kbdmap.c.ascii revision 1.1 1 /* from: arch/amiga/dev/kbdmap.c */
2 /* modified for X680x0 by Masaru Oki */
3
4 #include "kbdmap.h"
5
6 /* define a default keymap. This can be changed by keyboard ioctl's
7 (later at least..) */
8
9 /* mode shortcuts: */
10 #define S KBD_MODE_STRING
11 #define DG (KBD_MODE_DEAD | KBD_MODE_GRAVE)
12 #define DA (KBD_MODE_DEAD | KBD_MODE_ACUTE)
13 #define DC (KBD_MODE_DEAD | KBD_MODE_CIRC)
14 #define DT (KBD_MODE_DEAD | KBD_MODE_TILDE)
15 #define DD (KBD_MODE_DEAD | KBD_MODE_DIER)
16 #define C KBD_MODE_CAPS
17 #define K KBD_MODE_KPAD
18
19 struct kbdmap kbdmap;
20 struct kbdmap ascii_kbdmap = {
21 /* normal map */
22 {
23 0, 0, /* 0x00 */
24 0, ESC,
25 0, '1',
26 0, '2',
27 0, '3',
28 0, '4',
29 0, '5',
30 0, '6',
31 0, '7', /* 0x08 */
32 0, '8',
33 0, '9',
34 0, '0',
35 0, '-',
36 0, '=',
37 0, '\\',
38 0, DEL, /* really BS, DEL & BS swapped */
39 0, '\t', /* 0x10 */
40 C, 'q',
41 C, 'w',
42 C, 'e',
43 C, 'r',
44 C, 't',
45 C, 'y',
46 C, 'u',
47 C, 'i', /* 0x18 */
48 C, 'o',
49 C, 'p',
50 0, '[',
51 0, ']',
52 0, '\r', /* return */
53 C, 'a',
54 C, 's',
55 C, 'd', /* 0x20 */
56 C, 'f',
57 C, 'g',
58 C, 'h',
59 C, 'j',
60 C, 'k',
61 C, 'l',
62 0, ';',
63 0, '\'', /* 0x28 */
64 0, '`',
65 C, 'z',
66 C, 'x',
67 C, 'c',
68 C, 'v',
69 C, 'b',
70 C, 'n',
71 C, 'm', /* 0x30 */
72 0, ',',
73 0, '.',
74 0, '/',
75 0, '_',
76 0, ' ',
77 0, 0, /* HOME */
78 0, '\b', /* really DEL, BS & DEL swapped */
79 0, 0, /* 0x38 ROLLUP */
80 0, 0, /* ROLLDOWN */
81 0, 0, /* UNDO */
82 S, 0x0C, /* CRSR LEFT */
83 S, 0x00, /* now it gets hairy.. CRSR UP */
84 S, 0x08, /* CRSR RIGHT */
85 S, 0x04, /* CRSR DOWN */
86 K, 0, /* CLR */
87 K, '/', /* 0x40 */
88 K, '*',
89 K, '-',
90 K, '7',
91 K, '8',
92 K, '9',
93 K, '+',
94 K, '4',
95 K, '5', /* 0x48 */
96 K, '6',
97 K, '=',
98 K, '1',
99 K, '2',
100 K, '3',
101 K, '\r', /* enter */
102 K, '0',
103 K, ',', /* 0x50 */
104 K, '.',
105 0, 0,
106 0, 0,
107 S, 0x42, /* HELP */
108 0, 0,
109 0, 0,
110 0, 0,
111 0, 0, /* 0x58 */
112 0, 0,
113 0, 0,
114 0, 0,
115 0, 0,
116 0, 0,
117 0, 0,
118 0, 0,
119 0, 0, /* 0x60 */
120 0, 0,
121 0, 0,
122 S, 0x10, /* F1 */
123 S, 0x15, /* F2 */
124 S, 0x1A, /* F3 */
125 S, 0x1F, /* F4 */
126 S, 0x24, /* F5 */
127 S, 0x29, /* F6 */
128 S, 0x2E, /* F7 */
129 S, 0x33, /* 0x58 F8 */
130 S, 0x38, /* F9 */
131 S, 0x3D, /* F10 */
132 },
133
134 /* shifted map */
135 {
136 0, 0, /* 0x00 */
137 0, ESC,
138 0, '!',
139 0, '@',
140 0, '#',
141 0, '$',
142 0, '%',
143 0, '^',
144 0, '&', /* 0x08 */
145 0, '*',
146 0, '(',
147 0, ')',
148 0, '_',
149 0, '+',
150 0, '|',
151 0, DEL, /* really BS, DEL & BS swapped */
152 S, 0x99, /* 0x10 shift TAB */
153 C, 'Q',
154 C, 'W',
155 C, 'E',
156 C, 'R',
157 C, 'T',
158 C, 'Y',
159 C, 'U',
160 C, 'I', /* 0x18 */
161 C, 'O',
162 C, 'P',
163 0, '{',
164 0, '}',
165 0, '\r', /* return */
166 C, 'A',
167 C, 'S',
168 C, 'D', /* 0x20 */
169 C, 'F',
170 C, 'G',
171 C, 'H',
172 C, 'J',
173 C, 'K',
174 C, 'L',
175 0, ':',
176 0, '\"', /* 0x28 */
177 0, '~',
178 C, 'Z',
179 C, 'X',
180 C, 'C',
181 C, 'V',
182 C, 'B',
183 C, 'N',
184 C, 'M', /* 0x30 */
185 0, '<', /* 0x38 */
186 0, '>',
187 0, '?',
188 0, '_',
189 0, ' ',
190 0, 0, /* HOME */
191 0, '\b', /* really DEL, BS & DEL swapped */
192 0, 0, /* 0x38 ROLLUP */
193 0, 0, /* ROLLDOWN */
194 0, 0, /* UNDO */
195 S, 0x51, /* shift CRSR RIGHT */
196 S, 0x47, /* shift CRSR UP */
197 S, 0x57, /* shift CRSR LEFT */
198 S, 0x4C, /* shift CRSR DOWN */
199 K, 0, /* CLR */
200 K, '/', /* 0x40 */
201 0, 0,
202 K, '*',
203 K, '-',
204 K, '7',
205 K, '8',
206 K, '9',
207 K, '+',
208 K, '4',
209 K, '5', /* 0x48 */
210 K, '6',
211 K, '=',
212 K, '1',
213 K, '2',
214 K, '3',
215 K, '\r', /* enter */
216 K, '0',
217 K, ',', /* 0x50 */
218 K, '.',
219 0, 0,
220 0, 0,
221 S, 0x42, /* HELP */
222 0, 0,
223 0, 0,
224 0, 0,
225 0, 0, /* 0x58 */
226 0, 0,
227 0, 0,
228 0, 0,
229 0, 0,
230 0, 0,
231 0, 0,
232 0, 0,
233 0, 0, /* 0x60 */
234 0, 0,
235 0, 0,
236 S, 0x5D, /* shift F1 */
237 S, 0x63, /* shift F2 */
238 S, 0x69, /* shift F3 */
239 S, 0x6F, /* shift F4 */
240 S, 0x75, /* shift F5 */
241 S, 0x7B, /* shift F6 */
242 S, 0x81, /* shift F7 */
243 S, 0x87, /* 0x58 shift F8 */
244 S, 0x8D, /* shift F9 */
245 S, 0x93, /* shift F10 */
246 },
247
248
249 /* alt map */
250 {
251 },
252
253 /* shift alt map */
254 {
255 },
256
257 {
258 /* string table. If there's a better way to get the offsets into the
259 above table, please tell me..
260
261 NOTE: save yourself and others a lot of grief by *not* using
262 CSI == 0x9b, using the two-character sequence gives
263 much less trouble, especially in GNU-Emacs.. */
264
265 3, ESC, '[', 'A', /* 0x00: CRSR UP */
266 3, ESC, '[', 'B', /* 0x04: CRSR DOWN */
267 3, ESC, '[', 'C', /* 0x08: CRSR RIGHT */
268 3, ESC, '[', 'D', /* 0x0C: CRSR LEFT */
269 4, ESC, '[', '0', '~', /* 0x10: F1 */
270 4, ESC, '[', '1', '~', /* 0x15: F2 */
271 4, ESC, '[', '2', '~', /* 0x1A: F3 */
272 4, ESC, '[', '3', '~', /* 0x1F: F4 */
273 4, ESC, '[', '4', '~', /* 0x24: F5 */
274 4, ESC, '[', '5', '~', /* 0x29: F6 */
275 4, ESC, '[', '6', '~', /* 0x2E: F7 */
276 4, ESC, '[', '7', '~', /* 0x33: F8 */
277 4, ESC, '[', '8', '~', /* 0x38: F9 */
278 4, ESC, '[', '9', '~', /* 0x3D: F10 */
279 4, ESC, '[', '?', '~', /* 0x42: HELP */
280
281 4, ESC, '[', 'T', '~', /* 0x47: shift CRSR UP */
282 4, ESC, '[', 'S', '~', /* 0x4C: shift CRSR DOWN */
283 5, ESC, '[', ' ', '@', '~', /* 0x51: shift CRSR RIGHT */
284 5, ESC, '[', ' ', 'A', '~', /* 0x57: shift CRSR LEFT */
285 5, ESC, '[', '1', '0', '~', /* 0x5D: shift F1 */
286 5, ESC, '[', '1', '1', '~', /* 0x63: shift F2 */
287 5, ESC, '[', '1', '2', '~', /* 0x69: shift F3 */
288 5, ESC, '[', '1', '3', '~', /* 0x6F: shift F4 */
289 5, ESC, '[', '1', '4', '~', /* 0x75: shift F5 */
290 5, ESC, '[', '1', '5', '~', /* 0x7B: shift F6 */
291 5, ESC, '[', '1', '6', '~', /* 0x81: shift F7 */
292 5, ESC, '[', '1', '7', '~', /* 0x87: shift F8 */
293 5, ESC, '[', '1', '8', '~', /* 0x8D: shift F9 */
294 5, ESC, '[', '1', '9', '~', /* 0x93: shift F10 */
295 3, ESC, '[', 'Z', /* 0x99: shift TAB */
296 2, ESC, '[', /* 0x9d: alt ESC == CSI */
297 },
298 };
299
300 unsigned char acctable[KBD_NUM_ACC][64] = {
301 };
302
303
304