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video_subr.c revision 1.2
      1 /*	$NetBSD: video_subr.c,v 1.2 2001/06/04 18:59:32 uch Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 2000 The NetBSD Foundation, Inc.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to The NetBSD Foundation
      8  * by UCHIYAMA Yasushi.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *        This product includes software developed by the NetBSD
     21  *        Foundation, Inc. and its contributors.
     22  * 4. Neither the name of The NetBSD Foundation nor the names of its
     23  *    contributors may be used to endorse or promote products derived
     24  *    from this software without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     27  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     28  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     29  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     30  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     31  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     32  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     33  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     34  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     35  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     36  * POSSIBILITY OF SUCH DAMAGE.
     37  */
     38 
     39 #include <sys/param.h>
     40 #include <sys/systm.h>
     41 #include <sys/malloc.h>
     42 
     43 #include <machine/bootinfo.h>
     44 
     45 #include <dev/hpc/video_subr.h>
     46 
     47 #define BPP2 ({								\
     48 	u_int8_t bitmap;						\
     49 	bitmap = *(volatile u_int8_t*)addr;				\
     50 	*(volatile u_int8_t*)addr =					\
     51 		(bitmap & ~(0x3 << ((3 - (x % 4)) * 2)));		\
     52 })
     53 
     54 #define BPP4 ({								\
     55 	u_int8_t bitmap;						\
     56 	bitmap = *(volatile u_int8_t*)addr;				\
     57 	*(volatile u_int8_t*)addr =					\
     58 		(bitmap & ~(0xf << ((1 - (x % 2)) * 4)));		\
     59 })
     60 
     61 #define BPP8 ({								\
     62 	*(volatile u_int8_t*)addr = 0xff;				\
     63 })
     64 
     65 #define BRESENHAM(a, b, c, d, func) ({					\
     66 	u_int32_t fbaddr = vc->vc_fbvaddr;				\
     67 	u_int32_t fbwidth = vc->vc_fbwidth;				\
     68 	u_int32_t fbdepth = vc->vc_fbdepth;				\
     69 	len = a, step = b -1;						\
     70 	if (step == 0)							\
     71 		return;							\
     72 	kstep = len == 0 ? 0 : 1;					\
     73 	for (i = k = 0, j = step / 2; i <= step; i++) {			\
     74 		x = xbase c;						\
     75 		y = ybase d;						\
     76 		addr = fbaddr + (((y * fbwidth + x) * fbdepth) >> 3);	\
     77 		func;							\
     78 		j -= len;						\
     79 		while (j < 0) {						\
     80 			j += step;					\
     81 			k += kstep;					\
     82 		}							\
     83 	}								\
     84 })
     85 
     86 #define DRAWLINE(func) ({						\
     87 	if (x < 0) {							\
     88 		if (y < 0) {						\
     89 			if (_y < _x) {					\
     90 				BRESENHAM(_y, _x, -i, -k, func);	\
     91 			} else {					\
     92 				BRESENHAM(_x, _y, -k, -i, func);	\
     93 			}						\
     94 		} else {						\
     95 			if (_y < _x) {					\
     96 				BRESENHAM(_y, _x, -i, +k, func);	\
     97 			} else {					\
     98 				BRESENHAM(_x, _y, -k, +i, func);	\
     99 			}						\
    100 		}							\
    101 	} else {							\
    102 		if (y < 0) {						\
    103 			if (_y < _x) {					\
    104 				BRESENHAM(_y, _x, +i, -k, func);	\
    105 			} else {					\
    106 				BRESENHAM(_x, _y, +k, -i, func);	\
    107 			}						\
    108 		} else {						\
    109 			if (_y < _x) {					\
    110 				BRESENHAM(_y, _x, +i, +k, func);	\
    111 			} else {					\
    112 				BRESENHAM(_x, _y, +k, +i, func);	\
    113 			}						\
    114 		}							\
    115 	}								\
    116 })
    117 
    118 #define LINEFUNC(b)							\
    119 static void linebpp##b (struct video_chip *, int, int, int, int);	\
    120 static void								\
    121 linebpp##b##(vc, x0, y0, x1, y1)					\
    122 	struct video_chip *vc;						\
    123 	int x0, y0, x1, y1;						\
    124 {									\
    125 	u_int32_t addr;							\
    126 	int i, j, k, len, step, kstep;					\
    127 	int x, _x, y, _y;						\
    128 	int xbase, ybase;						\
    129 	x = x1 - x0;							\
    130 	y = y1 - y0;							\
    131 	_x = abs(x);							\
    132 	_y = abs(y);							\
    133 	xbase = x0;							\
    134 	ybase = y0;							\
    135 	DRAWLINE(BPP##b##);						\
    136 }
    137 
    138 #define DOTFUNC(b)							\
    139 static void dotbpp##b (struct video_chip *, int, int);			\
    140 static void								\
    141 dotbpp##b##(vc, x, y)							\
    142 	struct video_chip *vc;						\
    143 	int x, y;							\
    144 {									\
    145 	u_int32_t addr;							\
    146 	addr = vc->vc_fbvaddr + (((y * vc->vc_fbwidth + x) *		\
    147 				 vc->vc_fbdepth) >> 3);			\
    148 	BPP##b;								\
    149 }
    150 
    151 LINEFUNC(2)
    152 LINEFUNC(4)
    153 LINEFUNC(8)
    154 DOTFUNC(2)
    155 DOTFUNC(4)
    156 DOTFUNC(8)
    157 static void linebpp_unimpl(struct video_chip *, int, int, int, int);
    158 static void dotbpp_unimpl(struct video_chip *, int, int);
    159 
    160 int
    161 cmap_work_alloc(u_int8_t **r, u_int8_t **g, u_int8_t **b, u_int32_t **rgb,
    162     int cnt)
    163 {
    164 	KASSERT(r && g && b && rgb && LEGAL_CLUT_INDEX(cnt - 1));
    165 
    166 	*r = malloc(cnt * sizeof(u_int8_t), M_DEVBUF, M_WAITOK);
    167 	*g = malloc(cnt * sizeof(u_int8_t), M_DEVBUF, M_WAITOK);
    168 	*b = malloc(cnt * sizeof(u_int8_t), M_DEVBUF, M_WAITOK);
    169 	*rgb = malloc(cnt * sizeof(u_int32_t), M_DEVBUF, M_WAITOK);
    170 
    171 	return (!(*r && *g && *b && *rgb));
    172 }
    173 
    174 void
    175 cmap_work_free(u_int8_t *r, u_int8_t *g, u_int8_t *b, u_int32_t *rgb)
    176 {
    177 	if (r)
    178 		free(r, M_DEVBUF);
    179 	if (g)
    180 		free(g, M_DEVBUF);
    181 	if (b)
    182 		free(b, M_DEVBUF);
    183 	if (rgb)
    184 		free(rgb, M_DEVBUF);
    185 }
    186 
    187 void
    188 rgb24_compose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b, int cnt)
    189 {
    190 	int i;
    191 	KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
    192 
    193 	for (i = 0; i < cnt; i++) {
    194 		*rgb24++ = RGB24(r[i], g[i], b[i]);
    195 	}
    196 }
    197 
    198 void
    199 rgb24_decompose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b,
    200     int cnt)
    201 {
    202 	int i;
    203 	KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
    204 
    205 	for (i = 0; i < cnt; i++) {
    206 		u_int32_t rgb = *rgb24++;
    207 		*r++ = (rgb >> 16) & 0xff;
    208 		*g++ = (rgb >> 8) & 0xff;
    209 		*b++ = rgb & 0xff;
    210 	}
    211 }
    212 
    213 /*
    214  * Debug routines.
    215  */
    216 void
    217 video_calibration_pattern(struct video_chip *vc)
    218 {
    219 	int x, y;
    220 
    221 	x = vc->vc_fbwidth - 40;
    222 	y = vc->vc_fbheight - 40;
    223 	video_line(vc, 40, 40, x , 40);
    224 	video_line(vc, x , 40, x , y );
    225 	video_line(vc, x , y , 40, y );
    226 	video_line(vc, 40, y , 40, 40);
    227 	video_line(vc, 40, 40, x , y );
    228 	video_line(vc, x,  40, 40, y );
    229 }
    230 
    231 static void
    232 linebpp_unimpl(struct video_chip *vc, int x0, int y0, int x1, int y1)
    233 {
    234 	return;
    235 }
    236 
    237 static void
    238 dotbpp_unimpl(struct video_chip *vc, int x, int y)
    239 {
    240 	return;
    241 }
    242 
    243 void
    244 video_attach_drawfunc(struct video_chip *vc)
    245 {
    246 	switch (vc->vc_fbdepth) {
    247 	default:
    248 		vc->vc_drawline = linebpp_unimpl;
    249 		vc->vc_drawdot = dotbpp_unimpl;
    250 		break;
    251 	case 8:
    252 		vc->vc_drawline = linebpp8;
    253 		vc->vc_drawdot = dotbpp8;
    254 		break;
    255 	case 4:
    256 		vc->vc_drawline = linebpp4;
    257 		vc->vc_drawdot = dotbpp4;
    258 		break;
    259 	case 2:
    260 		vc->vc_drawline = linebpp2;
    261 		vc->vc_drawdot = dotbpp2;
    262 		break;
    263 	}
    264 }
    265 
    266 void
    267 video_line(struct video_chip *vc, int x0, int y0, int x1, int y1)
    268 {
    269 	if (vc->vc_drawline)
    270 		vc->vc_drawline(vc, x0, y0, x1, y1);
    271 }
    272 
    273 void
    274 video_dot(struct video_chip *vc, int x, int y)
    275 {
    276 	if (vc->vc_drawdot)
    277 		vc->vc_drawdot(vc, x, y);
    278 }
    279 
    280 int
    281 video_reverse_color()
    282 {
    283 	struct {
    284 		int reverse, normal;
    285 	} ctype[] = {
    286 		{ BIFB_D2_M2L_3,	BIFB_D2_M2L_0	},
    287 		{ BIFB_D2_M2L_3x2,	BIFB_D2_M2L_0x2	},
    288 		{ BIFB_D8_FF,		BIFB_D8_00	},
    289 		{ BIFB_D16_FFFF,	BIFB_D16_0000,	},
    290 		{ -1, -1 } /* terminator */
    291 	}, *ctypep;
    292 	u_int16_t fbtype;
    293 
    294 	/* check reverse color */
    295 	fbtype = bootinfo->fb_type;
    296 	for (ctypep = ctype; ctypep->normal != -1 ;  ctypep++) {
    297 		if (fbtype == ctypep->normal) {
    298 			return (0);
    299 		} else if (fbtype == ctypep->reverse) {
    300 			return (1);
    301 		}
    302 	}
    303 	printf(": WARNING unknown frame buffer type 0x%04x.\n", fbtype);
    304 	return (0);
    305 }
    306