reg.h revision 1.9 1 /* $NetBSD: reg.h,v 1.9 2002/05/14 02:34:15 eeh Exp $ */
2
3 /*
4 * Copyright (c) 1996-2002 Eduardo Horvath.
5 * Copyright (c) 1992, 1993
6 * The Regents of the University of California. All rights reserved.
7 *
8 * This software was developed by the Computer Systems Engineering group
9 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
10 * contributed to Berkeley.
11 *
12 * All advertising materials mentioning features or use of this software
13 * must display the following acknowledgement:
14 * This product includes software developed by the University of
15 * California, Lawrence Berkeley Laboratory.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions
19 * are met:
20 * 1. Redistributions of source code must retain the above copyright
21 * notice, this list of conditions and the following disclaimer.
22 * 2. Redistributions in binary form must reproduce the above copyright
23 * notice, this list of conditions and the following disclaimer in the
24 * documentation and/or other materials provided with the distribution.
25 * 3. All advertising materials mentioning features or use of this software
26 * must display the following acknowledgement:
27 * This product includes software developed by the University of
28 * California, Berkeley and its contributors.
29 * 4. Neither the name of the University nor the names of its contributors
30 * may be used to endorse or promote products derived from this software
31 * without specific prior written permission.
32 *
33 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
34 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
35 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
37 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43 * SUCH DAMAGE.
44 *
45 * @(#)reg.h 8.1 (Berkeley) 6/11/93
46 */
47
48 #ifndef _MACHINE_REG_H_
49 #define _MACHINE_REG_H_
50
51 /*
52 * Registers passed to trap/syscall/etc.
53 * This structure is known to occupy exactly 80 bytes (see locore.s).
54 * Note, tf_global[0] is not actually written (since g0 is always 0).
55 * (The slot tf_global[0] is used to send a copy of %wim to kernel gdb.
56 * This is known as `cheating'.)
57 */
58 struct trapframe32 {
59 int tf_psr; /* psr */
60 int tf_pc; /* return pc */
61 int tf_npc; /* return npc */
62 int tf_y; /* %y register */
63 int tf_global[8]; /* global registers in trap's caller */
64 int tf_out[8]; /* output registers in trap's caller */
65 };
66
67 /*
68 * The v9 trapframe is a bit more complex. Since we don't get a free
69 * register window with each trap we need some way to keep track of
70 * pending traps.
71 * (The slot tf_global[0] is used to store the %fp when this is used
72 * as a clockframe. This is known as `cheating'.)
73 */
74 /* The 1.5 version had lots of extra goodies in it. */
75 struct trapframe64_15 {
76 int64_t tf_tstate; /* tstate register */
77 int64_t tf_pc; /* return pc */
78 int64_t tf_npc; /* return npc */
79 int64_t tf_fault; /* faulting addr -- need somewhere to save it */
80 int64_t tf_kstack; /* kernel stack of prev tf */
81 int tf_y; /* %y register -- 32-bits */
82 short tf_tt; /* What type of trap this was */
83 char tf_pil; /* What IRQ we're handling */
84 char tf_oldpil; /* What our old SPL was */
85 int64_t tf_global[8]; /* global registers in trap's caller */
86 /* n.b. tf_global[0] is used for fp when this is a clockframe */
87 int64_t tf_out[8]; /* output registers in trap's caller */
88 int64_t tf_local[8]; /* local registers in trap's caller (for debug) */
89 int64_t tf_in[8]; /* in registers in trap's caller (for debug) */
90 };
91
92 /*
93 * The following version does not have the locals or outs so is almost
94 * half the size of the 1.5 trapframe (160 bytes vs 304 bytes).
95 */
96 struct trapframe64 {
97 int64_t tf_tstate; /* tstate register */
98 int64_t tf_pc; /* return pc */
99 int64_t tf_npc; /* return npc */
100 /* XXX -- next two fields are unused and should be removed. */
101 int64_t tf_fault; /* faulting addr -- need somewhere to save it */
102 int64_t tf_kstack; /* kernel stack of prev tf */
103 int tf_y; /* %y register -- 32-bits */
104 short tf_tt; /* What type of trap this was */
105 char tf_pil; /* What IRQ we're handling */
106 char tf_oldpil; /* What our old SPL was */
107 int64_t tf_global[8]; /* global registers in trap's caller */
108 /* n.b. tf_global[0] is used for fp when this is a clockframe */
109 int64_t tf_out[8]; /* output registers in trap's caller */
110 #ifdef DEBUG
111 int64_t tf_local[8]; /* local registers in trap's caller (for debug) */
112 int64_t tf_in[8]; /* in registers in trap's caller (for debug) */
113 #endif
114 };
115
116 /*
117 * Register windows. Each stack pointer (%o6 aka %sp) in each window
118 * must ALWAYS point to some place at which it is safe to scribble on
119 * 64 bytes. (If not, your process gets mangled.) Furthermore, each
120 * stack pointer should be aligned on an 8-byte boundary for v8 stacks
121 * or a 16-byte boundary (plus the BIAS) for v9 stacks (the kernel
122 * as currently coded allows arbitrary alignment, but with a hefty
123 * performance penalty).
124 */
125 struct rwindow32 {
126 int rw_local[8]; /* %l0..%l7 */
127 int rw_in[8]; /* %i0..%i7 */
128 };
129
130 /* Don't forget the BIAS!! */
131 struct rwindow64 {
132 int64_t rw_local[8]; /* %l0..%l7 */
133 int64_t rw_in[8]; /* %i0..%i7 */
134 };
135
136 /*
137 * Clone trapframe for now; this seems to be the more useful
138 * than the old struct reg above.
139 */
140 struct reg32 {
141 int r_psr; /* psr */
142 int r_pc; /* return pc */
143 int r_npc; /* return npc */
144 int r_y; /* %y register */
145 int r_global[8]; /* global registers in trap's caller */
146 int r_out[8]; /* output registers in trap's caller */
147 };
148
149 struct reg64 {
150 int64_t r_tstate; /* tstate register */
151 int64_t r_pc; /* return pc */
152 int64_t r_npc; /* return npc */
153 int r_y; /* %y register -- 32-bits */
154 int64_t r_global[8]; /* global registers in trap's caller */
155 int64_t r_out[8]; /* output registers in trap's caller */
156 };
157
158 #include <machine/fsr.h>
159
160 /*
161 * FP coprocessor registers.
162 *
163 * FP_QSIZE is the maximum coprocessor instruction queue depth
164 * of any implementation on which the kernel will run. David Hough:
165 * ``I'd suggest allowing 16 ... allowing an indeterminate variable
166 * size would be even better''. Of course, we cannot do that; we
167 * need to malloc these.
168 *
169 * XXXX UltraSPARC processors don't implement a floating point queue.
170 */
171 #define FP_QSIZE 16
172 #define ALIGNFPSTATE(f) ((struct fpstate64 *)(((long)(f))&(~BLOCK_ALIGN)))
173
174 struct fp_qentry {
175 int *fq_addr; /* the instruction's address */
176 int fq_instr; /* the instruction itself */
177 };
178
179 struct fpstate64 {
180 u_int fs_regs[64]; /* our view is 64 32-bit registers */
181 int64_t fs_fsr; /* %fsr */
182 int fs_gsr; /* graphics state reg */
183 int fs_qsize; /* actual queue depth */
184 struct fp_qentry fs_queue[FP_QSIZE]; /* queue contents */
185 };
186
187 /*
188 * For 32-bit emulations.
189 */
190 struct fpstate32 {
191 u_int fs_regs[32]; /* our view is 32 32-bit registers */
192 int fs_fsr; /* %fsr */
193 int fs_qsize; /* actual queue depth */
194 struct fp_qentry fs_queue[FP_QSIZE]; /* queue contents */
195 };
196
197 /*
198 * The actual FP registers are made accessible (c.f. ptrace(2)) through
199 * a `struct fpreg'; <arch/sparc64/sparc64/process_machdep.c> relies on the
200 * fact that `fpreg' is a prefix of `fpstate'.
201 */
202 struct fpreg64 {
203 u_int fr_regs[64]; /* our view is 64 32-bit registers */
204 int64_t fr_fsr; /* %fsr */
205 int fr_gsr; /* graphics state reg */
206 };
207
208 /*
209 * 32-bit fpreg used by 32-bit sparc CPUs
210 */
211 struct fpreg32 {
212 u_int fr_regs[32]; /* our view is 32 32-bit registers */
213 int fr_fsr; /* %fsr */
214 };
215
216 #if defined(__arch64__)
217 /* Here we gotta do naughty things to let gdb work on 32-bit binaries */
218 #define reg reg64
219 #define fpreg fpreg64
220 #define fpstate fpstate64
221 #define trapframe trapframe64
222 #define rwindow rwindow64
223 #else
224 #define reg reg32
225 #define fpreg fpreg32
226 #define fpstate fpstate32
227 #define trapframe trapframe32
228 #define rwindow rwindow32
229 #endif
230
231 #endif /* _MACHINE_REG_H_ */
232