 	int64_t		tf_out[8];	/* output registers in trap's caller */
     89 	int64_t		tf_local[8];	/* local registers in trap's caller */
     90 	int64_t		tf_in[8];	/* in registers in trap's caller (for debug) */
     91 };
     92 
     93 /*
     94  * Register windows.  Each stack pointer (%o6 aka %sp) in each window
     95  * must ALWAYS point to some place at which it is safe to scribble on
     96  * 64 bytes.  (If not, your process gets mangled.)  Furthermore, each
     97  * stack pointer should be aligned on an 8-byte boundary for v8 stacks
     98  * or a 16-byte boundary (plus the BIAS) for v9 stacks (the kernel
     99  * as currently coded allows arbitrary alignment, but with a hefty
    100  * performance penalty).
    101  */
    102 struct rwindow32 {
    103 	int	rw_local[8];		/* %l0..%l7 */
    104 	int	rw_in[8];		/* %i0..%i7 */
    105 };
    106 
    107 /* Don't forget the BIAS!! */
    108 struct rwindow64 {
    109 	int64_t	rw_local[8];		/* %l0..%l7 */
    110 	int64_t	rw_in[8];		/* %i0..%i7 */
    111 };
    112 
    113 /*
    114  * Clone trapframe for now; this seems to be the more useful
    115  * than the old struct reg above.
    116  */
    117 struct reg32 {
    118 	int	r_psr;		/* psr */
    119 	int	r_pc;		/* return pc */
    120 	int	r_npc;		/* return npc */
    121 	int	r_y;		/* %y register */
    122 	int	r_global[8];	/* global registers in trap's caller */
    123 	int	r_out[8];	/* output registers in trap's caller */
    124 };
    125 
    126 struct reg64 {
    127 	int64_t	r_tstate;	/* tstate register */
    128 	int64_t	r_pc;		/* return pc */
    129 	int64_t	r_npc;		/* return npc */
    130 	int	r_y;		/* %y register -- 32-bits */
    131 	int64_t	r_global[8];	/* global registers in trap's caller */
    132 	int64_t	r_out[8];	/* output registers in trap's caller */
    133 };
    134 
    135 #include <machine/fsr.h>
    136 
    137 /*
    138  * FP coprocessor registers.
    139  *
    140  * FP_QSIZE is the maximum coprocessor instruction queue depth
    141  * of any implementation on which the kernel will run.  David Hough:
    142  * ``I'd suggest allowing 16 ... allowing an indeterminate variable
    143  * size would be even better''.  Of course, we cannot do that; we
    144  * need to malloc these.
    145  *
    146  * XXXX UltraSPARC processors don't implement a floating point queue.
    147  */
    148 #define	FP_QSIZE	16
    149 #define ALIGNFPSTATE(f)		((struct fpstate64 *)(((long)(f))&(~BLOCK_ALIGN)))
    150 
    151 struct fp_qentry {
    152 	int	*fq_addr;		/* the instruction's address */
    153 	int	fq_instr;		/* the instruction itself */
    154 };
    155 
    156 struct fpstate64 {
    157 	u_int	fs_regs[64];		/* our view is 64 32-bit registers */
    158 	int64_t	fs_fsr;			/* %fsr */
    159 	int	fs_gsr;			/* graphics state reg */
    160 	int	fs_qsize;		/* actual queue depth */
    161 	struct	fp_qentry fs_queue[FP_QSIZE];	/* queue contents */
    162 };
    163 
    164 /*
    165  * For 32-bit emulations.
    166  */
    167 struct fpstate32 {
    168 	u_int	fs_regs[32];		/* our view is 32 32-bit registers */
    169 	int	fs_fsr;			/* %fsr */
    170 	int	fs_qsize;		/* actual queue depth */
    171 	struct	fp_qentry fs_queue[FP_QSIZE];	/* queue contents */
    172 };
    173 
    174 /*
    175  * The actual FP registers are made accessable (c.f. ptrace(2)) through
    176  * a `struct fpreg'; <arch/sparc64/sparc64/process_machdep.c> relies on the
    177  * fact that `fpreg' is a prefix of `fpstate'.
    178  */
    179 struct fpreg64 {
    180 	u_int	fr_regs[64];		/* our view is 64 32-bit registers */
    181 	int64_t	fr_fsr;			/* %fsr */
    182 	int	fr_gsr;			/* graphics state reg */
    183 };
    184 
    185 /*
    186  * 32-bit fpreg used by 32-bit sparc CPUs
    187  */
    188 struct fpreg32 {
    189 	u_int	fr_regs[32];		/* our view is 32 32-bit registers */
    190 	int	fr_fsr;			/* %fsr */
    191 };
    192 
    193 #if defined(__arch64__)
    194 /* Here we gotta do naughty things to let gdb work on 32-bit binaries */
    195 #define reg		reg64
    196 #define fpreg		fpreg64
    197 #define trapframe	trapframe64
    198 #define rwindow		rwindow64
    199 #else
    200 #define reg		reg32
    201 #define fpreg		fpreg32
    202 #define trapframe	trapframe32
    203 #define rwindow		rwindow32
    204 #endif
    205 
    206 #endif /* _MACHINE_REG_H_ */
    207