p4reg.h revision 1.3.48.1 1 /* $NetBSD: p4reg.h,v 1.3.48.1 2004/08/03 10:42:04 skrll Exp $ */
2
3 /*-
4 * Copyright (c) 1996, 1997 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Jason R. Thorpe.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * Copyright (c) 1995 Theo de Raadt
41 * All rights reserved.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 *
52 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
53 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
54 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
55 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
56 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
57 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
58 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
59 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
60 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
61 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 /*
65 * P4 framebuffer register. Most Sun framebuffers have a P4
66 * register at the beginning of the physical space occupied
67 * by the framebuffer that identifies its type, size, etc.
68 */
69
70 #define P4_REG_DIAG 0x80
71 #define P4_REG_READBACKCLR 0x40
72 #define P4_REG_VIDEO 0x20
73 #define P4_REG_SYNC 0x10
74 #define P4_REG_VTRACE 0x08
75 #define P4_REG_INT 0x04 /* r: pending */
76 #define P4_REG_INTCLR 0x04 /* w: clear it */
77 #define P4_REG_INTEN 0x02
78 #define P4_REG_FIRSTHALF 0x01
79 #define P4_REG_RESET 0x01
80
81 #define P4_FBTYPE_MASK 0x7f000000
82 #define P4_FBTYPE(x) ((x) >> 24)
83
84 #define P4_ID_MASK 0xf0
85 #define P4_ID(x) (P4_FBTYPE((x)) == P4_ID_COLOR24 ? \
86 P4_ID_COLOR24 : \
87 P4_FBTYPE((x)) & P4_ID_MASK)
88
89 #define P4_NOTFOUND -1 /* no P4 register */
90 #define P4_ID_BW 0x00 /* BW2: monochrome */
91 #define P4_ID_FASTCOLOR 0x60 /* CG6: accelerated 8-bit color */
92 #define P4_ID_COLOR8P1 0x40 /* CG4: 8-bit color + overlay */
93 #define P4_ID_COLOR24 0x45 /* CG8: 24-bit color + overlay */
94
95 #define P4_SIZE_MASK 0x0f
96 #define P4_SIZE(x) (P4_FBTYPE((x)) & P4_SIZE_MASK)
97 #define P4_SIZE_1600X1280 0x00
98 #define P4_SIZE_1152X900 0x01
99 #define P4_SIZE_1024X1024 0x02
100 #define P4_SIZE_1280X1024 0x03
101 #define P4_SIZE_1440X1440 0x04
102 #define P4_SIZE_640X480 0x05
103
104 /* Offset of bwtwo framebuffer from P4 register */
105 #define P4_BW_OFF 0x00100000
106
107 /* Offsets for color framebuffers */
108 #define P4_COLOR_OFF_OVERLAY 0x00100000
109 #define P4_COLOR_OFF_ENABLE 0x00300000
110 #define P4_COLOR_OFF_COLOR 0x00500000
111 #define P4_COLOR_OFF_END 0x00700000
112 #define P4_COLOR_OFF_CMAP 0xfff00000 /* (-0x00100000) */
113