audiodef.h revision 1.7 1 1.7 isaki /* $NetBSD: audiodef.h,v 1.7 2019/07/06 12:58:58 isaki Exp $ */
2 1.2 isaki
3 1.2 isaki /*
4 1.2 isaki * Copyright (C) 2017 Tetsuya Isaki. All rights reserved.
5 1.2 isaki * Copyright (C) 2017 Y.Sugahara (moveccr). All rights reserved.
6 1.2 isaki *
7 1.2 isaki * Redistribution and use in source and binary forms, with or without
8 1.2 isaki * modification, are permitted provided that the following conditions
9 1.2 isaki * are met:
10 1.2 isaki * 1. Redistributions of source code must retain the above copyright
11 1.2 isaki * notice, this list of conditions and the following disclaimer.
12 1.2 isaki * 2. Redistributions in binary form must reproduce the above copyright
13 1.2 isaki * notice, this list of conditions and the following disclaimer in the
14 1.2 isaki * documentation and/or other materials provided with the distribution.
15 1.2 isaki *
16 1.2 isaki * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 1.2 isaki * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 1.2 isaki * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 1.2 isaki * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20 1.2 isaki * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21 1.2 isaki * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 1.2 isaki * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 1.2 isaki * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 1.2 isaki * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 1.2 isaki * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 1.2 isaki * SUCH DAMAGE.
27 1.2 isaki */
28 1.2 isaki
29 1.2 isaki #ifndef _SYS_DEV_AUDIO_AUDIODEF_H_
30 1.2 isaki #define _SYS_DEV_AUDIO_AUDIODEF_H_
31 1.2 isaki
32 1.2 isaki /* Number of HW buffer's blocks. */
33 1.2 isaki #define NBLKHW (3)
34 1.2 isaki
35 1.2 isaki /* Number of track output buffer's blocks. Must be > NBLKHW */
36 1.2 isaki #define NBLKOUT (4)
37 1.2 isaki
38 1.2 isaki /* Minimum number of usrbuf's blocks. */
39 1.2 isaki #define AUMINNOBLK (3)
40 1.2 isaki
41 1.2 isaki /*
42 1.2 isaki * Hardware blocksize in msec.
43 1.2 isaki * We use 40 msec as default. (1 / 40ms) = 25 = 5^2.
44 1.2 isaki * In this case, the number of frames in a block can be an integer
45 1.2 isaki * even if the frequency is a multiple of 100 (44100, 48000, etc),
46 1.2 isaki * or even if 15625Hz (vs(4)).
47 1.2 isaki */
48 1.2 isaki #if !defined(AUDIO_BLK_MS)
49 1.2 isaki #define AUDIO_BLK_MS 40
50 1.2 isaki #endif
51 1.2 isaki
52 1.2 isaki /*
53 1.2 isaki * Whether the playback mixer use single buffer mode.
54 1.2 isaki * It reduces the latency one block but needs machine power.
55 1.2 isaki * In case of the double buffer (as default), it increases the latency
56 1.2 isaki * but can be expected to stabilize even on slower machines.
57 1.2 isaki */
58 1.2 isaki /* #define AUDIO_HW_SINGLE_BUFFER */
59 1.2 isaki
60 1.2 isaki /*
61 1.2 isaki * Whether supports per-track volume.
62 1.2 isaki * For now, there are no user interfaces to get/set it.
63 1.2 isaki */
64 1.2 isaki /* #define AUDIO_SUPPORT_TRACK_VOLUME */
65 1.2 isaki
66 1.6 isaki /*
67 1.6 isaki * AUDIO_SCALEDOWN()
68 1.6 isaki * This macro should be used for audio wave data only.
69 1.6 isaki *
70 1.6 isaki * The arithmetic shift right (ASR) (in other words, floor()) is good for
71 1.6 isaki * this purpose, and will be faster than division on the most platform.
72 1.6 isaki * The division (in other words, truncate()) is not so bad alternate for
73 1.6 isaki * this purpose, and will be fast enough.
74 1.6 isaki * (Using ASR is 1.9 times faster than division on my amd64, and 1.3 times
75 1.6 isaki * faster on my m68k. -- isaki 201801.)
76 1.6 isaki *
77 1.6 isaki * However, the right shift operator ('>>') for negative integer is
78 1.6 isaki * "implementation defined" behavior in C (note that it's not "undefined"
79 1.6 isaki * behavior). So only if implementation defines '>>' as ASR, we use it.
80 1.6 isaki */
81 1.6 isaki #if defined(__GNUC__)
82 1.6 isaki /* gcc defines '>>' as ASR. */
83 1.6 isaki #define AUDIO_SCALEDOWN(value, bits) ((value) >> (bits))
84 1.6 isaki #else
85 1.6 isaki #define AUDIO_SCALEDOWN(value, bits) ((value) / (1 << (bits)))
86 1.6 isaki #endif
87 1.6 isaki
88 1.2 isaki /* conversion stage */
89 1.2 isaki typedef struct {
90 1.2 isaki audio_ring_t srcbuf;
91 1.2 isaki audio_ring_t *dst;
92 1.2 isaki audio_filter_t filter;
93 1.2 isaki audio_filter_arg_t arg;
94 1.2 isaki } audio_stage_t;
95 1.2 isaki
96 1.2 isaki typedef enum {
97 1.2 isaki AUDIO_STATE_CLEAR, /* no data, no need to drain */
98 1.2 isaki AUDIO_STATE_RUNNING, /* need to drain */
99 1.2 isaki AUDIO_STATE_DRAINING, /* now draining */
100 1.2 isaki } audio_state_t;
101 1.2 isaki
102 1.2 isaki typedef struct audio_track {
103 1.2 isaki /*
104 1.2 isaki * AUMODE_PLAY for playback track, or
105 1.2 isaki * AUMODE_RECORD for recoding track.
106 1.2 isaki * Note that AUMODE_PLAY_ALL is maintained by file->mode, not here.
107 1.2 isaki */
108 1.2 isaki int mode;
109 1.2 isaki
110 1.2 isaki audio_ring_t usrbuf; /* user i/o buffer */
111 1.2 isaki u_int usrbuf_blksize; /* usrbuf block size in bytes */
112 1.2 isaki struct uvm_object *uobj;
113 1.2 isaki bool mmapped; /* device is mmap()-ed */
114 1.2 isaki u_int usrbuf_stamp; /* transferred bytes from/to stage */
115 1.2 isaki u_int usrbuf_stamp_last; /* last stamp */
116 1.2 isaki u_int usrbuf_usedhigh;/* high water mark in bytes */
117 1.2 isaki u_int usrbuf_usedlow; /* low water mark in bytes */
118 1.2 isaki
119 1.2 isaki /*
120 1.2 isaki * Track input format. It means usrbuf.fmt for playback, or
121 1.2 isaki * mixer->trackfmt for recording.
122 1.2 isaki */
123 1.2 isaki audio_format2_t inputfmt;
124 1.2 isaki
125 1.2 isaki /*
126 1.2 isaki * Pointer to track (conversion stage's) input buffer.
127 1.2 isaki * Must be protected by track lock (only for recording track).
128 1.2 isaki */
129 1.2 isaki audio_ring_t *input;
130 1.2 isaki /*
131 1.2 isaki * Track (conversion stage's) output buffer.
132 1.2 isaki * Must be protected by track lock (only for playback track).
133 1.2 isaki */
134 1.2 isaki audio_ring_t outbuf;
135 1.2 isaki
136 1.2 isaki audio_stage_t codec; /* encoding conversion stage */
137 1.2 isaki audio_stage_t chvol; /* channel volume stage */
138 1.2 isaki audio_stage_t chmix; /* channel mix stage */
139 1.2 isaki audio_stage_t freq; /* frequency conversion stage */
140 1.2 isaki
141 1.2 isaki /* Work area for frequency conversion. */
142 1.2 isaki u_int freq_step; /* src/dst ratio */
143 1.2 isaki u_int freq_current; /* counter */
144 1.2 isaki u_int freq_leap; /* correction counter per block */
145 1.2 isaki aint_t freq_prev[AUDIO_MAX_CHANNELS]; /* previous values */
146 1.2 isaki aint_t freq_curr[AUDIO_MAX_CHANNELS]; /* current values */
147 1.2 isaki
148 1.2 isaki /* Per-channel volumes (0..256) */
149 1.2 isaki uint16_t ch_volume[AUDIO_MAX_CHANNELS];
150 1.2 isaki #if defined(AUDIO_SUPPORT_TRACK_VOLUME)
151 1.2 isaki /* Track volume (0..256) */
152 1.2 isaki u_int volume;
153 1.2 isaki #endif
154 1.2 isaki
155 1.2 isaki audio_trackmixer_t *mixer; /* connected track mixer */
156 1.2 isaki
157 1.2 isaki /* Sequence number picked up by track mixer. */
158 1.2 isaki uint64_t seq;
159 1.2 isaki
160 1.2 isaki audio_state_t pstate; /* playback state */
161 1.2 isaki bool is_pause;
162 1.2 isaki
163 1.2 isaki /* Statistic counters. */
164 1.2 isaki uint64_t inputcounter; /* # of frames input to track */
165 1.2 isaki uint64_t outputcounter; /* # of frames output from track */
166 1.2 isaki uint64_t useriobytes; /* # of bytes xfer to/from userland */
167 1.2 isaki uint64_t dropframes; /* # of frames dropped */
168 1.2 isaki int eofcounter; /* count of zero-sized write */
169 1.2 isaki
170 1.2 isaki /*
171 1.2 isaki * Non-zero if the track is in use.
172 1.2 isaki * Must access atomically.
173 1.2 isaki */
174 1.2 isaki volatile uint lock;
175 1.2 isaki
176 1.2 isaki int id; /* track id for debug */
177 1.2 isaki } audio_track_t;
178 1.2 isaki
179 1.2 isaki struct audio_file {
180 1.2 isaki struct audio_softc *sc;
181 1.2 isaki dev_t dev;
182 1.2 isaki
183 1.2 isaki /*
184 1.2 isaki * Playback and recording track, or NULL if the track is unavailable.
185 1.2 isaki */
186 1.2 isaki audio_track_t *ptrack;
187 1.2 isaki audio_track_t *rtrack;
188 1.2 isaki
189 1.2 isaki /*
190 1.2 isaki * Indicates the operation mode of this file.
191 1.2 isaki * AUMODE_PLAY means playback is requested.
192 1.2 isaki * AUMODE_RECORD means recording is requested.
193 1.2 isaki * AUMODE_PLAY_ALL affects nothing but can be get/set for backward
194 1.2 isaki * compatibility.
195 1.2 isaki */
196 1.2 isaki int mode;
197 1.2 isaki
198 1.2 isaki /* process who wants audio SIGIO. */
199 1.2 isaki pid_t async_audio;
200 1.2 isaki
201 1.2 isaki SLIST_ENTRY(audio_file) entry;
202 1.2 isaki };
203 1.2 isaki
204 1.2 isaki struct audio_trackmixer {
205 1.2 isaki struct audio_softc *sc;
206 1.2 isaki
207 1.2 isaki int mode; /* AUMODE_PLAY or AUMODE_RECORD */
208 1.2 isaki audio_format2_t track_fmt; /* track <-> trackmixer format */
209 1.2 isaki
210 1.2 isaki int frames_per_block; /* number of frames in a block */
211 1.2 isaki
212 1.5 isaki /*
213 1.5 isaki * software master volume (0..256)
214 1.5 isaki * Must be protected by sc_intr_lock.
215 1.5 isaki */
216 1.5 isaki u_int volume;
217 1.7 isaki /*
218 1.7 isaki * Volume recovery timer in auto gain control.
219 1.7 isaki * Must be protected by sc_intr_lock.
220 1.7 isaki */
221 1.7 isaki int voltimer;
222 1.2 isaki
223 1.2 isaki audio_format2_t mixfmt;
224 1.2 isaki void *mixsample; /* mixing buf in double-sized int */
225 1.2 isaki
226 1.2 isaki /*
227 1.2 isaki * true if trackmixer does LE<->BE conversion.
228 1.2 isaki * Generally an encoding conversion should be done by each hardware
229 1.2 isaki * driver but for most modern little endian drivers which support
230 1.2 isaki * only linear PCM it's troublesome issue to consider about big endian
231 1.2 isaki * arch. Therefore, we do this conversion here only if the hardware
232 1.2 isaki * format is SLINEAR_OE:16.
233 1.2 isaki */
234 1.2 isaki bool swap_endian;
235 1.2 isaki
236 1.2 isaki audio_filter_t codec; /* hardware codec */
237 1.2 isaki audio_filter_arg_t codecarg; /* and its argument */
238 1.2 isaki audio_ring_t codecbuf; /* also used for wide->int conversion */
239 1.2 isaki
240 1.2 isaki audio_ring_t hwbuf; /* HW I/O buf */
241 1.2 isaki
242 1.2 isaki void *sih; /* softint cookie */
243 1.2 isaki
244 1.2 isaki /* Must be protected by sc_lock. */
245 1.2 isaki kcondvar_t outcv;
246 1.2 isaki
247 1.2 isaki uint64_t mixseq; /* seq# currently being mixed */
248 1.2 isaki uint64_t hwseq; /* seq# HW output completed */
249 1.2 isaki
250 1.2 isaki /* initial blktime n/d = AUDIO_BLK_MS / 1000 */
251 1.2 isaki int blktime_n; /* blk time numerator */
252 1.2 isaki int blktime_d; /* blk time denominator */
253 1.2 isaki
254 1.2 isaki /* XXX */
255 1.2 isaki uint64_t hw_complete_counter;
256 1.2 isaki };
257 1.2 isaki
258 1.2 isaki /*
259 1.2 isaki * Audio Ring Buffer.
260 1.2 isaki */
261 1.2 isaki
262 1.2 isaki #ifdef DIAGNOSTIC
263 1.2 isaki #define DIAGNOSTIC_ring(ring) audio_diagnostic_ring(__func__, (ring))
264 1.2 isaki extern void audio_diagnostic_ring(const char *, const audio_ring_t *);
265 1.2 isaki #else
266 1.2 isaki #define DIAGNOSTIC_ring(ring)
267 1.2 isaki #endif
268 1.2 isaki
269 1.2 isaki /*
270 1.2 isaki * Convert number of frames to number of bytes.
271 1.2 isaki */
272 1.2 isaki static __inline int
273 1.2 isaki frametobyte(const audio_format2_t *fmt, int frames)
274 1.2 isaki {
275 1.2 isaki return frames * fmt->channels * fmt->stride / NBBY;
276 1.2 isaki }
277 1.2 isaki
278 1.2 isaki /*
279 1.2 isaki * Return the number of frames per block.
280 1.2 isaki */
281 1.2 isaki static __inline int
282 1.2 isaki frame_per_block(const audio_trackmixer_t *mixer, const audio_format2_t *fmt)
283 1.2 isaki {
284 1.2 isaki return (fmt->sample_rate * mixer->blktime_n + mixer->blktime_d - 1) /
285 1.2 isaki mixer->blktime_d;
286 1.2 isaki }
287 1.2 isaki
288 1.2 isaki /*
289 1.2 isaki * Round idx. idx must be non-negative and less than 2 * capacity.
290 1.2 isaki */
291 1.2 isaki static __inline int
292 1.2 isaki auring_round(const audio_ring_t *ring, int idx)
293 1.2 isaki {
294 1.2 isaki DIAGNOSTIC_ring(ring);
295 1.2 isaki KASSERT(idx >= 0);
296 1.2 isaki KASSERT(idx < ring->capacity * 2);
297 1.2 isaki
298 1.2 isaki if (idx < ring->capacity) {
299 1.2 isaki return idx;
300 1.2 isaki } else {
301 1.2 isaki return idx - ring->capacity;
302 1.2 isaki }
303 1.2 isaki }
304 1.2 isaki
305 1.2 isaki /*
306 1.2 isaki * Return ring's tail (= head + used) position.
307 1.2 isaki * This position indicates next frame of the last valid frames.
308 1.2 isaki */
309 1.2 isaki static __inline int
310 1.2 isaki auring_tail(const audio_ring_t *ring)
311 1.2 isaki {
312 1.2 isaki return auring_round(ring, ring->head + ring->used);
313 1.2 isaki }
314 1.2 isaki
315 1.2 isaki /*
316 1.2 isaki * Return ring's head pointer.
317 1.2 isaki * This function can be used only if the stride of the 'ring' is equal to
318 1.2 isaki * the internal stride. Don't use this for hw buffer.
319 1.2 isaki */
320 1.2 isaki static __inline aint_t *
321 1.2 isaki auring_headptr_aint(const audio_ring_t *ring)
322 1.2 isaki {
323 1.2 isaki KASSERT(ring->fmt.stride == sizeof(aint_t) * NBBY);
324 1.2 isaki
325 1.2 isaki return (aint_t *)ring->mem + ring->head * ring->fmt.channels;
326 1.2 isaki }
327 1.2 isaki
328 1.2 isaki /*
329 1.2 isaki * Return ring's tail (= head + used) pointer.
330 1.2 isaki * This function can be used only if the stride of the 'ring' is equal to
331 1.2 isaki * the internal stride. Don't use this for hw buffer.
332 1.2 isaki */
333 1.2 isaki static __inline aint_t *
334 1.2 isaki auring_tailptr_aint(const audio_ring_t *ring)
335 1.2 isaki {
336 1.2 isaki KASSERT(ring->fmt.stride == sizeof(aint_t) * NBBY);
337 1.2 isaki
338 1.2 isaki return (aint_t *)ring->mem + auring_tail(ring) * ring->fmt.channels;
339 1.2 isaki }
340 1.2 isaki
341 1.2 isaki /*
342 1.2 isaki * Return ring's head pointer.
343 1.2 isaki * This function can be used even if the stride of the 'ring' is equal to
344 1.2 isaki * or not equal to the internal stride.
345 1.2 isaki */
346 1.2 isaki static __inline uint8_t *
347 1.2 isaki auring_headptr(const audio_ring_t *ring)
348 1.2 isaki {
349 1.2 isaki return (uint8_t *)ring->mem +
350 1.2 isaki ring->head * ring->fmt.channels * ring->fmt.stride / NBBY;
351 1.2 isaki }
352 1.2 isaki
353 1.2 isaki /*
354 1.2 isaki * Return ring's tail pointer.
355 1.2 isaki * It points the next position of the last valid frames.
356 1.2 isaki * This function can be used even if the stride of the 'ring' is equal to
357 1.2 isaki * or not equal to the internal stride.
358 1.2 isaki */
359 1.2 isaki static __inline uint8_t *
360 1.2 isaki auring_tailptr(audio_ring_t *ring)
361 1.2 isaki {
362 1.2 isaki return (uint8_t *)ring->mem +
363 1.2 isaki auring_tail(ring) * ring->fmt.channels * ring->fmt.stride / NBBY;
364 1.2 isaki }
365 1.2 isaki
366 1.2 isaki /*
367 1.2 isaki * Return ring's capacity in bytes.
368 1.2 isaki */
369 1.2 isaki static __inline int
370 1.2 isaki auring_bytelen(const audio_ring_t *ring)
371 1.2 isaki {
372 1.2 isaki return frametobyte(&ring->fmt, ring->capacity);
373 1.2 isaki }
374 1.2 isaki
375 1.2 isaki /*
376 1.2 isaki * Take out n frames from head of ring.
377 1.2 isaki * This function only manipurates counters. It doesn't manipurate any
378 1.2 isaki * actual buffer data.
379 1.2 isaki */
380 1.2 isaki #define auring_take(ring, n) auring_take_(__func__, __LINE__, ring, n)
381 1.2 isaki static __inline void
382 1.2 isaki auring_take_(const char *func, int line, audio_ring_t *ring, int n)
383 1.2 isaki {
384 1.2 isaki DIAGNOSTIC_ring(ring);
385 1.2 isaki KASSERTMSG(n >= 0, "called from %s:%d: n=%d", func, line, n);
386 1.2 isaki KASSERTMSG(ring->used >= n, "called from %s:%d: ring->used=%d n=%d",
387 1.2 isaki func, line, ring->used, n);
388 1.2 isaki
389 1.2 isaki ring->head = auring_round(ring, ring->head + n);
390 1.2 isaki ring->used -= n;
391 1.2 isaki }
392 1.2 isaki
393 1.2 isaki /*
394 1.2 isaki * Append n frames into tail of ring.
395 1.2 isaki * This function only manipurates counters. It doesn't manipurate any
396 1.2 isaki * actual buffer data.
397 1.2 isaki */
398 1.2 isaki #define auring_push(ring, n) auring_push_(__func__, __LINE__, ring, n)
399 1.2 isaki static __inline void
400 1.2 isaki auring_push_(const char *func, int line, audio_ring_t *ring, int n)
401 1.2 isaki {
402 1.2 isaki DIAGNOSTIC_ring(ring);
403 1.2 isaki KASSERT(n >= 0);
404 1.2 isaki KASSERTMSG(ring->used + n <= ring->capacity,
405 1.2 isaki "called from %s:%d: ring->used=%d n=%d ring->capacity=%d",
406 1.2 isaki func, line, ring->used, n, ring->capacity);
407 1.2 isaki
408 1.2 isaki ring->used += n;
409 1.2 isaki }
410 1.2 isaki
411 1.2 isaki /*
412 1.2 isaki * Return the number of contiguous frames in used.
413 1.2 isaki */
414 1.2 isaki static __inline int
415 1.2 isaki auring_get_contig_used(const audio_ring_t *ring)
416 1.2 isaki {
417 1.2 isaki DIAGNOSTIC_ring(ring);
418 1.2 isaki
419 1.2 isaki if (ring->head + ring->used <= ring->capacity) {
420 1.2 isaki return ring->used;
421 1.2 isaki } else {
422 1.2 isaki return ring->capacity - ring->head;
423 1.2 isaki }
424 1.2 isaki }
425 1.2 isaki
426 1.2 isaki /*
427 1.2 isaki * Return the number of contiguous free frames.
428 1.2 isaki */
429 1.2 isaki static __inline int
430 1.2 isaki auring_get_contig_free(const audio_ring_t *ring)
431 1.2 isaki {
432 1.2 isaki DIAGNOSTIC_ring(ring);
433 1.2 isaki
434 1.2 isaki if (ring->head + ring->used < ring->capacity) {
435 1.2 isaki return ring->capacity - (ring->head + ring->used);
436 1.2 isaki } else {
437 1.2 isaki return ring->capacity - ring->used;
438 1.2 isaki }
439 1.2 isaki }
440 1.2 isaki
441 1.2 isaki #endif /* !_SYS_DEV_AUDIO_AUDIODEF_H_ */
442